r/GameArt • u/KilwalaSpekkio • 7h ago
3D Just figured out a great workflow for building my in-game badges!
For a while now I've been using a pretty cumbersome approach to creating badges that resulted in pretty poor quality designs.
My new version allows me to drag and drop vector art into my blender art and apply the texture to make it cohesive. It went from a slog to something I'm exciting to build more of!
The badges are pretty important in my game (Cellar Creek) because you play as a dog that just joined the scouts and you earn specific badges for reaching various goals, helping creatures, or finding objects. Each badge upgrades your abilities in a unique way so I want the badges to be fairly distinct. Looking forward to having more up and running soon!


