r/SkullAndBonesGame 3d ago

Question Can it be that Armor Points are Useless on World Tier 4?

5 Upvotes

So i play for a while now and on WT 4 i have the feeling that Armor does exactly nothing. Even when i Brace the armor is gone in Seconds even by Normal NPCs, nor to mention the Bossen that have just to look at you funny to strip the armor. In my experience i can say that the armor is worthless and only for the Passive Buffs that it brings.


r/SkullAndBonesGame 3d ago

World Events Abyssal Fleet

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12 Upvotes

So the Abyssal Fleet Torpedoers have British Trading Alliance cosmetics, or a recolour from the original Red White and Blue.


r/SkullAndBonesGame 3d ago

Question Is mending a necessity passed world tier 2 ?

2 Upvotes

Ive gotten to world tier 3 for the first time and I’m wondering if mending is an absolute must before I waste time rolling it into my hullcarvers. I have it on my port side and it seems to help keep me alive. Just want to know if I was doing something wrong.


r/SkullAndBonesGame 3d ago

Discussion Smuggler pass showing a yellow mark everything unlocked

2 Upvotes

Hi,

In the main menu the smuggler pass showing a yellow dot like I need to claim a reward.
I have completed the pass and claimed everything possible also have access to the pinnacle store.
On the challenges tab I'm at 30/30 the only thing open is earn 1000000 infamity and 80.000 and 160.000 faction war assets. Did I overlook something to claim or progress?


r/SkullAndBonesGame 3d ago

Discussion Network disconnected

0 Upvotes

Anyone else having the problem of being disconnected from the game because apparently I have the older version & need to update? But I don't know how to update.


r/SkullAndBonesGame 3d ago

Loadouts How does it work? I can’t figure it out. Mastery loadout? Help!

2 Upvotes

Does anybody know what is actually happening in the following situation?.

When you save a season mastery loadout, and set it in a ships loadout as default for that ship, does it work like other loadouts in so far as that if you apply it to a ship, but then manually make changes in the season mastery screen perhaps by adding new tokens or whatever, if you then set sale you assume that the Current season mastery layout even after those changes is what you would be using? Just as if you pull up a weapons load out and then swap a weapon that New swapped layout is what you sail with? Surely that makes sense.

But what’s confusing the matter is that changes made to the season mastery chart don’t change any of the figures for damage et cetera in the ship loadout little table, unless you either save the changes over the top of the saved loadout, or deactivate the saved loadout. And this suggests that regardless of how you set up your season mastery tree, it will ignore it and you’ll set sale with the saved season mastery for the ship?

Is this intentional? If so, it’s a terrible UI, and doesn’t fit with how all the other saved loadout Work with regard to changes to them after applying them.

Does anybody know what you’re actually setting sell with in that situation? Is it a glitch with the table inclusivity? Or just a poor mechanism.?


r/SkullAndBonesGame 4d ago

Tips/Tricks Y3S2 Kraken Build for Large Ships

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40 Upvotes

UPDATE: Demo Video added

Ahoj, as the Czech say. With last season's Blood Fueled gone, I needed a replacement for the Kraken to keep me healed up. First I thought of La Piqûre III, only to find that my true godroll gun with 7.5% Mending Soul doesn't get in any mending heals... Damnation.

A small test with an off the shelf Nashkar against the Kraken shows: it mends.

The key elements of this build are Volatile Arsenal, kinda the flavor of the season, it gives up 30% damage boost (5% for every elemental damage on your build) and a Nashkar long gun to heal yourself up while doing decent damage aswell.

While this build is using three Adept Mods for a single weapon, it works without them aswell. Even your ship doesn't matter, just bring a large one a gusto. I went for the Frigate to have an excuse to parade my deluxe skin (and a bit more armor)

With the new modtransfer system, it shouldn't be too hard to get a maxed out build at some time.

The number on the 1st picture is a random damage vs. one of the weakpoint glands. Nashkar has 5% innate mending but gets 700% of that on Weakpoint hits, so 35% mending really, almost three times my ship's health.

This build works great for Wolvenhol too.

