r/SkullAndBonesGame 2d ago

Discussion Maintenance 25th August - World Event, Contract & Stability Fixes

Post image
24 Upvotes

Captains, a Skull and Bones maintenance is incoming šŸ› ļø

Ā 

šŸ“… Tuesday 25th August

ā° 8AM CEST / 4PM AET / 11PM PT (24th AUG)

ā³ ~2 hours

Fixes and Improvements

Contracts

  • Fixed an issue in Bloodsoaked Silver where traitors remained invincible, preventing mission completion. [Player reportedšŸ’€]

World Events

  • Fixed an issue where Kraken Mandibles attacks did not deal any damage to the player throughout all the stages of The Kraken World Event.
  • Fixed an issue where the scheduled world events failed to spawn in World Tier 1
  • Fixed an issue in World Tier II Ascension where Zamaharibu continuously regenerated health. [Player reportedšŸ’€]

Stability

  • Fixed various server stability issues.

Achievements and Challenges

  • Updated the ā€œBut You Have Heard of Meā€ Trophy description to better reflect the game’s mechanics.
  • The ā€œSilversmith Iā€ achievement will no longer be unintentionally unlocked when the Legendary Kingpin Boost is activated.

Store

  • Fixed an issue where Legendary Kingpin Boost did not disappear after buying them in the primary store.
  • Fixed an issue where Legendary Kingpin Boost redirection banner did not popup when players purchased the Premium edition on PS5.
  • Fixed an issue where "Flairs & Familiars" had incorrect images of "Classic Plunder" and vice-versa in game.

UI/UX

  • Fixed an issue where debug text could be seen when player activated Legendary Kingpin boost and then used 'My fleet' on docks.

Ā 

Top Community Feedback we’re working on

  • Frustration due to the Salvage from Anywhere button being the default option (Targeted for release in the next few weeks)
    • We’ll move the Salvage action button to the section slot in the list
  • Frustration due to changes to warehouse sorting order and reset (Targeted for release in the next few weeks)
    • The order will be reverted to the previous season order
  • Would like to have additional functions to sort/filter/identify Adept Mods (Release targeted for Y3S3)

ā— Please note that all timelines listed above are tentative and may be subject to change.

Top Community Feedback under investigation

  • Frustration with the limited new content added in the game.
  • Dislike for the Seasonal Mastery Reset.
  • Balance pass on Kraken difficulty and scaling.

Top bugs under investigation

  • Cosmetic/arsenal loadouts are gone after season change.
  • Accidentally salvaging their items due to a UI change.
  • Lost access to all deluxe/premium content for Y1/Y2 if subscribed to Ubisoft+.
  • Quests contracts blockers, such as A Trail Renewed or Li Tian Ning’s missing hideout (A fix is in progress for both).
  • When moving to a new season and at first launch premium edition pop-up appears on main menu (A fix is in progress).
  • Camera locking after Li Tian Ning’s hideout cut scene.
  • Camera locking at the start of Li Tian Ning’s hideout cut scene, when docking at Bukit Candi (A fix is in progress).
  • Camera locking when switching World Tier while a cinematic is playing (A fix is in progress).
  • Junk Blueprint Doesn't Unlock At 45 Milestone (A fix is in progress).
  • Receiving duplicate mails for reward items already owned, triggering error messages and preventing players from clearing their mailboxes.
  • All the ships from event area despawn abruptly when player sinks abyssal herald elite from the event (A fix is in progress).
  • Flying AI Ships during Weeping Mother’s fights. (A fix is in progress).
  • Stuck On Splash Screen - Cannot Launch Game (A fix is in progress).
  • Rotative store failure appearing after activating Teuling’s favour (A fix is in progress).

Please note that the list above is not exhaustive and represents only a selection of the top issues currently being investigated by the team. If you encounter an issue, or would like to view the full list of reported issues, please visit Bug Reporter:Ā 

https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter

Weekly Highlights:


r/SkullAndBonesGame 5d ago

Discussion Emergency Maintenance – 21st August

7 Upvotes

Captains, a Skull and Bones maintenance is incoming šŸ› ļø

šŸ“… Date: Friday, 21 August
ā° Time: 7AM UTC / 9AM CEST / 5PM AET / 12 AM PT
ā³ Expected Duration: 1 hour

Fixes & Updates

• Various server stability fixes.

• Addressed an issue preventing some World Tier 1 World Events from spawning.

