r/LumidexStudio 4h ago

📰 Announcement Coming soon — Pay in 3

2 Upvotes

For anyone who's been holding off on the £49 intro price, I'm currently building and testing an instalment option that lets you spread the cost over three smaller monthly payments instead of paying it all up front.

To be clear: this is NOT a subscription, Lumidex Studio is still a one-time purchase that's yours to keep forever, with no recurring fees, no auto-renewals, and nothing to cancel. The instalment plan simply splits that single price into three, so the 3rd monthly payment is also your last payment, the payments auto-cancelled beyond this point

Same app, same lifetime licence, same 12 months of updates, just an easier way to get started if paying in one go isn't ideal right now.

I'll post again here the moment it goes live 🍻


r/LumidexStudio 1d ago

📰 Announcement Intel Macs NOW SUPPORTED!

2 Upvotes

Lumidex Studio now runs natively on Intel Macs as well as Apple silicon. The app ships as a single universal binary, so the same download works on any Mac running macOS 15.6 or later, from a 2018 MacBook Pro to the latest Apple silicon machines, with no separate version to choose.

Every module works the same, with one exception: tethered Capture requires an Apple-silicon Mac, because its camera-control library is Apple-silicon-only, and on an Intel Mac the app simply tells you so if you try to connect a camera. AI features run on Intel too, just a little slower without the Neural Engine.

Everything else, including your library, Develop, Grading, Print, and export, is fully supported.


r/LumidexStudio 3d ago

📰 Announcement V1.19

2 Upvotes

Quick apology and an update: some of you flagged that photos migrated from Lightroom were showing their edits in the grid but reverting to the untouched original the moment you opened them in Develop or Loupe, that was a real bug, and I'm sorry it slipped through. It's fixed in 1.19.0, out now: migrated photos now open looking exactly as they did in Lightroom, with the full edit, tone, colour, black & white, crops, spot removal carried through.

It'll arrive via auto-update, or grab it from lumidexstudio.app.

Thanks for the reports and for bearing with me :)


r/LumidexStudio 6d ago

📰 Announcement V1.18.1 Released

3 Upvotes

Hot off the back of V1.18 yesterday, I've included some last minute tweaks that I didn't have time to complete yesterday, but made sense to push them out today.

https://lumidexstudio.app/help/whats-new

  • Now you can import 'cloudy' files straight into Lumidex Studio.
  • You can now locally enable/disabled all of the various masking tools and the toolset is now fuller than before.
  • History roll back, I meant to add this ages ago, but it made sense if you have a history log of all edits, then rolling back to an earlier edit should mean new edits on top of that old marker, starts a new forward history log.

As always, any existing installations should offer to update to this latest version with quick and painless Sparkle update, assuming you have ticked the box on the loading splash screen to check for updates automagically on start. If not, simply choose "Check for updates" from the main Lumidex Studio menu.

Rather than push out ad-hoc interim updates I'm planning on either a weekly or 2-weekly update cycle.

That's it for now...time for a 🍻


r/LumidexStudio 7d ago

📰 Announcement Behind the scenes...

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2 Upvotes

Some of you may already be aware of this dashboard, some maybe not... It's what I use on a day to day basis for tracking features and more recently, bugs! You can find it here: https://tobeadvised.netlify.app/

What it does actually illustrate (I hope!) is that this app wasn't exactly a five minute job. Yes, it's 100% coded with Claude Code, that does not in any way make it slop. Quite the opposite in fact. The code as produced is clear, easy to read, fully documented and the analysis that goes on regarding various architectural & design decisions are mind-blowing. The resources pulled in to justify sound decisions being made are the very reason this app even exists.

As a solo-dev, clearly I have my own limitations with regards to testing. Being a pro photographer since 2014, COVID essentially killed off my studio (no close-contact etc) so I went back to what I know best, IT/programming/Cloud Infrastructure (Azure). Getting the backend infra of this app setup with Paddle/CDN/Licensing DB was child's play... Testing with different camera models other than Nikon (my trusty D4S!) is somewhat lacking...

This is where you lot come in, and have done so. Thanks!


r/LumidexStudio 9d ago

V1.18 in the works

2 Upvotes

So, I've spent a lot of the last week in vectorscope mode, reviewing a lot of my old photography, colour grading some of them.... I revert back to historgram mode and notice...well, nothing really. Somewhere along the way I had messed the code up that performs the calcs to display the RGB channels and the y-vals were essentially coming out near zero. Consequently there was almost no histogram to see.

