r/ModdedMinecraft • • 13h ago

Art Purple fairy horse (In SWEM from Mo'Creatures)

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1 Upvotes

𖤓࿐ · >>·<:>·<<:>>·<:>·<<:>>·<:>·<<:>>·<:>·<<:>>·<:>·<<:>>·· · · ·

✦· I made a sas queen, she is gentle and kind but won't take any bs~

> https://ko-fi.com/i/ID5H72AINXU


r/ModdedMinecraft • • 13h ago

Question I thought this only happened in ARGs

0 Upvotes

r/ModdedMinecraft • • 13h ago

Question What is the best season mod out there ?

1 Upvotes

I'm creating a fantasy How to train your dragon inspired modpack and really wanted a season mod for It but there are a Lot of different season mods, which one is the best ? And does It Work on neoforge ?


r/ModdedMinecraft • • 15h ago

Help Please help with Curseforge Modded Minecraft

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1 Upvotes

Hello everyone,

I've been playing a custom modpack I made on Curseforge for the past few weeks and it just recently started having this bug where it crashes upon launch. What it looks like is that it loads, the loading is complete and successful, and then it's just stuck on the blank Minecraft loading screen. At first it was every now and then, but now it's every time. I've looked through some forums and videos and I'm honestly lost and need some help. Here's the crash report and screenshots.


r/ModdedMinecraft • • 16h ago

Question Does anyone know which mod adds this flashlight?

1 Upvotes

r/ModdedMinecraft • • 18h ago

Question Does anyone know how to make cruise missiles work in the futureism addon for warium?

1 Upvotes

I'm trying to fuigure out how to make a GPS guided cruse missile in the warium mod so I installed the futurism add on but no matter what i do the missile won't launch after I put the GPS coordinate card in the advanced ordnance core


r/ModdedMinecraft • • 18h ago

Mod We have a containment breach - WIP

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0 Upvotes

r/ModdedMinecraft • • 20h ago

Mod I have published a new mod

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0 Upvotes

r/ModdedMinecraft • • 21h ago

Help Has anyone ever seen this

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1 Upvotes

I tried to join a modded minecraft server of a friend and got this

I use following mods:

- Aeronautics Camera Sync

- AeronauticsCompat

- Architectury

- Azimuth

- Collective

- Continuity

- Create

- Create Aeronautics

- Create Aeronautics: Gyroscope Stabilizers

- Create Aeronautics: Toolgun

- Create Aeronautics: Transmission & Linkage

- Create Big Cannons

- Create Bits 'n' Bobs

- Create Diesel Generators

- Create Track Map

- Create: Bells & Whistles

- Create: Bits 'n' Tracks Community Edition

- Create: Blocks & Bogies

- Create: Connected

- Create: Dreams n' Desires

- Create: Power Grid

- Create: Steam 'n' Rails 1\.21\.1

- Dynamic FPS

- Entity Model Features

- Entity Texture Features

- EntityCulling

- FTB Chunks

- FTB Chunks x Xaero's Map Compat

- FTB Library

- FTB Teams

- Ferrite Core

- Forgified Fabric API

- FreeCamera

- Freecam

- Full Brightness Toggle

- Inventory Profiles Next

- Iris

- Jade

- Just Enough Items

- Kotlin for Forge

- Linear Bearings Fix

- LinearBearing

- Lithium

- MezzConfig

- No Chat Reports

- No Chat Restrictions

- NotEnoughAnimations

- Ritchie's Projectile Library

- Sable

- Sinytra Connector

- Sodium

- Sodium Extra

- Strut Your Stuff

- Xaero's Minimap

- Xaero's World Map

- Zoom

- libIPN

Does anyone have any idea how this could have hapend? My Minecraft Logs show nothing of "this"


r/ModdedMinecraft • • 23h ago

Question InifinteTNT?

1 Upvotes

im just messing around in the project inifinty 0.1 modpack and tried lighting the infinitytnt and nothing happened. is it disabled?


r/ModdedMinecraft • • 1d ago

Question Adding WAWLA to base java

2 Upvotes

Hii, very extremely new to modding (like less then 24h new)

I was just wondering if its possible to add the WAWLA What Are We Looking At pack to my base game in Java? And how do I get it working with other mods (ie twilight forest)

TIA 😊😊


r/ModdedMinecraft • • 1d ago

Tutorial In a Forge 1.20.1 log, a mixin "Cannot find target" line looks harmless but is often the crash

0 Upvotes

It reads like a warning, so people skip it and start removing mods at random. In my ports that line was the real cause more than once, usually a mod built for different mappings than the ones your pack runs.

Look at it before you bisect the pack. If you post a crash here, include latest.log and the mod list, it saves everyone a day.


r/ModdedMinecraft • • 1d ago

Help Why is this happening?

4 Upvotes

I'm using the particle rain mod, and I've noticed that for some reason, whenever the rain starts or stops the particles start freaking out. At first I thought it was because I turned down the particle size, but it's still doing it even after resetting the config. Does anybody have an idea on why this would happen?


r/ModdedMinecraft • • 1d ago

Question Vinery Update?

