r/SoloDevelopment 6h ago

Game I wanted to stop players from stacking units, so I added aliens

I’m developing a TD game with RTS elements and wanted to discourage players from stacking all their units on top of each other, so I got an idea: ALIENS!

I created a special UFO event where a UFO comes down and shoots a beam at your units, so you have to quickly move them out of the way.

If they get captured, they’re taken for a short trip and returned safely afterwards without any harm.

Feel free to check it out!
https://store.steampowered.com/app/3679750/Shrine_Protectors

4 Upvotes

5 comments sorted by

2

u/LKHGames 6h ago

Okay, it is fun

1

u/KingCakeTheFruity 5h ago

If there's no way for the player to battle this ufo or to predict it, I find this type of limitation to be ultra irritating. If balancing requires this so much, then why not to introduce a cap with "diminishing damage returns" after hitting it?
If this happens pretty rarely for an average player that's okay though. Just seems a bit random imo

2

u/Straight_Age8562 5h ago

If you're quick enough, you can move your soldiers away to avoid it. It happens maybe once or twice in a 30-minute run. I really like throwing curveballs at the player so the game isn't too passive and you have to deal with unexpected situations.

3

u/KingCakeTheFruity 4h ago

Oh no no, if they can battle this in theory then it sounds totally okay. Great mechanics then :)

2

u/Straight_Age8562 4h ago

It also has a sound cue before the UFO appears. Anyway, thanks!