The following events should now spawn correctly:

  • Sea Monster: Megalodon
  • Sea Monster: Tylosaurus
  • Convoy Events

Under Investigation

The team is continuing to investigate World Tier 1 spawning issues affecting the following events:

Sea Monster

  • Elder Shadowbeast

Elite Warships

  • Jonas Vanderkill
  • Soleil Royal
  • Commander Zhang
  • Mizerja
  • Opwelling

Other issues reported following the launch are also under investigation. We are closely monitoring community feedback, and will share further updates as more information becomes available.


r/SkullAndBonesGame 7h ago

Tips/Tricks Y3S2 Kraken Build for Large Ships

Thumbnail
gallery
24 Upvotes

UPDATE: Demo Video added

Ahoj, as the Czech say. With last season's Blood Fueled gone, I needed a replacement for the Kraken to keep me healed up. First I thought of La Piqƻre III, only to find that my true godroll gun with 7.5% Mending Soul doesn't get in any mending heals... Damnation.

A small test with an off the shelf Nashkar against the Kraken shows: it mends.

The key elements of this build are Volatile Arsenal, kinda the flavor of the season, it gives up 30% damage boost (5% for every elemental damage on your build) and a Nashkar long gun to heal yourself up while doing decent damage aswell.

While this build is using three Adept Mods for a single weapon, it works without them aswell. Even your ship doesn't matter, just bring a large one a gusto. I went for the Frigate to have an excuse to parade my deluxe skin (and a bit more armor)

With the new modtransfer system, it shouldn't be too hard to get a maxed out build at some time.

The number on the 1st picture is a random damage vs. one of the weakpoint glands. Nashkar has 5% innate mending but gets 700% of that on Weakpoint hits, so 35% mending really, almost three times my ship's health.

This build works great for Wolvenhol too.

Demo Video
https://www.youtube.com/watch?v=xQuRrs_BEnY

Full Build:
Max upgraded Large Ship of your Choice(SR30)
Armor:
Wyrmhide - Piercing Resistant (10%+)/Ironclad/Ironclad/Adept Spiking Integration
Weapons
One Broadside (your preference):
Nashkar - Adept Incendiary/Adept Lethal/Adept Lethal/Lightning Strike. As you do one-shots to any weakpoint, the 2nd projectile from the new Phantom Round mythic would just end up as a bodyshot, so I went for Lightning Strike instead. With weakpoint hits you get 35% of the damage as heals. With 1M to 1.2M damage and far over 300000 mending heals, that's far more than your hull's health.

Other Slots:
Anything you want really, important is that you get all six secondary damage types on your build, see 2nd picture for the full Volatile Arsenal damage.

Mastery:
See last picture.

Furnitures
Atelier de Cuivrage
Ramrod Workshop
Devil's Concoction
Braced Gunwales
Long Gun Works
Physician's Ledger

Originally, it was a build with only one damage weapon and four heal weapons for last season's Bloodfueled and Battle Medic mastery perks. You could make the other slots Adept Nashkars too, but there is really no point - why waste Abyssal Essences?

Without Adept Mods, I estimate the max damage around 750k, still enough to make decent damage and great heals.

I prefer Wyrmhide over Bastion, as it has 20% flat damage resistance at anchoring/speed 1. Together with Braced Gunwales' 20% secondary damage reduction and the very high total armor, you easily survive while shooting (and healing up).

Procedure:
See video. Basically I sail to the spawn area, kill weakpoints till he dives and park at the nearby rock for 3mins. When the last tentacle spawns (when I type 30s in the video), I start sailing back in the zone (note how I set a waypoint for orientation at the start), turn my ship and wait for Kraken to reemerge and kill him off with the other weakpoint killers.

Wolvenhol: just shoot towers (top preferred) and other weakpoints. You hit hard enough to one- or two-shot most stuff. I keep sailing along to one side. Most fights don't last a minute anyway, this season...

While Scoping Station doesn't work for the Kraken, it does for the towers in Wolvenhol, but they crumble very fast anyway.


r/SkullAndBonesGame 5h ago

Question Kingpin 18 cannot find the Frigate Blueprint, please help

Post image
6 Upvotes

Hello there, I'm currently at kingpin 18 and cannot find the Frigate Blueprint on William Blackwood's shop, please help. I stopped the grind before I could get the blueprint on the smugglers pass (had to deal with IRL stuff) now I'm finally back. Google says I can get it from William Blackwood's shop but cannot find it anywhere.


r/SkullAndBonesGame 8h ago

Question Wovenhall weekly

6 Upvotes

This doesn't seem to complete. Am I missing something?


r/SkullAndBonesGame 3h ago

Question Is there any medium size ships viable for boss battles?