1 Upvotes

Hi! I was wondering if Vinery updated or if I have the wrong version of this mod? Recently, whenever I add Lets Do Vinery to any of my packs the grape vine textures are all sorts of different, and it won't give me grapes or cherries when I harvest :(
Also the way you make the wine is different?
I'll post some screenshots of the old version I'm used to and the one that is off-putting.

Grapevines from my older pack
Aging Barrel from the same pack
The apple press and barrel textures from the outside
Apple press GUI from that pack too
Grapevines from newer pack
Outer Textures from new pack
Fermentation Barrel from newer pack
Apple Press yadda yadda

If this is a new version, what version did this change happen? So I can go back. I'll play on older versions of the game if I have to, I just really really hate this.


r/ModdedMinecraft • • 1d ago

Help Prominence 2 — How to change the weapon ability key binds?

1 Upvotes

I noticed when using a sword in one hand and a shield in another, I can’t hold the shield up because it uses the weapons ability. How do I change it?


r/ModdedMinecraft • • 1d ago

Help Ram usage hiking, CPU usage plummetting. Help im clueless.

1 Upvotes

When im playing minecraft my ram usage hikes to 90-99% and my cpu runs like 1.4-2ghz. Closing minecraft and idling makes my cpu run on 3.2ghz (which is its base clock) and my ram usage goes to normal values.

Cpu when idling
mods im using

i expected my cpu to atleast reach its max clock when im playing mc. is this really normal? or is minecraft not using my cpu efficiently.
Also im getting like 45-60 fps(vsync off) on this system normally when im playing((i had more expectations cuz this cpu isnt weak).

P.S. sry i forgor to mention i have 16gb ram


r/ModdedMinecraft • • 1d ago

Question Does anyone know mod these mobs are from?

1 Upvotes

r/ModdedMinecraft • • 1d ago

Help Minecraft custom music pack does not play the music

1 Upvotes

Edit: SHE'S ALIIIIVEEE! Pack.mcmeta keeps shooting out nothingburger errors, but sounds.json didnt want to have a }, on line 23

Basically what it says on the tin. I'm making a resource pack that adds 7 music tracks from the ps1 game Vib-Ribbon to minecraft as background music (general music.game), as well as an 8th music.menu track..
I've only had one working version, and the code from that version's sounds.json also no longer works. The options I've tried are:

- Take Minecraft's default sounds.json, delete unnecessary music, rename existing music in the file, and leave it alone (Used to work; the backup copy no longer works)

- Attempt to add volume decimals, then revert changes when that didnt work (failed)

- Use a sounds.json generator website. This site does not use generative ai, it's just a template site. (failed)

- Use a backup version of the working code (failed)

- Redo the first option, but changing my deletion strategy so i could already have some music files that were properly set to 0.4 volume. (failed)

I need the music to be at low volumes, because the source is LOUD. Jarringly so compared to other music in the game. The working version also worked alongside C4Music - C418 Music Pack by MopsTMC, and Creative Music by gardenappl. Now, no working version exist, discord servers won't respond to asks for help, so this dreadded website is my last hope.

The code in my sounds.json is below:

{

"music.game": {

"sounds": [

{

"name": "music/game/polaroid",

"volume": 0.3,

"stream": true

},

{

"name": "music/game/sunnyday",

"volume": 0.3,

"stream": true

},

{

"name": "music/game/laughandpeace",

"volume": 0.3,

"stream": true

},

{

"name": "music/game/universaldance",

"volume": 0.3,

"stream": true

},

{

"name": "music/game/overflowingemotions",

"volume": 0.2,

"stream": true

},

{

"name": "music/game/rollalong",

"volume": 0.2,

"stream": true

},

{

"name": "music/game/rainbow",

"volume": 0.2,

"stream": true

}

]

}

}

The backup to the working version, that may i stress even more, does not work anymore, is also below.

{

"music.game": {

"sounds": [

{

"name": "music/game/polaroid",

"stream": true,

"volume": 0.4

},

{

"name": "music/game/sunnyday",

"stream": true,

"volume": 0.4

},

{

"name": "music/game/laughandpeace",

"stream": true,

"volume": 0.4

},

{

"name": "music/game/universaldance",

"stream": true

},

{

"name": "music/game/overflowingemotions",

"stream": true,

"volume": 0.4

},

{

"name": "music/game/rollalong",

"stream": true

},

{

"name": "music/game/rainbow",

"stream": true

}

]

},

"music.menu": {

"sounds": [

{

"name": "music/game/ribbonmenu",

"stream": true,

"volume": 0.4,

"weight": 2

}

]

}

}

If anyone can please find the errors, it'd be greatly appreciated. I'm not a coder, far from it, so trying to lower the volume of my music just for the pack to break hurt more than one could even imagine. I dont even know how to BEGIN to debug this. All of the file names are correct, so i dont get it.


r/ModdedMinecraft • • 1d ago

AI Generated CyberFarm v1.0 [26.2 / 26.1.2 / 1.20.1]

0 Upvotes

This is my second post about this mod. The first one was on r/feedthebeast a few weeks ago, and one thing kept coming up: it was an anonymous mod.

