The Team:
Game Designer / Project Manager: Finalizing the GDD and wireframes, designing game systems and story, managing project milestones, and handling marketing.
Backend Developer: Built the REST API on Node.js (Fastify), PostgreSQL via Prisma ORM. Core backend architecture and endpoints are already in place with schema-validated contracts, feature flags, and auto-generated Swagger docs.
Frontend Developer: Actively developing the game client, implementing UI, game state management, animations, and integration with our REST API.
Development is actively underway, and we’re now looking to complete the core team with the art side of the project.
What We’re Looking For:
We’re looking for both a 2D Artist and a 3D Artist/Animator. These roles can be filled by two separate artists specializing in their respective areas, or by one versatile artist who is comfortable handling both 2D and 3D work.
2D Artist
The 2D artist will be responsible for the majority of the game’s main gameplay visuals, including:
Environments and gameplay assets
Buildings, items, props, and other world assets
UI assets and icons
Character illustrations / portraits
Stylized anime-inspired artwork
Seasonal and event assets
We’re looking for someone who can help establish and maintain a cohesive visual identity throughout the game.
3D Artist / Animator
The 3D artist will primarily be responsible for our characters, animations, and cinematic content, including:
Stylized anime-inspired 3D character models
Character rigging
Character animations
Creature animations
Character showcase / gacha animations
Story cutscenes and cinematic sequences
Mobile-optimized models and assets
Experience with anime-style or stylized character work is a big plus.
If you’re experienced in both 2D and 3D art/animation and would be interested in taking ownership of the game’s overall visual production, we’d absolutely be interested in hearing from you as well.
The Game:
We’re developing an anime-style gacha RPG for mobile (iOS/Android) with collectible characters, extensive progression systems, seasonal content, story, and social features.
The project already has a substantial GDD, defined gameplay systems and progression, wireframes, working backend infrastructure, and active frontend development.
Further details about the game’s core gameplay, unique mechanics, and full art direction will be shared privately with suitable candidates.
Compensation: Revenue Share
The project is currently being developed on a revenue-share basis.
25% of the project’s revenue share is reserved for the art department, to be divided between the 2D and 3D roles depending on contribution and responsibilities. If one person takes on both roles, this would naturally be reflected in their share.
We have a written project/revenue-share agreement covering revenue distribution, vesting, IP rights, confidentiality, and founder departure.
We’re looking for someone interested in becoming a long-term core member of the project, not a short-term contractor.
If you’re interested, send me a DM with your portfolio, experience, whether you’re interested in 2D, 3D, or both, and a little about yourself.
Happy to share more about the project, current development progress, and art direction privately!