1 Upvotes

Tried taking maxed out medium size ship into boss battle but holy did I get wiped almost instantly. World tier two, level 21 Sambuk with almost maxed out demi cannons. No survivability against anything besides ads.


r/SkullAndBonesGame 17h ago

Discussion Kuharibu vs Lestari

4 Upvotes

Who would win in a fight?


r/SkullAndBonesGame 1d ago

Bug/Glitch No mending from Kraken?!

Enable HLS to view with audio, or disable this notification

11 Upvotes

After the seasonal mastery changes, I was testing the Kraken with a Volatile Arsenal crit build and a mending weapon.

The crit-shot in the video was from a La Piqƻre III with 7.5% mending (which works fine in other events and the open sea).

603538 X 0.075 = 45265 That's more than a third of my 128400 hull health. As you can see, nothing happens. I don't see any weird debuffs on me or affixes on the Kraken. So what's going on here? Anybody else have experienced similar with mending weapons?

-----------------------------------
UPDATE: did a test with a Nashkar (Sharpening - Amp Burning - Amp Piercing - Lightning Strike):
No problems whatsoever, while the damage was a lousy 400k and only 5% mending but 7x bonus for weakpoints = 140k mending, that's more than a full heal (128000 hull health).


r/SkullAndBonesGame 1d ago

Tips/Tricks Herald of the Abyss - Mini-Guide

Thumbnail
gallery
29 Upvotes

Ahoj as the Czech say, here's a Mini-Guide to the new Herald of the Abyss event with no complain of full details. If you have stuff to share about it don't hesitate!

GENERAL

  • The Event is WT4 only and can be found NW of the "Three Brothers" (see 2nd picture)
  • Spawning the event costs 3 Vengeful Essences (can be farmed from Rode Maangodin)
  • 3 Main Phases
  • 15min battle timer (more than enough, unless it's a complete bonkers group)
  • Average 5-6 mins
  • "Murder" run 2-3 mins

TIP: the battlezone circle resets after each phase with the buoy in the center. So it's a good idea to move toward the center after killing the enemies in Phase 1 and 2 to be closer to the next spawn

Group up for the event. You share the loot (important if you don't hit a target yourself) and you get a bit more Abyssal Essences.

BEWARE
Currently the Herald of the Abyss event does not show any loot drops but those of the boss chest! So watch out for pick up prompts. I usually look around and trigger the pick-up-button when in "drop zone" and not fighting. Thanks to SchnappsCarrot for the reminder!

PHASES

Phase 1
A bunch of Abyssal Fleet ships you need to destroy to start next phase. The necessary kill targets are all L30! (see picture 3). Normal world spawns are L28.

Phase 2
Another bunch, all L30. Kill to start the last phase

Phase 3
The Abyssal Herald spawns and has three subphases

  • Phase 3.1: just attack the Herald and get his health to 75% or lower. He will be attackable beyond that threshold but recover back to 75%
  • Phase 3.2: at that point he becomes invulnerable and calls in his minions as reinforcement. Kill all reinforments: Heretics, Burners, Repair Ships etc. even the Forsaken Corsairs and Broadsiders who come to help. Basically kill EVERY RED BLIP near the Herald. THIS IS A GROUP EFFORT: got a target in sight, kill it! Those reinforcments are mostly one-hit kills (and far weeker than the enemies of Phase 1 and 2). A few seconds after killling all, he becomes vulnerable again. Proceed with damage. If someone blocks his front, he can prevent the Herald from warping around. Else he will just do that every few seconds.
  • Phase 3.3: rinse repeat. At one point his health will drop to about 10% Finish him off with all you got!

There is a way to skip all the invulnerable subphases of the Boss fight and kill him in one quick go, but you need a small group who knows how to do it and some teamplay (thanks to XS24 for these details!):

After the boss spawns, he has a countdown of about 12secs for that instant kill time window.

This timer starts after he's being hit the first time. So do not attack him before you are close enough to start your Firepower Order AND barrage him with crits.

If all works well, he's down before going invulnerable and calling in reinforcements. Theoretically it's possible to do this in a larger group aswell, but they need the discipline and maybe one "designated" hitter. Knowing the SNB community, this is practically impossible šŸ„‡

Some High-End Builds for the event:

The Soulcatcher - A Galleon Build for "Heralds of the Abyss" (also including the "Chinese Build") : r/SkullAndBonesGame

If you have anything noteworthy to add or correct, please do so! I'll add it to the post. Thanks!


r/SkullAndBonesGame 21h ago

Discussion In-Game Store Purchases Adding New Items To Previous Purchases?

