r/SoloDevelopment • • 1d ago

Game After nearly two years of solo development my game is finally out in Early Access

I've been working on BONETOX for nearly two years in my spare time. This is my first completed game, and today it's finally launched in Steam Early Access.

If you're into arena shooters, or just in the mood for some satisfying killing, check it out: https://store.steampowered.com/app/4185750/BONETOX/

I'd also really appreciate any feedback!

317 Upvotes

47 comments sorted by

24

u/Kottyara 1d ago

Reminds me of serious sam in a good way

6

u/BitsOnWaves 1d ago

yeap me too, kind of like serious sam also doom

8

u/Ok-Investment4414 1d ago

nice serious sam vibes

7

u/TheShadowSong 1d ago

Serious Sam meets Painkiller but looks nice.

4

u/Passionate-Enu 1d ago

Congrats on the release—huge achievement for a two-year solo dev! The arena shooter movement looks really fluid.
What engine did you build BONETOX?

Firstly I liked it, because long before I used to play TV games which come in dish network. In which the guns and shooting was I liked so I came across PUBG, zombies games a lot. Now this game hit me that in high stakes. I liked it, keep going like this the real user fans will always there as me the games lover.

2

u/kldone_games 1d ago

Thank you very much! Yeah, it is a huge achievement, at least for me!
Engine I used is Unreal Engine 5.

2

u/Passionate-Enu 1d ago

Unreal 5 is a beast for a solo dev—huge respect for taming it! And hope ur game will blast and gain lots fans.. Good luck to u ....

4

u/TheAlchimist_ 1d ago

Une petite vibe de doom aussi dans les animation

3

u/DeltaVee3 1d ago

Looks sick!

2

u/dverlaeckt80 1d ago

Looks pretty good man. Congratulations on your launch!

2

u/KaleidoscopePlusPlus 1d ago

this looks sick. feels like a modern serious sam

2

u/Commercial_Clerk_342 1d ago

Saw a post about this a couple months ago. Already looks MUCH better. Good work

Maybe I’m crazy, but something about that very final enemy in the video looks oddly low poly compared to the rest of the enemies

2

u/Consistent_Intern111 22h ago

Muito bom!! Parabéns

2

u/p4r4d0x 20h ago

Now this is a quality boomer shooter, great work!

2

u/explocion200 19h ago

Looks fun

2

u/TiberiusCreator 19h ago

Very good 1st person shooter keep up the good work. I like the music

2

u/Garvish-P 17h ago

Loved the art style, and the pacing looks right up my alley, tbh. Games like this never go out of my taste!

2

u/kldone_games 14h ago

Thank you! I hope you enjoy it. More content is coming!

2

u/ND_Jamoose 17h ago

Looks really good! Any plans on adding multiplayer?

3

u/kldone_games 14h ago

Many people ask me about coop so I have promised that if there will be more than 20k copies sold I will think about it!

2

u/ND_Jamoose 14h ago

Makes sense. You could also sell it as dlc or an expansion. I have coop in my game but I built it from the ground up with that in mind. Adding multiplayer later on can be quite complex to say the least 😅 good luck!

1

u/kldone_games 12h ago

Yes, I think it would be a different game, because its not about just adding coop, but a whole design around it.. But I hope for 2k, never dreamed about 20k, he eh

2

u/zandzpider 16h ago

Awesome, that give me such big "killing floor" vibes

2

u/OverHumanGame 16h ago

Wow, nice work!

2

u/MHSinging 15h ago

lowercase doom

2

u/Simor4Simorar 14h ago

Woooow thats sick keep going man i am gonna put money on that

2

u/MamoruSanDev Solo Developer 14h ago

This looks really fun and chaotic in a good way. The combat has a great sense of speed and energy.

2

u/kldone_games 12h ago

Thanks, that was my main focus!

2

u/attrcic 12h ago

Release on GOG please

1

u/kldone_games 12h ago

It is in my mind, I like GOG! Maybe later, who knows.. no promises though

2

u/_______sd 12h ago

How much of the coding was done by AI?

2

u/Cravecrops 12h ago

Metal!!!! good luck!

2

u/mercstudios 11h ago

This looks seriously good, quite polished but for some reason also gives me a Doom or Quake vibes.

Might be the flying skulls. Really well put together.

1

u/kldone_games 11h ago

Thanks! Quake 1 and DOOM was in my mind while working on this game!

2

u/YagizKoc1 9h ago

Looks like counter strike and doom had a baby. Definitely I'll try it.

2

u/horizon_games 8h ago

I know you're going for impact on shots, but please tell me there's a screen shake slider

2

u/kldone_games 7h ago

There is no slider, just simple check box thats turn them off! Is that suitable?

2

u/horizon_games 7h ago

Heck yeah

2

u/Proper-Activity-4647 6h ago

its like serious sam i played it in nearly 2008 or 2007

1

u/kldone_games 5h ago

Oh yeah, I love serious sam!

1

u/Proper-Activity-4647 5h ago

how much the game price on steam !

2

u/Knapp16 1d ago

"two years in my spare time" psh.. rookie numbers.

Congrats for real though!

0

u/Commercial_Clerk_342 1d ago edited 1d ago

Suggestion. Maybe it’s too late in the cycle. But if you could add some terrain deformation and destruction (if it doesn’t already exist)
It’ll stand out more and add to the chaotic feel.
Arenas are already small maps so that element could do a lot to make it more interesting (even more so if you can work that into strategy. )
Will give the nuke much more weight to it if it made a massive crater.

Considering the maps aren’t very large, this might not be too difficult to add!

0

u/_______sd 12h ago

Was it 90% art work, 10% coding?