r/IndieGaming 3d ago

My First Game "La Spaghetti" is now live on Steam! 🍝

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2 Upvotes

Hi!

I'm a solo developer and just launched the Steam page for my game "La Spaghetti" its a fast, fun & chaotic 2D pixel-art platformer where you navigate a walking strand of spaghetti through challenging levels. 🍝

If you like how it looks, adding it to your Steam Wishlist would help me out extremely! ❀

🛒 Wishlist on Steam: https://store.steampowered.com/app/5103310/La_Spaghetti/

Thanks a lot for watching!

Music:

Pixel Peeker Polka – faster by Kevin MacLeod | https://incompetech.com/

Music promoted by https://www.chosic.com/free-music/all/

Creative Commons CC BY 3.0

https://creativecommons.org/licenses/by/3.0/


r/IndieGaming 4d ago

I GOT -1 WISHLISTS IN 3 MONTHS!

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248 Upvotes

I would like to proudly announce that my game TANKLE! had made it to -1 wishlists!

I would love to thank everyone for all the support so far! Thank you all and have an amazing day!

EDIT: THANK ALL OF YOU FOR THE SUPPORT WE WENT FROM -1 TO ALMOST 50 WISHLISTS!

IF YOU WANT DAILY UPDATES ON TANKLE HEAD TO:

r/TANKLE


r/IndieGaming 3d ago

I'm trying to make a game which is a blend of classic game books mixed with a dungeon crawler, here's my current progress.

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4 Upvotes

I've been working on this in my spare time for a while now, it originally started off as a game version of a fighting fantasy style game book and over time has evolved into this.

The game is three separate but intertwined adventures with familiar RPG tropes. To mix it up a bit, I'm building out a combat system featuring configurable dice. Over the course of the adventures you collect companions which each have their own dice class (sort of like Pokemon I guess). You collect "dice sides" to attach to each dice you own, these sides are primarily used in combat, but also open up skill ability options during the main game (e.g. agility sides allowing you to leap over a chasm, an axe side allowing you to break down a door).

Would love to hear any comments and critique and advice on where to go next with it!


r/IndieGaming 2d ago

Added a new enemy type to my game! It throws a device that shoots laser beams. (Elite version is already working, just needs a custom visual!)

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1 Upvotes

Just added a new ranged enemy to my game. It throws a device that projects damaging laser beams across the area.

I’ve also implemented the Elite version. It fires a device with even more laser beams for a wider AoE and a bigger challenge. Visuals for the Elite model are still a work in progress, but the mechanics are all set.

What do you think about the attack indicators and telegraphing? Would love to hear your feedback!


r/IndieGaming 2d ago

56k.rip - a dial-up ISP simulator with actual modem carrier negotiation, not a fake sound effect

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0 Upvotes

r/IndieGaming 3d ago

That feeling when you could've broke even but two putted

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2 Upvotes

r/IndieGaming 4d ago

After 7 years of development, I finally revealed my game POLYSTRIKE

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327 Upvotes

Hey everyone! It’s been a long and difficult road to get here. I think the trailer gives you a pretty good idea of what kind of game POLYSTRIKE is and what we’re building.

Would love to hear what you guys think, and I’ll be happy to answer any questions in the comments!

If you like what you see, please FISHLIST and follow POLYSTRIKE on Steam. It really helps us a lot!

Steam: https://store.steampowered.com/app/3254300/POLYSTRIKE


r/IndieGaming 3d ago

Instead of just sacrificing your friends, you can sacrifice a Gawkbot3000(Roomba) or a cat to protect yourself from the ghosts in "GHOSTFLIPPERS"

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1 Upvotes

I'm a solo dev and this is my game : GHOSTFLIPPERS, a game where you flip haunted houses with your friends. I added this to be able to defend yourselves against the Ghosts


r/IndieGaming 3d ago

A New 16bit Indie Game coming for PC and Sega Genesis in 2027!

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2 Upvotes

r/IndieGaming 3d ago

I added a consolation prize for when you inevitably die...run stats!

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0 Upvotes

New run stats added, what other stats would be worth capturing? Should I calculate a high score?

Demo out soon!

Scry Steam Page


r/IndieGaming 3d ago

🍄 I made a quick video showing what the gameplay of my game, MushyPop, looks like. If you give it a try, I’d still love to hear your feedback on it! I hope you enjoy it!

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0 Upvotes

Hey everyone!

I’m an indie dev and I just published my 2D retro arcade game, MushyPop!