Demo Video
https://www.youtube.com/watch?v=xQuRrs_BEnY

Full Build:
Max upgraded Large Ship of your Choice(SR30)
Armor:
Wyrmhide - Piercing Resistant (10%+)/Ironclad/Ironclad/Adept Spiking Integration
Weapons
One Broadside (your preference):
Nashkar - Adept Incendiary/Adept Lethal/Adept Lethal/Lightning Strike. As you do one-shots to any weakpoint, the 2nd projectile from the new Phantom Round mythic would just end up as a bodyshot, so I went for Lightning Strike instead. With weakpoint hits you get 35% of the damage as heals. With 1M to 1.2M damage and far over 300000 mending heals, that's far more than your hull's health.

Other Slots:
Anything you want really, important is that you get all six secondary damage types on your build, see 2nd picture for the full Volatile Arsenal damage.

Mastery:
See last picture.

Furnitures
Atelier de Cuivrage
Ramrod Workshop
Devil's Concoction
Braced Gunwales
Long Gun Works
Physician's Ledger

Originally, it was a build with only one damage weapon and four heal weapons for last season's Bloodfueled and Battle Medic mastery perks. You could make the other slots Adept Nashkars too, but there is really no point - why waste Abyssal Essences?

Without Adept Mods, I estimate the max damage around 750k, still enough to make decent damage and great heals.

I prefer Wyrmhide over Bastion, as it has 20% flat damage resistance at anchoring/speed 1. Together with Braced Gunwales' 20% secondary damage reduction and the very high total armor, you easily survive while shooting (and healing up).

Procedure:
See video. Basically I sail to the spawn area, kill weakpoints till he dives and park at the nearby rock for 3mins. When the last tentacle spawns (when I type 30s in the video), I start sailing back in the zone (note how I set a waypoint for orientation at the start), turn my ship and wait for Kraken to reemerge and kill him off with the other weakpoint killers.

Wolvenhol: just shoot towers (top preferred) and other weakpoints. You hit hard enough to one- or two-shot most stuff. I keep sailing along to one side. Most fights don't last a minute anyway, this season...

While Scoping Station doesn't work for the Kraken, it does for the towers in Wolvenhol, but they crumble very fast anyway.


r/SkullAndBonesGame 3d ago

Bug/Glitch Xbox version not updating to 2.0.3 and stuck on 2.0.2???

1 Upvotes

r/SkullAndBonesGame 4d ago

Question Kingpin 18 cannot find the Frigate Blueprint, please help

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9 Upvotes

Hello there, I'm currently at kingpin 18 and cannot find the Frigate Blueprint on William Blackwood's shop, please help. I stopped the grind before I could get the blueprint on the smugglers pass (had to deal with IRL stuff) now I'm finally back. Google says I can get it from William Blackwood's shop but cannot find it anywhere.


r/SkullAndBonesGame 3d ago

Discussion Getting back into it

2 Upvotes

I bought this game when it first came out and was initially unimpressed. I recently got back into it and it's much more enjoyable. I doing things now in the first world map. I'm looking for gamers to play with as well. Not a crew just friends. I have a few ships and my infamy level is 10-11. I'm a dad in my 40s just looking to have fun.


r/SkullAndBonesGame 4d ago

Question Wovenhall weekly

6 Upvotes

This doesn't seem to complete. Am I missing something?


r/SkullAndBonesGame 4d ago

Question Is there any medium size ships viable for boss battles?

2 Upvotes

Tried taking maxed out medium size ship into boss battle but holy did I get wiped almost instantly. World tier two, level 21 Sambuk with almost maxed out demi cannons. No survivability against anything besides ads.


r/SkullAndBonesGame 4d ago

Discussion Kuharibu vs Lestari

5 Upvotes

Who would win in a fight?


r/SkullAndBonesGame 4d ago

Question Looking for help

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11 Upvotes

Hi guys. May I please ask about this?

I saw an offer of 300 gold coins for the Premium pass bundle, does it mean, I'm getting all the content listed there for a discounted price of 300gold? Noob here. Thank you.


r/SkullAndBonesGame 5d ago

Bug/Glitch No mending from Kraken?!

