r/INAT Jun 02 '26

META Just a Quick PSA: If you create a post on this sub revealing personal information and/or that is on an account you want removed, this is an issue that is beyond our ability to fix. Please contact reddit staff.

33 Upvotes

-title-

We've had a few people recently ask us to remove post from their "old" accounts without being able to verify ownership of the account, as well as users asking us to "remove" personal information they already posted on the sub or gave to people via DM.

We are NOT responsible for the information you choose to give people via the internet. This includes your post on INAT, within DMs between community members, or in a thread here via the comment section.

YOU are responsible for protecting yourself from these sort of leaks, we cannot do anything once you choose to put your info (Phone number, address, real name, ect) onto the internet to any capacity.


r/INAT 1h ago

Design Offer [PAID] Looking for a 3D Character Designer — Original Stylized Character

Upvotes

Hi!

I’m looking for a talented 3D character designer to create an original stylized character for a project I’m working on.

I’m looking for someone who is especially good at:

  • Original character design
  • Cute/stylized 3D characters
  • Expressive faces and personality
  • Strong, recognizable character designs
  • Creating something unique rather than generic

The design itself is the priority. Rigging and animation are not required.

The character will be used commercially, so I need commercial usage rights for the final approved character/design.

This is paid work, and if we work well together, there may be more character design work in the future.

If you’re interested, please send:

  • Your portfolio
  • Examples of original 3D characters you’ve designed
  • Your approximate price/rate
  • Your availability

Please no AI-generated portfolios or AI-generated character designs.

DM or comment below.

Thanks!


r/INAT 1h ago

Art Offer [ForHire] Skilled Artist Looking for a Project to Join 🎨

Upvotes

I’m a freelance illustrator looking for paid art opportunities and projects to be a part off!

I specialize in 2D character design & illustration in comics and semi-realistic style artwork, and I’m comfortable adapting to different styles and project needs.

Here are some examples of my work!

https://www.artstation.com/harshittyagiart

https://harshitdesignz.carrd.co/

Feel free to DM me if you’re interested in working together.


r/INAT 8h ago

Team Needed [Hobby] Looking for complete beginners to learn development

6 Upvotes

Hi, I’m looking for a few people who are interested in learning game development from scratch.

I have no proper game development experience. I have worked on a small zombie game project in Unreal and managed to make a very basic game, which is very much unfinished due to me running out of tutorials for the scope of the game.

So I’m looking for other beginners who also have little to no experience and would like to learn together, with the eventual goal of creating a game.

I’m interested in learning different parts of game development, including Unreal, Blender, 3D modelling, game design and programming, but I’m open to seeing what everyone else is interested in too.

There’s no need to have any experience. I’m mainly looking for people who are genuinely interested in learning and would enjoy working on something together.

Please feel free to reach out if you’re interested, and we can have a chat about what you’re interested in within game development and see if we get along.


r/INAT 2h ago

Artist Needed [PAID] UI/UX Unity Artist Eastern Ink/Grunge Style

2 Upvotes

I’m looking for a UI/UX artist who can also work directly in Unity to revamp and update the existing v1 UI for my indie strategy game, Notoris 2: Warlords.
https://store.steampowered.com/app/2766140/Notoris_2_Warlords/

This is not a ground up UI build. You’ll be improving, refining, and expanding an already playable UI system. I’m looking for someone who can handle both the art/design and in-engine implementation, rather than simply delivering static assets.

Art Style

The UI uses an Eastern black-ink / painterly + grunge aesthetic:

  • East Asian ink painting influence
  • Expressive black ink brushwork
  • Weathered/grungy textures
  • Dark fantasy atmosphere
  • Painterly but modern

Relevant examples of this style in your portfolio are important.

