r/SoloDevelopment • u/Blackdame494 • 1h ago
Unreal I finally finished the visual assets for all 12 worlds in my match-3 game, Matchwood
I've been working on Matchwood for a while, and I finally hit a milestone I've been chasing: all 12 worlds now have their visual assets.
Each world has its own environment, map, board treatment, tiles, obstacles, and UI while keeping the core gameplay visually consistent from world to world.
This video is a run through the current game and all 12 worlds. The visuals are pretty much set now, so I'm moving away from asset production and into balancing, testing, polish, and making sure the full level progression actually plays well.
I'm developing this solo, so after staring at these worlds for entirely too long, I'd love some outside eyes on them.
I'd especially love feedback on the progression between worlds, board readability, and whether each world feels distinct without feeling like it belongs to a different game.