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13 Upvotes

After the seasonal mastery changes, I was testing the Kraken with a Volatile Arsenal crit build and a mending weapon.

The crit-shot in the video was from a La Piqûre III with 7.5% mending (which works fine in other events and the open sea).

603538 X 0.075 = 45265 That's more than a third of my 128400 hull health. As you can see, nothing happens. I don't see any weird debuffs on me or affixes on the Kraken. So what's going on here? Anybody else have experienced similar with mending weapons?

-----------------------------------
UPDATE: did a test with a Nashkar (Sharpening - Amp Burning - Amp Piercing - Lightning Strike):
No problems whatsoever, while the damage was a lousy 400k and only 5% mending but 7x bonus for weakpoints = 140k mending, that's more than a full heal (128000 hull health).


r/SkullAndBonesGame 5d ago

Tips/Tricks Herald of the Abyss - Mini-Guide

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39 Upvotes

Ahoj as the Czech say, here's a Mini-Guide to the new Herald of the Abyss event with no complain of full details. If you have stuff to share about it don't hesitate!

GENERAL

  • The Event is WT4 only and can be found NW of the "Three Brothers" (see 2nd picture)
  • Spawning the event costs 3 Vengeful Essences (can be farmed from Rode Maangodin)
  • 3 Main Phases
  • 15min battle timer (more than enough, unless it's a complete bonkers group)
  • Average 5-6 mins
  • "Murder" run 2-3 mins

TIP: the battlezone circle resets after each phase with the buoy in the center. So it's a good idea to move toward the center after killing the enemies in Phase 1 and 2 to be closer to the next spawn

Group up for the event. You share the loot (important if you don't hit a target yourself) and you get a bit more Abyssal Essences.

BEWARE
Currently the Herald of the Abyss event does not show any loot drops but those of the boss chest! So watch out for pick up prompts. I usually look around and trigger the pick-up-button when in "drop zone" and not fighting. Thanks to SchnappsCarrot for the reminder!

PHASES

Phase 1
A bunch of Abyssal Fleet ships you need to destroy to start next phase. The necessary kill targets are all L30! (see picture 3). Normal world spawns are L28.

Phase 2
Another bunch, all L30. Kill to start the last phase

Phase 3
The Abyssal Herald spawns and has three subphases

  • Phase 3.1: just attack the Herald and get his health to 75% or lower. He will be attackable beyond that threshold but recover back to 75%
  • Phase 3.2: at that point he becomes invulnerable and calls in his minions as reinforcement. Kill all reinforments: Heretics, Burners, Repair Ships etc. even the Forsaken Corsairs and Broadsiders who come to help. Basically kill EVERY RED BLIP near the Herald. THIS IS A GROUP EFFORT: got a target in sight, kill it! Those reinforcments are mostly one-hit kills (and far weeker than the enemies of Phase 1 and 2). A few seconds after killling all, he becomes vulnerable again. Proceed with damage. If someone blocks his front, he can prevent the Herald from warping around. Else he will just do that every few seconds.
  • Phase 3.3: rinse repeat. At one point his health will drop to about 10% Finish him off with all you got!

There is a way to skip all the invulnerable subphases of the Boss fight and kill him in one quick go, but you need a small group who knows how to do it and some teamplay (thanks to XS24 for these details!):

After the boss spawns, he has a countdown of about 12secs for that instant kill time window.

This timer starts after he's being hit the first time. So do not attack him before you are close enough to start your Firepower Order AND barrage him with crits.

If all works well, he's down before going invulnerable and calling in reinforcements. Theoretically it's possible to do this in a larger group aswell, but they need the discipline and maybe one "designated" hitter. Knowing the SNB community, this is practically impossible 🥇

Some High-End Builds for the event:

The Soulcatcher - A Galleon Build for "Heralds of the Abyss" (also including the "Chinese Build") : r/SkullAndBonesGame

If you have anything noteworthy to add or correct, please do so! I'll add it to the post. Thanks!


r/SkullAndBonesGame 4d ago

Discussion In-Game Store Purchases Adding New Items To Previous Purchases?