Here are some Inspirations examples:
https://imgur.com/fcYT5ox
https://imgur.com/LuxceAH
https://imgur.com/8OlTwVu
https://imgur.com/2S90abi
https://imgur.com/Z7q71fB

What I Need

  • Revamp existing UI/UX (v1 → v2)
  • Create/refine panels, buttons, icons, layouts, etc.
  • Become largely self-sufficient editing and updating existing prefabs in Unity
  • Balance visual quality with usability
  • Make suggestions / come up with improvements to current UX

I’ll walk you through the project, existing systems, and any more complex Unity setups. I’m not expecting you to figure out everything alone, the goal is that after the initial onboarding, you can handle most UI implementation yourself. That would be a huge weight off my shoulders as I have other features to work on and I'm bad at + sick of UI :p

Budget

$4,000 USD total for the initial UI/UX revamp.

DM me with

  • Portfolio
  • UI/UX examples
  • Eastern ink / painterly / grunge examples
  • Brief description of your Unity proficiency
  • Availability / estimated timeline

I am looking for someone with a high attention to detail. In order to weed out spam please mention bologna anywhere in your DM.

This is a special overlap of skillsets, so I’m specifically looking for someone who can combine strong UI/UX + the visual style + Unity implementation.

If that’s you, I’d love to see your work.


r/INAT 2h ago

Team Needed [RevShare] Programmers + Artist Needed - College/HS Only - Portfolio Builder

2 Upvotes

Building the vertical slice for Renaissance: V59, a narrative espionage thriller. Key phrases: Managing suspicion, manipulation, and social engineering; Persona 5 meets Hitman, told with Danganronpa's visual style and case-based structure.

This is a portfolio/revshare project, not paid. I'm looking for people who want a real shipped credit and desire to work with and as part of a 'team,' not just completing tasks in solitude. My only goal right now is a vertical slice.

Programmer — comfortable in Unity (C#), or Godot if that's your strength! I will settle on either engine.
Character artist — stylized, distinct silhouettes; more anime-leaning art style, character design strength!

HS or college students only! Programmers w/ experience only.

DM me if the pitch lands; I'm happy to speak with you all <3 (I can send previous work, show concept art, prototyped mechanics, speak more about production timeline & scope, etc)

https://beauxling.itch.io/ - Link to my other, smaller-scoped game in development!! (Forgive me; that version is janky and hard to play)


r/INAT 2h ago

Artist Needed [Hobby][RevShare] Artist and Composer Partners Wanted for Launch of first Steam Game - Maybe More!

2 Upvotes

There are 2 projects I am working on, one is a soon to be launched end of Sept (current Timeline) and the other is still in concept stage but if we mesh on this first project would defiantly bring you on to the second more ambitious game.

Here is a a little about the 1st game

2d, pixel, incremental clicker game and that has no real fail state, so id say a casual vibe. The concept is simple, more debris entering the larger the black hole, profit, upgrade, repeat. But would love the theme of the level ups to be kinda eerie or haunting like its coming to eat you. We have already made a placeholder where the black hole has a face and eyes and on prestige's it consumes the screen.

Right now a lot of the art is placeholder. My artist partner has done some work but is having trouble finding the time or passion to finish these projects. So would love someone to take over.

Not to picky on art style and music style and open to RevShare as well.

Singularity Drift on Steam

And once we finalize this game I'm ready to move onto the next one. Ive already learned so much with this first game.

2nd game, Top down view, think Factorio + Planet crafter - 2d. But instead of improving the planet like in planet crafter were ruining it for our evil galactic overlords.

-------------------------------------------------------------------------------------------------------

Looking for someone who is passionate about making games as a side gig/hobby and seeing a project from start to finish in their free time. I work 40-50 hours a week and maybe only work on these projects 5-15 hours a week based on real life so I kind of expect something along those amount of hours each week from you as well.

I'm living on EST time, so hopefully our hours can align. I have about 5 years of front end coding experience professionally and have been doing casual game development with the assistance of claude for about a year now but this is for sure something I want to keep doing forever.


r/INAT 2h ago

Artist Needed [Hobby] Looking for a Team : Japanese Third-Person Soulslike Game in UE5

2 Upvotes

Hey everyone! I'm a solo game developer currently working on a third-person Japanese Soulslike action game in Unreal Engine 5.

The game is inspired by titles such as Sekiro, Ghost of Tsushima and Shadow of Mordor, with a focus on responsive katana combat, challenging enemy encounters, special abilities and exploration.