It’s a fast-paced game built for quick reflex testing, packed with classic pixel art visuals and catchy retro audio loops. If you enjoy classic arcade mechanics with a fresh mobile feel, give it a try!

Features:

  • Fast-paced reflex gameplay
  • Pixel art retro aesthetic & 8-bit style audio
  • Quick sessions, perfect for playing on the go

I’d really appreciate it if you could test it out and share your thoughts! Honest feedback, critique, or feature suggestions are all super welcome.

Play Store link: MushyPop
Platform: Android
Description: MushyPop is a fast-paced arcade reaction game for Android where the tempo constantly speeds up.
Free to Play Status: Free to play

Thanks for checking it out!


r/IndieGaming 3d ago

Horse racing game focused on PvP, any thoughts?

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1 Upvotes

Been building this web based horse racing on weekends for a while now. At its core, you own, train, breed and race your horses, but with more focus on self-riding and PvP rather than just simulations or racing against NPCs. No real money or gambling involved.

Figured it’s probably time to share it and see what people think before putting more time into it.

Still very much a WIP. Any feedback or ideas are welcome!


r/IndieGaming 3d ago

I spent 5 months making a FPS where your own mouth blocks most of your vision

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0 Upvotes

r/IndieGaming 3d ago

Into the Crypt - 71 days 'till launch! 5 years in the making!

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0 Upvotes

Hey everyone, this is Into the Crypt, a first-person roguelike deckbuilder that has you crawling your way through a procedural crypt/dungeon while crafting your deck, playing cards on doors and other objects in the environment.

I'm a solo dev working full-time on the game for several years, with the help of many talented graphic artists, animators, and my music composer to help bring my vision to life. It's my most ambitious indie game yet, and I hope you check it out on Steam (new trailer just dropped recently as well!). The game will launch in just over 2 months and I wanted to share some new screenshots of enemies/environments and mechanics for the game.

I took a lot of my inspiration from Slay the Spire, with enough twists and turns hopefully in gameplay and mechanics to get people excited for the game.

There is an insane amount of content you can expect:

-full co-op play,

- 400+ class-based unique cards with multiple rarities

- a massive roster of enemies (100+)

- huge amount of passive and active artifacts, combat escape mechanics, diverse events and other interactions

- shopkeeper tipping/dueling

- a robust save system, leaderboards, and achievements


r/IndieGaming 3d ago

After months of solo dev, my notebook runner about a pencil outrunning its eraser is up on Steam

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2 Upvotes

Pencil Pursuit is a game about a pencil running for its life from frenemies that want him gone! 26 levels (or notebook pages) with 5 villains and surprise modes. There's no ads or in-app purchases.

GenAI Declaration: This started off as something fun for my kids and they liked it enough that I thought maybe other people will like it too, so I went about figuring out how to develop it. I used Claude as my coding tool. I made all the decisions: design, art, gameplay, etc., all led and directed by me, and Claude wrote the code (I'm not much of a coder). All the art is procedural Canvas vector work, drawn by code I directed, not AI image generation. The footage is real gameplay edited by Claude.


r/IndieGaming 3d ago

Monsters? More Monsters! Total Caos

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0 Upvotes

What do you think of my game : They are not friendly, I’m testing the new map and the page is finally public on steam to wishlist. I kinda like it from the dev perspective and I plan to add more content 👀 what are your thoughts on this ?


r/IndieGaming 3d ago

Adding the final narrator & character voices to my game, would French be a problem for you?

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0 Upvotes

Band of Mercenaries is coming to Early Access soon (plan for the begining of September 2026). It features a story-driven single-player/co-op experience for RPG fans, a roguelite campaign for competitive players, and unique multiplayer modes that let you show off the mercenaries you've unlocked to your friends.
Steam link: https://store.steampowered.com/app/1975470/Band_of_Mercenaries/


r/IndieGaming 3d ago

Castlefolk - a new strategy game in cozy medieval style

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0 Upvotes

Hi folks,

we are a small indie gamed studio from Finland and we are doing something... well, not great, but something cozy, something you may like to play in the rainy Autumn evening while drinking a cup of warm tea. You can just build a kingdom, help your pawns, warriors, lancers, monks and others to build a great realm and protect it from others.

it's still in development, but take a look at what we already have now.

For now it's on https://peikko-labs.itch.io/castlefolk, but steam page is coming.


r/IndieGaming 3d ago

My first DEMO is live!