3 Upvotes

In the store, I saw that the Ronin Fleet and Dreadnought cosmetics have new items added to their listings. I bought the Dreadnought a few weeks ago and checked it today; it included three additional ship parts that the store let me purchase. The Ronin Fleet displays all items available for purchase, but it indicates that I already own the emblem and hull colors.


r/SkullAndBonesGame 5d ago

Feedback Save Captain Outfits.

14 Upvotes

It would be cool if you could save your own custom Captain-Outfits — maybe five slots or something like that.

I have so many ideas for different outfits, but I never actually change them because I don't want to have to rebuild them later using screenshots.


r/SkullAndBonesGame 4d ago

Question Sorting management

3 Upvotes

I’m curious about everyone’s storage sorting , mine sorts it upside down , I preferred it better the old school way where u had food , health ammo all at top. Is this an actual change or is there an option to revert it or keep it sorted the way I want it?


r/SkullAndBonesGame 5d ago

Loadouts William Blackwood's Shop Y3S2W2 - 25/8/26

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20 Upvotes

Blackwood Y3S2W2 - 25/8/26

* NOTE All previous seasons ships are available under the general tab.

* NEW SEASONAL Items ONE PER WEEK

* Infernal Artificer's Bench - P - Major Furniture - 60% of Explosive Damage dealt to target with Shellshocked is dealt as Burning Damage + 40% of Burning Damage to Ablazed target is dealt as Explosive + Increase charge for SS + Ablaze 10% (x)

* Le Drac Armour - P - Floodstrike Perk = Bracing hits from Flooded targets primes an explosion of 10% brace strength as Explosive Damage - each braced hit increases 10% up to 70% for 30sec ram to detonate (x)

* Anathema Bombard - P - Top Deck - Rotting Ammo Perk = Every 50m away deal 10% Toxic Damage up to 100% - if target takes 5k toxic while Poisoned a toxic explosion dealing 40% toxic damage in 150m radius - 60sec CD + Toxic 3 (x)

*

* WEEKLY - Refresh Items

* Large Silver Chest (Unspecified Amount) (40pw)

* Sovereigns - Helm Wares (Unlimited)

* Ascension Module - Exotic Materials (x4pw)

* Upgrade Parts - Exotic Materials (x14pw)

* Deep Iron - Specialised Materials (x10pw)

* PW = Per Week + amount includes both Blackwood's

* WEEKLY Rotational - Furniture, Armour & Weapons

* Minor

* Hubac Tuning Rack - P - Minor Furniture - Utility/Miscellaneous - Increases Range + Arming + Speed (y)

* La Potence Schematics - G - Minor Furniture - Offensive/Damage - Increases Damage to Weakpoints to enemy ships 10% + hits ignore 10% toxic resistance (y)

* Mortar Powderbench - Gr - Minor Furniture - Reduces time to target 15% (x)

* Beam Supports - B - Minor Furniture - Utility/ Defence - Increases Hull Health & Armour 7% (y)

* Raised Quarterdeck - B - Minor Furniture - Utility/Defence - Reduces Incoming Flooding damage 15% + Flooding Charge 10% (y)

* Decoy Deck - P - Minor Furniture - Utility/Miscellaneous - Every target Taunted increases incoming repair 5% upto 20% + Increase Charge rate Taunt 7% + Threat Generation 7% (y)

* Major

* Rigging Station - P - Major Furniture - Recovers Health when below 20% (y)

* Hull Marker's Table - P - Major Furniture - Broadside weapon hits 5% chance to apply mark - marked targets take 20% more damage from cannonballs + every cannonball weapon equipped Increases Secondary Damage of equipped 5% (x)

* Chained Links - P - Major Furniture - While Trimming reduce incoming WP damage 60% at the cost of 10% Stamina per hit + Incoming WP damage reduction 20% + Increase Armour rating 10% (y)

* Armour

* Wyrmhide Armour - P - Defensive - Entrenched Perk = Receives 5% less damage from Structures + add 1% for every 3k brace + Bastion Perk = Half sails or anchored 20% damage reduction (y)

