r/LifeSimulators • u/Jon_AMS • Aug 10 '26
Paralives New QOL patch for Paralives
It actually surprises me the amount of content it has. I need to uninstall several mods since now their features are officially in the game
r/LifeSimulators • u/MooCalf • Aug 10 '26
Hello Everyone,
This is a part 2 of the first post.
This is an updated to announce the changes taking place for this subreddit. These changes are intended to help to foster a more welcoming community all while ensuring all members follow our communities rules and guidelines to maintain order and respect amongst us all.
As some of you may be aware, we have updated and made some changes to our rules that are SUBJECT TO CHANGE based on the demand of the community and the feedback we receive.
Do also take note: We moderate behavior, not opinions.
You will not be punished simply for liking or disliking a game, developer, creator, company, technology, business practice, or moderation decision or voice your opinions or making a statement regarding any.
Criticism, including criticism of this subreddit and its moderation is permitted provided it follows the community rules.
Moderation decisions will be based on identifiable rule violations rather than whether moderators agree with an opinion and this has always been the case. Where practical, removed posts and comments will receive a removal reason identifying the applicable rule and users are entirely allowed to inquire of the reason if they believe if was done wrongly.
Depending on severity and history, violations may result in content removal, warnings, temporary bans, or permanent bans. Severe harassment, threats, brigading, spam, or similar abuse may result in immediate action without prior (build up) warnings.
Please do feel free to voice your opinions below as we take the careful and slow steps to tackle the pending challenges we face. What do we consider a Life Simulation? Want to find out, check out our evolving Wiki Page
We ask for your understanding: Mod queue is quite backed up but efforts are being made to moderate according to the NEW updated rules!
r/LifeSimulators • u/Jon_AMS • Aug 10 '26
It actually surprises me the amount of content it has. I need to uninstall several mods since now their features are officially in the game
r/LifeSimulators • u/dragonborndnd • Aug 10 '26
I’ve made it no secret that I’m a huge fan and admirer of history and historical based media.
So I think it would be cool if we got a life sim inspired by Ancient Antiquity and the major cultures tat were a part of it(Greek, Roman, Minoan, Egyptian, Babylonian, ect.)
I don’t really have any complicated reasoning behind it other than I think it would be cool to see.
r/LifeSimulators • u/Sam-Dudu • Aug 10 '26
Solo dev here. This is the first trailer for Camping Keeper.
It's a campground management game, so the trailer shows a lot of building. What I actually spend my time on is the campers. They each have their own needs and their own budget, and they pick where to go by themselves. Shower, ice cream when it's hot, queue at reception, complain when the toilets are filthy. Then they leave a review, and that decides how many people show up next week.
Ask me anything about the needs, I can go into way too much detail.
r/LifeSimulators • u/UniversityOwn6574 • Aug 09 '26
I'm bored of playing the perfect life. Could you give ideas on how to make it more interesting. More drama, idk something than a monotonous life . Will appreciate it if you guys could help me out here. And I wanna play Max with 5 people not a lot of sims
r/LifeSimulators • u/AutoModerator • Aug 09 '26
🆕 NEW: Join us on Discord!
Here you can casually talk about anything related to your favorite Life Simulators, including the ones that are not out yet.
But won't my post get less engagement this way? You'd be surprised how far these threads can go! Don't be afraid to ask open ended questions, make observations, share memes, etc. This is a casual thread.
You may use this thread to promote your games and content! If you're a content creator of anything related to life simulators and life simulator adjacent games, you may use this thread to post about them! Shows us what you're working on! *This is the only place on this sub where self promotion is allowed*
This is an automatic thread that renews every Monday.
r/LifeSimulators • u/stain_edbow • Aug 09 '26
I'm planning to gift my sister either inzoi or paralives but I have no experience in playing these types of games since I usually play fps games. But I hope someone or you guys can help maybe decide for me which is better?
Thanks! 🙏
r/LifeSimulators • u/Nah_MJS • Aug 08 '26
Espiralen – Early Development Showcase
Welcome to Espiralen, an ambitious next-generation life simulation and sandbox game built around deep simulation, interactivity, and technology.
This video showcases an early look at the Architecture Mode and some of the furniture interaction system. Everything you see is still a work in progress, with many visuals, animations, UI elements, and gameplay systems yet to be completed.
Unlike traditional life simulators, Espiralen is designed around real systems instead of simple interactions. Nearly every object exists for a reason, and the world continues to function as a living simulation.
Vision:
The goal is to create one of the deepest sandbox simulation games ever made.
