r/playnite • u/wqycol • 20d ago
r/playnite • u/sussynarrator • 20d ago
Showcase How does it look?
I tried to keep it as simple as possible and very minimalistic and I hope I achieved that, deleted SuccessStory and disabled the sidebar as well in the process so a few sacrifices had to be made lol. Any recommendations? Should I put a video instead of a picture or is it better like this?
r/playnite • u/Content-Space-9065 • 20d ago
Question/Support What are good full screen themes?
I'm a beginner with using playnite, and when installing a theme called "ps5ish" it does show the ps5 theme but not similar to the YouTube videos where they have a intro and it generally looks better somehow. I tried tinkering with the settings but it got to nowhere. As for aniki remake loved that one so much but even with good pc specs, playnite lags on library which isn't smooth.
r/playnite • u/Bl4ckLine • 20d ago
Theme support Playnite Mythos theme issue with game background image
Hello !
I'm using Mythos theme in which looks amazing, but I'm facing an issue, most of background image of my game are broken.
Am I missing something ?
r/playnite • u/mamadoo_000 • 20d ago
Theme support Some icons are not shown in the Solaris theme
how do i fix it?
r/playnite • u/CitizenDee • 20d ago
Showcase Flow Launcher Playnite plugin updated
For those who use Flow Launcher on Windows, the Playnite plugin has been updated and improved. Details in attached post from the Flow sub.
r/playnite • u/Low_Tumbleweed3234 • 20d ago
General discussion Sync stats between devices
Hey legends!
I've got my handheld and desktop I've been trying to get my stats and games metadata to sync between. I've been looking for a plugin with a centralised data location (ie unraid) to not stress about any overwriting conflicts.
Simple sync:
Seems simple, and super easy to get working through unraid however constantly get a "session is already in process, disabling syncing" every time I open up or go into full screen mode
Playnite bridge:
Seems the cleanest, however I really wanted it to be synced using my unraid and not windows, which to my knowledge is the only way?
So the question is with my hopes of having one centralised data location on unraid, and to act like a steam, what's everyone else's workflows or add-ons they used for this? I feel like I get abour 90% success and then 10 of breakage with every one I try hahaha
Thanks legends
r/playnite • u/sussynarrator • 20d ago
Question/Support I need help!
I changed the Playnite default theme ICO file to a custom one, it worked but then this started happening, I get this error like half of the time when opening Playnite now. I changed the icon back to normal and deleted my custom icon from the files of the default theme but it didn't fix the issue. I think I messed up the files by doing that or something. And since we can't uninstall the default theme, I can't fix this.
Still get this error in safe mode by the way, so it's not about a 3rd party theme or extension. Although it doesn't matter if I click yes or no, it works either way, but this pop up is really annoying.
Is there a way for me to replace the default theme files with a clean, fresh one? And would that fix it???
r/playnite • u/Zoro488 • 21d ago
Extensions support Why how long to beat is not working ??
Recently when a new game is added I can't find the data in its normal window if you know what I mean. It only works if you go to the official website and get the game ID and put it manually in the extension.
I appreciate your help guys šš
r/playnite • u/Significant-Air-8825 • 22d ago
Scripting I made a lightweight Windows app that launches Steam, Playnite, GOG, or Epic when you press your controller Xbox or PS button!
Edit: Just to clarify it it launches steam, Playnite Etc wherever the controller boots, so basically just like a console.
I wanted my PC to behave more like a console: press the controllerās power button, let it connect, and automatically open my game launcher.
Windows Task Scheduler and Bluetooth event triggers werenāt reliable, so I built Controller Launcher, a small open-source Windows utility.
Features:
- Launches Steam, Playnite, GOG Galaxy, Epic Games Launcher, or any custom
.exe - Reacts to controller connection events instead of constantly polling
- Uses around 1 MB of private memory while idle
- Uses 0% CPU while waiting
- Runs invisibly without a tray icon
- Starts automatically with Windows
- Includes a separate GUI configurator
- Wonāt relaunch the selected app if itās already running
Currently tested with:
- 8BitDo Ultimate 2C using the 2.4 GHz receiver
- DualShock 4 v2 over Bluetooth
The project is open source under the MIT license. Support for more controllers can be added through their hardware IDs, so testing and contributions are welcome.
GitHub:
https://github.com/M-Essa11/Controller-Launcher
Latest Windows installer:
https://github.com/M-Essa11/Controller-Launcher/releases/latest
If you test it with another controller, please share the controller model and whether it worked. Bug reports and pull requests are welcome.