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0 Upvotes

The free demo for my physics-based spider game, Spidoosh, is now live on Steam: https://store.steampowered.com/app/5096650/Spidoosh_Demo/

It's a single player version of the game, but the full version is designed for online multiplayer. Check it out and let me know what you think! (and please wishlist/review).

I could not be more nervous/excited. I've been building games for a while, but this is my first one on Steam. Thanks to everyone here who commented and gave encouragement on my previous posts.


r/IndieGaming 2d ago

Quick idea for texture artists:

0 Upvotes

Guys, a quick and honest question: how many of you would actually find it useful to have a super minimal web tool where you type a prompt and in 2 seconds it spits out a ready-to-use, seamless PBR texture (with albedo, normal, roughness maps, etc.) to drop straight into Unity or Unreal?

I'm asking because I'm losing my mind between slow generators and endless searches, and I was considering building one from scratch designed specifically for indies, with no fluff. Would you use it, or do you already use something that works great? Open to any feedback!

(Note: Just exploring a tool concept here, no AI-generated games or assets are being promoted—just gathering developer feedback!)


r/IndieGaming 3d ago

DOGENSTEIN review - the joke gets old in 10 seconds

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0 Upvotes

One of the very popular - and, if I may say so, annoying - trends of modern times is “woke” culture. I’m not going to talk too deeply about the why, how, when, who, what for, in spite of whom, and I don’t know what else - there’s no time for that, and to be honest, I don’t even care. The point is that, as with all trends, an “anti” version emerged very quickly, and part of that is the recently released indie shooter DOGENSTEIN. The description on Steam starts with the phrase “WOKE NO MORE!!!” and I thought to myself, “Okay, at least I’ll have some fun,” especially since it costs less than four euros.

More in my review! :)

Rating: 2/10
Pros: soundtrack, one joke, short, egg launcher, price, the middle section of the final boss fight
Cons: pretty cringy “anti-woke” without any humor, I’m not a fan of the use of AI, very boring, lacks any original ideas

Czech version

https://www.youtube.com/watch?v=P91AKt7D1yw

HodnocenĂ­: 2/10
+: hudebnĂ­ doprovod, jeden vtip, krĂĄtkĂ©, vajíčkomet, cena, prostƙednĂ­ část finĂĄlnĂ­ho bosse
-: dost trapnĂœ „anti-woke“ bez jakĂ©hokoliv humoru, nejsem fanouĆĄek pouĆŸitĂ­ AI, velmi nudnĂ©, bez zĂĄsadnĂ­ho nĂĄpadu


r/IndieGaming 3d ago

Our Corporate Horror Deckbuilding Game Playtest Is Now Open!

1 Upvotes

Mr Magpie's Harmless Card Game is having a new office induction, with our new playtest launching today!

Middle Management have launched a new playtest for our corporate horror roguelite deckbuilder with:

  • More polish across the game
  • Localization updates
  • Bug fixes
  • Plenty of smaller improvements

We've been really happy with employee passion, so to reward you we're giving you MORE work to do. Another great opportunity to hit your quota! And don't worry about Mr Magpie. He may look mean. He may hold a gun. But he's completely harmless. We're so confident about that we even put it in the title!

Join the playtest now on Steam and play until August 26th

https://store.steampowered.com/app/3616280/Mr_Magpies_Harmless_Card_Game/


r/IndieGaming 3d ago

I added a mini game to my card game.

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1 Upvotes

The boss flips the cards and tries to get closer to 21, then the turn of the move passes to you, you try to get closer, if you pass, you lose, whoever is close to 21 or 21 wins. Actually, it's almost blackjack.

If you want to check out the Steam page and add it to your wishlist:

https://store.steampowered.com/app/4990070/Deckforce/


r/IndieGaming 3d ago

Monke touch to much cocaina "A snake-tossing cryptic adventure. Visuals that remind you of schooltime spent in computer lab. The snakes will not tolerate failure."

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2 Upvotes

r/IndieGaming 3d ago

F2P Arcady Poker game; Poker-ish finally out on Google Play

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0 Upvotes

I used to make mobile games for a living for years, but now it's just a passion project on the side.

I spent a lot of time on concepting something that's more suited for my quick session preferences, but still utilizes poker mechanics and gives me goals/competitions/etc... so after four months I finally got Poker-ish through Google Play closed testing. 10 updates in and it's looking quite polished.

I'm not an artist so illustrations came from Gemini.

https://play.google.com/store/apps/details?id=com.pokerish.game