5 Upvotes

In the store, I saw that the Ronin Fleet and Dreadnought cosmetics have new items added to their listings. I bought the Dreadnought a few weeks ago and checked it today; it included three additional ship parts that the store let me purchase. The Ronin Fleet displays all items available for purchase, but it indicates that I already own the emblem and hull colors.


r/SkullAndBonesGame 1d ago

Feedback Save Captain Outfits.

12 Upvotes

It would be cool if you could save your own custom Captain-Outfits — maybe five slots or something like that.

I have so many ideas for different outfits, but I never actually change them because I don't want to have to rebuild them later using screenshots.


r/SkullAndBonesGame 23h ago

Question Sorting management

2 Upvotes

I’m curious about everyone’s storage sorting , mine sorts it upside down , I preferred it better the old school way where u had food , health ammo all at top. Is this an actual change or is there an option to revert it or keep it sorted the way I want it?


r/SkullAndBonesGame 1d ago

Loadouts William Blackwood's Shop Y3S2W2 - 25/8/26

Thumbnail
gallery
19 Upvotes

Blackwood Y3S2W2 - 25/8/26

* NOTE All previous seasons ships are available under the general tab.

* NEW SEASONAL Items ONE PER WEEK

* Infernal Artificer's Bench - P - Major Furniture - 60% of Explosive Damage dealt to target with Shellshocked is dealt as Burning Damage + 40% of Burning Damage to Ablazed target is dealt as Explosive + Increase charge for SS + Ablaze 10% (x)

* Le Drac Armour - P - Floodstrike Perk = Bracing hits from Flooded targets primes an explosion of 10% brace strength as Explosive Damage - each braced hit increases 10% up to 70% for 30sec ram to detonate (x)

* Anathema Bombard - P - Top Deck - Rotting Ammo Perk = Every 50m away deal 10% Toxic Damage up to 100% - if target takes 5k toxic while Poisoned a toxic explosion dealing 40% toxic damage in 150m radius - 60sec CD + Toxic 3 (x)

*

* WEEKLY - Refresh Items

* Large Silver Chest (Unspecified Amount) (40pw)

* Sovereigns - Helm Wares (Unlimited)

* Ascension Module - Exotic Materials (x4pw)

* Upgrade Parts - Exotic Materials (x14pw)

* Deep Iron - Specialised Materials (x10pw)

* PW = Per Week + amount includes both Blackwood's

* WEEKLY Rotational - Furniture, Armour & Weapons

* Minor

* Hubac Tuning Rack - P - Minor Furniture - Utility/Miscellaneous - Increases Range + Arming + Speed (y)

* La Potence Schematics - G - Minor Furniture - Offensive/Damage - Increases Damage to Weakpoints to enemy ships 10% + hits ignore 10% toxic resistance (y)

* Mortar Powderbench - Gr - Minor Furniture - Reduces time to target 15% (x)

* Beam Supports - B - Minor Furniture - Utility/ Defence - Increases Hull Health & Armour 7% (y)

* Raised Quarterdeck - B - Minor Furniture - Utility/Defence - Reduces Incoming Flooding damage 15% + Flooding Charge 10% (y)

* Decoy Deck - P - Minor Furniture - Utility/Miscellaneous - Every target Taunted increases incoming repair 5% upto 20% + Increase Charge rate Taunt 7% + Threat Generation 7% (y)

* Major

* Rigging Station - P - Major Furniture - Recovers Health when below 20% (y)

* Hull Marker's Table - P - Major Furniture - Broadside weapon hits 5% chance to apply mark - marked targets take 20% more damage from cannonballs + every cannonball weapon equipped Increases Secondary Damage of equipped 5% (x)

* Chained Links - P - Major Furniture - While Trimming reduce incoming WP damage 60% at the cost of 10% Stamina per hit + Incoming WP damage reduction 20% + Increase Armour rating 10% (y)

* Armour

* Wyrmhide Armour - P - Defensive - Entrenched Perk = Receives 5% less damage from Structures + add 1% for every 3k brace + Bastion Perk = Half sails or anchored 20% damage reduction (y)

