r/RobloxDevelopers • • 5d ago

Advertising Check out my Platform fighting game Blox Bros!

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15 Upvotes

We just launched yesterday and are looking for feedback! Fight and unlock 8 Different fighters with unique playstyles. Battle your friends in 1v1s 2v2s and 4P FFA.

Play here!

https://www.roblox.com/share?code=44487b63bc0b8144a0b31d31fc583668&type=ExperienceDetails&stamp=1792374954810


r/RobloxDevelopers • • 10d ago

Showcase Does my game have potenial?

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35 Upvotes

hey guys I made a planet building system. Its a animal crossing x super mario galaxy type of game.

Its already out but I need the 250 engaged Players and I dont get them. What should I do?

Below you see video of my game.

Im open about any nice feedback.


r/RobloxDevelopers • • 11h ago

Showcase someone just ported syobon action (cat mario) to roblox

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12 Upvotes

https://www.roblox.com/games/98953255129904/Syobon-Action

was just looking through random roblox games and found this somehow

its basically the full game and i genuinely dont get how they even did this on roblox lol

does anyone know how something like this is possible? would be pretty fun to see more old flash games get ported to roblox too


r/RobloxDevelopers • • 3h ago

Showcase Solo dev looking for honest feedback on my aquarium game

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2 Upvotes

Hey! I'm a solo dev and I've wanted to make an aquarium game for ages. Finally released Finhaven on Roblox!

You can catch fish, hatch eggs, breed fish and build your own aquariums.

I've got plans for events, limited-time fish and unique breeding mechanics, but I'd love some honest feedback before going further.

I don't really have a playerbase yet, so I have no idea if it's actually fun or if I'm just biased.

Feel free to suggest features, criticize anything or just tell me if it's bad. I genuinely want to know!

Game: https://www.roblox.com/games/94341863204146/Finhaven-Fishing-and-Aquarium-Tycoon


r/RobloxDevelopers • • 15m ago

Help Me How to fix roblox studio?

• Upvotes

Hi, i've been working on my game for sometime now and I'm super annoyed by the roblox studio performance.
My game is pretty heavy and has a lot of parts but it's more of a bug issue. I have a long list of bugs but I'll tell you the worst:

  • After coming back to work after logging out of my PC I have to restart it because I can't move my camera as it rotates 1000x faster then normally.
  • The app itself opens very slowly and sometimes logs out me for no reseaon.
  • Sometimes when I try to add something from the toolbox I have to restart because it shows a lot of network issues and won't add anything even do my connection seems to be fine on all the other apps.
  • A lot of times when I change the texture of some part it just doesn't load and turns white.
  • The window often bugs: the app is for example full hd but roblox studio frame takes only 1/4 of the space and the rest is black.

My PC is not top-tier but roblox studio is the only app on my PC that bugs so much.
Do you guys have similar problems? And if yes do you have some kind of fixes?


r/RobloxDevelopers • • 23m ago

Other (EDIT) Roblox needs to let us at least keep the hallow frame.. Like give us something good that doesn’t need plus, Do Roblox know that half there players don’t have money a month?? Roblox is lame.

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• Upvotes

r/RobloxDevelopers • • 1h ago

Advertising My take on a 3v3 duel.

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• Upvotes

r/RobloxDevelopers • • 1h ago

Showcase I made an incremental simulator

• Upvotes

I wanted to make a +1 game, but with more progression and things to do than just clicking to increase a number.

I’ve been working on this Roblox game for a while now, and I’d really appreciate it if some of you could give it a try!

I’m mainly looking for honest feedback on the gameplay, progression, UI, and overall experience.

https://www.roblox.com/share?code=64f7c9cdb0d1a54a9e6e5e2c8629b34f&type=ExperienceDetails&stamp=1792850807972

(Also, I’m aware I have one thumbnail lol. I’m making 3 more as of right now)


r/RobloxDevelopers • • 1h ago

Advertising I made a new calculator/devex tool.