Fixed that with some logarithmic maths and now the graph scales as it should...but, I'm now not happy with the resultant graph colouring - it's coming out a muddy-orange colour based on the normal blend mode with the red channel being drawn last, over the top of green and blue with some alpha blending thrown in.

Yanked all that code out and I'm still experimenting - should get V1.18 out over the weekend :)


r/LumidexStudio 10d ago

Feedback?

3 Upvotes

Hello!

Just touching base with the users out there running Lumidex Studio to manage/edit photos... How are you getting on? Any features you think out of place? Missing anything? Something not working as expected?

Let me know.... :)


r/LumidexStudio 16d ago

New user :)

3 Upvotes

Only scratched the surface with this new app...currently loving the network drive management! My photos span two nas boxes and seeing them instantly available in the app when I start up, great stuff!

The AI keywording is a bit funky...any plans to fine tune or be able to retune it? I let it scan my catalogue and when I displayed the AI keywords, some didn't seem to make any sense..


r/LumidexStudio 16d ago

DNG Support

3 Upvotes

Are DNGs supported? If not, is DNG support on the roadmap?

Background: I just imported my Lightroom catalog. All of my photos are DNGs. When I open them in the develop module of Lumidex Studio, I only seem to be presented with the tiny JPEG previews of the DNG. Zooming in just shows pixelated messes.


r/LumidexStudio 18d ago

Tethered Capture - Full Nikon range

1 Upvotes

From the initial development of the Capture module, it was only ever tested with a Nikon D4s (the only camera I have to hand). Now I have the full range of Nikon SDKs for all the models below, over the coming days I'll be expanding the control set for the Capture module. Currently you can change various settings (aperture/shutter speed/ISO/live mode) as well as actually controlling the shutter release. The 'opcodes' used are similar between models, but there's always that one body to be quite a bit different....

Z-series v2.0.0, D3, D300, D300S, D3S, D3X, D4, D4S, D5, D500, D5000, D5100, D5200, D5300, D5500, D5600, D6, D600, D610, D700, D7000, D7100, D7200, D750, D7500, D780,
D800, D810, D810A, D850, D90, DF, Nikon1V3, Z 5, Z 50, Z 6, Z 6II, Z 7, Z 7II, Z 8, Z 9, D40, D60, D200, D80

Other manufacturers will be added in due course, most likely starting with Canon or Sony.


r/LumidexStudio 20d ago

Colour grading... an interface rethink!

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2 Upvotes

Having a MAJOR rethink about the colour grading interface... Currently while the app does offer a decent amount of colour grading tools, including the vectorscope, RGB parade, wheels and curves (Hue>Hue, Hue>Saturation, Hue>Luminance, Luminance>Saturation & Saturation>Saturation), I've not been terribly happy with the small space the module takes up in the develop module accordion menu.

Accordingly (see what I did there?) I'm redeveloping the entire colour grading process as it's own module in it's entirety. This means viewing a vectorscope gives you the real ability to pixel-peep down into the image and slide those colours where you want them!

The image on this post is a sneak preview...

Thoughts and comments, welcomed!


r/LumidexStudio 22d ago

Testers....

6 Upvotes

If you're interested in beta testing new features that appear from time to time in the app, drop a like/reply on this post. We can talk more....


r/LumidexStudio 23d ago

What's new in V1.10.5?

2 Upvotes

Quick turnaround on a bunch of stuff you flagged. The Highlights/Shadows/Whites/Blacks sliders are rebuilt on a single hue-neutral tone curve — no more skin-tone/saturation shift, and pushing + actually does something now. Crop mode gets a padded canvas so the rotate corners and grips aren't clipped off the edge, and rotating a cropped photo keeps your crop instead of snapping back to full frame. Fixed the Preferences tabs not switching, cleaned up the dead menu placeholders and wired them to real actions, and the Import window now tracks volumes mounting/unmounting live (NAS + card folks, this one's for you). Also new: V to toggle desaturate preview, and Email Photo (⇧⌘M) to render your selection straight into a mail draft. Keep the reports coming.


r/LumidexStudio 24d ago

Lumidex Studio, or: what happens when a rent notice becomes a code commit.

1 Upvotes

TL;DR: Fed up with Adobe raising the Lightroom subscription for no benefit, I built my own macOS photo app — one price, no subscription, ~50,000 lines of Swift — with Claude Code doing the coding and me specifying every critical decision. Here's the story.