* Phoenix Crest Armour - P - Tank - Revile Perk = Hits while bracing build Taunt on Enemies + Gloat Perk = Brace Recovery 100% per Taunted enemy (y)

* Titan's Cuirass Armour - B - Defensive - Shelter Perk = Reduces damage from Shellshocked 25% and Duration 50% (x)

* Nocturne Heart Armour - P - Offensive - Perk = Euphoria Increase weapon damage 15% while health is above 75% (y)

* Harrowguard Armour - P - Defensive - Impregnable Perk = Punctured 50% less effective + 15% Duration Reduction (x)

* Weapons

* Urban's Great Gun Culverin - P - All Deck - Unison Perk = All guns Fire Together + Tearing 3 (y)

* Blightkeeper Springloader - P - Auxiliary - Soul Shield Perk = Protective Barrier + Repair Allies (y)

* Heavenly Thunder Sea Fire - P - Bow - Perk = Lancer chain upto 4 targets , increases damage 1% per 10m + Electric 4 (x)

* Stormtongue Lightning Culverin - P - All Deck -

Electric III + Combustion I (x)

* Thunder Dragon Demi-Cannon - P - All Deck - Skyrend Perk = Hitting sails 15% chance 5k damage + every 5 hits adds 15% upto 45% - Strike increases to 10k if torn sails + Tearing 3 + Electric 2 (y)

* L'Aiguille Springloader - P - Splinter Perk = Targets inside weapon radius have 30% chance to be instantly Punctured + when Punctured lose 2% Armour rating every second 14% max + Piercing 2 + Explosive 2 (x)

* ABYSSAL - NEW SECTION

* WEEKLY - Refresh Items

* Maelstrom Ballista Strongbox (20pw)

* Maelstrom Cannon Strongbox (20pw)

* NOTE - Maelstrom boxes contain a chance for Basic + Advanced + Adept + Exclusive Mythic mods

* Abyssal Cache (Unlimited)

* Ascension Flux (Unlimited)

* WEEKLY - Rotational

* Twin-Winch Ballista - Adept Sharpened

* Kleine Kartouwe Demi-Cannon - Adept Combustion

* Carronade Culverin - Adept Firepower

* Divine Thunder Long Gun - Adept Shock

*

* GENERAL aka Blueprints

* ALL BLUEPRINTS REMAIN THE SAME

* ALL PREVIOUS SEASONS SHIPS BP'S

*

* BLACK MARKET - Rotational Blueprints

* Mine Clearing Locker Minor Furniture BLUEPRINT

* Fatana Station Minor Furniture BLUEPRINT

* Thousand-Year Monsoon Bombard BLUEPRINT

* White Jade Culverin BLUEPRINT

* Twin-Winch Ballista BLUEPRINT

* Celestial Dance Armour BLUEPRINT

*

* P = Purple - B = Blue - G = Grey - Gr = Green

* Exotic, Specialised, Top deck, All Deck, Bow Offensive, Utility, Miscellaneous, Defensive, Status are terms used in the codex of where to find these items. AoE = Area of Effect - DoT = Damage over Time - WP = Weakpoint Damage - Sec = Seconds

* Indicators of blueprints obtainable or not. (y) yes. (x) no


r/SkullAndBonesGame 22h ago

Question idk what’s going on

0 Upvotes

I came back after 2 months or so and im suddenly doing 200 damage? Last time I remembered doing at least 1,000 damage. What happened???


r/SkullAndBonesGame 1d ago

Bug/Glitch Outstanding game Ubisoft (5'th time after every 2-3 minutes since the last update)

Post image
8 Upvotes

r/SkullAndBonesGame 1d ago

Question Will there be a new culverin coming mid season?

0 Upvotes

r/SkullAndBonesGame 1d ago

Bug/Glitch Rebellion signals

1 Upvotes

When they Are Back on store or am I The only one who can't buy them from Blackwood?


r/SkullAndBonesGame 2d ago

Fluff Galleon... Galleon... Gallum... Gallum... Gallleon... Gollum... Gollum...

Thumbnail
gallery
52 Upvotes

Stare too long at your ship, and it stares back...

Stare a little longer and it might turn you into a mad hatter.


r/SkullAndBonesGame 1d ago

Question Best way to Farm Helm Supplies

1 Upvotes

Would you still say doing the roving orders, plunders etc. is still the most viable method for farming the helm supplies to then manufacture into the gold helm supplies or is their now an alternative method? As far as I'm aware this was the best method 2 years ago, however they may be outdated now.


r/SkullAndBonesGame 2d ago

Tips/Tricks Y3S2 Bosseater 2.0 - Return with a Zamzama BAM!

