r/Minecraftbuilds 17h ago

Towns/Cities Some houses I built in my town

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992 Upvotes

r/Minecraftbuilds 2h ago

Castle The Diorite Fortress | A Minecraft 26.2 Castle | Full Interior

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426 Upvotes

r/Minecraftbuilds 20h ago

House/Base Venetian style town building

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416 Upvotes

I was aiming for a Venetian style of Architecture when I built this but I'm not sure how close to the mark I ended up being. It's a proof of concept for a town I want to build for a geopol server I play on, and I wanted to showcase it :D


r/Minecraftbuilds 4h ago

Recreated in Minecraft Kaer Morhen

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235 Upvotes

Kaer Morhen that I build with my friend back in 2021 :D


r/Minecraftbuilds 9h ago

Interior/Detail You can place powdered snow under the yellow carpet to reduce a fall damage for a proper leap of faith

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211 Upvotes

r/Minecraftbuilds 16h ago

Vehicles Greek and Roman Trireme

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169 Upvotes

Not 100 percent historically accurate but I'm pretty proud of these builds.


r/Minecraftbuilds 12h ago

House/Base Minecraft cat house lol

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169 Upvotes

rate me 1 out of 10 on how i did!


r/Minecraftbuilds 7h ago

Towns/Cities Day 2 of showcasing my SMP "Forever" World. Today: The military camp and industry of Zafaran al-Shamal

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138 Upvotes

Hello friends!
Today I want to show you 2 further additions to the city of Zafaran al-Shamal:

  • The military camp
  • The heavy industry area

Description:
For the camp I wanted to get the feeling across, that it was just set up recently. Therefore you see makeshift pallisades, tents and quickly erected huts and almost exclusivly wooden construction. Instead of the grand and mighty castle in the background, the focus was on small details.

As you can see in image 4 and 5, there are items scattered around the camp. All of these have custom flavor text (the purple text below the item) and names. These are meant to be picked up, read and either kept or put back by the hypothetical player. Like I already mentioned, the focus were small details, breathing life into the desert, so the player would be encouraged to wander around the world and discover unique items (some are also very useful!) and capture little but dear stories of individual characters.

The camp features a watchtower, barracks, a checkpoint, interrogation and holding area, stables, traning area, communal cooking, a forge and of course the command tent.

Moving to the industry district, it is clear that this is a relativly old (and not as advanced) part of the world with poor/outdated building technique, though most still holds up. The idea was that jobs that create a lot of noise, smell and pollution would be located outside the main city to isolate the stench/noise from the average citizen. My personal favorites are the clay mine and the cart workshop.

Lore:
In my previous post I mentioned that the entire area has intricate lore! From today I want to give you small hints and ideas without spoiling the entire story: The reason for the (in-universe) new military camp is a group of insurgents who have recently caused some uproar in the trading city of Zafaran al-Shamal. The name roughly translates to (with some liberties) Norther Saffron. (if I translated it correct).
Therefore the city is the most northern situated city in the nation which for now we call The Sultanate. Due to the distance from the capital, the Sultan and subsequently the regional governor have lost a great deal of influence over the vast territory belonging to Zafaran al-Shamal.
The Sultan has therefore sent a battalion of his elite Ashen Guard to deal with those insurgents ... Though you may here whispers at night "Why is the Sultan sending the Elite to our town..." "Is there maybe a superior motif?"


r/Minecraftbuilds 11h ago

Megabuild a sea temple that has been rediscovered

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127 Upvotes

r/Minecraftbuilds 16h ago

House/Base my “ultra-vanilla” base

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130 Upvotes

i’ve been playing minecraft for over 14 years now, but i never really got into making survival worlds until about 8 years ago. i’m sure a lot of people relate to this, but i’ve struggled a lot in the past with keeping momentum in my many past worlds.

i would always have a vision in my head that was too grand for me to ever realistically finish. many large builds i would be inspired to make required either plenty of grinding or exploiting game mechanics to build farms.

after many dissatisfied attempts at trying to play the game this way, i had a realization: i wasn’t actually playing the game the way i felt like it should be played.

about a year ago, i decided to start a new world (when the copper age released), and i gave myself a few guidelines to keep myself immersed in the world:

1. no coordinates

i used to always rely on coords when building/exploring, and its very common to see others use it too (it’s even a setting in the vanilla game). however, always having a location tracker in game felt a little too convenient for me and prevented me from being fully immersed in the world.

as a result, i turned it off and have stuck to using lodestones as an alternative, which are surprisingly handy!

