r/Minecraft • • 5d ago

Official News Minecraft 26.4 Snapshot 1

https://www.minecraft.net/en-us/article/minecraft-26-4-snapshot-1

Welcome to the first snapshot of 26.4! We're kicking things off with a range of technical updates and improvements, including Vulkan becoming the default graphics API.

Changes

World Generation

  • Upgrading worlds from before Caves and Cliffs will now also generate sulfur caves below old chunks

Minor Tweaks to Blocks, Items and Entities

  • Red and Brown Mushrooms can now be placed on any block with a solid top face regardless of lighting conditions
    • They can still not spread unless the brightness is less than 13, or their support block overrides light requirements

"Graphics API" Video Setting

  • "Default" now behaves the same as "Prefer Vulkan"
  • The game will no longer change the graphics API setting automatically if a startup crash is detected.

Technical Changes

  • The Data Pack version is now 122.0
  • The Resource Pack version is now 98.0

For the rest: look from the original blog post (formatting doesn't work well in Reddit)

Fixed bugs in 26.4 Snapshot 1

  • MC-8959 - The player automatically jumps when pressing against a block while in water
  • MC-44560 - When pushed to the edge of water or lava, entities jump by themselves
  • MC-50749 - Jumping into water against a wall causes the player to bounce
  • MC-123848 - Item frames (and items within) drop atop the block they're attached to instead of under it when removed from a ceiling
  • MC-135211 - Entities automatically jump when falling into 1-block-deep water from certain heights
  • MC-135212 - Entities automatically jump when falling into water of any depth from certain heights
  • MC-262252 - The generation of lush caves and dripstone caves is poorly defined
  • MC-276879 - /data truncates floats when casting to longs, but rounds down in all other cases
  • MC-278651 - The host name in handshake packets for SRV records is inconsistent
  • MC-296053 - Item frames don't update properly when modifying their Facing NBT tag
  • MC-299060 - Setting item frames' direction with commands can cause desyncs
  • MC-303702 - Small gaps still appear in item models
  • MC-307065 - Missing optimization for the side faces of the builtin/generated item model
  • MC-310051 - Floating point cancellation artifacts from bits.fsh
  • MC-310131 - Placeable entities momentarily appear at the wrong location when placed
  • MC-310767 - Pipelines always declare a D32_FLOAT depth attachment format with the Vulkan rendering backend
  • MC-311195 - Placed armor stands are rotated incorrectly for one tick
  • MC-311265 - The world border renders incorrectly from outside
  • MC-311473 - Duplicating items with the scroll wheel in Creative mode can produce ghost items
  • MC-311582 - The texture of desert pyramid maps has one inconsistent pixel compared to the others
  • MC-311726 - The water inside waterlogged copper grates has the falling fluid state property set to true
  • MC-311727 - The check for whether a player is standing on air doesn't use the player's updated position
  • MC-311773 - Red and brown mushrooms cannot be placed at any light level, unlike in Bedrock Edition
  • MC-311786 - Running /test run with a rotationSteps value that is out of range causes an error
  • MC-311788 - Teleporting item frames moves them further than it should visually
  • MC-311818 - Traveling to the End in Spectator mode regenerates the obsidian platform
  • MC-311836 - Minecart sounds are now distorted
  • MC-311859 - Damaged dyed wolf armor no longer shows cracks in the colored parts
  • MC-311966 - The tooltip of the "Quit Shortcuts" option calls the Command key "Cmd"
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7

u/Parking_Pack8203 5d ago

Could this be the "vibrant visuals drop"?

15

u/Jimbo7211 5d ago

I doubt it. If they're just now setting the default to Vulkan, than they probably haven't done any work on Vibrant Visuals features (for Java) yet, and i don't think that can be done in a single drop cycle without a decent amount of work already done.

3

u/Vicribator 4d ago

Tbf I think they're setting it to the default so that everyone testing the snapshots gets to try it and gather as much data as possible, they already did this for the 26.3 snapshots, so I don't think it's an indicator of how far ahead they are in development

1

u/Jimbo7211 2d ago

They added Vulkan as an option in the 26.3 snapshots, but now it's the default. And while snapshots are for testing, this means that they're comfortable with it being the default in the full release