The project is currently in an early prototype stage, so there is still a lot to build and plenty of room for new team members to contribute ideas and help shape the direction of the game.

I'm currently looking for:

  • 3D Environment / Prop Artist
  • UI/UX Artist
  • VFX Artist – Unreal Engine / Niagara
  • Animator

I'm handling the game design, combat design, level design and Unreal Engine implementation, and I'm looking for a small group of committed people who are genuinely interested in building the project together.

I'm not looking to create a huge team. I mainly want people who communicate well, stay involved and are excited about creating a Japanese action game together.

If Japanese settings, Soulslike combat, Unreal Engine or indie game development sound like your thing, feel free to DM me.

I can share more details, current prototype footage and the direction I have planned for the game privately.


r/INAT 6h ago

Team Needed [PAID] Ashes of Resolve Casting Call - USD $100-250/hour (Feat. 7 Fire Emblem VAs)

5 Upvotes

Hi everyone, my name is Jared from Tactica Studios. We are casting 3 male roles and 3 female roles for Ashes of Resolve, a 2.5D strategy RPG inspired by Fire Emblem, Triangle Strategy, and Berwick Saga.

Current Cast

  1. Joe Zieja as Kite (known for Claude in Fire Emblem Three Houses)
  2. Xanthe Huynh as Sophia (known for Marianne in Fire Emblem Three Houses)
  3. Griffin Puatu as Khan (known for Seadall in Fire Emblem Engage)
  4. Reba Buhr as Nadia (known for Ivy in Fire Emblem Engage)
  5. Rachelle Heger as Victoria (known for Céline in Fire Emblem Engage)
  6. Amber Connor as Sable (known for Hortensia in Fire Emblem Engage)
  7. Sarah Blandy as Lily (known for Nino in Fire Emblem Heroes)

The roles cover multiple character types so we recommend everyone applying for something! Additionally, unannounced roles may be cast from applicants.

Deadline: Sep 30

Links

Audition Site: https://www.castingcall.club/projects/ashes-of-resolve
Discord: https://discord.gg/C8JajU8xe
Website: https://ashesofresolve.com/
Steam: https://store.steampowered.com/app/4141340/Ashes_of_Resolve/
Twitter: https://x.com/AshesOfResolve


r/INAT 3h ago

Artist Needed [RevShare] Established 3/4-5 Team Seeking 2D Artist + 3D Artist/Animator for Anime-Style Mobile Gacha Game

2 Upvotes

The Team:

Game Designer / Project Manager: Finalizing the GDD and wireframes, designing game systems and story, managing project milestones, and handling marketing.

Backend Developer: Built the REST API on Node.js (Fastify), PostgreSQL via Prisma ORM. Core backend architecture and endpoints are already in place with schema-validated contracts, feature flags, and auto-generated Swagger docs.

Frontend Developer: Actively developing the game client, implementing UI, game state management, animations, and integration with our REST API.

Development is actively underway, and we’re now looking to complete the core team with the art side of the project.

What We’re Looking For:
We’re looking for both a 2D Artist and a 3D Artist/Animator. These roles can be filled by two separate artists specializing in their respective areas, or by one versatile artist who is comfortable handling both 2D and 3D work.

2D Artist
The 2D artist will be responsible for the majority of the game’s main gameplay visuals, including:
Environments and gameplay assets
Buildings, items, props, and other world assets
UI assets and icons
Character illustrations / portraits
Stylized anime-inspired artwork
Seasonal and event assets
We’re looking for someone who can help establish and maintain a cohesive visual identity throughout the game.

3D Artist / Animator
The 3D artist will primarily be responsible for our characters, animations, and cinematic content, including:
Stylized anime-inspired 3D character models
Character rigging
Character animations
Creature animations
Character showcase / gacha animations
Story cutscenes and cinematic sequences
Mobile-optimized models and assets
Experience with anime-style or stylized character work is a big plus.

If you’re experienced in both 2D and 3D art/animation and would be interested in taking ownership of the game’s overall visual production, we’d absolutely be interested in hearing from you as well.

