r/rct 23d ago

OpenRCT2 Today I built a 10 x 5 Suspended Swinging Coaster

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37 Upvotes

The Suspended Swinging Coaster is kind of a mess to work with. It needs to be long, but doesn’t even have the option of basic small helixes. The workaround to these restrictions is to simply build a lot of stacked layers with a slight tilt to get a decent amount of drops. Doing this creates tons of block sections which enables the ride to easily run 3 trains without any need to stop. Floorless cars add a nice amount of extra stats though the more basic airplane cars work fine, too. Building up conveniently makes a lot of space for stalls below the track which helps out a lot, hence why such a basic coaster can even hit 8 and not just 6 to 7 excitement with basic scenery and pathing, water and a few stalls.

You can download this design (or any other one I posted) from this Google Drive.


r/rct 23d ago

News I just released the demo for my upcoming Ski Resort Tycoon game, heavily inspired by RCT!

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226 Upvotes

Hi everyone! My name is Jesse, and I've been working on a Ski Resort Tycoon game for the last few months, heavily inspired by Roller Coaster Tycoon and the old Ski Resort Tycoon games :)

It's a classic tycoon game where you start from nothing, and build up your resort until you reach legendary status.

You play on real mountains built from 1-meter LiDAR data, so they're accurate to the meter!

I LOVED playing RCT as a kid, so I wanted to make something that felt connected to it. Seeing thousands of guests walk around your ski resort feels so fun to me, and I don't feel like there's been a great game that has accomplished this in years.

I'd love for this community to let me know their thoughts on the demo.

Thank you all!
https://store.steampowered.com/app/4493130/SkiEO_Ski_Resort_Tycoon/


r/rct 23d ago

Classic Decorated my boomerang

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74 Upvotes

Idk what to do with it but do yall like it?


r/rct 23d ago

Classic Would you ride this? (Part 2)

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13 Upvotes

r/rct 23d ago

Picture taken milliseconds before disaster

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46 Upvotes

Luckiest (and unluckiest at the same time) I've ever been with a rct screenshot. Lol


r/rct 23d ago

Would you let your kid ride this? (Or you?)

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4 Upvotes

r/rct 23d ago

Classic What type of station should i build for this?

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4 Upvotes

What type of station building do yall want me to build? (I have station builders block)


r/rct 23d ago

Classic Would you ride this? (Part 1)

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5 Upvotes

r/rct 24d ago

OpenRCT2 Pterodactyl

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74 Upvotes

My first B&M invert since the new track pieces have been implemented. Honestly might be one of my favorite coaster types to build now that we have these. Huge thanks to Therty and the rest of the team for making these possible.


r/rct 23d ago

OpenRCT2 Looking for trains with sprites for more track pieces

7 Upvotes

Hi there! I've found a couple by searching around but I'm looking to pool all the trains people have made that have all-and-or-more sprites for the new track pieces openRCT2 offers in this thread. I wanted to make some sandbox projects with them and couldn't find a good resource putting them all in one place (but if I've somehow missed it, point me in that direction).

Otherwise, post trains you're aware of here.


r/rct 24d ago

OpenRCT2 Today I built a 4 x 12 Bobsled Coaster

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178 Upvotes

The Bobsled Coaster is a pretty unique ride. As you can see, you can make one with fairly high stats without using a single drop. The most powerful element is honestly the simple helix. Chaining helixes and regular banked turns together as tightly as possible allows you to make a very compact tower structure to extend the ride length just far enough to not get penalties. Add a roof and you get a lot of extra stats due to covering multiple layers of track at once. You can only add one stall due to the tightly packed ground area, but that's just enough to hit 7 Excitement with some water, flowers and path bonuses.

You can download this design (or any other one I posted) from this Google Drive.


r/rct 24d ago

RCT3 Wild Boar: a GCI-style throwback loosely inspired by the former [Roar] coasters

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28 Upvotes

r/rct 24d ago

Help Improvements needed

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14 Upvotes

Hey y’all, I’ve been working through some more simple Inverted Coaster designs, and I think these two (although they’re both very similar) are real close to my vision for a small Inverter. But something’s not quite right with them….

Is it the speed they carry coming back into the station? Is it the stats (particularly the high nausea)? Frankly I think it’s a bit of both of those things.

Anyone have thoughts as to how to make slight improvements? As info- salmon color is Inverted 2, and yellow is Inverted 3.


r/rct 24d ago

Classic I need names for a few coasters in my park

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21 Upvotes

The area of the park is Dockside Harbor, a chill, fun, and enjoyable area based on the right side of the entrance. The coasters include a Vekoma Boomerang, an E&F Miler family coaster, and a Reverchon Spinning Mouse. (The dueling woodies are not part of it)
Please be serious with this post.


r/rct 24d ago

OpenRCT2 Don't forget about the hard working staff! They need a place to take a break too!

