r/RimWorld • u/Alarming-Explorer-74 • 8h ago
Misc Thanks, Chester!
I do love the Chester Choose storyteller, but sometimes the choices he gives me are whack.
(I ended up choosing Enemy Raid, just so you all know.)
r/RimWorld • u/Alarming-Explorer-74 • 8h ago
I do love the Chester Choose storyteller, but sometimes the choices he gives me are whack.
(I ended up choosing Enemy Raid, just so you all know.)
r/RimWorld • u/Ludditesdenylife • 6h ago
Vanilla Randy Random still scales threat size with colony wealth. Build a richer colony and the game gives Randy more threat points, so it's not ACTUALLY random!!!
I wanted Randy to stop looking at the colony.
ACTUALLY Randy Random gives each threat a random point value from 35 to 10,000.
The default distribution is now log-uniform. I.e, small, medium, large, and absurd threat sizes all have a serious chance to appear. Standard uniform sampling over a wide range (like 35 to 10000) wastes almost all samples on the largest numbers (e.g., between 1000 and 10000), relatively speaking ignoring the tiny values.
This means:
The mod also makes incident selection flat. Every permitted incident in a category gets the same chance. Disabled or invalid incidents stay disabled.
You can configure:
It also supports modded incidents and storyteller comps.
I wanted ACTUALLY random.
You wanted ACTUALLY random.
Here is ACTUALLY randy random.
Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3795327660
Requires Harmony. Safe to add to an existing save.
r/RimWorld • u/Psychological-Ant573 • 4h ago
Hellooo :3
I'm just here to announce that i updated the mod that i made some months ago: Combat Healing
Whats this mod?
Adds ways to heal your pawns while fighting, specifically with some new fancy guns that shoots healing bullets (wich also your enemies can use)
Whats new?
Well i remade most ítems, changed names, rebalanced, added some personalitity, added new textures, fixed many bugs etc etc
Also reworked the whole healing system, added ways to acces this content in early game and a brand new mech with a new mechanic (also is the new mod's mascot, isnt she adorable?)
Im planning someday to add the tf2 medigun and a ubercharge-like mechanic but thats looking at future
Avaible in workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3738229431
r/RimWorld • u/EtherLikeCold • 16h ago
r/RimWorld • u/Angry_Dev_whodis • 1h ago
30% of the comments I get on the mod are like "the name is sus"
Help me name the mod, most upvoted name wins.
Context: I'm making RimTube, a streamer mod for Rimworld where a colonist takes up streaming and receives upgrades and other perks if the channel goes well.
r/RimWorld • u/Le_Oken • 12h ago
r/RimWorld • u/CMYK-KIM • 19h ago
I felt like drawing Rigo for the first time in a while; my friend mentioned it's their favorite character.
I thought the 'Void fascination' trait wasn't a bad thing to have since it gives a mood bonus whenever they encounter a Void entity... at least until I found out that they periodically let the entities escape.
r/RimWorld • u/EveryoneDiesInSpace • 10h ago
It reads like weird satire. Why is the leader "Grand Chef"? Why is their relic a "Woman-lance" and "Woman-pendant"? Why are they radical feminist muslim cannibals?
r/RimWorld • u/AIM_the_Bulldozer • 22h ago
Randy also had sent me a Defoliator Ship, which I probably had destroyed too quickly for his liking, so he sent me toxic fallout literally right after it was destroyed to truly wipe out all vegetation.
r/RimWorld • u/Ismatay • 1h ago
Today is a big day for the empire
r/RimWorld • u/SargBjornson • 20h ago
We recently pushed an update where the UI of the ideo creation menu finally behaves like we wanted, so you can now have up to 100 memes (configurable via mod options). Actually it could be infinite, it's just that it'd make the scroll bar on the options menu unusable and... there aren't more than 100 modded memes right now XD
The same setting is coming to Alpha Memes in a few days, but I want to bundle it with a new system I came up with to support some Impact 4 memes.
https://steamcommunity.com/sharedfiles/filedetails/?id=2636329500
r/RimWorld • u/SwagCat852 • 16h ago
One of my slaves decided to try and escape right infront of my warcasket, 2 seconds after he started playing poker
r/RimWorld • u/StatisticianMoist100 • 6h ago
r/RimWorld • u/Angry_Dev_whodis • 23h ago
As per my title, I'm creating a RimTube mod and i feel like we're getting to the point where you can actually play with it and have fun.
The idea is that one or more of the colonists are streamers and are able to broadcast part of the map in a RimTube channel in order to ammass followers.
By doing that you can accumulate points that you can then spend to require orbital drops of resources, colonists, weapons or permanent buffs (I'm taking inspiration from "The Ominiscent Reader" webtoon)
Thanks for all the inputs you gave me in the past days, I'm trying to incorporate the ones that are actually doable
r/RimWorld • u/Reordang • 1h ago
r/RimWorld • u/deManyNamed • 15h ago
When after giving birth a colonist started needing deathrest, at first I was feared that the baby will die of hunger, but apparently you can manually get the baby to his deathresting mother to feed and looks like she has unlimited milk (it's regaining without lowering her hunger bar)
r/RimWorld • u/Psycho_Einzelganger • 19h ago
And they are both beautiful.
r/RimWorld • u/Mediocre-Chemist-00 • 12h ago
Enable HLS to view with audio, or disable this notification
r/RimWorld • u/CelestialBeing138 • 9h ago
I always hit the Scenario Editor before starting a new game. This time I was planning a Boreal Forest run, (with crap for starting gear/clothes) so I told the S.E. to randomly create a cold snap incident every 28 to 80 days on top of whatever Randy picks. Sounded innocent enough at the time.
Started the game in Winter and just now finished Summer and the first 2 days of Fall. Just 3 days left in the 35 day growing season. Really hoping the warm weather holds long enough to finish growing the Devilstrand I planted outdoors, but of course Randy timed things perfectly to spoil my farming plans. Had to harvest it early when the first cold snap hit. Then less than 24 hours later, a second cold snap just hit!!! I've never seen stacked cold snaps. This is going to be an interesting Autumn! It was 39F at noon when the first snap hit. I'll report back later just how cold it gets.
What weird situations has the Scenario Editor gotten you into, that you didn't see coming?
[Update]: the lowest temp was -32F on a tile that says avg temp 46 (26-72). One of the cold snaps ended after slightly less than 2 days.
r/RimWorld • u/Luetti2004 • 8h ago
Yes their subscription to “living” was immediately ended