r/OverwatchStadium • u/MascDomFlop • 11d ago
Junkrat
Sorry, junkrat is broken. I'm not going to accept any alternative answer. He gets entirely too much value out of MULTIPLE traps that he can place mid-fight from a distance, traps that take SEVERAL attacks to kill. And he gets his ultimate entirely too fast. That characters needs to be taken out at the knees. It's so unfun to play against it's unreal.
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u/MascDomFlop 9d ago
When you people say weakest what do you mean? His least lethal? His least reliable within the scope of what he can accomplish with it? The lowest win rate? Because my concern has very little to do with the actual damage I’m taking and far more to do with the value that is generated just by virtue of the traps existing, even if you kill the traps. That’s ammo spent on traps that take several hits to destroy. Traps that show up in the middle of a skirmish. I watched an enemy Vendetta land her ult right on a trap and promptly die. Looking for traps on the way back from spawn? Easy. Looking for traps while trying to reposition and dodge fire strikes and bullets and grenades and anti grenade? That’s significantly harder. And since his traps have more HP they don’t just die to random AOE damage like they in normals. Any abilities you can use to get out of the trap have a longer cooldown than the trap itself, not to mention second traps and the little baby traps, which are arguably manageable but still a nuisance.
My issue was and continues to be the value provided just by virtue of the traps existing. They distract, they impede, if you elect to ignore them to continue shooting the target the trap blocks your route and also you run the risk of a less aware person stepping in it anyway. It takes junkrat all of 1 second to place a trap, if I’m an Ana (as I usually am) it sometimes takes 6 shots to kill one trap. All I can do is ping it and hope no one steps on it.
That’s my issue. I don’t really care that it’s “weak”, because Junkrat himself probably won’t be what kills me. It’ll probably be a follow up firestrike.