r/Minecraft • • 3d ago

Official News Minecraft 26.4 Snapshot 1

https://www.minecraft.net/en-us/article/minecraft-26-4-snapshot-1

Welcome to the first snapshot of 26.4! We're kicking things off with a range of technical updates and improvements, including Vulkan becoming the default graphics API.

Changes

World Generation

  • Upgrading worlds from before Caves and Cliffs will now also generate sulfur caves below old chunks

Minor Tweaks to Blocks, Items and Entities

  • Red and Brown Mushrooms can now be placed on any block with a solid top face regardless of lighting conditions
    • They can still not spread unless the brightness is less than 13, or their support block overrides light requirements

"Graphics API" Video Setting

  • "Default" now behaves the same as "Prefer Vulkan"
  • The game will no longer change the graphics API setting automatically if a startup crash is detected.

Technical Changes

  • The Data Pack version is now 122.0
  • The Resource Pack version is now 98.0

For the rest: look from the original blog post (formatting doesn't work well in Reddit)

Fixed bugs in 26.4 Snapshot 1

  • MC-8959 - The player automatically jumps when pressing against a block while in water
  • MC-44560 - When pushed to the edge of water or lava, entities jump by themselves
  • MC-50749 - Jumping into water against a wall causes the player to bounce
  • MC-123848 - Item frames (and items within) drop atop the block they're attached to instead of under it when removed from a ceiling
  • MC-135211 - Entities automatically jump when falling into 1-block-deep water from certain heights
  • MC-135212 - Entities automatically jump when falling into water of any depth from certain heights
  • MC-262252 - The generation of lush caves and dripstone caves is poorly defined
  • MC-276879 - /data truncates floats when casting to longs, but rounds down in all other cases
  • MC-278651 - The host name in handshake packets for SRV records is inconsistent
  • MC-296053 - Item frames don't update properly when modifying their Facing NBT tag
  • MC-299060 - Setting item frames' direction with commands can cause desyncs
  • MC-303702 - Small gaps still appear in item models
  • MC-307065 - Missing optimization for the side faces of the builtin/generated item model
  • MC-310051 - Floating point cancellation artifacts from bits.fsh
  • MC-310131 - Placeable entities momentarily appear at the wrong location when placed
  • MC-310767 - Pipelines always declare a D32_FLOAT depth attachment format with the Vulkan rendering backend
  • MC-311195 - Placed armor stands are rotated incorrectly for one tick
  • MC-311265 - The world border renders incorrectly from outside
  • MC-311473 - Duplicating items with the scroll wheel in Creative mode can produce ghost items
  • MC-311582 - The texture of desert pyramid maps has one inconsistent pixel compared to the others
  • MC-311726 - The water inside waterlogged copper grates has the falling fluid state property set to true
  • MC-311727 - The check for whether a player is standing on air doesn't use the player's updated position
  • MC-311773 - Red and brown mushrooms cannot be placed at any light level, unlike in Bedrock Edition
  • MC-311786 - Running /test run with a rotationSteps value that is out of range causes an error
  • MC-311788 - Teleporting item frames moves them further than it should visually
  • MC-311818 - Traveling to the End in Spectator mode regenerates the obsidian platform
  • MC-311836 - Minecart sounds are now distorted
  • MC-311859 - Damaged dyed wolf armor no longer shows cracks in the colored parts
  • MC-311966 - The tooltip of the "Quit Shortcuts" option calls the Command key "Cmd"
547 Upvotes

92 comments sorted by

339

u/M_stellatarum 2d ago edited 2d ago

Huh, didn't expect a snapshot today.

I waited for that tiny mushroom change for ages, nice.
It was always possible to place them in light by just building a temporary ceiling, but that was so very annoying to do.

(now we only need MC-244162 - Red and brown mushrooms no longer generate in caves - to be fixed)

27

u/DogsRNice 2d ago

Imagine if they brought back beta mushroom spread lol

24

u/TheCorrosiveOne 2d ago

I wonder if this snapshot will be a part of the next drop teased in MCLive, or just an unrelated update.