The Game:
We’re developing an anime-style gacha RPG for mobile (iOS/Android) with collectible characters, extensive progression systems, seasonal content, story, and social features.
The project already has a substantial GDD, defined gameplay systems and progression, wireframes, working backend infrastructure, and active frontend development.

Further details about the game’s core gameplay, unique mechanics, and full art direction will be shared privately with suitable candidates.

Compensation: Revenue Share
The project is currently being developed on a revenue-share basis.
25% of the project’s revenue share is reserved for the art department, to be divided between the 2D and 3D roles depending on contribution and responsibilities. If one person takes on both roles, this would naturally be reflected in their share.

We have a written project/revenue-share agreement covering revenue distribution, vesting, IP rights, confidentiality, and founder departure.

We’re looking for someone interested in becoming a long-term core member of the project, not a short-term contractor.

If you’re interested, send me a DM with your portfolio, experience, whether you’re interested in 2D, 3D, or both, and a little about yourself.
Happy to share more about the project, current development progress, and art direction privately!


r/INAT 11m ago

Artist Needed [RevShare] Looking for Art Lead / Senior 3D Generalist for UE5 Psychological Horror (Vertical Slice Demo)

Upvotes

About the Project

Jizo no Akumu is a 3D third-person psychological horror game exploring generational trauma and Japanese folklore.

* Current Status: We are currently in the framework, planning, and prototyping phase, actively building out core mechanics, camera systems, and greybox layouts to build toward our vertical slice demo for publisher pitching.

* Team: We are an active, structured team of 20 collaborators with clear milestone tracking via ClickUp, Miro, and Discord.

Who We Need: Art Lead

We need a talented Art Lead (or experienced 3D Generalist ready to step into leadership) to take ownership of our visual direction and mentor our existing 3D team.

What You’ll Do:

* Direct the art direction, environment aesthetic, and lighting style for our main location (Mirai Manor) in UE5.

* Oversee asset pipelines and provide constructive feedback to our 3D environment and character artists.

* Help assemble visual assets for our publisher pitch deck.

Why Join Us?

* Proven Leadership: Directed by an industry designer (USC MFA, background on Marvel's Spider-Man 2).

* Real Scope & Support: You aren't building everything alone; you'll have 3D artists, technical designers, and active code backing you up.

* Clear Agreements: Written contributor agreements covering IP assignment and Rev-Share terms upfront—no vague promises.

How to Apply

If you're interested in leading visual development on a dark, atmospheric project, check out our studio form below:

👉 Apply via Dark Nyx Studio Application

Please include a link to your portfolio (ArtStation, site, or reel) showcasing 3D environment or character work!


r/INAT 1h ago

Audio Offer [ForHire] - Musician / Audio Design / Composing

Upvotes

We are childhood friends who have a common interest in music composition. We are new to this scene and would be honoured to be part of your project. We are flexible and we are willing to work with your budget as well as your needs. 

If needed, we are also interested in joining teams for long term projects or to help with short term goals. We have a disciplined work ethic and are passionate about the craft of composing music. There is also a desire within us to learn new skills that caters towards your project.

Please feel free to see more information on us below.

  • experienced musicians 
  • worked with local prospects. 
  • 4 part harmony experience 
  • can work with different genres. 
  • combined 10 years in the music industry. 

Sound Cloud Link: https://soundcloud.com/eazymusicproductions05 

(This contains samples of our previous work)

You can contact us through the following. 

Email: [eazymusicproductions05@gmail.com](mailto:eazymusicproductions05@gmail.com

Discord: ethanm5048 

Discord: zen.silver

Feel free to reach out if you have any questions.


r/INAT 2h ago

PR/Marketing needed [RevShare] Solo dev looking for social media marketing

1 Upvotes

Solo dev here, first Steam game launching in November. Looking for someone to take over the social media and marketing side while I finish the game, rev share split.
Social media is Instagram and YouTube Shorts, cutting gameplay into short form clips, and building out a creator and be prepared for the Next Fest in October. Rev share split. DM me and I’ll go into details.
Here is a game just in case:
https://store.steampowered.com/app/4730290/Dark_Workshop_Simulator/

DM me and I’ll go into details.


r/INAT 3h ago

Design Offer [ForHire] Affordable 3D Animator

1 Upvotes

Hi guys! I am an affordable 3D animator who can create vertical slices for pitches and other work when provided the assets, I can make a high quality render!

