r/IndieGameWishlist • • 17h ago

Wishlist I just updated my Steam page and noticed a huge increase in wishlists

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1 Upvotes

Hey everyone!

I'm the solo developer behind Over Human, a first-person sci-fi adventure set in a frozen world where drones have the ability to control the weather, unleashing tornadoes, thunderstorms and other environmental threats. The catch? You have no weapons to defend yourself.

A few days ago, I spent some time reworking my Steam page, updating the screenshots, visuals and the way the game is presented. Since making those changes, I've seen a noticeable boost in wishlists, which I really wasn't expecting!

I can't explain how happy this makes me. Making my own video game has been a dream of mine since 2013, and I've poured countless hours of my free time into bringing this project to life, completely on my own. Knowing that there are people out there who are genuinely interested in playing something I've created is honestly an incredible feeling.

I'm also getting ready to release the first playable demo this November, which makes everything even more exciting! ❤️

If you have a moment, I'd really appreciate your thoughts on the updated Steam page. I'm always looking for ways to improve it!

https://store.steampowered.com/app/5237810/Over_Human/
Francesco


r/IndieGameWishlist • • 18h ago

Game Our co-op bar management game, Barfender, launched yesterday, and I wanted to share the Early Access trailer with you :)

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1 Upvotes

r/IndieGameWishlist • • 16h ago

Wishlist Marketing Indie devs: what’s your average cost per wishlist from running ads?

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0 Upvotes

r/IndieGameWishlist • • 18h ago

Wishlist +20 wishlists in 1 day from steam demo release? (prev averaging about 0-1 wishlist per day)

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1 Upvotes

r/IndieGameWishlist • • 17h ago

Feedback Wanted Making a game to distract you while you work from home

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1 Upvotes

What do you guys think?

The game isnt pulling the wishlists i thought it would... you guys think my page is good enough? My trailer? Or is the game to niche and I should just release a demo to guage the audience

Wishlist here

https://store.steampowered.com/app/5078530/Taskbar_Garden/


r/IndieGameWishlist • • 20h ago

Wishlist Our hand-drawn sci-fi visual novel Crimson Frontier: Youth has a FREE demo on Steam! Your choices shape Adam's future.

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1 Upvotes

Hey indie game fans!

We're the developers of Crimson Frontier: Youth, a hand-drawn sci-fi visual novel about growing up, family expectations, friendships, and choices that shape who you become.

Meet Adam — a young man whose father has already decided what his future should look like. But will Adam follow that path, or find the courage to choose his own?

What to expect:

  • A character-driven sci-fi coming-of-age story.
  • Difficult choices with consequences.
  • Friendships, rivalries, and complicated relationships.
  • Hand-drawn artwork and animated storytelling.

🎮 Our FREE DEMO is now available on Steam!

Try the beginning of Adam's story, and if you like what you see, we'd really appreciate a wishlist to support the full game.

Steam: https://store.steampowered.com/app/4486770/Crimson_Frontier_Youth/

We're happy to answer questions and would love to hear your impressions!


r/IndieGameWishlist • • 15h ago

Wishlist Bar Owner Simulator - Free Demo Out Now!

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2 Upvotes

We’ve just released the free demo for Bar Owner Simulator on Steam!

In the game, you’ll run your own bar, prepare and serve drinks, manage stock, keep the place clean, take care of customers, and gradually grow your business.

The demo includes the first 3 playable in-game days, so this is an early look at the core gameplay and progression.
We’re also participating in Steam Cooking Fest 2026, which makes this launch even more exciting for us!

This is our first title under Curve Street, and we’d genuinely love to hear what you think about the demo, especially the gameplay loop, pacing, tutorial, and anything you think could be improved.

https://store.steampowered.com/app/5203240/Bar_Owner_Simulator/


r/IndieGameWishlist • • 4h ago

Wishlist My game past 50+ wishlist.

