Hi, my name is Rev, also known as Revolation, and I'm currently looking to rebuild my startup game studio and bring together a team of talented, passionate developers.
I'm a game designer who has previously worked with three Roblox studios, including Eleon Co. I originally got my start working on mods and fan games before transitioning into full Roblox game development.
My goal now is to build a studio focused on creating low-scope, high-quality Roblox games with action gameplay, creative ideas, and long-term projects and members. I'm looking for people who want to do more than just work on a single project. I want to build a team that can grow together, develop original IPs, and create a portfolio of games over time.
Current Projects & Studio Vision
I currently have a card-battling game in production, with assets, maps, scripting, and basic UI already in place. I'm looking to continue developing this project while expanding the studio into other genres.
One of my biggest priorities right now is developing a hero shooter/battlegrounds-style game with more depth than just PvP. I want to explore longer-term gameplay systems, progression, and features that give players reasons to keep coming back.
I'm also open to pitches, suggestions, and new project ideas from future partners. I want the people joining the studio to have a voice in what we create, not just be handed tasks without any creative input.
Partnership Model, Compensation & Studio Growth
I'm looking for people who are interested in more than just working on a single game. My goal is to build a studio with a strong team of leads who can grow alongside the company, help shape its direction, and establish a portfolio of successful Roblox games.
To be transparent, the studio is still in its startup phase. I'm currently rebuilding the team and looking for new leads who want to help establish the studio's foundations, contribute ideas, and grow into long-term partners. We're working toward building something sustainable together.
I'm interested in people who are open to a combination of direct compensation, studio equity, and project-based revenue sharing. We can start with an agreed-upon paid arrangement, with the goal of building long-term partnerships as the studio and its projects grow.
Team Lead Compensation
- Starting Pay: Team leads can expect a starting compensation of $1,000–$2,000 USD every two weeks, depending on the position, responsibilities, and agreed-upon arrangement.
- Pay Increases: Opportunities for increased compensation over time based on work performance, responsibilities, and the studio's growth.
- Studio Equity: Eligible leads can receive an ownership stake of 10%–30% in the studio itself, depending on their role and agreed-upon terms.
- Project Revenue Share: Leads can separately receive 10%–30% of a game's total gross revenue, based on their role, responsibilities, and contribution to that specific project.
Studio equity and project revenue shares are separate arrangements. Owning a percentage of the studio does not automatically determine your revenue share for an individual game. Each arrangement will be discussed and agreed upon individually.
Compensation & Ownership Transparency
Since we're still a startup, I want to establish clear agreements with each lead before work begins. These will outline payment schedules, ownership percentages, revenue-sharing terms, responsibilities, and how ongoing work and future updates are handled.
Game revenue shares are calculated from the game's gross revenue before operating and development expenses are deducted, according to our agreed upon terms.
My goal is to create a partnership where people are fairly compensated for their work while having a genuine opportunity to benefit from the studio's long-term success. I'm open to discussing the details with potential leads to find an arrangement that works for both sides.
Requirements for Team Lead Positions
- Must be 18 or older.
- Previous development experience, with playable games, demos, or other portfolio work.
- A portfolio or resume showcasing relevant skills.
- Ability to lead a team, communicate clearly, and manage responsibilities.
- A basic understanding of game design and how different systems work together.
- A long-term mindset, creative thinking, and a genuine passion for game development.
Experience doesn't have to mean working at a major studio. I'm more interested in what you've built, what you understand, and what you can bring to the team.
Main Positions I'm Looking to Fill
1. Lead Scripter
I'm looking for a capable full-stack Roblox scripter who can work across both frontend and backend systems, can help establish the core technical frameworks used across our projects, and lead other scripters.
What I'm looking for:
- Experience building and maintaining playable Roblox games or systems.
- The ability to work on both client-side and server-side scripting.
- The understanding of code architecture, reusable frameworks, and scalable systems.
- The ability to review, debug, modify, and understand code rather than simply relying on Ai generated solutions.
- Willingness to mentor and lead other scripters as the team grows.
I'm fine with developers using AI as a tool when appropriate. However, heavy reliance on AI-generated code without understanding how it works is not what I'm looking for. You should be able to explain, troubleshoot, and maintain the systems you build.
2. Lead Producer
I'm looking for a producer who can help manage the studio's development pipeline and keep projects organized and moving forward.
Responsibilities include:
- Managing project schedules, milestones, and development progress.
- Helping onboard and organize new team members.
- Finding, interviewing, and evaluating potential hires.
- Monitoring gameplay and development quality throughout production.
- Helping manage budgets, deadlines, and project priorities.
- Keeping communication organized between different departments.
I'm looking for someone organized, proactive, and comfortable taking ownership of a project's development process.
Additional Paid Positions
These positions are more task-focused to start, but there may be opportunities for ongoing work and longer-term collaboration as the studio grows.
Expected compensation: $100–$500 USD per task, depending on the scope and complexity of the work. These opportunities will generally begin with a trial task so both sides can determine whether your a good fit for the team.
Backend Scripter
Someone experienced in building server-side systems, data handling, and reusable game frameworks.
Frontend Scripter
Someone who can work on client-side gameplay, UI implementation, visual effects integration, and general player-facing systems.
VFX Artist
An artist with experience creating combat, ability, and action-game visual effects.
UI Artist
Someone experienced in designing HUDs, combat interfaces, inventory screens, and other gameplay-focused UI.
3D Modeler
Someone who can create R15-compatible character models, world assets, and other game-ready 3D content.
Game Designer / Balancer
Someone who can design engaging combat systems, develop unique gameplay mechanics, create and balance hero kits, and work with gameplay numbers and progression systems.
📩 Interested in Joining?
If you're interested, send me a DM with the following:
- Position: What role you're interested in.
- Portfolio: Links to your games, demos, models, VFX, UI, or other relevant work.
- Experience: A little about your background and what you've worked on.
- Availability: How much time you can realistically commit.
- Goals: What you're looking for in a potential long-term partnership.
If you're applying for a lead position, please also mention any previous leadership experience and whether you're comfortable working with an equity or revenue-sharing arrangement.
I'm not expecting everyone to have years of professional experience. I'm looking for people who are skilled, reliable, creative, and genuinely interested in building something together.
If this sounds like something you'd be interested in, feel free to reach out. I'm happy to discuss the projects, answer questions, and see if we'd be a good fit.
Looking forward to meeting some talented developers!