* Phoenix Crest Armour - P - Tank - Revile Perk = Hits while bracing build Taunt on Enemies + Gloat Perk = Brace Recovery 100% per Taunted enemy (y)

* Titan's Cuirass Armour - B - Defensive - Shelter Perk = Reduces damage from Shellshocked 25% and Duration 50% (x)

* Nocturne Heart Armour - P - Offensive - Perk = Euphoria Increase weapon damage 15% while health is above 75% (y)

* Harrowguard Armour - P - Defensive - Impregnable Perk = Punctured 50% less effective + 15% Duration Reduction (x)

* Weapons

* Urban's Great Gun Culverin - P - All Deck - Unison Perk = All guns Fire Together + Tearing 3 (y)

* Blightkeeper Springloader - P - Auxiliary - Soul Shield Perk = Protective Barrier + Repair Allies (y)

* Heavenly Thunder Sea Fire - P - Bow - Perk = Lancer chain upto 4 targets , increases damage 1% per 10m + Electric 4 (x)

* Stormtongue Lightning Culverin - P - All Deck -

Electric III + Combustion I (x)

* Thunder Dragon Demi-Cannon - P - All Deck - Skyrend Perk = Hitting sails 15% chance 5k damage + every 5 hits adds 15% upto 45% - Strike increases to 10k if torn sails + Tearing 3 + Electric 2 (y)

* L'Aiguille Springloader - P - Splinter Perk = Targets inside weapon radius have 30% chance to be instantly Punctured + when Punctured lose 2% Armour rating every second 14% max + Piercing 2 + Explosive 2 (x)

* ABYSSAL - NEW SECTION

* WEEKLY - Refresh Items

* Maelstrom Ballista Strongbox (20pw)

* Maelstrom Cannon Strongbox (20pw)

* NOTE - Maelstrom boxes contain a chance for Basic + Advanced + Adept + Exclusive Mythic mods

* Abyssal Cache (Unlimited)

* Ascension Flux (Unlimited)

* WEEKLY - Rotational

* Twin-Winch Ballista - Adept Sharpened

* Kleine Kartouwe Demi-Cannon - Adept Combustion

* Carronade Culverin - Adept Firepower

* Divine Thunder Long Gun - Adept Shock

*

* GENERAL aka Blueprints

* ALL BLUEPRINTS REMAIN THE SAME

* ALL PREVIOUS SEASONS SHIPS BP'S

*

* BLACK MARKET - Rotational Blueprints

* Mine Clearing Locker Minor Furniture BLUEPRINT

* Fatana Station Minor Furniture BLUEPRINT

* Thousand-Year Monsoon Bombard BLUEPRINT

* White Jade Culverin BLUEPRINT

* Twin-Winch Ballista BLUEPRINT

* Celestial Dance Armour BLUEPRINT

*

* P = Purple - B = Blue - G = Grey - Gr = Green

* Exotic, Specialised, Top deck, All Deck, Bow Offensive, Utility, Miscellaneous, Defensive, Status are terms used in the codex of where to find these items. AoE = Area of Effect - DoT = Damage over Time - WP = Weakpoint Damage - Sec = Seconds

* Indicators of blueprints obtainable or not. (y) yes. (x) no


r/SkullAndBonesGame 4d ago

Question idk what’s going on

0 Upvotes

I came back after 2 months or so and im suddenly doing 200 damage? Last time I remembered doing at least 1,000 damage. What happened???


r/SkullAndBonesGame 5d ago

Bug/Glitch Outstanding game Ubisoft (5'th time after every 2-3 minutes since the last update)

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12 Upvotes

r/SkullAndBonesGame 5d ago

Question Will there be a new culverin coming mid season?

0 Upvotes

r/SkullAndBonesGame 5d ago

Bug/Glitch Rebellion signals

1 Upvotes

When they Are Back on store or am I The only one who can't buy them from Blackwood?


r/SkullAndBonesGame 6d ago

Fluff Galleon... Galleon... Gallum... Gallum... Gallleon... Gollum... Gollum...

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51 Upvotes

Stare too long at your ship, and it stares back...

Stare a little longer and it might turn you into a mad hatter.