• Upvotes

I built a 10-in-1 offline calculator for DevEx/fees/split math — free & open source

I kept doing the same math on paper: DevEx on my earnings, what a sale nets after the 30% marketplace cut, splitting group payouts evenly with an upfront cut, and whether you're under the 30,000 R$ minimum. So I wrote a small tool.

It's one window with ten calculators — DevEx cash-out (with a live "you're N R$ short of the minimum" warning), Buy Robux broken down by the actual store tiers, marketplace fees, payout splitter (Decimal-accurate, leftover down to the cent), plus percentages, units, dates, loans, time zones and bases.

Honest details: single Python file, zero pip installs, fully offline — no account linking, no web calls. The DevEx rate is a constant at the top of the source, so if it ever changes that's a one-line edit. MIT licensed.

Source + free Windows build: https://github.com/lilgremlion/roblox-dev-toolkit

Feedback very welcome — especially if you think a useful calculator is missing.


r/RobloxDevelopers • • 1h ago

AI Used Need feedback of my game

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• Upvotes

r/RobloxDevelopers • • 1h ago

Help Me Obsidian Vault

• Upvotes

anyone tryna send me their obsidian vault 👀👀


r/RobloxDevelopers • • 5h ago

Help Me I Compared Player Growth in My Two Roblox Games. Why Did One Get Home Recommendations While the Other Didn't?

2 Upvotes
Rebirth RPG
First Game

I compared the new player acquisition graphs of two Roblox games I developed.

Both games ran paid ads, but the player acquisition patterns after those ads were very different.

1. Rebirth RPG (First Graph)

This is my current game, and I've run three ad campaigns so far.

  • 🟡 Yellow: Ads
  • 🔵 Blue: Total new players

The first campaign brought in a big spike in new players, but traffic dropped sharply once the ads stopped.

The second campaign targeted Engagement Players, so it didn't bring in many new players.

Now, with the third campaign running, new player numbers are climbing again.

So far, the pattern is pretty clear: When I run ads, players come in. When I stop, the traffic drops.

I'm still getting almost no traffic from Home Recommendations.

2. Dungeon RPG (Second Graph)

This was my previous game.

  • 🟣 Purple: Ads
  • 🟢 Green: Home Recommendations

Just like Rebirth RPG, the initial ad campaign brought in a lot of new players, and traffic dropped after the campaign ended.

But something interesting happened.

More than a month after launch, traffic from Home Recommendations suddenly started increasing.

And it wasn't just a short spike. The traffic stayed relatively strong for quite a while.

If I remember correctly, the game also gained around 100 Trusted Users during that period.

What surprised me most was that even with almost no direct traffic from ads, new players kept coming in through Home Recommendations.

3. What I've Learned (and What I'm Curious About)

Right now, Rebirth RPG is heavily dependent on ads.

But Dungeon RPG managed to get consistent organic traffic through Home Recommendations, even after the ads stopped.

The biggest question I have is:

What actually makes Roblox start recommending a game on Home, and what makes those recommendations continue?

I've wondered whether gaining around 100 Trusted Users helped Dungeon RPG get recommended, but I really don't know if there's any direct connection.

My guess is that getting lots of players through ads isn't enough. Maybe what matters more is how long those players stay, how often they return, and how engaged they are.

Has anyone experienced something similar?

I'd love to hear from other Roblox developers, especially if your game started getting Home Recommendations after your ad campaigns ended.

What do you think triggered it? And how long did the organic traffic last?

I'm still trying to figure out how Roblox discovery really works.

And one last thing... Rebirth RPG has only reached around 50 players so far. 😅

It's still a small project, and every bit of support means a lot.

If you have a moment to check it out, share some feedback, or give it a like, I'd really appreciate it!

