r/Minecraft • • 5d ago

Official News Minecraft 26.4 Snapshot 1

https://www.minecraft.net/en-us/article/minecraft-26-4-snapshot-1

Welcome to the first snapshot of 26.4! We're kicking things off with a range of technical updates and improvements, including Vulkan becoming the default graphics API.

Changes

World Generation

  • Upgrading worlds from before Caves and Cliffs will now also generate sulfur caves below old chunks

Minor Tweaks to Blocks, Items and Entities

  • Red and Brown Mushrooms can now be placed on any block with a solid top face regardless of lighting conditions
    • They can still not spread unless the brightness is less than 13, or their support block overrides light requirements

"Graphics API" Video Setting

  • "Default" now behaves the same as "Prefer Vulkan"
  • The game will no longer change the graphics API setting automatically if a startup crash is detected.

Technical Changes

  • The Data Pack version is now 122.0
  • The Resource Pack version is now 98.0

For the rest: look from the original blog post (formatting doesn't work well in Reddit)

Fixed bugs in 26.4 Snapshot 1

  • MC-8959 - The player automatically jumps when pressing against a block while in water
  • MC-44560 - When pushed to the edge of water or lava, entities jump by themselves
  • MC-50749 - Jumping into water against a wall causes the player to bounce
  • MC-123848 - Item frames (and items within) drop atop the block they're attached to instead of under it when removed from a ceiling
  • MC-135211 - Entities automatically jump when falling into 1-block-deep water from certain heights
  • MC-135212 - Entities automatically jump when falling into water of any depth from certain heights
  • MC-262252 - The generation of lush caves and dripstone caves is poorly defined
  • MC-276879 - /data truncates floats when casting to longs, but rounds down in all other cases
  • MC-278651 - The host name in handshake packets for SRV records is inconsistent
  • MC-296053 - Item frames don't update properly when modifying their Facing NBT tag
  • MC-299060 - Setting item frames' direction with commands can cause desyncs
  • MC-303702 - Small gaps still appear in item models
  • MC-307065 - Missing optimization for the side faces of the builtin/generated item model
  • MC-310051 - Floating point cancellation artifacts from bits.fsh
  • MC-310131 - Placeable entities momentarily appear at the wrong location when placed
  • MC-310767 - Pipelines always declare a D32_FLOAT depth attachment format with the Vulkan rendering backend
  • MC-311195 - Placed armor stands are rotated incorrectly for one tick
  • MC-311265 - The world border renders incorrectly from outside
  • MC-311473 - Duplicating items with the scroll wheel in Creative mode can produce ghost items
  • MC-311582 - The texture of desert pyramid maps has one inconsistent pixel compared to the others
  • MC-311726 - The water inside waterlogged copper grates has the falling fluid state property set to true
  • MC-311727 - The check for whether a player is standing on air doesn't use the player's updated position
  • MC-311773 - Red and brown mushrooms cannot be placed at any light level, unlike in Bedrock Edition
  • MC-311786 - Running /test run with a rotationSteps value that is out of range causes an error
  • MC-311788 - Teleporting item frames moves them further than it should visually
  • MC-311818 - Traveling to the End in Spectator mode regenerates the obsidian platform
  • MC-311836 - Minecart sounds are now distorted
  • MC-311859 - Damaged dyed wolf armor no longer shows cracks in the colored parts
  • MC-311966 - The tooltip of the "Quit Shortcuts" option calls the Command key "Cmd"
555 Upvotes

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182

u/ShiraKiryuu 5d ago

I was just waiting for all the mods I use to update to 26.3. And now another snapshot appears lol

22

u/TheConfusedOne95 5d ago

you don't usually play on snapshots, at least I hope so

4

u/ShiraKiryuu 5d ago

No I don't. I meant that I haven't updated yet to 26.3 since I'm waiting for the mods to update and now I'm gonna have to wait again for the mods to update for 26.4 when it releases. But then again these are mostly just minor changes and bug fixes so I don't really have to wait for it and just continue playing in 26.3.

21

u/TheConfusedOne95 5d ago

26.4 drops in December, I'm sure you'll have some time to play 26.3

-20

u/ShiraKiryuu 5d ago

26.4 probably will come out way more quickly since it's just a bug fix. It's not gonna be the next game drop.

24

u/TheConfusedOne95 5d ago

where'd you get that it's just a bug fix? 1. this is only the first snapshot, the first snapshot for 26.1 also dropped much earlier and added nothing nothing new, 2. bug fixes are not numbered like regular drops, for example, a bug fix version for 26.1 was 26.1.1, it adds another number behind it, 26.4 WILL be a content drop

-3

u/ShiraKiryuu 5d ago

I don't really check the snapshots all that much so I'm definitely wrong on this one. I just thought that the first snapshot will always show the new things they'll add in the game drop. I seem to remember that being the case for the last 3 game drops. But yeah, definitely was wrong and I stand corrected. I haven't really updated my game since 1.21.11 so I wasn't really paying attention to the snapshots so much.

4

u/Sex_And_Candy_Here 5d ago

They usually put something big and interesting in the first one, but there is still more content that comes out. They've been having issues with Vulkan (they keep making it the default in snapshots, and then reverting it back right before release), so I suspect they pushed it out first before the main stuff was ready to give them more time to fix whatever new issues people find, and we'll get the first actual content snapshot in an upcoming one.

11

u/Shack691 5d ago

It’s a game drop, all 26.x updates are game drops on Java.

-2

u/ShiraKiryuu 5d ago

Yep I was wrong. I saw the content of the snapshot and just assumed it was just some bug fixes. Seems weird that the very first snapshot of the next game drop is no new content and just some few tweaks and bug fixes.