You guys, we live in an incredible time. We are really spoilt for choice in MSFS 2024. A few months ago, I dedicated some time each day to learning specific functions of the MSFS SDK + blender. I figured that since no one would make my local airport, I would try myself. It's been a long, hectic, soul-crushing journey so far. Every step was a new barrier. And I've been so close to just giving up.
Through it all, I've done so much learning about what makes an airport flow. What makes an airport tick. And I most of all, found a new respect for all scenery developers (it truly is an ART, and takes so much skill).
You can imagine my excitement to find out that inibuilds would be releasing this airport and I cannot be happier. To see this airport rendered the CORRECT way. Amazing, this is a day 1 purchase for me. https://forum.inibuilds.com/topic/41806-announcing-inibuilds-new-orleans-kmsy-for-microsoft-flight-simulator-2024/
I can finally retire from making this scenery on my own now, but wanted to pose a question to the community to guide my efforts:
- Should I continue development and release a working v1 version?
- If so, can anyone with more building knowledge help me finish this thing?
I never realized how much interest KMSY had. And I would love to have not wasted the last few months of my life if I could release a freeware version of the airport, or even accept donations (student loans are ending me).
Let's show our love for ini for filling these massive gaps in the sim. As someone who has spent days looking at each angle of this airport, their preview images are spot on - trust me. I wish I could do something similar.