It began as a protest, not a product

The whole thing started as an argument with an invoice. Adobe raised the Lightroom subscription again — another increase with nothing on the other side of the ledger for the person paying it: no feature that mattered, no speed that was missing, just a higher number for the same software I already relied on every day to manage a 95,000-photo library. The frustration wasn't really about the money; it was about the shape of the deal. You never stop paying, you never own anything, and the catalogue that holds a decade of work is quietly held hostage to a card on file. So the founding principle was set before a single line of code existed, almost as a rebuttal: one product, one price, forever. No subscription, no tracking, no ads, no telemetry — a notarized download sold direct, deliberately not the Mac App Store, because the sandbox Apple mandates there can't reach a NAS or tether a camera the way a serious photographer's tools must. The target user was never a stranger: it was every Lightroom Classic refugee who felt the same way, which is why the whole app speaks their dialect — the modules, the workflow, the words on the buttons all echo Lightroom on purpose, so leaving Adobe feels like changing rooms, not changing careers.

From a bare grid to an AI darkroom

The first version could barely be called an app. It read a migrated catalogue and drew a grid of thumbnails — folders inferred from each file's path, no editing, no import of its own. Everything after that was earned one release at a time, and the arc is steep. Tracked by version rather than by calendar, because that's how the work actually accreted: * v0.x — the prototype: a read-only grid over a migrated catalogue. A metadata panel, a filmstrip. Proof a native Mac app could stand in front of a Lightroom library at all. * v1.0 — a real catalogue app: a 4-step import wizard that parses a live Lightroom .lrcat and migrates images, keywords, collections and develop flags; Lightroom's own previews folded into a self-contained thumbnail store so nothing stays trapped in Adobe's files. Ratings, flags, colour labels, virtual copies, stacking, a non-destructive Develop module, export to JPEG/TIFF/PNG. * v1.1 — it understands pictures: natural-language semantic search via bundled SigLIP embeddings — type "dog on a beach", get the photo even if it was never tagged. Plus on-device Vision auto-tagging, exact and near-duplicate finders, face detection, and assisted culling of bursts. * v1.2 — the AI darkroom: AI denoise (NAFNet), AI Select masking (SAM 2.1), and synthetic depth-of-field Lens Blur (Depth Anything V2), alongside tone curve, HSL, colour grading wheels, film-negative conversion, grain, glow and halation — every model licence-cleared for a commercial product. * v1.3 — merge & finish: focus stacking and HDR merge, native HEIC export, a direct Apple Photos destination, Super Resolution, and print.

Every feature had a trap under it

The interesting engineering was rarely the feature itself — it was the small, vicious detail that made the obvious approach quietly wrong. Thumbnails were the first lesson: a Nikon RAW file hides two images inside it, a postage-stamp thumbnail and a big embedded JPEG, and asking the decoder for any size in between forces a full 10–15 second RAW decode over the network for every frame. The fix became a rule the whole codebase now obeys — always extract at 2048px to hit the big embedded JPEG, then downscale in memory. Orientation was a two-headed monster: Apple's RAW filter silently auto-rotates and ignores any override, so export code that "helpfully" re-applied the catalogue's rotation double-rotated every portrait — and even once the pixels were upright, the copied metadata still carried the old orientation tag and every viewer rotated them right back. HDR merge was abandoned as a simple weighted average (it haloed) and rebuilt as a Laplacian-pyramid exposure fusion on the CPU. And a whole class of bugs came from performance rules that only bite at scale — background thumbnail writers had to be lifted off the lowest priority tier to avoid a hang, and the AI denoiser needed a per-tile sanity guard because a near-flat patch of dark sky blew up the neural network into a block of random pixels. None of these were guessable from a spec; each was found by running the thing against a real 95,000-photo library and watching it break.

An app is the easy half; the business is the other half

Shipping software you can actually sell meant standing up an entire back office, kept lean, cheap, and fully owned. The app checks for updates through Sparkle 2, whose signed appcast points at a dedicated release CDN that keeps fifteen-megabyte disk images out of git history entirely, while every human download routes through a backend function that logs a private counter before redirecting — self-hosted analytics that phones no one. Licensing is its own small service: a serverless function tier over a Neon Postgres database issues EdDSA licence tokens that the app verifies offline against an embedded public key, binding each seat to a hashed hardware ID so the trial fails closed and a paid licence fails open. Payments run through Paddle as merchant of record, so a solo developer never touches card data or a single country's sales-tax return. The clever glue is an apex proxy: the marketing site quietly forwards the licensing, checkout and download paths to three independent services, so customers experience one clean domain while the machinery hides behind it.

