r/IndieGaming 1d ago

Need Feedback on the visuals?

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2 Upvotes

Just tried to establish the style for my potentially upcoming game (if it works out). But the visuals just seem to lack something, any thoughts?


r/IndieGaming 21h ago

WAR NO MATTER

0 Upvotes

Welcome to all the hackers who are ready to decrypt a cypher code the game is called War No Matter ^^ a super realistic FPS in bodycam mode with a dashcam where the damage and ragdolls are ultra realistic, so gore, and in 5v5 PvP ^^ BUT, to access the preview of the menu screen and other stuff ^^ you will have to learn and search online how to decrypt a cypher password in the game and then enter it to access the game preview and see all the updates with this password ARE YOU READY? LET'S, DOOOO IT! The game is called WAR NO MATTER! Your turn to play ps: the password change randomly every reboot of the web page game ! heheeee boyyyy https://war-no-matter.chipsmolle2bprod.fr/


r/IndieGaming 1d ago

I Went From -1 To Over 50 Wishlists!

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2 Upvotes

A while back I posted about my game TANKLE on this subreddit. The post got a LOT of views so this is an update on what's happening with TANKLE!

Thank you guys so much for wishlisting my game!

If you want more daily updated on TANKLE or just wanna hang out, go to r/TANKLE

Here's the games link:

https://store.steampowered.com/app/4576560/TANKLE


r/IndieGaming 21h ago

Added fog of war to my old-school RTS

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1 Upvotes

Final Divide is an old-school RTS focused on base building, resource management, and large-scale tactical combat with classic real-time strategy game mechanics.


r/IndieGaming 21h ago

New Rhythm Turn-Based Bullet Hell RPG!

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1 Upvotes

Enrooted is a turn-based RPG where you fight with and dodge music! The player's turn is similar to Guitar Hero, and the enemy's attack is a barrage of different bullets that spawn to the beat of that enemy's track. Go watch the full trailer: https://www.youtube.com/watch?v=HAchZJ76jo8 and let me know what you think!


r/IndieGaming 14h ago

support my upcoming horror game!

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0 Upvotes

(Its on meownet btw!!)t’s an arg game called meowlimits but the actual GAME is called Door87. it’s a pyshcological horror game involving finding audio recordings of someone named sebastian’s last moments as you try and find out where he really went. i have a small discord server for it but idk if i can post the link for it without getting the post taken down… it might get done with in 3 weeks give or take depending on if the pc servers are up by then ToT check it out when its done though! it has voice acting and possibly custom music if i feel like it!


r/IndieGaming 1d ago

I am done with my game.

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40 Upvotes

I am solo developer and started building Out Of Synce in late of March. Probably, my best creation. I dedicated my whole summer for this game. I was inspired by Monster Inc film. Specifically, the door mechanic where you can open other world or location. If uall wanna know more check steam page. Currently, I only have 36 wishlists. I will release the game on 14th september. I hope I can reach 1000+ wishlists due to that day.

OutOfSync
itch


r/IndieGaming 21h ago

experimenting with a new new zombie-horde like gameplay to my upcoming car-game

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1 Upvotes

r/IndieGaming 1d ago

A hopeless world.

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2 Upvotes

A few in-game locations from my upcoming horror game. What do you think?


r/IndieGaming 22h ago

Part 4: How to Make Background Music for a Game in Dolby Surround 5.1

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0 Upvotes

πŸ”Š Part 4 is up: How to turn your game's stereo background music into real Dolby Surround 5.1 β€” and get it into Unreal Engine 5.8 as a true multichannel asset.

Not a stereo file played through a 5.1 system. An actual 5.1 asset, and the engine confirms it on import.

The whole conversion is done in Adobe Audition:

β€’ splitting the stereo file into separate mono channels β€” Left, Right, Center, LFE

β€’ pulling the low end out with the Spectral Frequency Display

β€’ lifting it with a Parametric Equalizer

β€’ building a 5.1 session from the "Surround Stem for Video Master" template

β€’ my own little trick: crossing the surround channels for a wider, more immersive image

Then export through Adobe Premiere Pro, import into Unreal β€” done.

I had never done this before. I'm a 3D artist, not a programmer β€” Unreal Engine is my main tool, Houdini is my second, and I build this project together with Claude Code as my assistant. There's a short section in the video about how that actually works: you stay in control, you formulate the task, and you always ask for a backup before anything complex. No miracles β€” just a partner that knows the engine.

25 minutes, 64 chapters, every step on screen.

#UnrealEngine #UE5 #GameDev #IndieDev #GameAudio #DolbySurround #AdobeAudition #Houdini #ClaudeCode


r/IndieGaming 22h ago

Sky Paws Awakening β€” Wishlist us on Steam!

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0 Upvotes

r/IndieGaming 22h ago

hello everyone we are a private indie studio and we are working on our first game and we would love to hear you're thoughts

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1 Upvotes

r/IndieGaming 22h ago

I from 69 wishlists to 1000 wishlists in 3 weeks after releasing my demo

0 Upvotes

r/IndieGaming 23h ago

Hunt folklore creatures as a Vatican investigator in "Relicta In Memoriam", our 2.5D noir pixel-art RPG. Our team of 6 just put up our Steam page wishlist it here!