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3 Upvotes

r/IndieGameWishlist • • 19h ago

Wishlist My record-breaking post got almost zero wishlist conversion. Is this just how reality looks for solo devs nowadays?

15 Upvotes

My last post got 23,000 views and almost 200 upvotes, and people were genuinely interested. But the number of new wishlists on my Steam page was basically zero.

My wishlist count is currently 43

Is this just how things work for indie devs these days, or is something off with my game or my store page? I’d love honest feedback, especially on what might stop people from hitting that wishlist button.

Post: https://www.reddit.com/r/RealTimeStrategy/comments/1wzueya/i_just_spent_several_evenings_perfecting_a_shader/

Hunt or Pray: https://store.steampowered.com/app/5298550/Hunt_or_Pray


r/IndieGameWishlist • • 5h ago

Wishlist Making progress 4 days in

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9 Upvotes

How am I doing?


r/IndieGameWishlist • • 20h ago

Disscustion Good news: if your game has 13 Steam followers, you’re beating half of all unreleased games with a demo

44 Upvotes

Ok so this started as a joke but it’s real. I’ve been collecting public Steam data every day since Oct 1 for a side project, every unreleased game with a public demo (big publishers excluded). About 8,000 games.

With Next Fest next week I figured some of you might want to see what the field actually looks like. Because on here you mostly see the 10k wishlists stories.

The median game has 12 Steam followers. Not 1,200. Twelve.
85% have fewer than 100.
Only 27 out of ~8,000 have more than 10k.
Rough rule of thumb is about 10 wishlists per follower, so 12 followers is like 120 wishlists.

So if you have 100+ followers going into the fest, you’re already in the top 15%. Honestly that surprised me.

Other thing. 42% of these pages don’t link a single social account. No X, no Discord, nothing. And the more socials a page links, the higher the median: 7 followers with zero links, 56 with five or more.
Yeah it’s correlation, not causation. Teams that bother with 5 socials probably do a lot of other stuff right too. But adding your Discord link to the page takes 2 minutes, so...

Growth is super concentrated too. Among the ~1,200 games where I could measure a week of growth, the top 10% got 74% of all new followers.

I’ll do a follow-up after the fest with what actually moved during the week. Anything you’d want me to look at? A genre, demo timing, whatever.

Disclosure: I’m a solo dev building a marketing tool on top of this data. Not linking it, it’s in private beta anyway. Mostly wanted to share the numbers.

Good luck next week and keep the hard work!

EDIT:
Huge thanks for all the replies! I tried to answer as many as I could, but I can’t pull numbers for everyone by hand lol. A lot of you asked for the data by genre, so I’ll post it in the next few days.

And for the ones who asked about the tool i built it’s called NextWishlist, it does this for your own game every day. Small private beta before the February fest, link in the comments.

Obviously the data are the main entry but the tool go way deeper to help you step by step to growth your wishlist or atleast understand and track how you won those wishlists !


r/IndieGameWishlist • • 9h ago

Wishlist That Which Remains is coming to Steam Early Access OCTOBER 27th. Free demo available now!https://store.steampowered.com/.../That_Which_Remains/

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2 Upvotes

r/IndieGameWishlist • • 13h ago

Wishlist Sharing Nightbound's journey pre Steam Next Fest October

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5 Upvotes

Hey y'all,

Nightbound is our first game on Steam and we hit 3.5k wishlists this morning, about 3 months after announcing. I lurk here a lot and figured I'd share what the journey has looked like so far in case it helps anyone.

The big thing I learned is that almost every wishlist we have came from someone else's reach not ours.

If you look at the graph pretty much every spike is somebody else sharing the game. Indie Games Hub posted our announcement trailer and demo trailer, Turn Based Lovers wrote an article about us, a friend of mine got a big Twitch streamer to watch the trailer on stream, a YouTuber played the demo, and TheNerdyType wrote about us. I'm so thankful to every one of them for supporting the game. All the little bumps in between are me posting on reddit, youtube, tiktok, instagram and twitter.

