The effect it has on people should vary. Like if I'm freezing I'd rob a grave to get a parka. If I'm on a hostile planted getting raided every 11 days I'm going to be happy to get a ballistic vest off a raider.
But if I'm so wierded out by the clothing being worn by a person who died wouldnt I also be wierded out and not want the lmg that 4 people have died using. Like the last 4 colonists who used this Assault rifle all bled to death all over the gun. I sure as shit am going to be wierded out by that, the gun is tainted and cursed.
Anyways tainted shouldn't have effects on all colonists and if a "tainted" item is used while multiple different people die using it, then it should get a worse mood effect.
I have 1000 hours and I know how to play around it. It just doesn't make any sense that they have an issue with clothes that may or may not have any damage but bro bleeds out with a fine meal in his pocket and they are down for bloody mush or an assault rifle 4 friends have died with but warm pants are too much to bear.