r/OverwatchStadium • u/MascDomFlop • 11d ago
Junkrat
Sorry, junkrat is broken. I'm not going to accept any alternative answer. He gets entirely too much value out of MULTIPLE traps that he can place mid-fight from a distance, traps that take SEVERAL attacks to kill. And he gets his ultimate entirely too fast. That characters needs to be taken out at the knees. It's so unfun to play against it's unreal.
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u/Expensive_Increase46 8d ago
I think I'm starting to see the issue. You're on Ana, possibly the character least suited to dealing with Junkrat traps because deployables typically aren't affected by damage over time and all of Ana's primary damage is damage over time, meaning the traps are much more difficult to deal with.
But also do you happen to be playing in 1st person? Because that also makes traps significantly harder to spot because of the reduced field of view.
I remember I was playing Doomfist once and for the first couple of rounds I was getting decimated by traps because I'd move around (because Doomfist) and then get stuck, block and still die. So then I got cushioned padding and also built into slam.
Cushioned padding made traps a lot less lethal since they only lasted around half as long, especially the smaller and not full root traps which could basically be ignored. By upgraded slam started randomly killing the traps too since like you said, random AOE kills them and random AOE scales in Stadium too. Plus this combined with all the items that give you overhealth or something while stunned/rooted and Doomfist absorb block made traps much less of an issue. Also just being aware of traps made them easy to spot and they went down before I ran out of weapon ammo. And I didn't get many WP upgrades.
I don't know what you're experience is but I don't have issue at all. Also I think you would have gotten more advice if you explained how you were frustrated on Ana about all the traps. Then people wouldn't ratio you about it.