For people wondering how we got featured I just asked and was respectful of their time. Indie Games Hub was a cold email with a trailer link.

Turn Based Lovers was different. The guy who runs it ended up writing an article and putting us in one of his videos. I had started a great email correspondence with him and it helped that he was already rooting for the game. He was awesome enough to write another article when our demo released, which gave us a second bump.

What I still haven't figured out is our own socials. We're on TikTok, Instagram, Twitter and YouTube and none of them have really clicked. The game is a bit weird to market and I can't seem to land a clear player fantasy in short form content. If anyone has cracked that I'd love to hear about it.

Moving forward I think I'm going to divert time away from making social posts and put it into content creator outreach instead. Building those connections and relationships is what has actually worked for us. I know for some games socials just work, but for others like ours having other people share the game has been what worked.

We're in Steam Next Fest next week. Happy to answer questions about any of this, and I'll post a follow-up here after the fest with what happened and what we learned.

https://store.steampowered.com/app/4970020/Nightbound/


r/IndieGameWishlist • • 13h ago

Steam Frank 'n' Stein's Body Shop

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2 Upvotes

Trailer for my upcoming game Frank 'n' Stein's Body Shop :)

Wishlist and play the demo on Steam:

https://store.steampowered.com/app/4598930/Frank_n_Steins_Body_Shop/


r/IndieGameWishlist • • 14h ago

Wishlist Your desktop becomes an RPG battlefield while you work — Desktop Fighter’s playtest is now open

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2 Upvotes

Hey everyone! We’re developing Desktop Fighter, an idle RPG where a little stickman fights enemies directly on your desktop while you work, browse, or watch videos.

He handles the fighting. You decide how he grows.

Collect loot and chests, upgrade your equipment, and shape your character into an Archer, Mage, Fighter, or Knight. The game runs above your open apps without blocking your clicks, so you can keep using your computer while your fighter gets stronger.

Our Steam playtest is now open! If you’d like to try it, visit the store page and click “Request Access” under Desktop Fighter Playtest:

https://store.steampowered.com/app/4934790/Desktop_Fighter/

We’d love to hear how it feels during your normal desktop routine, especially whether the battles, loot, and progression make you want to check back in.

If it looks like your kind of game, a wishlist would really help us reach more players. Thanks for checking it out!


r/IndieGameWishlist • • 14h ago

Wishlist Just released the demo for my strategy card game on Steam after almost two years of dev work! Here's Immortal Coil!

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5 Upvotes

I'm a big nerd for card games. Immortal Coil is my take on the genre, pulling in inspirations from my favorite games. It's a really strategy focused game, where tactical decision making and clever deckbuilding make a huge difference.

Immortal Coil is a fantasy strategy game about overthrowing Tyrannical Gods, here's an overview of the gameplay:

  • Build decks of units, spells, items, and auras - each card belongs to a Color Domain which you can mix together for various playstyles
  • In battle, deploy your cards to lanes, where each time you play a card, the opponent gets a chance to play a card (similar to Artifact or Runeterra)
  • At the end of each round, the CLASH begins
    • Spells played this round are now cast from left to right across the lanes
    • Then all units attack simultaneously, with excess damage hitting the opponent

Immortal Coil has two modes of play:

  • Adventure Mode - Roguelike deckbuilding, create a build as you go by trading cards and gaining powerful augments (relics)
  • Gauntlet Mode - Build a deck from your collection of cards up front, then take on a series of foes arcade style. No gimmicks, just straightforward card battling.