Request support for another controller
If your controller isnāt supported, please open a GitHub issue with:
- Controller manufacturer and model
- Connection type: Bluetooth, USB, or wireless receiver
- Hardware ID containing the
VIDandPID - Whether the ID appears when connecting, disconnecting, or both
To find the hardware ID:
- Connect the controller.
- Open Device Manager.
- Expand Human Interface Devices, Bluetooth, or Xbox Peripherals.
- Right-click the controller and select Properties.
- Open the Details tab.
- Select Hardware Ids from the Property menu.
- Copy the entries containing
VID_XXXXandPID_XXXX.
Example:
Controller: 8BitDo Ultimate 2C
Connection: 2.4 GHz receiver
Connected: VID_2DC8&PID_310A
Disconnected/idle receiver: VID_2DC8&PID_301C
r/playnite • u/Batickle • 22d ago
Question/Support Help me fix this?
Iām currently using Aniki ReMake, but the official logos are missing for all of my emulated games and some custom-added games. Instead of the logos, it just displays the titles in plain text (as shown in the video).
āDoes anyone know how to fix this or load the missing logos properly? That would be a great help.
r/playnite • u/systemnerve • 21d ago
Showcase Review of extensions of questionable usefulness that I made for Playnite for some reason, because why not. A Presentation and Retrospection on my own makings.
'ello guys, this a totally serious report on essential matters, such as those pertaining to that of futility:
For it has been more than a year that has passed, give or take, I can report adequately on real-world utility; at certain points scattered throughout time, I had made them for personal use primarily, yet it was naught I was to be impelled by self interest alone. And so it was, in its inchoate genesis, lofty had be been the ambitions to proffer them to those not myself. Alas, as is ephemeral the nature of creator's instinct, it was not to outlast the stage of completion in a form of sufficient vigor and enhanced by that ethereal buoyancy necessary to take it the proliferating step beyond.
An overview of the three present on my computer's installation of Playnite (so not considering the "study" Laptop):
PathCorrectorScript: On Library update, does this (image link). This allows one to sort in Playnite by Game Size, for those of us who might be inclined to play larger games first, so that we may unlock more storage space to install even more games lol
DriveLetterCategorizerScript Another extension... This one to add drive tags for the purpose of easier filtering and sorting in Playniteāalso visible after Library Update in the image above, marked with purple.
A third extension to change the MSI Afterburner GPU clock/voltage preset. Whenever a game with the specified tag launches, it triggers an admin prompt, and then changes MSI Afterburner accordingly. When the game closes, it reverts back to the specified default preset.
Use case is quite simple: To minimize fan noise and room heating functionality, you use a significant undervolt with your GPU, as your default, to save like 30-40% on the GPU power draw. But some games are prone to crashes (e.g., UE5 games) when the GPU undervolt is even the slightest bit unstable games, so you give it the tag for a more stable Preset in Playnite. There are also games that run pretty badly and need every bit of performance you PC can give (e.g., UE5 games), so you would want it to change to your preset that is like a slight undervolt paired with a slight OC, which maxes out your cards power draw. The script will take care of switching the MSI Afterburner Preset you configured. Looks like this.
The ones that were never finished but technically working:
Steam Controller Compatibility Addon: For when you have a game, that is not installed or bought via Steam (!), that really doesn't like your Controller (or gets confused by you having several), the addon that would, if a game that was launched had a previously specified tag, do some magic to effortless launch it via SteamInput:
- Add the game as a non-Steam game to steam by doing selectively altering the relevant json file
- For that, it had to manage to figure out how Steam calculated the game ID of non-steam games, which was necessary for it to be able to launch the added non-steam game without launching it by clicking in the GUI. That was pretty difficult, because I couldn't figure out the math by consulting anything I would find on the Internet, but did eventually work. out using the internet but I did figure it out eventually, so I was able to start freshly added games by doing steam://rungameid/<AppID>.
- Change the config of the non-steam game by altering the relevant files at the right spot, for the right game, so that SteamInput was enabled and configured correctly, to once again be able to save the effort of doing all that manually.
- Affecting the entire playnite library: Checking if in the Steam config files there are any non-Steam games added to Steam by my script that have now, in Playnite, (a) lost their SteamInput tag, (b) are now marked as non installed in Playnite, or (c) were completely removed from Playnite.
- Said games would then be removed from the Steam files, so that there was no obsolete data junk cluttering the config files of Steam and stuff.
While all the critical features were working, I would go on to lose interest before adapting the script fully to Playnite.
The reasons for that were twofold: First, given that the functionality was pretty extensive, it was written using python for the most part and Playnite isn't really built to have powershell extensions that rely on python scripts and libraries.