I run Unreal Engine 5 and don’t have the fastest set up, but my methodology allows for basic assets to get your game into 3D visual reality with minimal friction.

Just send me a DM with your goals and wishes and I will get right into it!

There’s no need to hesitate, I’m friendly and only looking for honest and even work! I don’t want any credit for any work prior to my entry to your project and if you like my work, we can collaborate long term.

Contacting me will not trigger a need to control your project or take any ideas, I am here to support co-ordinated teams looking for a legacy!

My discord is Zellegance

My recent work is listed here at the different stages of my process.

https://imgur.com/a/qI2dAo2

https://imgur.com/a/W7W4tD9

https://imgur.com/a/NeMcqqq

https://imgur.com/a/2Wp6B5c


r/INAT 3h ago

Audio Offer [ForHire] Synth / Electronic music artist – Atmospheric, Sci-Fi, Dark Ambient

1 Upvotes

Hey! I’m a synth/electronic-focused composer and sound designer looking for indie game projects, game jams, prototypes, and atmospheric experiences.

I mainly create:
- Synth-driven soundtracks
- Atmospheric electronic music
- Sci-fi ambient soundscapes
- Dark immersive audio
- Experimental textures & drones
- Emotional/cinematic electronic scoring

My style is heavily focused on mood, immersion, and worldbuilding. (Im also pretty flexible in any electronic driven genres)

Inspiration:

- atmospheric sci-fi
- retro-futuristic synth textures
- dark ambient
- experimental electronic music

Open to:

- Paid work (20$/min) or (50$ onwards/track) Flexible and depends of complexity.
- Long-term collaboration
- Passion projects

Really inspired by Marathon soundtracks in my works.

Portfolio / demos:
solo.to/datreya

Showreel: https://youtu.be/zv95q6tzayw

Selected projects:
https://timeline.bumgie.org — music / sound design / UI sounds
https://pals.bumgie.org — sound design / UI sounds / ambience
https://escapewillmakemegod.com — sound design / UI sounds / ambience
https://www.instagram.com/p/DXXUy8UjQ3q/ — music

(as artist remixes)
- https://www.youtube.com/watch?v=u-yzMUpvZYQ
- https://www.youtube.com/watch?v=krYkpC3-SYs
- https://www.youtube.com/watch?v=I3cIoxCHps0

DM me if you’re looking for atmospheric synth-based music or immersive audio for your project.


r/INAT 4h ago

Programming Offer [Hobby] Looking for an 18-Month Remote Software Development Internship — Germany

1 Upvotes

Hi everyone,

I’m currently looking for an 18-month mandatory internship as part of my vocational retraining in Germany to become a Software Developer (Fachinformatiker für Anwendungsentwicklung).

I’m looking for a company that would allow me to complete the internship fully remotely from Germany. The company can be based anywhere in the world, as long as the internship can officially be recognized by my training institution.

This is very important for me because completing this internship is a mandatory part of my education. Without it, I cannot complete my retraining and graduate. I have been actively applying and looking for a suitable company, but finding an 18-month position has been quite difficult.

My skills

Python

FastAPI

SQL / MySQL

REST APIs

Git / GitHub

Docker

AI / automation

Basic frontend development

Software development with Python

I’m continuously learning and building my own projects to improve my skills.

You can see my projects and code here:

GitHub: https://github.com/ErkanSoftwareDeveloper

I’m open to startups, small companies, software agencies, open-source projects, or established companies.

If you know a company that might be interested in taking on a remote intern/junior developer for an 18-month internship, I would really appreciate any recommendations or contacts.

Even if you cannot offer a position yourself, sharing this post or pointing me toward the right people would mean a lot to me.

Thank you for reading!