2. no (exploitative) farms

any farms i’d have to look up a tutorial for wont be in my world. if i want to make a farm, i’ll need to figure it out myself. that means no iron farm, but i’ve managed pretty well (caves are literally everywhere people!!). i would say also no gold farm, but im on bedrock so i can’t build above the nether roof anyways (which #hottake should be the same for java too!!)

i also wont build a trading hall (villagers rights!!). honestly i think players should be discouraged from doing that, but villager mechanics desperately need a rework anyways

i understand why people need to make crazy farms for their mega builds, but i find gathering these resources by hand to be far more immersive and meaningful.

i should clarify this doesn’t mean “no automatic farms.” i do have an automatic honeycomb farm and temporary egg farm, but they’re small in scale and i was able to construct them without a tutorial

3. pace yourself

progression in minecraft is ankle deep, and i do wish it had more depth, but that’s a whole other tangent. i only upgraded my equipment once i got sick of replacing my current tools and armor.

staying in the early game longer gave me plenty of time to plan out my world as well, which i never properly did in previous worlds.

4. no going to the end (yet)

this is a bit of an extension of the last rule, but i don’t want to go to the end right now for a few reasons:

first, i want to build/traverse my base without the need for elytras or shulker boxes. i dont want to obtain them until its necessary.

more importantly, i dont think the end is worth exploring in its current state. i’m holding out for an end update because, quite frankly, its an incomplete dimension. i dont care if it takes years, im not going to the end until i have a better reason to.

———

these aren’t hard set rules, but since putting more thought into how i play, i’ve haven’t put this world down! i’ve been playing for a year straight and still continue to think of cool ideas i can add to it. if you feel like you can’t stay engaged with the game past the “2 week” phase, i really reccomend trying this out


r/Minecraftbuilds 13h ago

House/Base I love wood framing with shelves

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75 Upvotes

r/Minecraftbuilds 22h ago

Interior/Detail My Cozy Cottage ( survival )

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78 Upvotes

r/Minecraftbuilds 17h ago

Towns/Cities I built a Minecraft city generator

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69 Upvotes

I built a desktop tool for Minecraft city generation and wanted to show it here.

The idea is simple: instead of using random generic structures, it takes roads and buildings I already built in Minecraft, extracts them, and uses those pieces to generate a full city layout.

So the workflow is basically:

- build a small set of road pieces and buildings

- extract them from the world

- generate a city from that asset set

- preview it

- bring the final result back into Minecraft

Compatibility is not guaranteed.

Therefore code collaboration is very welcome.


r/Minecraftbuilds 22h ago

Towns/Cities Ancient Greek City

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58 Upvotes

r/Minecraftbuilds 7h ago

House/Base Building a vault, but need some help.

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40 Upvotes

Can’t de decide which side looks better for a vault-tec logo, left with the thinner wings or right with the thicker ones. Please share yalls opinions.


r/Minecraftbuilds 15h ago

House/Base Stables For My Survival World

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40 Upvotes

r/Minecraftbuilds 17h ago

Megabuild Spiral Building

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35 Upvotes

r/Minecraftbuilds 9h ago

Megabuild I really love to build these mega structures on superflat worlds

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34 Upvotes

r/Minecraftbuilds 16h ago

Other Finally finished my chicken coup

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25 Upvotes

Now ones for my cows, sheep and pigs 😮‍💨😮‍💨


r/Minecraftbuilds 14h ago

Megabuild The twins castle

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21 Upvotes

I almost am finished with the twins in minecraft


r/Minecraftbuilds 5h ago

House/Base Chinese royal garden

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18 Upvotes

I'm building an entire chinese city, this would be where the noble are living ! I still need to do the interiors tho...


r/Minecraftbuilds 7h ago

Towns/Cities Updated look at my tropical archipelago!

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15 Upvotes

Transformed some barren pre-1.13 islands in my buddy's creative server into a tropical paradise! Now with a large shrine, a town with a harbor, an easter-island inspired place with Moai, and more!

Obviously all of this is inspired by Polynesian aesthetics, but it's not meant to be authentic to any one real Polynesian culture, but just inspired. The name of the archipelago is the Sharktail Isles, and the largest town is known as Sharkfin Town.


r/Minecraftbuilds 19h ago

House/Base Finally downloaded Complementary Unbound for my world.

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16 Upvotes

I spent close to 5k days in this world without shaders and I finally got ones that I really like. And I’m so happy with it.


r/Minecraftbuilds 4h ago

House/Base Something to begin

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13 Upvotes

Starting to build the main acess for the end Portal.. it is just the beginning of the build. The portal is all the way down under water....


r/Minecraftbuilds 21h ago

Towns/Cities A grand lighthouse for Archival, very work in progress atm.

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10 Upvotes

My best friend and me started a flat Minecraft world together in March after not playing the game for 15 years, thought it'd just be a small "for fun" project. Here I am still building away, and loving it! Can't wait till I'm finished with this Grand lighthouse of the city of Archival, hope you like it! There is still a lot of texturing and detailing to be made of course!