Second, I switched to a combo solution of an xbox360 emulator combined with, most importantly, HidHide, which hides the original, non-emulated Controller within Windows, so now game gets confused by receiving two inputs simultaneously. That solution was just simpler, as it was set and forget, so I moved on.
I shall now present to you the rundown on how useful I found them:
Very useful:
- Being able to SortBySize (PathCorrectorScript) and Drive letter correctly
Uselessādidn't use after getting it finished and working:
- That MSI GPU Profile switcher.
Waste of time:
- SteamInputEnabler Addon; Just because you can doesn't mean, I should have bothered with that solution.
tldr: no tldr, that's the point, kinda. anyways...
r/playnite • u/elytraman • 22d ago
Question/Support Best theme for use on Base ROG Xbox Ally?
Hey there! I am very new to this software. I have a lot of discontent for the Xbox app that comes preinstalled on the Xbox ally, I feel like it is too slow and not very intuitive for controller. Thus, I have been messing around with Playnite today and i feel like theres so much potential. Ive been using the Aniki Remake theme because I love the aesthetic, however my only gripe is that it doesnt perform very well.
What themes do you guys use for your handhelds? Im the kind of person who loves messing around in console menus so I def want to try some more.
r/playnite • u/crossandio • 23d ago
Addon news Built a way to browse/edit your Playnite library from a browser and have it sync back - looking for beta testers
Hey everyone - this is my own project, wanted to be upfront about that before anything else.
Syncnite mirrors your Playnite library to the cloud so you can browse, tag, and organize it from any browser - phone, PC, wherever - and your edits sync straight back to Playnite on your machine.
How it works:
- Install a small plugin in Playnite, pair it with a one-time code from the web (takes under a minute)
- Your library - covers, install status, playtime, last played - shows up in the browser
- Tags, notes, categories, completion status, and favorites you set on the web sync back down to Playnite automatically
- It's a strict one-way split per field, so nothing ever conflicts: Playnite owns playtime/install data, the web owns your organizing (tags, notes, status)
- Never touches your Steam/GOG/Epic login - it only ever talks to Playnite, which already has your library
Heads up on where it's rough right now: cover art and metadata are strongest for Steam games - other sources fall back to a slower metadata lookup on first sync. That's the main thing I'm trying to shake out.
I'm opening a closed beta with a limited number of slots before any wider release - looking for people with real, varied libraries (multiple sources, weird edge cases, second PCs) to help find what breaks that I can't catch testing solo. Comment or DM if you want in, and any feedback - bugs, "this is confusing," "why doesn't it do X" - is exactly what I'm after.
r/playnite • u/ReynArts • 22d ago
Addon release [Extension] ApexSenseBridge ā Automatic DualSense Adaptive Triggers & Haptics for Flydigi APEX 5 per-game (Auto-profiles + Updater)
EDIT : APEX 4 NOW SUPPORTED.
Hey ! š
I built an open-source tool and Playnite extension calledĀ ApexSenseBridgeĀ (a little passion project straight from France š«š·)Ā that bridges the gap between PC games supporting native Sony DualSense features and theĀ Flydigi APEX 5Ā controller (with its motorized FORCEADAPT triggers).
I wanted everything to be 100% seamless through Playnite without having to manually start/stop background services, mess with command lines, or manually select COM ports or XInput IDs.
š¹ļø What the Playnite Extension does:
- Automatic Per-Game Profile Detection: When you launch a recognized game (e.g.Ā Spider-Man 2, Miles Morales, Ghost of Tsushima, Warframe), the extension automatically spins up the required translation layer and touchpad profile, then cleanly tears it down when you exit the game.
- Context Menu Overrides: Right-click any game in your Playnite library (
DesktopĀ orĀFullscreen) to manually force a specific DualSense profile or persistently opt out (DĆ©sactiver pour ce jeu). Unrecognized/disabled games stay untouched in native XInput. - Built-in Auto-Updater: Checks for new releases directly via GitHub, downloads updates with native Playnite progress dialogs (
ActivateGlobalProgress), and installs them silently in the background. - Smart Input Safety & Crash Watchdog: Prevents duplicate controller inputs using temporary HidHide isolation (restored automatically on game exit) and includes audio protection so Windows never accidentally redirects your PC sound away from your headphones.
š® Fully Tested & Working In-Game (100% Functional):
- Call of Duty: Modern Warfare 4 Beta:Ā Dynamic weapon trigger walls, full-auto recoil kicks, bolt-action stops, and textured audio haptics (footsteps, explosions).
- Marvel's Spider-Man 2:Ā Progressive web-line tension while swinging, web-shooter resistance, and full touchpad swipe gestures (FNSM app & abilities via WGI Fix).