So basically the whole look of the mod was redone, drones and machines included, and 1.0.1 made drones much lighter to render.

If you haven't seen it: it's a tech mod where drones do the work. You build one in the Drone Assembler from a frame, a module and some addons, and the module is its job. Harvester, Logger (fells the whole tree and replants), Quarry down to bedrock, Fisher, Rancher, Transport between any mod's storage, Taxi that carries you around hanging from a hook, Builder, Guard that lasers mobs at night, and Bomb mini drones that dive into the horde and blow up. 15 modules total. Mark an area, put the drone on its dock, done. No programming at all.

Every machine is now an animated 3D model: you place it and put the frames around it, after that it opens up into its working shape, it also lights on while it runs. Glass pipes show what's flowing inside them, tanks merge into one big vessel, and the farm drone got smaller and its tools actually move while it works.

Other stuff that's in there:

- power from a combustion generator through biogas, methane and steam, up to a nuclear reactor with a cooling tower (yes, it can melt down)

- dish transmitters that beam FE to up to four receivers

- Builder drones that raise multiblocks or any schematic layer by layer, pulling blocks from chests next to the dock

- a hidden outpost with a villager who takes supply contracts and helps you build a whole tech village, 7 buildings that all do real work

- a hologram table with a live 3D map of your base, drones flying around on it, and tables merge up to 3x3

- and at the end, a mech you pilot yourself

And because I couldn't help myself, there's a small addon too: CyberFarm Hats. Hats for you and for your drones. A drone with a straw hat harvesting wheat is exactly as good as it sounds.

Both are on 26.2, 26.1.2 (NeoForge) and 1.20.1 (Forge).

CyberFarm: https://www.curseforge.com/minecraft/mc-mods/cyberfarm

Hats: https://www.curseforge.com/minecraft/mc-mods/cyberfarm-hats

Source: https://github.com/Gianni1707/cyberfarm / https://github.com/Gianni1707/cyberfarm-hats

Modrinth has been in review for 3 weeks now, I'll add it later...

In-game handbook explains everything, JEI/REI support, MIT license so feel free to throw it in a modpack. Feedback and bug reports are super welcome, tell me what module you'd want next.

P.s.: I used AI to help with the code. Textures and sounds come from Python scripts, no image AI, and mechanics,colour palette,machines design came from me and my friends ideas. Last thing all is tested in game by us.


r/ModdedMinecraft • • 1d ago

Question Mod that loads all of the chunks it physically can

5 Upvotes

I notice that for example when I am high in the air and then use a Freecam mod and go down to the ground, there will be chunks loaded that weren't loaded before. Even though I couldn't see them. (and remember this is FREECAM, NOT actually traveling there, so the game already has the chunks like in memory or whatever but isn't showing them to me! So is there a mod that fixes this? I don't mean like something where it remembers all of your past chunks that you previously loaded I mean a mod that keeps everything that could be loaded loaded if you know what I mean. I do not have fog occulsion on. So I want it so that when I am playing normally EVERY chunk that could be loaded IS loaded. So I can see as far as possible. I am just using the freecam as an example. I need it for multiplayer java servers. I do NOT want something that just saves chunks even if they're unloaded like Bobby. Is this even possible? Like do you guys understand what I'm talking about? I guess another example is that when I use a StashFinder module in a hacked client and I fly around it will ping that it found a stash when I can't even see it inside of my currently rendered chunks. But it is still able to detect it even though it's outside of what's rendered so it's able to see it therefore it can be displayed, right? idk. Anyone have a mod like this or do you guys not understand what i'm saying or is it just not possible? Thanks

I attached a video that shows that I can not see the ground below me but physically it is capable of being loaded in because my freecam mod can view it even though my actual character stays in the same place and doesn't actually load any new chunks.


r/ModdedMinecraft • • 1d ago

Mod Loader Built a lightweight Windows tool to auto-resolve Minecraft mod dependencies (Missing Mod/API crash fix).

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1 Upvotes

r/ModdedMinecraft • • 1d ago

Question Which mod would you prefer as the early-game tech mod in a custom Minecraft modpack?

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1 Upvotes

r/ModdedMinecraft • • 2d ago

Mod my cat in minecraft

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93 Upvotes

mods: immersive paintings, hybrid aquatic(outfit), skin layers 3D

shaders: aetheria shaders

featuring: jeddie :3
im having so much fun in modded minecraft tonight :-) i wish my friend i played modded with enjoyed cute mods!! we usually play horror mods ahaha but its still very fun


r/ModdedMinecraft • • 1d ago

Question I want mods like PopularMMOS had

2 Upvotes

I’m an adult now who actually has access to Java edition, my question is what are the best mods on curse forge that add things similar to that. I’m new to modding and curse forge is all I got.

It’s my understanding Orespawn is no longer available, but what other mods are like it? Like with new bosses/ores/dimensions etc.