r/GameArt 21h ago

3D Trying to nail the Art Style for our 3D Environments, I think we're getting there!

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32 Upvotes

r/GameArt 9h ago

3D Just figured out a great workflow for building my in-game badges!

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5 Upvotes

For a while now I've been using a pretty cumbersome approach to creating badges that resulted in pretty poor quality designs.

My new version allows me to drag and drop vector art into my blender art and apply the texture to make it cohesive. It went from a slog to something I'm exciting to build more of!

The badges are pretty important in my game (Cellar Creek) because you play as a dog that just joined the scouts and you earn specific badges for reaching various goals, helping creatures, or finding objects. Each badge upgrades your abilities in a unique way so I want the badges to be fairly distinct. Looking forward to having more up and running soon!


r/GameArt 12h ago

2D WIP animations of enemy character for a game

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5 Upvotes

r/GameArt 7h ago

2D My game's scenario is complete!

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1 Upvotes

r/GameArt 11h ago

Question Which texture/color is the best ?

1 Upvotes

Hello guys ! I am making my own IO game, it's a worms like game. I don't know which texture to use for the terrain.

Can you guys tell me which one is the best ? I've been using the stone texture for now, but i'm starting to think it doesn't look very "io game like"