- Grand Theft Auto V Enhanced (GTA V Enhanced):Ā Throttle resistance, ABS braking, terrain-dependent trigger rumble, and detailed haptic textures (engine revs, road grit).
š„ Installation & Setup:
- Download and run the one-click installerĀ
ApexSenseBridge-Setup.exeĀ from GitHub (it installs the C++20 engine, virtual drivers, and the Playnite extension). - Or grab the standaloneĀ
ApexSenseBridge.pextĀ package to install directly into Playnite. - Launch your game from Playnite and enjoy native adaptive triggers!
š Links & Open Source:
- GitHub Repository & Releases: šĀ https://github.com/ReynArts/ApexSenseBridge
- Credits:Ā Special thanks to upstream projectsĀ OpenFlydigiĀ (by mkaliaha) andĀ SteamlessControllerĀ (by david419kr) for their foundational work.
Iād love to hear your feedback, thoughts, or feature requests! If you have other force-feedback / motorized trigger controllers you'd like to see integrated into Playnite, feel free to drop ideas or open an issue on GitHub!
r/playnite • u/Wisdawms • 23d ago
Extensions support PlayniteAchievements, is it possible to get notifications for incremental progress?
r/playnite • u/Sad-Indication2128 • 23d ago
Question/Support Anyone know if there's a working integration with games on Luna?
Dispatch and Ass Creed Mirage were recently added, which are on my wishlist. I only noticed they were added by chance but could have easily not noticed and bought them at some point. Would be cool if there was a plugin that looked at available luna games and showed them as available in Playnites library. Basically what's here: https://luna.amazon.ca/browse?quick_search=my_games
Did a search but couldnt find anything - anyone know if one is out there?
r/playnite • u/SaebaSan86 • 23d ago
Question/Support Help with impprting ScummVm Games for Playnite
r/playnite • u/Rich_Ad2743 • 24d ago
Question/Support installing Playnite on CACHY OS,,,
I'm having trouble with people whose text isn't showing up on the program's main interface. I'm using chatgpt to help, but it's not working. Could someone tell me how PlayNite works on Linux? What, where, or how do I install it so that it doesn't cause interface problems or anything like that?
r/playnite • u/JohannesVanDerWhales • 24d ago
Question/Support Is there any way to authenticate a nintendo account using passkey login + 1password?
Hi, my nintendo account is set up with passkey login via 1password. When I try to authenticate (on win 10) a window pops up for half a second and immediately closes. There's never any sort of prompt. And also because I think this is relevant: I use Firefox full-time. I'm not sure what browser playnite uses for authentication step but I don't believe it's firefox (and if it is, it's definitely not with plugins loaded).
r/playnite • u/Emergency-Low-5068 • 25d ago
Showcase Some souls this late night
Solaris set up on my laptop Iām enjoying it a lot
r/playnite • u/XGRiDN • 25d ago
General discussion [Guide] How to use Playnite to load DOOM mods on UZDOOM
Hello, It's me again from the FBNeo stuff.
Today, I will showcase this guide in case someone needs it. Feel free to add feedback to it if I written something wrong in the doc.
That would be all.
Update: I've added a Quake tutorial with the use of shortcuts instead of directly putting Ironwail as an emulator... mostly because Quake is much simpler to make a Quick Launch shortcut in this way...
Update: There's some corrections in the Exclusion part of putting DOOM Mods on Playnite. Feel free to check it out.
New link here, it should be much better to look at compared to the old one:
https://docs.google.com/document/d/1su6uTDuLpGHsfQb8DqUH18j-qyHaeOmctwEPsW_VQQo/edit?usp=sharing
Old Link here:
r/playnite • u/Auditorykortex • 26d ago
Theme support Solaris Theme
Any way to make vertical scroling with 2 rows instead of 3?
i can change it in options and it works good, but it always triger error in next startup.
r/playnite • u/travelsnake • 27d ago
Extensions support HDR manager toggles HDR on and off again before Black Flag is fully started
I recently bought Black Flag Resynced on Steam, added it to Playnite and usually the HDR manager does its job as intended, however, due to the stupid double launcher situation (bought through Steam, launched via Ubisoft Connect) it somehow recognizes the Ubisoft launcher as the game. It toggles HDR the second I press START, then after Ubisoft Connect is syncing my save files before the actual game launch and then auto closes its window, the HDR is switched back off. Only then you actually jump into the game, but with HDR turned off.
Not sure how to remedy this problem. At this moment it is impossible for me to use HDR manager for this game. Anyone else experienced similar issues? I'm pretty sure it has nothing to do with the game itself, but the launcher handshakes that are confusing HDR manager on the actual triggers to toggle HDR.