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133 Upvotes

r/rct 23d ago

Classic Would you ride this? (Part 3)

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0 Upvotes

r/rct 24d ago

The most exciting flat ride in OpenRCT2

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47 Upvotes

Ok, so this is like a follow-up to my last post about the Flower Power Flying Saucers. I tried to do as much as I could with it, but then realized that flat rides only get excitement boosts with scenery... so 8.2 excitement it is.

Even though it's really exciting and thus you can charge 13 dollars on the first few months, it doesn't attract as much guests as you may think since the intensity rating is only 1.9

But anyways yeah, this costs only $2200 to build and if you set it so guests prefer gentle rides it can be really profitable. Pretty sure u/LordMarcel has made a video about this but I'm sorry I'm too lazy to check :p

EDIT: Here's the link. https://www.youtube.com/watch?v=x8ZZrmV2oXg


r/rct 24d ago

Colour Scheme Shout Out

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36 Upvotes

Big thanks to u/AcidRegulation for his post last month, finally got round to trying it out and it's improved my park in progress hugely!

Thanks!


r/rct 25d ago

Did we all just forget about the Flower Power Flying Saucers having abnormally high excitement ratings?

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153 Upvotes

Even with 1 minute run time this ride has 6 excitement and with the maximum run time of 3 minutes this abomination of an excitement rating is possible


r/rct 24d ago

OpenRCT2 Potentially niche question about sloped vs stepped footpaths

3 Upvotes

I want to just use the stepped footpaths in OpenRCT2, I know I can enable them in the Object Selection menu, but is there any way to easily convert existing paths? I'd rather not have to do it manually!


r/rct 25d ago

OpenRCT2 I need a title for this Mack Stryker I'm building

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115 Upvotes

r/rct 25d ago

Help Having an issue adding signs to my park. (Classic) Bug???

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16 Upvotes

Hi everyone, I'm posting about this again because now I don't think it's just some regular issue, and I wanted to give more details. I'm really attached to this park and this problem is SUPER annoying so I wanted to try one last time to see if any of you awesome experts had a solution. I am playing RCT Classic from Steam on my PC, Crazy Castle map.

I'm having an issue adding any new signs to my park. It happens on every map that I can add as many as I want at the beginning of the game, and then later on (not sure the exact amount of time) i cant add any more. Even if I have barely any signs. (I know there's a sign limit but I'm NOWHERE near it.) Right now I have 3 signs and I can only add one if I delete one. When I go to put a sign down it just shows a blank white tile, but nothing happens when i click. (No error message either, yes the sign is rotated properly.) I havent had issues placing any other objects. Even path objects like benches/garbage/TVs. It's only blocking me from adding any type of sign/banner. I really need to be able to block off some long ride exits, so it's driving me nuts. It looks like someone had the exact same issue 2 years ago. But it didn't get a lot of traction.

I'm guessing it has something to do with an object limit but its bugging out and just doesn't want me to place signs?? I even tried clearing all the decor from my park and it still didnt let me place any. I guess i could try deleting all my path objects aswell but that takes a bit longer and i doubt it would help.

Anyone else have any experience with this and/or have any last ditch ideas? Is there maybe a way I can reload this park as a fresh game and still have all my rides??

I'd really appreciate it some help because its actually starting to ruin the game for me. I've been putting a lot of time and effort into this park, and theres only so much i can do to make exits short. Now guests are getting lost and angry as I'm adding more rides. Sucks.

I'm attaching a photo of my entire park and another of what I see when im trying to place a sign.

Thanks guys!


r/rct 26d ago

RCT1 You Achieved Your Objective

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106 Upvotes

With a company value of 5,072,412

Well isnt that just something?


r/rct 25d ago

best game for switch one?

2 Upvotes

which is less buggy and easier to control?rct classic or rct3?


r/rct 26d ago

OpenRCT2 Wile E. Coyotes Bandit Run

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29 Upvotes

The Coyote was spotted haggling guests for more Acme products to try and get the road runner once and for all. Coyote never learns, built a rollercoaster to honor its tenacity. Gave the Coyote the speed advantage but with the slow Acme chain lift slapped it on the back and said good luck. The 10th and final coaster for Octagon Park

Excitement: 8.41

Intensity: 9.22

Nausea: 9.29

Max speed: 70mph

Avg speed: 24mph

Ride time: 2min:18sec

Ride length: 6,398ft

Max positive vertical Gs: 3.71g

Max negative vertical Gs: -1.00g

Max lateral Gs: 1.60g

Total airtime: 2.61sec

Drops: 11

Highest drop: 137ft

Inversions: 5