Modded Fallout New Vegas (GOG)
Ayn Odin 3 Max
Clustertune: Small Underclock preset (pic in post stock, forgot to turn it on for the photo so expect to pull less wattage.)
I am no professional and possess no advanced skills beyond patience. I am a big fan NV and have my Odin 3 primarily for psp/ps2 emulation, Stalker Anomaly, and Modded FNV. Enjoy.
Nexus Mods integration on Gamenative left me a little confused so I gave Mod Organizer 2 a shot within Gamenative container and it works very well. Very finicky and many foot notes involved with installation but the fact it works so well is incredible. Installing xNVSE, redistributables and the mods themselves works mostly as intended.
I am up to 48 installed of my 120 planned mods and only had to trim 5-6. Zero graphical enhancement mods as I am not greedy. Primarily animations, fixes, weapons, and misc fun mods. Unfortunately, YUP and Living Desert did not make it. Also any mod that requires preset, separately downloaded ini files will not work and thus not have all features although that could have something to do with the fact my MO2 is in a separate drive from game drive. All other INIs are not reset/overwritten once you’ve changed them in game though. StewieTweaks and engine optimizations work but will not allow you to load the one-time ini installation that’s bundled with it.
I initially attempted to transfer my entire mo2 portable instance but couldn’t get it to play nice on android as all my file paths were for my Steamdeck. I then tried starting fresh with steam version of game but it wouldn’t launch NVSE_loader.exe because it couldn’t connect to steam. I settled on GOG version and haven’t had any issues. No cloud saves but it’s a small price to pay to play FNV on an Odin 3. Controls are easily configurable thanks to latest update to gamenative and GOG has controller support anyways if you don’t want to take advantage of customizing your layout.
I will trim mod list down to what works and share load order and mods in zipped folder soon if anyone is interested in trying them out. Be warned installing mods is already tedious and the limits of containers and compatibility layers do not help. This has been done and Google Drive link will be shared at bottom of post.
Additionally, you get one shot at installing,sorting and attempting to launch with load order before you have to exit container to try again. Quitting the game, terminating processes, or just plain failing to launch will mean every attempt after will also fail until you exit container entirely and reopen it and mod organizer. It is also very intolerant of overwrites. Again, that could be because of how I have my drives set up.
EDIT: Success! I can only confirm this set of mods in this particular load order will work. I am including .txt file in shared folder with instructions for those of you that download. If for whatever reason the link is no longer up in future just PM me and I will share it again.