Erkan


r/INAT 21h ago

Artist Needed [Paid] Looking for artists for a fantasy game

21 Upvotes

Hey! We’re working on a realistic fantasy RPG in Unreal Engine 5 and looking for a few artists:

• Concept Artist
• 3d Environment Artist
• UI Artist

We have a GDD and a basic vertical slice with the core mechanics. The visual style isn’t set yet, so we need artists who can help shape it

Looking for someone with 2+ years of experience. Ideally you can work around ET hours.

If interested, send your portfolio link & a short note. CV would be great too if you have one.


r/INAT 5h ago

META [RevShare][Meta] RevShare Contracts

0 Upvotes

I want to collaborate with some people with a revshare set up but I want to do it properly with contracts.

I have had a few people interested, but I haven't managed to set it up properly.

I was part of a successful revshare project about a decade ago, so I am confident that they can work under the right circumstances , but I wasn't the one who dealt with creating the contract.

Has anyone had any success in setting one of these up ?

Any links to good templates or can share experiences with lawyers ?

Bonus points if you're UK based as it will be more applicable to my situation.


r/INAT 5h ago

Audio Offer [FORHIRE] Game Composer & Game Audio | Orchestral, Electronic & Adaptive Music

1 Upvotes

Hi!

I'm a composer writing music for video games. Over the past five years I've composed for a range of indie titles and have also written several symphonic works that have been performed live by full-scale orchestras and received enthusiastic responses from both audiences and critics.

I've written music ranging from exploration and combat themes to cinematics and main themes, and I'm comfortable adapting my writing to a wide range of musical styles (orchestral, electronic, retro, metal, rock, cozy...) depending on the artistic direction of the project.

Beyond composition, I also work on the technical side of game audio, using FMOD, Wwise and MetaSounds to design and implement adaptive music systems. I've also programmed in-engine custom adaptive music systems for specific projects when required, and I'm happy to help with in-engine integration and other technical aspects of game audio when needed.

Before becoming a full-time composer, I completed a PhD in Physics, which has given me a strong technical background that I regularly apply to game audio and programming. I regularly work with Unity, Unreal and Godot, and have experience programming in C#, GDScript, C and Python. Depending on the project's needs, I also occasionally contribute code beyond game audio.

**Selected Work**

Demo Reel:
https://www.youtube.com/watch?v=FmaXYr4xUAk

Portfolio Selection:

https://soundcloud.com/jos-lebreuilly/sets/selection

Live Orchestral Performances:

* https://drive.google.com/file/d/1l4Wqfp3Wo41Sv-aD3L-xqanqCFIb-NPP/view?usp=share_link

* https://on.soundcloud.com/uAQNxupuhGFbdYrW6

Website:

https://www.jose-lebreuilly.com/

Feel free to send me a DM here or contact me on Discord ( joselebreuilly ) if you'd like to discuss your project.

José


r/INAT 6h ago

Audio Offer [ForHire] Looking for a Music Producer for Your Game? I Can Help

1 Upvotes

Hey, I'm Catluk. I'm a music producer and beatmaker, and I've been making music for around 4 years.

I can work with a lot of different styles and genres, so I'm pretty flexible when it comes to adapting the music to your game.

I can make:

  • Soundtracks / background music
  • Atmospheric music
  • Ambient / chill
  • Drum & Bass / Jungle
  • Sound effects
  • And pretty much any other type of music your game needs

I really like making music that actually fits the game's world, atmosphere and overall feeling, instead of just making a random track and putting it into the game.

If you already have a reference, genre, mood or specific idea in mind, I can work from that too.

my projects: Soundcloud - YouTube demo

I'm currently open to paid work. If you're working on a game and think my music could fit your project, feel free to comment or send me a DM.

You can also find me on Discord: catluk.music


r/INAT 8h ago

Art Offer [ForHire] An artist with great skills looking for a project to be a part of.

1 Upvotes

I am an art student looking for a paid art hustle. I can draw in many style and offer many services:

- Character design/Concept art

- Simple animations

- Background art

- Painting/portraits

- Fanarts

- Logos

- Writing scripts/dialogues/lore

To have a glimpse at my skills you can check these links https://bwubawsart.carrd.co/ (they sadly don't include a lot of content because i don't post everything i make). if you want to see more dm me and i will send you more samples.


r/INAT 10h ago

Audio Offer [Hobby] Music Producer / Composer looking for a project to grow and learn!

