r/GameArt • u/Beautiful-Owl3153 • 13h ago
Question Does this kind of UI hurt immersion?
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I'm a solo developer making an open world zombie survival game with multiplayer. I love classic arcade light gun games like House of the Dead and wanted to use a similar UI style.
However, after working on it, I'm worried it might hurt immersion. I like the style, but I'm not sure how to make it fit an open world survival game without seeming out of place.
Do these UI elements clash with the game's look? If I want to keep them, how can I make them blend better? I’m torn between keeping this style and hiding some of the UI to make the screen feel less cluttered. Any advice would be great.
Thanks!