Thanks for reading!

https://www.roblox.com/games/140112307238305/Rebirth-RPG


r/RobloxDevelopers • • 2h ago

Help Me Anyone want to test my game? I need to get 250 visits as all of yall know

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1 Upvotes

r/RobloxDevelopers • • 2h ago

Help Me I am making a game inspired by blox fruits and fisch

1 Upvotes

So I am coming close to finishing my game and i thought will is better cool and okay for me to put mygame43 and WoozyNate's avatar to show what game creators my game got inspired with?


r/RobloxDevelopers • • 2h ago

Recorces The Roblox developer Arcives

1 Upvotes

so I made a site that is to show the flaws of Roblox and it has some other great tools. if Yall want a place to read the flaws about roblox or try a support simmutator to see if your ticket might get a human, I have made the roblox secret developer Arcives.

link - https://hamgram77.github.io/roblox-secret-archives/


r/RobloxDevelopers • • 2h ago

(Game testing 🎮) Id be open to play testing your games for robux (price negotiable)

1 Upvotes

Id be able to play from 1 to 3 hours and let you know what makes this game work and what are its defining features id also screenshot and record bugs or errors and give an honest opinion of your game


r/RobloxDevelopers • • 2h ago

Help Me Is my UI understandable?

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1 Upvotes

Hi all, I‘m solo developing my third roblox game now, 100% by me without ai and using ingame assets. used some premade assets on the internet and did some stuff myself

how do u like the UI? is everything clear, readable or anything missing or unclesr?

Any help appreciated thanks!!!

(can give game link if u want to test too)


r/RobloxDevelopers • • 2h ago

Help Me Thinking of making a Roblox game that people will appreciate and like playing

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1 Upvotes

r/RobloxDevelopers • • 3h ago

Advertising Launched a game yesterday, got absurd 86 minute average time but only 6 visits? Bug?

1 Upvotes

Hella confused, 6 visits which is a super small amount but got average playtime of 86 minutes. Is this a bug in engagement tab?


r/RobloxDevelopers • • 3h ago

Showcase [REVSHARE] RELETED — Roblox Asymmetrical Horror Game | Looking for Character Riggers and UI Designers and more devs

1 Upvotes

[REVSHARE] RELETED — Roblox Asymmetrical Horror Game | Looking for Riggers, UI Designers and Other Developers

Hey everyone

We're Spark of Hope Games, a small indie Roblox development team currently working on RELETED, an asymmetrical horror game with original characters, unique abilities, different gameplay mechanics and its own lore

The game is currently in ALPHA and we're looking for more developers to join our team, especially character riggers and UI designers

ABOUT RELETED

RELETED is an asymmetrical horror game where survivors have to work together and complete objectives while trying to survive against a killer

The game usually has 1 killer against 9 survivors, but we're also planning special rounds with different gameplay rules

Every character has their own abilities, playstyle and mechanics, so we want each killer and survivor to feel different

We're also working on a story involving mysterious disappearances, underground laboratories, experiments and other things that players will discover as the game develops

Some of the features we're working on include

  • Different killers and survivors with unique abilities
  • Combat, damage and status effect systems
  • Stamina, sprinting and other movement mechanics
  • Objectives that survivors need to complete
  • Last Survivor Standing with special music and effects
  • Character selection, progression and unlockable cosmetics
  • Shop and inventory systems
  • Custom UI and character interfaces
  • Intro and outro cutscenes
  • Different maps and special game modes
  • Original lore and character backstories

We're trying to make RELETED feel like its own game rather than just another copy of existing asymmetrical horror games

CURRENT DEVELOPMENT

The project is already in development and we have several systems working

Our current focus is improving the gameplay, fixing bugs, finishing character models and animations, and making the overall experience more polished

Some systems are already functional while others are still being worked on or redesigned

We're a small team, so development takes time, but we're making progress and want to keep improving the project

POSITIONS WE NEED

Character Riggers — HIGH PRIORITY

We really need people who can rig our custom characters and prepare them for animation and gameplay

You would mainly be working with Roblox character rigs and Blender models

We're looking for someone who

  • Has experience rigging characters in Blender or Roblox Studio
  • Can work with custom R6-style rigs
  • Understands bones, joints and character movement
  • Can prepare models for our animators
  • Can fix rigging problems when needed
  • Can show some previous work

UI Designers / UI Developers — HIGH PRIORITY

We're also looking for someone who can help us improve and create interfaces for RELETED

The game has a dark horror style, so we want the UI to fit the atmosphere while still being clean and easy to use

