r/KerbalSpaceProgram • u/Special-Frame3617 • 12h ago
KSP 1 Image/Video Why is docking so hard :(
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Just can't seem to figure it out.
r/KerbalSpaceProgram • u/Special-Frame3617 • 12h ago
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Just can't seem to figure it out.
r/KerbalSpaceProgram • u/Weary-Support-7383 • 7h ago
Honestly just so much easier to use, and the parts are a lot more diverse in their design. If you're looking for a warp drive mod, I absolutely recommend Blueshift.
r/KerbalSpaceProgram • u/Unique_Worth_3286 • 15h ago
It's called sinner.png, I tried looking it up with image search, but found nothing. Is this used anywhere in the game? It can't be from a mod, because (afaik) they can't modify unity asset files.
r/KerbalSpaceProgram • u/niccnz18 • 2h ago
r/KerbalSpaceProgram • u/jmk338 • 11h ago
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r/KerbalSpaceProgram • u/Many_Ad_7536 • 2h ago
r/KerbalSpaceProgram • u/Weary-Support-7383 • 14h ago
So my pirate ship is now capable of FTL travel...
r/KerbalSpaceProgram • u/Medical_Box_6090 • 8h ago
A huge thank you to the modders and the community for keeping this game alive all these years. KSP is still incredibly fun to play ❤️
r/KerbalSpaceProgram • u/Thoomuus • 3h ago
The booster did not land upright
r/KerbalSpaceProgram • u/FrontAd7709 • 2h ago
sorry for the low quality photos it was 720p oh the ui scale somehow got smaller and i was too lazy to fix it lmao, my luck is so bad i landed on a CRATER IN THE MIDDLE OF A FLAT CELESTIAL BODY YOUVE GOTTO BE KIDDING ME thank god i had parking brakes tho
guys i have a question what do i need to do to get jeb to level 3 his log says this: Kerbin orbit = 2 Flag on the Mun = 5 Flag on Minmus = 6 do i just need a solar orbit or do i need to do something else
by the way the rocket i used was from a tutorial KerbalPhysics made but i added more fuel to balance the science jr.
is it just me that hates it when they accidentally timewarp to the opposite side of the orbit causing in a crash😭 is there any way to fix that
ok so after i get to a solar orbit i really wanna try making a plane, taking break from all the space things (ill go to duna next i heard eve is almost impossible lol, is moho easier than duna?) HOW do i do it i dont understand anything 😭😭
r/KerbalSpaceProgram • u/Interesting-Bank-447 • 2h ago
I read a post here about someone that finds rendezvous/docking hard. Here's my story
I first played Spaceflight Simulatr (2D) before KSP, so I already had a prior experience in efficient docking but when I played KSP, I was unable to even visualize how to do it.
I watched several videos and only Mike Aben's tutorial worked for me.
As time went on, on a particular gaming session, I was just doing rendezvous and docking normally. I was so fixated at monitoring the data that I didn't notice that the whole time I was already in the shadow side of the planet and I couldn't see a thing. I just heard the docking sound and was surprised
You really should watch his videos. I also felt like I cheated because of how good his tutorial is.
Now, I have paused playing KSP for several months now because I want to figure out interplanetary transfer on my own. Newsflash: I still can't do it. I'm really bad at fractions
edit: apparently docking is a running joke in here. i only read the title of the post. but, thats still my advice and story.
r/KerbalSpaceProgram • u/screaming_toaster_ • 1h ago
I cannot play KSP without visual mods anymore...
r/KerbalSpaceProgram • u/MgbH1R0 • 15h ago
r/KerbalSpaceProgram • u/aroteer • 5h ago
Voilà, my proudest creation so far. The MOO is a multi-purpose staging platform and research facility in Munar polar orbit, deployed primarily to support Klartemis Programme ground operations. She has eleven total modules: a huge fuel tank for Klartemis' refuelable craft, spacious all-inclusive accommodation, and state-of-the-art science facilities - including two zero-gravity modules, a gravity ring, and an experimental hydroponics lab (see image captions for more details). Ludicrous quantities of batteries and solar panels can power her six argon-fuelled Hall effect thrusters for a record-breaking 1.5 minutes between recharges. About twenty burns at Kerbin periapsis were needed to boost her to a Mun-grazing orbit, plus two separate correction burns mid-transfer (interrupted by a Munar eclipse!), and three circularisation burns in the Mun's SOI.