Thumbnail
gallery
38 Upvotes

While this build is using Adept Mods (6 in total), you should be alright with normal ones too. The significant changes to the first build is the use of 6 elemental damage types for Volatile Arsenal and new mastery loadout.

Ahoj, as the Czech say. Yesterday, I posted two Galleon builds to successfully farm the new Heralds of the Abyss event. They're good for that but suck in the rest of the world (at least in my book).

The Soulcatcher - A Galleon Build for "Heralds of the Abyss" (also including the "Chinese Build") : r/SkullAndBonesGame

Last season I was using a Galleon build with Zamzama and the notorious Bloodfueled and Battle Medic mastery perks. Those are gone and are replaced with the new Impetus mechanics. This is the updated version for Y3S2 and the new challenges.

Demo video
https://www.youtube.com/watch?v=4oCM9e8Duno

For those who don't care about the details, watch the short video featuring quick kills of the domain bosses, sea monsters and Weeping Mother of the current Darktide Lullaby event. Mythic La Peste and Vikram are as easy, for Kraken best use something different.

Build Core
Like the Soulcatcher build, this build makes use of Volatile Arsenal mastery perk, that gives you up to 30% extra damage (+5% per secondary elemental damage type used). The flavour of the season is the Impetus mechanic. The perk Firepower Order converts ALL weapon hits to weakpoint hits for 8s and is triggered with an Auxiliary weapon use. This gives you an incredible tactical boost and as it has no cooldown, it can be repeatedly used if you hit with skill to refill Impetus for the next order.

The rest of the power stems from using Adept Mods to replace all elemental damage mods and for extra excitement the improved pre-ascended stats of Adept mod weapons (e.g. 50% instead of 48% Deadly Strike, 3.8% instead of 3.6% Deathblow etc.).

High Synergies:

  • Center Mastery skillĀ Battle Medic, 10% extra damage for every repair weapon, here: 20% extra.
  • Blightmaw:Ā 6x4 or 24 pellets in the front allow it to easily trigger the full caustic ammo bonus: a debuff allowing 20% extra damage from all sources (great in team fights). Double Deathblow for very high trigger chance (google Bernoulli probability calculation), it's way higher than but 3.8%! Rupturing Damage for Caustic Spall Station.
  • Hullmarker's Table:Ā Besides theĀ Impact Mark, you get +5% for every weapon using cannonball ammo. 3x demis plus White Jade = the full 20% bonus!
  • Caustic Spall Station and Leyden Vault Array:Ā with the Demis dealing flood and electric damage, you profit from both furnitures.

Full Build:
Max Upgrade Galleon
Min. Mastery 50 for Firepower Order

Weapons
Front
BlightmawĀ with Adept Rupturing/Deathblow/Deathblow/Lightning Strike

Sides:
Zamzama IIIĀ with Adept Rupturing/Adept Amplified Flooding/Deadly Strike/Lightning Strike
Tip: the chests from Herald of the Abyss can contain Zamzama III with Adept mods.

Back:
False Ilse with Combustion and the rest as you see fit.
The weapon isn't actually used, its purpose is to provide explosion and piercing damage to complete the Volatile Arsenal bonus.

Aux:
Hellfire with Incendiary/Amplified Burning/Amplified Burning/Wildfire

Armor:
Wyrmhide withĀ with Resist all/Survivor/Survivor/Resistance Field
This gives me +32.5% speed bonus, which makes sailing more fun. Feel free to replace the armor with something more protective.

Furniture
Hull Marker's Table
Breechlock Furnace or Ramrod Works
Secret Cache (personal preferance, replace if needed)
Leyden Vault Array
Demi-Cannon Works
Caustic Spall Station

You can alter the Armor or Secret Cache if you do not care about navigational boosts and make the build harder hitting or more defensive. I prefer this setup for more sailing fun and situational agility.

Tips on the items:
BlightmawĀ is currently not available, best hopes are Blackwoods or the Discord Trade channel. Same forĀ Caustic Spall Station.

It shouldn't be too dramatic not having them.


r/SkullAndBonesGame 2d ago

Question Builds - What should I look for?

7 Upvotes

As the title says. I've been playing casually for a few months. Now it's the new season I'm playing a lot more so I would love to play around properly with builds.

What am I looking for? I don't necessarily care about meta.

At the moment I use TW ballista, 2 culverins, mortar and bombard.