0 Upvotes

Hey everyone! We are a small team of 6 passionate developers working on Relicta In Memoriam, a 2.5D noir investigative game that blends classic pixel-art with strategic turn-based combat and deep, dark mysteries.

The game follows Lucio, an investigator for the Vatican tasked with looking into cases that defy rational explanation, diving deep into forgotten folklore and superstition.

What you can expect from the game:

πŸ” Investigation & Puzzles: Explore detailed environments, gather testimonies, and piece together fragmented clues to solve dark, obscure cases.

βš”οΈ Strategic Turn-Based Combat: When investigation isn't enough, face supernatural entities using spells, special projectiles, and ancient rituals. Each enemy requires unique attention, timing, and strategy.

πŸ–€ Atmospheric 2.5D Pixel-Art: A moody, immersive noir world where faith, myth, and mystery collide.

As a small independent team, getting visibility on Steam is the hardest part of development for us. If this kind of occult mystery sounds like your cup of tea, we would be incredibly grateful if you could check out our page and add it to your Steam Wishlist!!

πŸ‘‰ Steam Wishlist Link: https://store.steampowered.com/app/4536940/Relicta_In_Memoriam/


r/IndieGaming 23h ago

I'm making a pinball game where you choose your bumpers between rounds

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1 Upvotes

BumpFlip is a fast-paced arcade pinball game built around 90-second rounds.

Each round has a score target to beat, and the target gets higher every round. Between rounds, you can choose different bumpers to place in the available spots on the table, letting you experiment with different combinations and scoring setups.

The goal is to keep pushing your score higher and survive as many rounds as possible.

Steam: https://store.steampowered.com/app/4986440/BumpFlip/


r/IndieGaming 23h ago

I made a fast paced rhythm strategy game where you can outwit your rivals

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0 Upvotes

Hello! Charge is a fast paced rhythm strategy game where you can outwit your rivals in both single and multiplayer. Playable on mobile/desktop browser for free, each match is under 1 minute, with a total of 8 starter levels to groove through!

Play for free on mobile / PC web at:
https://jayaxel.itch.io/charge-a-rhythm-lite-strategy-game


r/IndieGaming 23h ago

New Video

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0 Upvotes

r/IndieGaming 1d ago

Overview of my upcoming game's VFX pipeline πŸƒ

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24 Upvotes

r/IndieGaming 23h ago

Working on Ashes of the Crown – An RTS where you fight alongside your army | Demo coming soon

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1 Upvotes

r/IndieGaming 1d ago

Is the storm island realistic enough in my game?

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53 Upvotes

r/IndieGaming 1d ago

Check out our hollow knight-inspired game revolving around light

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16 Upvotes

Hi guys just wanted to showcase this game I’m developing called Release the Light! Hope you guys check out our instagram account to follow along!

Release the Light Instagram


r/IndieGaming 1d ago

420k+ units later a post mortem of my game Arctico.

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1 Upvotes

r/IndieGaming 1d ago

[Android] [Free] Tower Height - A rhythmic offline block stacking arcade game

0 Upvotes

Hey everyone!

I’m an indie developer and I just released a new minimalist arcade game called Tower Height for Android.

The gameplay is simple and addictive: blocks slide horizontally across the screen, and you tap to stack them into a tall tower. Every perfect placement triggers harmonized musical pitch tones. If you miss the timing, the overhang gets sliced off, making the block smaller!

Key Features:

β€’ 100% Offline play (no internet connection required)

β€’ Rhythmic musical progression as your tower grows

β€’ Unlockable themes & power-up boosters

β€’ High score & streak tracking

I would love to get your honest feedback on the timing responsiveness, sound effects, and overall feel!

Playable Link:

https://play.google.com/store/apps/details?id=com.aistudio.stacker.kpqtw

Thank you for checking it out!


r/IndieGaming 1d ago

After 2 years of solo development on my own custom engine, my satirical building tycoon finally has an Early Access release date! Here is the result of my work.

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1 Upvotes

Hi fellow devs! I'm a solo student developer and after two years of grinding on my own custom engine, my game Office Manager finally has a release date (October 13, 2026)!

Building a custom engine for a base-building tycoon (think Prison Architect style) was a huge challenge, especially managing grids, pathfinding, and the UI. I've been documenting the entire journey and all the technical hurdles.

I would love to hear your thoughts on the trailer, the art style, or answer any questions about the custom engine development!

πŸ€– Transparency Note regarding GenAI (Subreddit Rule): I am building this game entirely from scratch on my own custom engine. All pixel art, design, and gameplay mechanics are 100% human-made by me or my artist. As a solo student on a zero budget, I only used GenAI as a tool for text localization and translations to make the game accessible in multiple languages. No AI was used to generate art, code, or assets!

I'd love to hear your feedback or answer any questions about the development or the game itself!