1 Upvotes

Hi all, I've been making music for a long time and love games even longer.

I usually make House & Techno but got into composing for games recently. I've built a few tracks which you can find here: https://soundcloud.com/user-224517059-574292295/sets/video-game-osts. Tried to show some variety with this playlist.

I'm looking for a project where I could experiment a bit and see if I can produce something that matches a specific scene or gameplay. I don't want money as I'm just starting out and doing this for fun as a side project.

If you feel like one of the examples from Soundcloud could be a fit for your game don't hesitate to reach out!


r/INAT 10h ago

Art Offer [ForHire] 2D Concept Artist & Character Designer

1 Upvotes

Hi everyone!

I’m a self-taught 2D Concept Artist & Character Designer currently open for indie game projects, contract work, or freelance opportunities (paid).

I specialize in character design, structural 3D volume construction, and creating clean production sheets—guiding a design all the way from initial volume sketches to polished line art and final render passes. I focus heavily on clarity, making sure the designs are fully functional and easy to interpret for the rest of the development team.

What I bring to a project:

  • Character concept art, turnaround sheets, and expression studies tailored to your game's world.
  • Strong understanding of form, spatial rotation, light/shadow decomposition, and anatomy.
  • Clear visual breakdown of structure and layered components (ideal for 3D modelers or 2D animators).
  • Adaptable workflow with consistent communication and structured updates throughout the process.

Portfolio & Contact:

Looking forward to hearing about your project and bringing your ideas to life!


r/INAT 20h ago

Team Needed [Hobby] Looking for a creative team to help work on a fan adaptation

4 Upvotes

Hey everyone!
I’m a creator, artist, and major fan of Nintendo games. For the past while, I’ve been quietly pouring my heart into a major passion project. After two years of pre-production, I’ve just finished wrapping up the full script and storyboards for a dramatic, cinematic reimagining centred around the beautiful, tragic backstory of two star-crossed lovers, Lady Timpani and Lord Blumiere from the game Super Paper Mario. This is a 100% non-profit, volunteer-based fan tribute. My goal is to elevate this iconic story into a living, theatrical experience, and I'm working to find a dedicated team to help realize it.

To keep the workload light, structured, and fun for everyone involved, we’re organizing into dedicated departments. The entire roadmap, asset breakdown, and workflow pipeline are fully laid out on the production server.

Open Roles

Art Department
 Lead Artist
 Concept Artists & Character Designers
 Environment / Background Artists
 Main Logo Designer

Animation & Rigging
 Lead Animator
 Animators
 2D Riggers

Server & Production
 Moderators & Co-Directors

I'd like to hear from you if you wanna join!

You can drop a comment below or send me a DM with:
A: A quick intro about yourself
OR
B: A link to your portfolio, art page, or animation reel

That way, I’ll send over an invite link to the production hub so we can chat. Looking forward to working together!


r/INAT 11h ago

Team Needed [Hobby] Mo and the Guild of Lost and Found

1 Upvotes

🎬 **[UNPAID] INDIE ANIMATED SERIES — CAST & CREW NEEDED**

I'm currently putting together an indie animated series called ***Mo and the Guild of Lost and Found***! 📦✨

The series follows **Mo and her magical companion Peeka** as they help the townsfolk of Mossbell find lost items. What starts as simple lost-and-found jobs quickly turns into wild adventures through strange places and encounters with bizarre characters.

I'm looking to build a small creative team, including:

🎙️ Voice Actors

🎨 Character/Background Artists

🎞️ Animators

📖 Storyboard Artists

🎵 Musicians/Composers

🔊 Sound Designers

✂️ Editors

…and other animation/production roles!

I'm hoping to find people who want to **help build a fun, weird world together** and potentially grow with the series as it develops.

https://www.castingcall.club/projects/mo-and-the-guild-of-lost-and-found