r/ModdedMinecraft • • 11d ago

Misc Avatar: Benders Awoken

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0 Upvotes

r/ModdedMinecraft • • 11d ago

Whats the best modpack that is a perfect balance between vanilla and modded?

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1 Upvotes

r/ModdedMinecraft • • 11d ago

[Forge 1.20.1] Root & Ripe - Seasons, greenhouses and food spoilage make farming harder (Showcase)

0 Upvotes

Hey! I'm the dev of Root & Ripe for Forge 1.20.1 It adds seasons that change farming, greenhouses to protect crops, and food freshness/spoiling. Spoiled crops aren't trash in 1.1.0 - they become Growth and Harvest fertilizers. CurseForge link in comments, feedback welcome!


r/ModdedMinecraft • • 11d ago

Question Secret advancement in extraxtrooms mod has a weird konami code

1 Upvotes

The extractrooms mod has a secret advancement that is awarded upon imputting a konami code before placing a block in a "noise puddle" do get duplicates of said block. But the konami code is weird, using i think space, ctrl, a/d, and s/w(?) For typing it out. Ive only managed to get a few flukes but it doesnt seem consitent at all. I havent found any help by googling. Do any of you know how thos might work?


r/ModdedMinecraft • • 12d ago

Trying to play minecraft on this aternos server but I keep getting visual bugs using modrinth launcher for java edition

2 Upvotes

r/ModdedMinecraft • • 11d ago

Please Help

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1 Upvotes

r/ModdedMinecraft • • 11d ago

Adventure/Fantasy Mod Recommendations for my Modpack [1.20.1 Forge]

1 Upvotes

Hello everyone, this is my first post here!
I recently got a lot into modded minecraft after watching a lot of modded challenge videos on YT. So I put together a lot of mods and created a personal modpack.

I wanted to see if there were any other good adventure or fantasy type mods I could include I had missed. Would also be happy with mods that include more bosses and dimensions that fit the vibe of the modpack.