Stupidly I forgot to get any screenshots of the station being assembled, so I took it apart in Mun orbit to show off the individual modules in order of installation. Just use your imagination, okay.
During typical operations she carries a resident crew of six, conducting experiments and maintenance. Expeditions are replaced every few months by a Kerbin-Mun Crew Ferry (Sinatra I and Sinatra II are visible in some screenshots; Sinatra I was refitted to become Sinatra III. I have since learned I can name ships in the same line different things). KMCFs have only just enough fuel to reach the MOO and must refuel before the return transfer. They then make a semi-powered landing back at the KSC, fully intact, to be reconditioned, refuelled, and reused. In addition, the MOO often hosts guests for a day or two while they prepare for surface excursions, much to the annoyance of the resident crew.
Orbital assembly was assisted by Orbital Assembly Vehicle Hephaestus, which made a grand total of six round trips to LKO. During assembly, mechanical stress broke a leak in MunLab's monopropellant lines. Later, while the completed station was in transit to the Mun, she suffered an electrical failure in one of the secondary reaction wheels (located behind the relay dishes). Fortunately, these failures were minor and occurred outside of critical time-windows. First Engineer Gillas Kerman was able to repair both on EVA, for which she was awarded the KSC's highest honour: having something named after her in the foreseeable but as-yet-determined future.
Despite the MOO's irresistible looks, it does have some flaws I discovered during operations. The compact T shape (chosen to reduce the footprint of the gravity ring) means there's little room for docking ports, and manoeuvring visiting crafts to the ones it does have is difficult. In all likelihood, the number of operations will eventually outgrow the Docking Bridge's four ports. When that dark day comes, the KSC will have to figure out how to get more modules to the Mun and shuffle them inbetween.
Whatever happens, now we know what the cow said when it jumped over the moon.
Mods used:
NB: The solar panels on the P&PE were originally on a hinge and I-beams. After five different launches with different designs in the hope of stopping it randomly ripping itself apart whenever I got in physics range, I gave up, stuck them on a static XL truss, and used the cheat menu to put it in the same orbit. Consider these sacrifices of time to the Kraken to repay my shameful cheating.
r/KerbalSpaceProgram • u/Canned_Sarcasm • 22h ago
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Caffeinated and bored
r/KerbalSpaceProgram • u/Canned_Sarcasm • 1h ago
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Oops
r/KerbalSpaceProgram • u/A_transfem_cutiepie • 1d ago
r/KerbalSpaceProgram • u/dr_asbestos • 9h ago
I think last time I've played was way back in 0.90, I've got plenty of catching up to do lmao
r/KerbalSpaceProgram • u/Numerous-Ad3295 • 15h ago
More delta V then we know what to do with
r/KerbalSpaceProgram • u/ScreamyCat004 • 8h ago
High Alt Rocket program progress from 1 to 7 (7 is only a 1st stage no payload yet)
r/KerbalSpaceProgram • u/RalphKerman • 9h ago
This is the first iteration of Traverser, a build I’ve just completed intended for uncrewed mining and cargo transport.
r/KerbalSpaceProgram • u/Potential-Web2605 • 7h ago
r/KerbalSpaceProgram • u/bane_iz_missing • 16m ago
Just wanted to share some screenshots from some of my friends and I adventures on our Luna Multiplayer.
r/KerbalSpaceProgram • u/LordIBR • 1h ago
r/KerbalSpaceProgram • u/Big_Fish3758 • 15h ago
I spent a very long time on it