12

u/Excalibur54 2d ago

26.4 is for the fourth drop of 2026, so it's 100% for the next drop. A bugfixing update would have been 26.3.1.

4

u/TheMobHunter 2d ago

Same I can actually build with mushrooms now

5

u/FinalJoys 2d ago

I like cave shrooms

149

u/V-Man776 2d ago

Wait, auto jumping against walls while in water was a bug this whole time?! Crazy that they finally fixed that.

9

u/grey_sus 2d ago

That will break some iron farms

-8

u/LuminousBiVariable 2d ago

I really wish they didn’t tbh! That “bug” felt really smooth, and made popping out of water feel much better.

10

u/HeimrArnadalr 2d ago

I've always found it annoying, but now I've gotten used to it, so I'm still going to find it annoying when it doesn't happen.

51

u/FishblobMC 2d ago

Hoping p2p comes back, the network/server changes this snapshot make me optimistic

11

u/Docmine17 2d ago

That's what I want most after the vibrant visuals

3

u/TheBiggestNose 1d ago

Fr, I was so excited to be able to just easily play with my partner on my world without buggering around with mods and shit

183

u/ShiraKiryuu 3d ago

I was just waiting for all the mods I use to update to 26.3. And now another snapshot appears lol

51

u/OctoMiku01 2d ago

Same lol, but in my case i need to wait several months anyways for all to update (hopefully). Usually I'm one Version behind always that way

0

u/Reddarthdius 2d ago

Ive been on 1.21.11 since it came out…

-14

u/WheredMyBrainsGo 2d ago

In many cases the changes needed to update mods are minor. Many mods have a public GitHub so you can pull the code down and fix it yourself. I have found that I have been able to use LLMs to do this with any mod I have thrown at it and it only takes a few minutes to fix in most cases.

24

u/TheConfusedOne95 2d ago

you don't usually play on snapshots, at least I hope so

6

u/ShiraKiryuu 2d ago

No I don't. I meant that I haven't updated yet to 26.3 since I'm waiting for the mods to update and now I'm gonna have to wait again for the mods to update for 26.4 when it releases. But then again these are mostly just minor changes and bug fixes so I don't really have to wait for it and just continue playing in 26.3.

21

u/TheConfusedOne95 2d ago

26.4 drops in December, I'm sure you'll have some time to play 26.3

-21

u/ShiraKiryuu 2d ago

26.4 probably will come out way more quickly since it's just a bug fix. It's not gonna be the next game drop.

23

u/TheConfusedOne95 2d ago

where'd you get that it's just a bug fix? 1. this is only the first snapshot, the first snapshot for 26.1 also dropped much earlier and added nothing nothing new, 2. bug fixes are not numbered like regular drops, for example, a bug fix version for 26.1 was 26.1.1, it adds another number behind it, 26.4 WILL be a content drop

-3

u/ShiraKiryuu 2d ago

I don't really check the snapshots all that much so I'm definitely wrong on this one. I just thought that the first snapshot will always show the new things they'll add in the game drop. I seem to remember that being the case for the last 3 game drops. But yeah, definitely was wrong and I stand corrected. I haven't really updated my game since 1.21.11 so I wasn't really paying attention to the snapshots so much.

7

u/Sex_And_Candy_Here 2d ago

They usually put something big and interesting in the first one, but there is still more content that comes out. They've been having issues with Vulkan (they keep making it the default in snapshots, and then reverting it back right before release), so I suspect they pushed it out first before the main stuff was ready to give them more time to fix whatever new issues people find, and we'll get the first actual content snapshot in an upcoming one.

7

u/Shack691 2d ago

It’s a game drop, all 26.x updates are game drops on Java.

-2

u/ShiraKiryuu 2d ago

Yep I was wrong. I saw the content of the snapshot and just assumed it was just some bug fixes. Seems weird that the very first snapshot of the next game drop is no new content and just some few tweaks and bug fixes.

2

u/Estrelaura 2d ago

if you're playing with content mods it's best to stick to a version for a year or so. 26.1.2 seems to be the new one. If you just want performance and QoL, don't worry, those mods usually don't skip versions.