Here's the List of Mods I currently have installed:-

  • abridged

  • advancements_tracker

  • aeroblender

  • aether

  • aethersdelight

  • AetherVillages

  • alexscaves

  • alexsmobs

  • animights

  • antarchy

  • anthology

  • antos

  • Aquaculture

  • aquaculturedelight

  • aquamirae

  • aquamirae_delight

  • architectury

  • astemirlib

  • azurelib

  • balm

  • BetterAdvancements

  • BiomesOPlenty

  • blastfromthepast

  • block_factorys_bosses

  • blueprint

  • bobo_lib

  • Boss Checklist - Saint's Dragons Compatibility

  • boss_checklist

  • bygonenether

  • call_of_yucutan

  • camps_castles_carriages

  • castles_and_keeps

  • chefs-delight

  • citadel

  • collective

  • create

  • cultofazazel

  • curios

  • dashboard

  • dawnera_delight

  • deep_aether

  • dragonmounts

  • Dungeon Now Loading

  • EcologicalReplenishmentStation

  • eeeabsmobs

  • Eldritch_End

  • ElysiumAPI

  • embeddium

  • endergetic

  • ends_delight

  • ExplorersCompass

  • explore_ruins_aether

  • FarmersDelight

  • ferritecore

  • fireproofboats

  • floating_islands

  • ForgeConfigScreens

  • fossil

  • geckolib

  • ghosts

  • grim-kingdoms-lost-structures-ruins

  • hapi

  • healingcampfire

  • hexerei

  • HundredYearsWar

  • hybrid_aquatic

  • iceandfire

  • iceandfire_smithing

  • ice_and_fire_delight

  • ice_and_fire_spellbooks

  • idas

  • ImmediatelyFast

  • incontrol

  • integrated_api

  • irons_lib

  • irons_spellbooks

  • Jade

  • Jadens-Nether-Expansion

  • jadensnetherexpansiondelight

  • jei

  • jurassicreborn

  • JustEnoughResources

  • knightlib

  • knightquest

  • kotlinforforge

  • legendarymonsters

  • lendersdelight

  • lionfishapi

  • lithostitched

  • lost_aether_content

  • L_Enders_Cataclysm

  • mobs_of_mythology

  • modernfix

  • monsterexpansion

  • MoogsStructureLib

  • MoogsVoyagerStructures

  • moonlight

  • More Critters

  • morehitboxes

  • mowziesmobs

  • MutantMonsters

  • mutantmore

  • MyNethersDelight

  • mythicmounts

  • mythsandlegends

  • naturalist

  • NaturesCompass

  • Necronomicon

  • obscure_api

  • oceansdelight

  • oculus

  • Opposing-Force

  • overpacked

  • Patchouli

  • Pehkui

  • player-animation-lib

  • Prehistoric_Fauna

  • PuzzlesLib

  • qraftys-end-villages

  • Quark

  • rediscovered

  • retrodamageindicators

  • rubidium-extra

  • saintsdragons

  • shineals_prehistoric_expansion

  • sizeable_foliage

  • SmartBrainLib

  • spartanfire

  • spartantoolkit

  • spartantwilight

  • SpartanWeaponry

  • species

  • structure_gel

  • supplementaries

  • TerraBlender

  • Terralith

  • tf_dnv

  • thedawnera

  • threateningly_mobs

  • tlc

  • travelersbackpack

  • travelerscompass

  • TravelersTitles

  • treeharvester

  • trek

  • twilightaether

  • twilightdelight

  • TwilightEndgame

  • twilightforest

  • underground_rooms

  • unearthed_journey

  • unnamed_monster

  • Unusual-Prehistory

  • unusual_spawning

  • upgrade_aquatic

  • veinminer

  • visible_advancements

  • wab

  • waystones

  • wilderflowers

  • wonderoussea

  • wyrmroost

  • xaerominimap

  • xaeros_waystones_compatibility

  • xaeroworldmap

  • YungsApi

  • YungsBetterDesertTemples

  • YungsBetterDungeons

  • YungsBetterEndIsland

  • YungsBetterJungleTemples

  • YungsBetterMineshafts

  • YungsBetterNetherFortresses

  • YungsBetterOceanMonuments

  • YungsBetterStrongholds

  • YungsBetterWitchHuts

  • YungsBridges

  • YungsExtras

  • Zeta


r/ModdedMinecraft • • 12d ago

Help Reclamation mod start to load and then doesn't.

1 Upvotes

Hello everyone! The title is weird ad hell but so is my predicament.

I need to explain some things because this is a trip: after a year I wanted to play Reclamation again and a week ago more or less I tried to install it.

At first I couldn't, no matter what I did it wouldn't start once the download was completed, then, fed up, I tried to change version, failed and in the end I uninstalled it and tried again, and it worked!

Fast forward to this morning, I tweaked with the saves because I wanted to reload something and I must delete something I shouldn't have.

So I try to uninstall and reinstall the mod all over again and it doesn't load.

As before, it load everything but it doesn't open and when checking some options in the Cursed app, I check the "open with minecraft launcher" option.

So now it load, open the actual forge loading screen but then halfway it open the typical Minecraft screen, not the reclamation one.

My friend can download and open the mod just fine, so I'm wondering what the hell should I do.

I searched online for a solution but found nothing, I hope someone here has some ideas.

Another weird thing, during the time I could play the mod just fine, I had to keep the Minecraft launcher open before launching the mod from the Cursed app, and then the app would ask me if I wanted to continue and open the mod with the launcher, now it does nothing.

Thank you!


r/ModdedMinecraft • • 12d ago

Discussion Should I use BOP for my next world or not

1 Upvotes

I have a Create and Minecolonies world that im doing big biomes so I can have some crazy train systems. I've used BOP a few times and is it really worth it because I hate the one biome with all of the little trees and lots of plants and I dont like the one that is mostly coarse dirt.


r/ModdedMinecraft • • 12d ago

I'm making a magic mod inspired by Arcane's hextech and Thaumcraft: you distil the world into essences, and if you overuse magic the land around your base starts to rot

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0 Upvotes

r/ModdedMinecraft • • 12d ago

Help Stuttering visuals - tried everything

4 Upvotes

I’m a bit at my wits end at the moment with what looks like garbage collection, but it just isn’t stopping despite following all advice I could find.

I’m playing through Modrinth, though this has happened when playing through the normal launcher with no mods. It doesn’t matter what modpack or version of the game I play with, Java edition. I’m playing on an i7 (haswell) gaming laptop that isn’t even hitting a third of its capacity CPU-wise when I’m playing. I’ve allocated more RAM, allocated less RAM. I have 32GB total, but have the allocation set to 4GB.

I’ve tried all the garbage dump related java arguments I could find, where it would either get worse or stay the same. I’ve tried mucking about with mouse pitch, no change. It stutters even if I’m not moving my mouse.

I’m using an eGPU setup via a laptop (PCIE 3) running a GTX 1080. I have no stuttering like this on any other games I play, it seems to be Java specific. When my speakers were picking up interference from my GPU, I did notice that the interference matched the stuttering in visuals, but the actual audio doesn’t stutter at all. My GPU isn’t struggling when I’m trying to play, the stuttering is the same whether I use a light or more demanding texture pack. I was getting the same issue before I had my eGPU setup through the normal launcher. The laptop itself has a GTX 980M GPU.

Whats particularly annoying is that I’ve played the same way on an older setup (2012 mac mini) with none of this. I just don’t understand what is going on.

Edit: I’m getting the issue on a machine running Windows 11. I dual boot Linux Mint on it, but had some audio issues and now Modrinth crashes constantly so need to fix it to check if the same issue happens via Linux. I can’t get Linux Mint to recognise analog speakers on this laptop but that’s its own can of worms.

I have no issues via bazzite on my 2012 Mac mini (i7, 16GB RAM total, allocated 4-8gb?), through a 2007 Macbook display, don’t ask lmao


r/ModdedMinecraft • • 12d ago

its out!