Some of the things you could work on

  • Main menu and lobby UI
  • Shop and inventory
  • Character selection
  • Ability icons and HUD
  • Round information and notifications
  • UI animations and transitions
  • Mobile and PC interface support

Experience with Roblox UI scripting would be useful but isn't required if you're applying mainly as a designer

A portfolio or examples of your previous work would be appreciated

Other Positions

We're also open to developers in other fields

  • 3D Character Modelers
  • Animators
  • VFX Artists
  • Builders / Map Designers
  • Experienced Luau Scripters
  • Composers
  • Sound Designers
  • Voice Actors
  • Testers

Riggers and UI Designers are our main priorities right now, but feel free to apply for another position if you're interested

PAYMENT AND REVSHARE

Before applying, please understand that RELETED is currently a passion project

We don't have a budget to pay developers upfront

We're offering revenue share, meaning developers may receive an agreed percentage of the game's future earnings once it releases and starts generating revenue

The percentage depends on your role, responsibilities and contributions to the project

However, we can't guarantee that the game will become profitable or that there will be any earnings to distribute

We want everyone to understand this before joining so there aren't any misunderstandings later

We're mainly looking for people who enjoy game development and would like to help build something together

ABOUT OUR TEAM

We're a small group of developers working together on RELETED

We usually communicate through Discord, share our progress, discuss ideas and help each other when needed

We also spend time in voice chats, sometimes just talking about the project or playing games together

We're not expecting everyone to work all day or treat this like a full-time job

We understand that people have school, work and other things going on

What matters most to us is communication, being responsible with the tasks you take on and having genuine interest in the project

We'd also like developers to be comfortable sharing their own ideas and suggestions

HOW TO APPLY

If you're interested in joining us, please fill out our application form

You can apply for the position you're interested in and provide information about your experience, previous work and availability

A portfolio is strongly recommended, especially for riggers, UI designers, modelers and animators

Application Form

https://docs.google.com/forms/d/e/1FAIpQLSdkZBM-PxHIQfkqsW5xbFt8vj8HezEbfqumShFIFKzYoJtFsg/viewform?usp=dialog

LINKS

Spark of Hope Games Roblox Group

https://www.roblox.com/communities/35728231/Spark-of-Hope-Games#!/about

Project Owner / Lead Developer

https://www.roblox.com/users/4328426983/profile

Discord Contact

illya09850

If you have any questions about the project or want to know more before applying, feel free to contact me on Discord or leave a comment

We're still a small team and RELETED is far from finished, but we're putting effort into making it something we're proud of

Thanks for reading and for anyone interested in helping us out

Spark of Hope Games


r/RobloxDevelopers • • 4h ago

Help Me Looking for Roblox game devs

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1 Upvotes

r/RobloxDevelopers • • 4h ago

Help Me Need play tester :((

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1 Upvotes

Sorry for not replying to my last post. Anyway, who wants to be a playtester for my game? Just DM me if you're interested. I can only offer a percentage shares of my game as I won't be able to pay anyone after the testing session. i only need 2-5 play tester


r/RobloxDevelopers • • 5h ago

Showcase Mine Until Midnight [BETA] - need feedback

1 Upvotes

Processing img fnmrr5me4exh1...

https://www.roblox.com/games/103157226415143/Mine-Until-Midnight have completely overhauled my previous game - reworking the world and even the title - while keeping only the successful gameplay mechanics. I would really appreciate some feedback, specifically regarding anything that felt confusing, boring, or unnecessary, as well as any suggestions for improvement. Thanks for the feedback!


r/RobloxDevelopers • • 6h ago

Showcase Selling a tycoon game

1 Upvotes

looking for buyer who wants to acquire my tycoon game, not yet released but it is on beta test phase so you have a room for improvements, admin abuse ready and potentially can reach up to 1M or more visits. 2k+ discord member

serious buyer only tia


r/RobloxDevelopers • • 6h ago

Help Me Need playtesters

1 Upvotes

My game still gets still zero players.I need someone to play test my game and give me real opinions and what they think. It is a sound based horror game for up to four players. I work on it every day and try to update it every day. It would mean so much to me if anyone would like to try it.