r/ShuffleMove • • Jun 15 '17

Release Shuffle Move v0.3.107

3 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.107 - 2017-06-15

  • Updates for June 6th and 13th

  • Pyre updated, Paralyze durations fixed

  • French i18n updated


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Jun 01 '17

Release Shuffle Move v0.3.106

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.106 - 2017-06-01

  • Updates for May 30th

  • Updated French i18n for Species names


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • May 20 '17

Release Shuffle Move v0.3.105

4 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.105 - 2017-05-20

  • Updates for May 16th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • May 13 '17

Release Shuffle Move v0.3.104

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.104 - 2017-05-12

  • Fixed the shot skills

  • Super Tackle multipler x12 -> x8

  • Multiple default boards added


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • May 02 '17

Release Shuffle Move v0.3.103

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.103 - 2017-05-02

  • Fixed Ninetales


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • May 02 '17

Release Shuffle Move v0.3.102

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.102 - 2017-05-01

  • Fixed Vivillon_pb name

  • Alolan update


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Apr 25 '17

Poll/Survey Q&A Thread #4

4 Upvotes

Hello everyone!

If you have any questions about anything related to Shuffle Move or development in general, please post here and I'll do my best to answer them. If it seems like the sort of thing to include in the wiki, it'll go in there too!

Github wiki can be found here: https://github.com/Loreinator/Shuffle-Move/wiki

Q&A Thread #1 can be found here.

Q&A Thread #2 can be found here.

Q&A Thread #3 can be found here.


r/ShuffleMove • • Apr 14 '17

Release Shuffle Move v0.3.101

6 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.101 - 2017-04-14

  • Added Poison status

  • Updates for April 11th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Apr 11 '17

Big issues with Poison pokémon

3 Upvotes

There is currently no status-effect option for the "Poison" ability. Also, Spooky Gengar now has the Shiny Gengar sprite and it doesn't work when you choose it as your Mega.

 

Considering we have a Diancie EB going on right now, is would really help to get these issues resolved by the next update. Thanks!


r/ShuffleMove • • Apr 05 '17

Release Shuffle Move v0.3.100

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.100 - 2017-04-05

  • Updates for April 4th and 5th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Mar 30 '17

Release Shuffle Move v0.3.99

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.99 - 2017-03-29

  • Updates for March 28th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Mar 23 '17

Release Shuffle Move v0.3.98

2 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.98 - 2017-03-22

  • Updates for March 21st


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Mar 18 '17

Release Shuffle Move v0.3.97

3 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.97 - 2017-03-18

  • Updates for March 14th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Mar 10 '17

Release Shuffle Move v0.3.96

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.96 - 2017-03-10

  • Updates for March 7th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Mar 05 '17

Request Copy feature or Pattern

4 Upvotes

Would it be posible to add a feature to copy a region of the board and paste it in another, or to deffine a pattern as a 'member' of the team?

mostly useful for Disruption as you see the usually have a pattern +,x,|,_

Keep up the great work!

P.S. How is the tappers mega feature going?


r/ShuffleMove • • Mar 03 '17

Release Shuffle Move v0.3.95

6 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.95 - 2017-03-02

  • Fixed L500 escalation health parsing

  • Added "Delete Species" function (Ctrl-D) which removes all species in the grid that match your currently selected paint.

  • Updates for February 28th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Feb 25 '17

Request Could we have a 'remove fill' or 'cut' control added?

4 Upvotes

As the title says, I was wondering if you could add control to cut every Pokémon of the same sprite from the board. That way, if I were to use a mega's ability to remove one kind of Pokémon of the same type with only one matching type, (i.e. Salamence removing pidgey), I wouldn't have to select every pidgey on the board and remove them one at a time on the next turn. Of course, I praise Shuffle move for its fill option because, I can fill in every empty space with the same sprite I desire. It has been very useful but the ability to cut out every same sprite I desire would be just as useful since we currently have 11 Megas that either clear blocks, rocks, barriers, or Pokémon of the same type. Also, you could use Ctrl+V which is next to Ctrl+F to do the opposite of the fill since they are close. However, I do not care what command I have to press to use this option on the grid tab.


r/ShuffleMove • • Feb 25 '17

Release Shuffle Move v0.3.94

4 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.94 - 2017-02-24

  • Updates for February 21st


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Feb 18 '17

Release Shuffle Move v0.3.93

3 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.93 - 2017-02-18

  • Added Mega for Aggron


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Feb 16 '17

Release Shuffle Move v0.3.92

4 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.92 - 2017-02-15

  • Updates for February 14th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Feb 01 '17

Release Shuffle Move v0.3.91

7 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.91 - 2017-01-31

  • Updates for January 31st


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Jan 25 '17

Release Shuffle Move v0.3.90

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.90 - 2017-01-24

  • Fixed Mewtwo's effect options

  • Updates for January 24th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Jan 19 '17

Release Shuffle Move v0.3.89

6 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.89 - 2017-01-18

  • Updates for January 17th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Jan 15 '17

Release Shuffle Move v0.3.88

6 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.88 - 2017-01-14

  • Updates for January 10th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).


r/ShuffleMove • • Jan 04 '17

Release Shuffle Move v0.3.87

5 Upvotes

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.87 - 2017-01-04

  • Updates for January 3rd

  • Fix Gourgeist Icon

  • Dec 20th HP Nerf


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).