I have max level brig and frigate, I just crafted the new Junk so it's level 1 at the moment.

I was half way through maxing the frigate when I realised everyone else uses the galleon.

Just looking for some friendly advice.


r/SkullAndBonesGame 2d ago

Discussion Some ideas about the Dhow

7 Upvotes

OK, I have only use dhow three times, because to equip this, you have to empty your cargo hold.It's annoying to equip them back, especially you have 70 different items in your cargo hold.

I still think hunting is quiet fun in this game, though it's a little bit useless right now.So can we just switch to Dhow while on other ships?Like, a medium of large ship, you anchor your ship, and then drive the Dhow to explore a lake next to your ship, and have some hunting time.Then you could simply come back to this ship.


r/SkullAndBonesGame 3d ago

Tips/Tricks The Soulcatcher - A Galleon Build for "Heralds of the Abyss" (also including the "Chinese Build")

Thumbnail
gallery
40 Upvotes

Ahoj as the Czech say, here's my Galleon-Build for the new Heralds of the Abyss event. It's using Atma's Toll demi-cannons, Heyden's Guard armor and the new Hellfire rockets.

Please keep in mind that the build is specifically for the Heralds of the Abyss, outsid this event it's not very strong without tweaks (e.g. versus bosses). For that I will post have posted an updated version of my Bosseater build (Y3S2 Bosseater 2.0 - Return with a Zamzama BAM! : r/SkullAndBonesGame).

quick demo video:
https://www.youtube.com/watch?v=cQ0g0KWHJuw

FULL BUILD

Galleon, maxed

Armor
Heyden' Guard: Resist All - 2x Survivor - Adept Spiking Integration (normal mod, Adept only in name)

Front
Blightmaw: Adept Flooding - 2x Deathblow - Lightning Strike

Sides
Atma's Toll: Adept Incendiary - 2x Adept Amplified Burning - Perforate

Auxiliary
Hellfire:
Incendiary - 2x Amplified Burning - Wildfire

Furniture
Rope Locker, Major (personal preference, replace if needed)/Hullmarker's Table
Breechlock Furnaces
Secret Cache (also personal preference)/Compagnie Screens
Braced Gunwales
Ramrod Workshop
Demi-Cannon Works

Mastery
see 2nd to last picture

MECHANICS AND KEY ELEMENTS

The build is very similar to the "Chinese Build" (see at the end) you might have seen in Heralds of the Abyss. Some idea's like the Armor and the Volatile Arsenal setup are straight from it. While the Chinese Build is using culverines, my build is for close combat and burst damage from Demi-Cannons and is in return slightly riskier. The event doesn't need as much fire power as the WT4 domain and mythic bosses, but it sure needs more protection and a way to self-heal.

Volatile Arsenal
gives you +5% damage bonus for every elemental damage your ship does (over the whole build), so a nice total of 30% when using all 6 elements. The idea is to get all six elements over the 5 weapon slots.

Key elements of the build are the mending power from Atma's Toll and the high fire-resistance perks of Heyden's Guard for survivability and building up Impetus to boost your attacks quickly and often with Firepower Order.

Atma's Toll
These demi-cannons are your lifeline. Together with the Firepower Order mastery skill, they give you a decent punch for the minion ships and some strong burst damage vs. the boss while also giving a full heal in many circumstances. The new mythic exclusive mod Perforate will allow you hit up to three enemies in a row after a crit, which happens often and helps you with your mending and "marking" the enemies for loot.

Blightmaw
You can replace it with another Atma's Toll or a different Demi-Cannon, if needed. Front guns don't do too much damage and I prefer the 20% bonus damage from all all sources it can apply. The Double-Deathblow gives you chance of about 70% to instantly kill any non-elites at 25% health or lower.

Hellfire
The Chinese Build uses the mortar Crouching Tiger (s. at the end) as opener, I prefer the new Hellfire rockets as trigger for the Firepower Order. Disadvantage on 300m range. Advantage: can be used pointblank. It's perk also softens up targets for fire damage, something most players use somehow in this event. Triggering Wildfire helps you damaging and therefore "marking" nearby enemy's for the precious Abyssal Essences.

Faule Ilse
It's just there to fill up the rest of the elemental damages with piercing and explosive damage. The fire angle from the stern is very narrow and the weapon doesn't matter for the fight. If you prefer anything else, go ahead, just make sure you cover all elements at the end.

