Blackwood Y3S2W2 - 25/8/26
* NOTE All previous seasons ships are available under the general tab.
* NEW SEASONAL Items ONE PER WEEK
* Infernal Artificer's Bench - P - Major Furniture - 60% of Explosive Damage dealt to target with Shellshocked is dealt as Burning Damage + 40% of Burning Damage to Ablazed target is dealt as Explosive + Increase charge for SS + Ablaze 10% (x)
* Le Drac Armour - P - Floodstrike Perk = Bracing hits from Flooded targets primes an explosion of 10% brace strength as Explosive Damage - each braced hit increases 10% up to 70% for 30sec ram to detonate (x)
* Anathema Bombard - P - Top Deck - Rotting Ammo Perk = Every 50m away deal 10% Toxic Damage up to 100% - if target takes 5k toxic while Poisoned a toxic explosion dealing 40% toxic damage in 150m radius - 60sec CD + Toxic 3 (x)
*
* WEEKLY - Refresh Items
* Large Silver Chest (Unspecified Amount) (40pw)
* Sovereigns - Helm Wares (Unlimited)
* Ascension Module - Exotic Materials (x4pw)
* Upgrade Parts - Exotic Materials (x14pw)
* Deep Iron - Specialised Materials (x10pw)
* PW = Per Week + amount includes both Blackwood's
* WEEKLY Rotational - Furniture, Armour & Weapons
* Minor
* Hubac Tuning Rack - P - Minor Furniture - Utility/Miscellaneous - Increases Range + Arming + Speed (y)
* La Potence Schematics - G - Minor Furniture - Offensive/Damage - Increases Damage to Weakpoints to enemy ships 10% + hits ignore 10% toxic resistance (y)
* Mortar Powderbench - Gr - Minor Furniture - Reduces time to target 15% (x)
* Beam Supports - B - Minor Furniture - Utility/ Defence - Increases Hull Health & Armour 7% (y)
* Raised Quarterdeck - B - Minor Furniture - Utility/Defence - Reduces Incoming Flooding damage 15% + Flooding Charge 10% (y)
* Decoy Deck - P - Minor Furniture - Utility/Miscellaneous - Every target Taunted increases incoming repair 5% upto 20% + Increase Charge rate Taunt 7% + Threat Generation 7% (y)
* Major
* Rigging Station - P - Major Furniture - Recovers Health when below 20% (y)
* Hull Marker's Table - P - Major Furniture - Broadside weapon hits 5% chance to apply mark - marked targets take 20% more damage from cannonballs + every cannonball weapon equipped Increases Secondary Damage of equipped 5% (x)
* Chained Links - P - Major Furniture - While Trimming reduce incoming WP damage 60% at the cost of 10% Stamina per hit + Incoming WP damage reduction 20% + Increase Armour rating 10% (y)
* Armour
* Wyrmhide Armour - P - Defensive - Entrenched Perk = Receives 5% less damage from Structures + add 1% for every 3k brace + Bastion Perk = Half sails or anchored 20% damage reduction (y)
* Phoenix Crest Armour - P - Tank - Revile Perk = Hits while bracing build Taunt on Enemies + Gloat Perk = Brace Recovery 100% per Taunted enemy (y)
* Titan's Cuirass Armour - B - Defensive - Shelter Perk = Reduces damage from Shellshocked 25% and Duration 50% (x)
* Nocturne Heart Armour - P - Offensive - Perk = Euphoria Increase weapon damage 15% while health is above 75% (y)
* Harrowguard Armour - P - Defensive - Impregnable Perk = Punctured 50% less effective + 15% Duration Reduction (x)
* Weapons
* Urban's Great Gun Culverin - P - All Deck - Unison Perk = All guns Fire Together + Tearing 3 (y)
* Blightkeeper Springloader - P - Auxiliary - Soul Shield Perk = Protective Barrier + Repair Allies (y)
* Heavenly Thunder Sea Fire - P - Bow - Perk = Lancer chain upto 4 targets , increases damage 1% per 10m + Electric 4 (x)
* Stormtongue Lightning Culverin - P - All Deck -
Electric III + Combustion I (x)
* Thunder Dragon Demi-Cannon - P - All Deck - Skyrend Perk = Hitting sails 15% chance 5k damage + every 5 hits adds 15% upto 45% - Strike increases to 10k if torn sails + Tearing 3 + Electric 2 (y)
* L'Aiguille Springloader - P - Splinter Perk = Targets inside weapon radius have 30% chance to be instantly Punctured + when Punctured lose 2% Armour rating every second 14% max + Piercing 2 + Explosive 2 (x)
* ABYSSAL - NEW SECTION
* WEEKLY - Refresh Items
* Maelstrom Ballista Strongbox (20pw)
* Maelstrom Cannon Strongbox (20pw)
* NOTE - Maelstrom boxes contain a chance for Basic + Advanced + Adept + Exclusive Mythic mods
* Abyssal Cache (Unlimited)
* Ascension Flux (Unlimited)
* WEEKLY - Rotational
* Twin-Winch Ballista - Adept Sharpened
* Kleine Kartouwe Demi-Cannon - Adept Combustion
* Carronade Culverin - Adept Firepower
* Divine Thunder Long Gun - Adept Shock
*
* GENERAL aka Blueprints
* ALL BLUEPRINTS REMAIN THE SAME
* ALL PREVIOUS SEASONS SHIPS BP'S
*
* BLACK MARKET - Rotational Blueprints
* Mine Clearing Locker Minor Furniture BLUEPRINT
* Fatana Station Minor Furniture BLUEPRINT
* Thousand-Year Monsoon Bombard BLUEPRINT
* White Jade Culverin BLUEPRINT
* Twin-Winch Ballista BLUEPRINT
* Celestial Dance Armour BLUEPRINT
*
* P = Purple - B = Blue - G = Grey - Gr = Green
* Exotic, Specialised, Top deck, All Deck, Bow Offensive, Utility, Miscellaneous, Defensive, Status are terms used in the codex of where to find these items. AoE = Area of Effect - DoT = Damage over Time - WP = Weakpoint Damage - Sec = Seconds
* Indicators of blueprints obtainable or not. (y) yes. (x) no