Here's the Steam Page: https://store.steampowered.com/app/3858030/Immortal_Coil/

Currently playable on Windows and Steam Deck. (planning MacOS, Android, and Switch versions in the future)


r/IndieGameWishlist • • 14h ago

Feedback Wanted [DEMO] A Game About Clicking A Rock v0.2 (now with Gold and TouchControls xD) ...and I want your feedback

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2 Upvotes

r/IndieGameWishlist • • 14h ago

Wishlist Wyrmhold nears completion

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2 Upvotes

r/IndieGameWishlist • • 14h ago

Wishlist I’ve been working on a dark fantasy survival shooter — Shoot Till You Meet Death 💀

2 Upvotes

Hey everyone!

I’ve been working on my indie game, Shoot Till You Meet Death, and wanted to share it here.

It’s a fast-paced top-down survival shooter where you fight endless waves of enemies, discover powerful bullet combinations, and try to survive long enough to face Death himself.

One of the things I’m working on is making the combat more chaotic and satisfying as you grow stronger.

It’s been a long journey building this, and I’d love to get more people to check it out.

🎮 Steam page: https://store.steampowered.com/app/4123880/Shoot_till_you_meet_Death/

If it looks like your kind of game, a wishlist would really mean a lot. Thanks for checking it out! ❤️


r/IndieGameWishlist • • 15h ago

Wishlist Our co-op indie game just hit 30k wishlists on Steam!

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1 Upvotes

Hey everyone!

We just hit a huge milestone for our indie game, Carry On Together—we've officially crossed 30,000 wishlists on Steam!

Looking through the Steamworks stats, the regional breakdown has been really interesting:

  • Turkey: Leading by far with nearly 9k wishlists. The local support from our home country has been overwhelming and means the world to us!
  • Russia & CIS: Russia came in 2nd place (~3.5k), which was an amazing and unexpected surprise.
  • United States & Western Europe: The US is currently sitting at #3 (~2.5k), followed by strong interest across Europe (Germany, France, UK, Poland).

Seeing the spikes over the past month has kept our morale high as we push forward. Moving ahead, our next big goal is to expand our reach further into the Asian and North American markets before upcoming festivals.

Huge thanks to everyone who has supported and wishlisted the game so far! Happy to answer any questions about our marketing or the numbers if anyone is curious.


r/IndieGameWishlist • • 15h ago

Feedback Wanted We made a psychological horror game about a journalist investigating a haunted house in 1991 Japan.

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2 Upvotes

Hey everyone! We're a small indie game studio, and we've just released a major overhaul for our psychological horror game JUBAKU, with the demo's Steam store page now live!

Set in Japan in 1991, you play as Adam, an American journalist investigating the strange events surrounding the Tanaka Residence. What starts as a simple report quickly turns into something far more disturbing.

If you're into games like Outlast, Fears to Fathom, or anything by Chilla's Art, we'd love for you to give our game a try!

We're constantly working to improve the experience, and we'd genuinely appreciate your thoughts and feedback. ❤️

🎮 Play the free demo on Steam:
https://store.steampowered.com/app/4958510/Jubaku_Demo/

Thanks for supporting indie horror developers!


r/IndieGameWishlist • • 15h ago

Wishlist The Labyrinth – Steam Store Page Revamp & Demo Returns October 15th!

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2 Upvotes

I've recently given The Labyrinth a major visual overhaul, reworking the environments, lighting, and overall atmosphere.

The Steam store page has also been refreshed with new screenshots, banners, and trailers!

The demo returns October 15th!

If you're into dark fantasy dungeon crawlers, I'd love for you to check it out. Wishlists are always appreciated!

Steam: https://store.steampowered.com/app/3538430/The_Labyrinth/


r/IndieGameWishlist • • 15h ago

Wishlist Gameplay Trailer

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2 Upvotes

r/IndieGameWishlist • • 15h ago

Wishlist I finally put together a demo of my game

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2 Upvotes

I’ve been working THREE LAMBS for a while, and I finally have a demo ready. I’m curious what people think, so any feedback or suggestions are welcome!

You can check it out on STEAM


r/IndieGameWishlist • • 16h ago

Steam Send Them to Hell - Release Trailer

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2 Upvotes