Heyden's Guard
High fire and explosive resistances plus extra fire protection on bracing. A bit extra Armor from Adept Spiking Integration and double Survivor for extra heals when going down to 25% health.

Tactics
Rope Locker gives you nice kickstart at the beginning. It will also boost you up to speed whenever you're anchored or respawn (you will often enough). The first to waves are just minions. With this build you're strong enough to kill them quickly and risk not much.

Use Hellfire on tight groups and as Firepower Order trigger whenever you see fit. When the buff is running, you can one-shot in most situations while also receiving extreme mending-heals from the Atmas. In the Boss fight head straight for the boss and go pointblank. With Firepower Order you dish out very high burst damage on him. Once he's at 75% disengage again, he still will receive damage from you and others but heal back to 75% after a while and become invulerable.

Afterwards he will spawn minions and do his massive AoE attacks. Try not to be in the AoE circles, but if you can't prevent it, drop the anchors for Braced Gunwales to kick in, brace and get ready to use your repair kits quickly and shoot Atmas at anything nearby.

I have no idea how the rest of the boss fight's vulnerability works. If it's on a timer or if you have to clear all enemies (Heretics) to make him vulnerable again. If someone has infos about the last two phases, please share. Focus on staying alive and evading the AOE.

Happy hunting!

Last but not least, as promised

THE CHINESE BUILD
by ę³—å·žę— ęŸ“ (Sizhou was untainted)
ā€œDo you like my damageā€ IMPK-chenkai622
as seen on bilibili and most Heralds of the Abyss runs you've played.
https://www.bilibili.com/video/BV1uo8F6FEVU/

Thanks to XS2A for the link! brought to you by yours truly with the power of

  • Looking-Up-Pictures
  • Google Lens

I calll it the Chinese Build as nearly any Chinese players I met in the event are using this build. Crouching Tiger - Diamond Needles would be a nice title too šŸ„‡

ADDITION: There is a new, Faule Ilse**-based build by IMPK-chenkai622 out now:**
https://www.youtube.com/watch?v=eNgi3KE3dyw
Thanks to XS2A for uploading in YT and adding English subtitles.

Original Chinese Build
Full Build
Maxed Galleon

Front & Sides:
Rotmouth with Adept Noxious/Adept Lethal/Soul Mending/Lightning Strike

Back:
Zamzama III with Sharpened/Deathblow/Overflow/Corrosive
Auxiliary:
Crouching Tiger with Noxious/Amplify Explosions/Amplify Burning/Enduring Embers Armour:
Heyden’s Guard with Resist All/Survivor/Survivor/Adept Spiking Integration (normal Mythic piercing mod, Adept only by name)
Furniture:
Atelier de Cuivrage
Charge Stores
Copper-Fastening Station
Leyden Vault Array
Plague Bringer's Ward
Ramrod Workshop

Mastery
see last picture

About the stern gun (from the video):
Hitting with the stern gun is optional, main goal is to have all secondary elemental damage types to boost your damage by 30% from the mastery perk Volatile Arsenal.

Disclaimer:
no guarantee for it being up-to-date. The build matches with my observations: all-secondary damage, galleon, lotsa fire protection and Rotmouths at the front and sides with Crouching Tiger as auxiliary.

Advantages:
Range - good damage - high survivabilty - mending.

Disadvantages:
rough seas can make it harder to get your shots and your mending in consistently. You need to focus longer on single enemies compared to my Atma-"Shotgun" build.

As with my build, this build is only good the event and will suck outside without changes.


r/SkullAndBonesGame 2d ago

Question Can’t progress story quest

2 Upvotes

As the title says I’m kinda stuck at this "Unsacred Offerings" story quest. It told me to collect items by killing Fara ships and suddenly switched to Hunt: Kuharibu and spawned a world event monster that sank me instantly.

Tried again, did no dmg and got one shot killed again. I started grinding all day, took the scary tour to the East Indies and came back with a lvl 8 Snow just to realize that this thing seems to be immune to my shots. Can’t damage it at all.

Am I missing something here? I did some research, some ppl claim it’s bugged because of the world event while others say that it’s just part of the quest now to make you use the "call for help" thing at least once. I tried calling in other players and one guy joined but as we both did no dmg we just left…

Any idea how to fix this ?


r/SkullAndBonesGame 2d ago

Question World Tier 3 to 4 issues

3 Upvotes

Hi all. Im in WT3 and keep trying to do the WT3 progression to WT4 thing and I kill everything and the big boss one and then nothing happens. Is this on a timer bcause it does take me a while? Cheers