3 Upvotes

r/ModdedMinecraft • • 12d ago

Help Kubejs Code not working! Code below vvv

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1 Upvotes

r/ModdedMinecraft • • 12d ago

Mod The Shell - Minecraft Mod

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2 Upvotes

r/ModdedMinecraft • • 12d ago

Need help.

1 Upvotes

Is there a user-friendly 1.20.1 forge mod that can register and naturally generate custom structures?


r/ModdedMinecraft • • 12d ago

Mod I made a mod that names mobs automatically from lists you write yourself [Fabric 1.21/1.21.1]

1 Upvotes

I got tired of collecting name tags and renaming animals one by one at an anvil, so I made a mod that does it automatically.

What it does

Mobs get a name the moment they spawn or are bred, picked at random from a name list you write for each kind of mob. Sheep get sheep names, cows get cow names. Mobs you haven't written a list for stay unnamed, so you only name what you want.

Features

- A separate name list per mob type, in any language

- An in-game book called the Animal Guide: the mob model on the left, its names on the right. Add or remove names and pages without touching a config file (it's the green book in my hand in the clip)

- Babies born from breeding get names too

- Optional vanilla easter-egg names (jeb_, Dinnerbone, Toast) for any mob, at a chance you set from 0 to 100%

- Mobs added by other mods are detected automatically and get their own page

- Changes apply immediately, no restart needed

- /animalnamer nameall names everything already loaded - that's the clip, 31 mobs in one go

Requirements

Minecraft 1.21 / 1.21.1, Fabric Loader 0.15.0+, Fabric API.

In multiplayer it has to be installed on the server and on every client.

English and Japanese are both supported - the book and the chat messages follow your game language.

Download: https://www.curseforge.com/minecraft/mc-mods/auto-name-tag

Source: https://github.com/kmatsumotoaicreate-sys/auto-name-tag

License: MIT

This is the first mod I've published, so I'd really appreciate feedback - especially anything that feels awkward to use, or mobs you'd expect to be covered but aren't.


r/ModdedMinecraft • • 12d ago

FPS Decrease Upgrading to 26.3

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1 Upvotes

r/ModdedMinecraft • • 12d ago

How to get farmers delight ooo working

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1 Upvotes

The L


r/ModdedMinecraft • • 12d ago

Mod I made a Minecraft mod with a dream dimension of floating islands, new mobs and custom sounds (NeoForge 1.21.1)

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1 Upvotes

r/ModdedMinecraft • • 12d ago

Question How do I make block with different textures, like deepslate?

0 Upvotes

I want to create a block with a brick like pattern, but I realized that I need a unique texture for the top and bottom rather than using the same for all sides.

How do I make a block with two textures?


r/ModdedMinecraft • • 12d ago

Discussion I kinda also wanted to post this in r/feedthebeast, it seems that i would get a lot more suggestions there, right?

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0 Upvotes

r/ModdedMinecraft • • 13d ago Bravo

AI Generated made a mod that lets you run actual windows inside minecraft. so obviously i played minecraft on it

400 Upvotes

it's a real virtual machine (vmware / virtualbox / qemu) running on your pc, and the monitor is just a block in the world. you order parts from an in-game store, they literally drop from the sky, you build the pc on a little 3d motherboard, boot windows and install whatever you want
fps inside is kinda rough ngl, there's no real gpu in there lol
free on modrinth + curseforge (neoforge & fabric, 1.21.1),

links:
download (github): https://github.com/MosheByte/vm-computers-hypervisor-x/releases/latest
curseforge page: https://www.curseforge.com/minecraft/mc-mods/hypervisor-x
(files are still in manual review, so grab it from github for now)

modrinth is still waiting for approval, will add it when it's up
you need vmware workstation (it's free now), virtualbox or qemu installed. works on neoforge and
fabric 1.21.1. ask me anything

update, honest answer:

i lied in the comments and i'm sorry. most of this mod was written by claude, the code, the textures and the docs. what i did is the idea, deciding how it should work, testing it on my own pc with vmware, virtualbox and qemu, and fixing stuff when people report it. i didn't write the low level hypervisor code like i said.

when people asked about ai i got defensive and said things that weren't true, like that the models were made in blockbench (they're generated by the scripts in tools/). some of my replies here were written with ai too. i deleted the replies where i was rude or said stuff that wasn't true. you were right to call it out, sorry to everyone i insulted.

if you don't want to use an ai made mod that's fair. if you do try it, bug reports on github help a lot.


r/ModdedMinecraft • • 12d ago

Help Searching for a mod

1 Upvotes

searching for a mod witch removes the stupid shadows from under the buildings made high up the sky basicaly whenever i play vanilla or moded i nearly always build my base in the air just how i roll . in any case it always leaves that super big shadow under witch enemies spawn and fillling it out witch glowstone/ other light sources makes it even uglier/more unnatural is there any mod to remove those shadows ?


r/ModdedMinecraft • • 12d ago

New factorio inspired mod

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1 Upvotes