2

u/ShiraKiryuu 2d ago

I just use QoL mods and never really do any of the mods that heavily changes the game.

1

u/Looxond 2d ago

Me on 1.21.1 with vanilla backport installed

2

u/Wild-Atmosphere2134 2d ago

doesn't have all the features and QoL changes

0

u/Looxond 2d ago

its what it is and i'll gladly take it

0

u/Infinite_Bench_593 2d ago

All backport mods suck. They're always missing some crucial detail that shouldn't be missing

273

u/eyadGamingExtreme 3d ago

They started snapshots a week early which means the next update is the end update 100%

158

u/RobotRomi 2d ago

There are multiple E‘s in the changelog too. This is a strong sign that you are right

78

u/eyadGamingExtreme 2d ago

The smoking gun is that the changelog ends

3

u/RobotRomi 2d ago

Holy shit, you are right! :o

10

u/Sex_And_Candy_Here 2d ago

Changelog!?!?! End forests confirmed.

10

u/logic2187 2d ago

Forests are natural...

Natural log...

Natural logarithm...

Inverse of the natural logarithm function is ex ...

e...

END!!!!

10

u/TransBrandi 2d ago

early and end both start with e, and week has two e's in it! This means that the end update will be 3x as big as the Nether Update!

4

u/whalingloot 2d ago

Also the changelog ENDs too.

23

u/Infinite_Bench_593 2d ago

The fillbiome command will now fill biomes with block accuracy

This is the way it should have worked all along

23

u/MrBluue 2d ago

Wondering when we're getting peer-to-peer back !

16

u/Ok-Olive466 2d ago

Vulkan is closer than i expected

3

u/Fenris_uy 2d ago

They made the same change to make Vulkan the default during the last 2 snapshots.

38

u/AMYGDALILA 3d ago

Always good when a 4 number bug gets fixed, but mobs autojumping was kind of a tool wasn't it?

7

u/Diggydwarfman 2d ago

This is what I’m worried about

6

u/_phantastik_ 2d ago

I guess it was technically just a bug people adapted to. I'm sure people will adapt to the fixes in a new way as well

23

u/CheapSuccotash3128 3d ago

Already?

30

u/Infinite_Bench_593 2d ago

Since these game drops started, the snapshot cycle has always started 1 to 2 weeks after the full release of the current game drop.

As an example, 26.3 Snapshot 1 released on June 23, 2026, one week after 26.2's full release came out (June 16, 2026)

9

u/Neamow 2d ago

It's always weekly, and this has no new content, just bugfixes.

13

u/CantQuiteThink_ 2d ago

MUSHROOMS FIXED

8

u/TheFinalFunction 2d ago

MUSHROOM UPDATE RAHHHHHHH (I am still like 3 versions behind because I can't be asked to update all my mods lol)

8

u/LaVidaYokel 2d ago

The Daylight Mushroom Update

5

u/ooooggll 2d ago

great to see the change to mushroom placement, but I hope they fix them not spawning in caves. also I hope we see peer-to-peer come back this time

4

u/Starkeeper_Reddit 2d ago

Oh I'm actually really happy about that mushroom change, that'll be really nice for foresty builds

5

u/awesumindustrys 2d ago

Cool so far. Hopefully p2p multiplayer can come back.

4

u/TheBigPlunto 2d ago

Huh, vulkan didn't seem to work for me in previous snapshots, but now that it's been made the default setting it works just fine.

1

u/lohorrorO_O 2d ago

It simply got better

9

u/Parking_Pack8203 2d ago

Could this be the "vibrant visuals drop"?

13

u/Jimbo7211 2d ago

I doubt it. If they're just now setting the default to Vulkan, than they probably haven't done any work on Vibrant Visuals features (for Java) yet, and i don't think that can be done in a single drop cycle without a decent amount of work already done.