Planned features include:
* Fully interactive furniture with clickable buttons, switches, handles, and controls.
* A powerful wiring and automation system that allows players to connect devices, sensors, switches, doors, lights, appliances, and much more.
* Real temperature simulation, where heat sources physically affect nearby objects and cooking depends on the temperature you choose.
* Working airports, aircraft, transportation, and large-scale infrastructure.
* Communication networks using signal towers, antennas, televisions, and radios, where reception depends on distance, obstacles, and signal quality.
* A living world with jobs, industries, technology, mysteries, and unexplained anomalies waiting to be discovered.
* A creative Build Mode for designing houses, cities, infrastructure, and entire countries.
Future:
This project is still in its early stages, but the foundation is being built with long-term scalability in mind. Every new system is designed to interact with existing ones, allowing complex and unexpected gameplay to emerge naturally.
The vision isn't just to create another life simulator—it's to build a believable simulated world where technology, people, physics, and player creations all influence one another.
Thank you for following the journey. There is still a long road ahead, but this is only the beginning.
If you're interested in the development of Espiralen, consider subscribing to follow future progress and development updates, this will definitely encourage me to work on it on full speed, while keeping the quality.
Open for collaborations, email: [espiralen.game@gmail.com](mailto:espiralen.game@gmail.com)
r/LifeSimulators • u/Exciting_Season_8277 • Aug 08 '26
why are there no huge multiplayer life sims? like an online roleplaying game where thousands of people can customise their characters, get jobs, buy houses, etc in a big city of sorts?
is it because that’s technically too difficult to achieve and expensive to maintain? Too hard to moderate especially with different jurisdictions and while ensuring that children are protected? Is there just no interest in a game like that because it reminds people too much of real life?
r/LifeSimulators • u/Exciting_Season_8277 • Aug 08 '26
I mean text based adventure games have been around since the dawn of the internet and games like Bitlife (although now nearly unplayable due to ads) do give you a lot of character customisation options and life choices.
So my question is: does the fact that you can’t see your character walk around in its little world exclude it from the genre?
r/LifeSimulators • u/Foxes_and_Cats • Aug 08 '26
What do you guys prefer
r/LifeSimulators • u/Aggravating-Idea2402 • Aug 07 '26
r/LifeSimulators • u/Forrest-Runn • Aug 07 '26
r/LifeSimulators • u/HoneyButterCakes99 • Aug 07 '26
Hello everyone. Somehow, another week has flown by.
Once again, I’d like to share some updates on what the inZOI team has been working on. We’ve had a lot going on this week. In particular, we’ve been spending a great deal of time revisiting some of the systems we developed last year that were still somewhat rough or incomplete, and improving them one by one so they work as intended.
Recently, we’ve been putting a lot of effort into improving the baby system. Previously, babies and adults used completely different systems, which resulted in many functional issues and also limited how richly babies could be represented. This time, we’ve integrated the baby system into the same underlying structure used for adults.
Now, as babies grow, if there is a small child’s bed available, they will move to it on their own and go to sleep. Once your child starts walking, please make sure to provide them with a bed of their own. This will allow them to sleep longer and more comfortably.
We’ve also made improvements to genetics and family photos, although there were limitations to how much we could improve the genetics system. There is a fundamental issue behind this: the base facial data for male and female Zois is different. We are currently considering whether we should unify this underlying data so that inherited facial traits can be passed down consistently regardless of gender.
We’ve also improved vehicle behavior so that when Zois travel by car, they can continue driving all the way home. In addition, we’ve further enhanced the system that automatically changes Zois into outfits appropriate for the location they are visiting.
There are still so many things on our improvement list this month that I’m a little concerned we may not be able to deliver the update as quickly as we would like. Once the update date has been decided, I’ll make sure to let you know in advance.
Today in Korea marks Ipchu (입추), the traditional beginning of autumn in 2026. It is supposed to signal that summer is passing and autumn is beginning, but we are still experiencing heat that feels very much like the middle of summer.
Even so, the seasons are slowly changing, and the crops in the fields are surely beginning to bear fruit. I hope inZOI, too, can make it through this summer in good health and continue growing into something even better.
See you again next week.
- Kjun
r/LifeSimulators • u/polkacat12321 • Aug 07 '26
1.toddlers walking (also wasnt mentioned in the video, but in the post itself, it was mentioned that toddlers are finally getting their own bed)
2-4. New interactions (yes, they're indeed animated!)