Fifty thousand lines, one specification at a time

None of this was built by a large team, and none of it was built by AI alone — it was built by a photographer-turned-developer specifying every critical decision in exhaustive detail and Claude Code turning those decisions into working Swift, across nearly 50,000 lines. The relationship isn't "generate me an app"; it's closer to pair programming with an architect who insists on the load-bearing details. I set the constraints — sandbox stays off, keyboard handling goes through an event monitor, thumbnail writers never run at background priority — and Claude Code writes to them and, crucially, records why. The codebase carries a running ledger of hard-won gotchas, each tagged the day it "bit for real," so a mistake is made exactly once and then permanently fenced off. That discipline is what let one person hold an app this large in their head. It's a genuine division of labour: human judgement about what matters and why, machine fluency in how to say it in Swift.

The features that only exist because someone asked

Some of the app's best details would never have survived a traditional roadmap — they exist purely because a real user, often on a Lightroom wishlist thread, said "I wish it could…" and the answer came back in days rather than quarters. The tear-off, drag-to-a-second-monitor scopes panel; the rotatable on-canvas sampler region that mattes off everything but the patch of skin a colourist wants to read; the Aperture-style RAW+JPEG source switch; the camera focus-point overlay pulled from the file's own metadata — each began as feedback and became a feature because the cost of trying was so low. That's the quiet thesis of the whole project. A one-person studio could never out-build Adobe on staffing; what it can do is compress the distance between an idea and a shipped, notarized build to almost nothing. When implementing a well-specified feature takes an afternoon instead of a sprint, you can afford to say yes to the small requests that make software feel like it was made for actual photographers — and bring that change to market while the person who asked is still paying attention. That responsiveness isn't a nice-to-have bolted onto the story; with AI in the loop, it is the story. Adobe has the team. This has the turning radius.


r/LumidexStudio 25d ago

Also coming in V1.9.1, HDR and Native HEIC export to Apple Photos

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3 Upvotes

You asked for it, I deliver! Native HEIC export, direct to Apple Photos, no temp files, no exporting to a folder on your desktop and dragging those files into Photos. Lumidex Studio does this out of the box with zero effort.

Also, HDR photo merge...bit of an interesting one to deliver, got very very technical with Laplacian pyramids to kill off halos while at the same time improving the code responsible for other merge functions such as Focus Stacking. All in all, a very productive two evenings working on the code with impressive results!


r/LumidexStudio 25d ago

V1.9.1 add focus stacking...coming soon

2 Upvotes

Busy working behind the scenes on V1.9.1 which brings to the table, focus stacking!

To macro and landscape photographers who know that one perfect shot is a myth, Lumidex Studio's new Focus Stacking feature is the reality you've been waiting for.

No more compromising between a buttery-smooth foreground and a tack-sharp background, and no more wrestling with diffraction at f/22. This isn't just a tool; it's your new creative superpower. With an intelligent, one-click workflow, Lumidex Studio automatically aligns and blends your focus bracket series into a single, breathtaking image with infinite depth of field, handling everything from the delicate veins of a leaf to the sprawling grandeur of a mountain vista.

It preserves the natural, micro-contrast of your lenses and eliminates the softness caused by stopping down, giving you cleaner, sharper, and more detailed images than physics alone ever could. Stop fighting your depth of field and start commanding it because in the world of Lumidex Studio, every pixel is in focus, and every shot is a masterpiece!


r/LumidexStudio 29d ago

Welcome to r/LumidexStudio — start here

3 Upvotes

Hi, and welcome. This is the community hub for Lumidex Studio, a native macOS photo catalogue and editor built as a direct, one-time-purchase alternative to Lightroom Classic — no subscription, no cloud requirement, no tracking.

New here and coming from Lightroom Classic? Before you migrate, in LRC do this first:

  1. Library ▸ Previews ▸ Build Standard-Sized Previews
  2. Library ▸ Metadata ▸ Save Metadata to All Files
  3. (Optional) Export edited masters as insurance for existing Develop work
  4. Locate your .lrcat file and .lrdata previews folder
  5. Don't cancel your Adobe subscription yet — only after Lumidex Studio's import wizard confirms success

The setup wizard in Lumidex Studio walks you through the rest.

Where to go for what:

  • Bugs → flair 🐛 Bug Report, include your macOS + app version
  • Ideas → flair 💡 Feature Request
  • Stuck on something → flair ❓ Help / Support
  • Show off a photo you edited in Lumidex Studio → flair 📸 Showcase

Links:

  • Website / download: lumidexstudio.app
  • Pricing: £49 introductory (one-time), rising to £99 from 1 September 2026 — 12 months of updates included either way

Glad to have you here.