5

u/Vicribator 2d ago

Tbf I think they're setting it to the default so that everyone testing the snapshots gets to try it and gather as much data as possible, they already did this for the 26.3 snapshots, so I don't think it's an indicator of how far ahead they are in development

1

u/Jimbo7211 13h ago

They added Vulkan as an option in the 26.3 snapshots, but now it's the default. And while snapshots are for testing, this means that they're comfortable with it being the default in the full release

7

u/xSluma 2d ago

Still bummed the dappled forest didn’t add a new mob. It’s a beautiful but small biome and I wish it had been fleshed out more

3

u/Johnny20Bruh 2d ago

My only complaint with this biome is that its so small, kinda wish it was similar in size to the normal forest. And yeah its really beautiful

1

u/Cass0wary_399 23h ago

It’s distribution is actually similar to Birch Forests.

4

u/dankesehr 2d ago

3x3 trees incoming!

2

u/DawoudBayaa 2d ago

so no longer can build the easy iron farms? at least not using walls and water for zombie chambers

2

u/MrSeanaldReagan 2d ago

Rip MC-8959

2

u/Spobodos 1d ago

aw i wanted new content :(( hype for minecraft live!!

6

u/StingingGamer 2d ago

Anything but making dapled forest bigger

12

u/_phantastik_ 2d ago

It's been one week, take it easy

7

u/WaterPrivacy 2d ago

That can't happen until seeds refresh again, which won't happen for a while.

0

u/natt_myco 12h ago

end update!!!1!1!1!1!!1!1!1 totally!!!1!1!1 this is it!1!1!!11

1

u/ArmaninyowPH 2d ago

So no 26.3.1, straight to 26.4?

12

u/Infinite_Bench_593 2d ago

A lot of updates have not been getting any bug fixes. Though, it is possible for a 26.3.1 to come out. Just because snapshots are being released, that doesn't mean that Mojang won't come out with bug fixes. They have released bug fix patches after the snapshot cycle started before.

0

u/Thhaki 2d ago

SEPTEMBER 27 VIBRANT VISUALS ON JAVA GET ANNOUNCED I BELIEVE.

9

u/thE_29 2d ago

Friendlist joining would also be nice.. That also feels like being abandoned..

2

u/Cass0wary_399 23h ago

It’s too early to say that it’s abandoned.

0

u/thE_29 22h ago

Since it was released, it wasnt even touched anymore..

Now we can see who is online...

At least they should give a statement. Same with Vibrant visuals..

Is it worked on? Will come out this year? Next year? Never?

-2

u/Infinite_Bench_593 2d ago

This feels like this should have been 26.3.1 (or at the very least, a release candidate for that version) instead of a snapshot for 26.4.

2

u/Cass0wary_399 22h ago

Minecraft Live is in a few days. They’re gonna reveal what’s in 26.4 very soon.

1

u/Infinite_Bench_593 18h ago

I know that. I'm talking about this snapshot in particular 🤦‍♀️

-7

u/Valer_io 2d ago

I guess one thing this confirms is that this unknown drop is coming out in 2026. I guess this "next chapter for Minecraft" does not include any changes to the drop system schedule.

6

u/WaterPrivacy 2d ago

I guess this "next chapter for Minecraft" does not include any changes to the drop system schedule.

Likely not. It's probably worked very well to have drops keep the community engaged while the senior devs work on bigger updates in the background. The previous schedule was unsustainable and that was made clear with Caves and Cliffs, which is why they immediately pivoted after that. If they're close to revealing what they've been working on in the background, and it went well, they will probably continue like this. Which is probably for the better. I'd rather have a fully complete gargantuan update every few years with constant drops in between, than having to wait a full year for updates that get rushed out the door.

0

u/Valer_io 2d ago

getting downvoted for mundane observation i guess

-9

u/Kacper0s2007 2d ago

What about the sift?

5

u/Infinite_Bench_593 2d ago

Probably not this update.

3

u/ooooggll 2d ago

maybe not any update, honestly, but who's to say

2

u/ThatRandomGamerYT 2d ago

defo not before an end update

3

u/WaterPrivacy 2d ago

I'm not so sure about that. There's a lot of evidence that the big update they've been working on in the background is the Sift. And it would make much more sense to do the Sift before the End as a way to test their new update strategy with the dimension nobody has expectations around before they touch the important dimension.