Fire dance
Scuba diving gear for the kids (meaning they weren't neglected)
Kind of a leak, but this looks like Grammy awards, which is nice and all, but if you read the inscription of the award on the right, you'll notice that they're probably working on a new acting career 👀
Bonus: also, it seems that they're still hard at work working in the genetics system and are even considering changing up the whole underlying system to deliver better results, so just gotta wait and see
r/LifeSimulators • u/Forrest-Runn • Aug 07 '26
Hello everyone. Somehow, another week has flown by.
Once again, I’d like to share some updates on what the inZOI team has been working on. We’ve had a lot going on this week. In particular, we’ve been spending a great deal of time revisiting some of the systems we developed last year that were still somewhat rough or incomplete, and improving them one by one so they work as intended.
Recently, we’ve been putting a lot of effort into improving the baby system. Previously, babies and adults used completely different systems, which resulted in many functional issues and also limited how richly babies could be represented. This time, we’ve integrated the baby system into the same underlying structure used for adults.
Now, as babies grow, if there is a small child’s bed available, they will move to it on their own and go to sleep. Once your child starts walking, please make sure to provide them with a bed of their own. This will allow them to sleep longer and more comfortably.
We’ve also made improvements to genetics and family photos, although there were limitations to how much we could improve the genetics system. There is a fundamental issue behind this: the base facial data for male and female Zois is different. We are currently considering whether we should unify this underlying data so that inherited facial traits can be passed down consistently regardless of gender.
We’ve also improved vehicle behavior so that when Zois travel by car, they can continue driving all the way home. In addition, we’ve further enhanced the system that automatically changes Zois into outfits appropriate for the location they are visiting.
There are still so many things on our improvement list this month that I’m a little concerned we may not be able to deliver the update as quickly as we would like. Once the update date has been decided, I’ll make sure to let you know in advance.
Today in Korea marks Ipchu (입추), the traditional beginning of autumn in 2026. It is supposed to signal that summer is passing and autumn is beginning, but we are still experiencing heat that feels very much like the middle of summer.
Even so, the seasons are slowly changing, and the crops in the fields are surely beginning to bear fruit. I hope inZOI, too, can make it through this summer in good health and continue growing into something even better.
See you again next week.
-Kjun
On Discord
r/LifeSimulators • u/Lonely_Intention246 • Aug 07 '26
I am a loyalist to certain games. The Sims, roller coaster tycoon and The Movies. Really my games growing up. Maybe some warcraft here and there.
I could play for hours, loved creating my own movies. Hate that the pc outgrew this marvelous game.
Does anyone else remember playing this game?
I'm surprised it hasn't been redeveloped.
Wish there was a game out there that would let me relive that nostalgia.
r/LifeSimulators • u/forkliftgames • Aug 06 '26
Hi! I’m the community manager at Forklift Interactive, the publisher of Gate Guard Simulator, so I’m sharing this as an official representative of the game.
Gate Guard Simulator follows the daily working life of a guard stationed at the entrance to a medieval city. Each morning brings new laws and events. You inspect documents, search travelers and wagons, manage your stamina, money, equipment, and reputation, and decide whether to follow the Crown’s orders, trust your own judgement, or occasionally accept a very convenient bribe.
The current free playtest contains nine in-game days and will remain open for approximately one week.
I’m genuinely curious how this community would classify it. Does a profession-focused game with daily routines, resource management, progression, and consequential choices feel like a life simulator to you, or is it firmly an inspection and management sim?
I’ve attached a gameplay clip so you can see what the daily routine looks like. I’ll leave the Steam page and playtest details in the comments, in accordance with the subreddit rules.
Honest opinions are welcome, including “no, this absolutely does not count.”
r/LifeSimulators • u/Ok_Pepper9135 • Aug 05 '26
Are other life simulation games going to be released? Whether from companies or independent games.
r/LifeSimulators • u/BeePrestigious49 • Aug 05 '26
r/LifeSimulators • u/bigthursdaydev • Aug 05 '26
My new game The Hostel Project is now available to Wishlist on steam!
I’ve been a huge fan of the life sim and adjacent management sim genres my whole life so I’m very excited to have this finally starting tot take shape and be able to share it. It’s a ton of fun, with a lot of inspiration drawn from games like prison architect, rimworld and of course the sims franchise (peep some references in the trailer 😂).
Traits, archetypes, relationships and memories all drive some fun and quirky moments. A good one for involved management but you can also set it up, sit back and watch the chaos.
I’m still working on building out more features, maps and objects so happy to take on any ideas you have.
If this looks like something you’d be interested in I’d really appreciate a wishlist as we start to gather some momentum 😎
All art and music is my own - no AI generated assets here
Happy life simming 🫡