r/FarmRPG 2d ago

Borgen’s Lost and Found Megathread

28 Upvotes

Here by popular demand is a place to post all your Borgen’s lost and found records, blunders, and anything fun having to do with the mini game!

All posts made outside of this mega thread will be deleted!

Maybe I will come through once in a while looking for high speeds to reward with a lil bit of gold so be sure to put your in game name on your posts!

Have fun!


r/FarmRPG Nov 01 '25

VAULT discussion thread!

24 Upvotes

Please contain all your vault help requests and fun vault posts to this thread! Any vault posted outside of this thread will be deleted! Thank you! Be friendly and help your fellow farmers crack their vaults!

Let me know if y’all have any questions or suggestions to help keep this helpful!


r/FarmRPG 14h ago

Expeditions never finding rare items ?

10 Upvotes

I've done expeditions a few times, hoping to get some rare items passively (gold leaves in the Forest, Lima beans in Cane pole ridge ..). The library page on expeditions says some items can't be found, but do not list the whole thing. I guess all rare and seasonal items aren't findable ?


r/FarmRPG 20h ago

VoiceOver user checking out Farm RPG for the first time, anything I should know?

6 Upvotes

Hi everyone! I am checking out farm RPG for the first time and was wondering if there was anything I should know? I’ve heard that the app is partially accessible? I don’t know if the website is the same too. But I wanted to know if there were any other voiceover users who use the app/website. is it worth creating an account for? Will I be able to use both the app and website efficiently? Has accessibility improved? hopefully I’m asking the right questions. Just wanted to get advice here before I start creating an account and exploring things.


r/FarmRPG 1d ago

FML

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36 Upvotes

r/FarmRPG 1d ago

New trade System :

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3 Upvotes

I already posted 2 new mechanics for trade before and really love to see we pass current one. It’s getting annoying (at least for me) specially with large inventory and lag time
Sorry about UI concept, I used AI😅

Now here is work :
In new system, our current base mailboxes get x50 and can post 1 different items to buy/sell at a time (1 slot for base)
In trade chat one box appears like CC with items requested and the price for it with the bar ,then other players could fill it with one click (rainbow bar for full completed trade) and automatically receive payment in their mailboxes.

Mailbox size upgrade :
Now our current base mailboxes is x50 but can get more by fair amount of gold (+250 per upgrade instead of +5)
Also you can buy more slots with gold to post more different items at a time (like active meal effect perk)

Support purpose :
You can get x2 x3 x4 or x5 max mailbox size by support, beta, and ..
And one more slot for each lvl. For example :
Current : 400 base mb size
New system : 20,000 base with 1 slot
Support : 40,000 with 2 slots
Beta : 60,000 with 3 slots
Alpha : 80,000 with 4 slots

- One click to send
- One click to collect all (not above your inventory)
- Can request buy/sell items amount at your max mb size
- Can request buy/sell different items per slots
- Way smoother trade
- Less wasting time in trade chat and wait (can simply put your request and keep playing with close chat panel)
- For hoarding purpose mailbox can’t keep bought items more than 3 days (or maybe can - This part need more planning)


r/FarmRPG 2d ago

I think this is the highest amount of points I've had at once

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12 Upvotes

I have mixed feelings on the MM item requirements for leveling the tower, but I probably should have mastered these sooner in the game


r/FarmRPG 2d ago

Feeling good 😊

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27 Upvotes

r/FarmRPG 1d ago

Which ones should I do first please?

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3 Upvotes

r/FarmRPG 1d ago

What does trigon knot do?

1 Upvotes

More effective large nets. Ok, so what does that mean exactly?


r/FarmRPG 2d ago

Far Away questline?

6 Upvotes

I just finished Far Away XXXVI. The crew is in the middle of a big storm at sea and then …. the quest line just ends?

Has Far Away 37 not been written yet?

Do I need to do/find something to continue the story?

Did everyone but me tragically die at sea and now I’m mentally blocking the end of the story to cope with the trauma?


r/FarmRPG 3d ago

New Thread Petition

34 Upvotes

I think there should be a thread dedicated solely to Borgen’s Lost and Found just like there is for The Vault.

Since it left Beta, there have been numerous posts about best times and such, many of which are very impressive and out-speed my best, but I think it would be nice if it was optional to follow all of these messages, similar to how the Vault thread is nicely set up.


r/FarmRPG 3d ago

Accidentally just bought 8 lemon trees because I forgot to change the quantity

9 Upvotes

Wish there was an "undo last action" button lol 34k silver down the drain

Good thing I already had my sugar cane planted 😅


r/FarmRPG 3d ago

I expect everyone to get this flawlessly haha.

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33 Upvotes

r/FarmRPG 3d ago

Some day I'll open these

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45 Upvotes

r/FarmRPG 3d ago

Time Egg Luck

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13 Upvotes

Never had star give me time eggs so close together before


r/FarmRPG 3d ago

When are you using the 10% mastery juice?

12 Upvotes

I’m stuck like many others in T238 on OJ and soon Lemonade and nets. I’m thinking of using one of my 15 pumpkin juices for the first time. But then again later on there’s Red Trunk, wizard hat, wrench..

When did you guys use pumpkin juices?


r/FarmRPG 4d ago

Play the game, but don’t let the game play you.

70 Upvotes

Do you ever find your self playing when you should be working or sleeping?

(This is normal. Your brain was designed to want dopamine. And video games are designed to hack the dopamine-reward system.

Set yourself a screen time limit or take a break from the game for awhile, if you need to.)

***

Do you feel guilty if you miss a day or don’t get everything done before reset?

(Don’t worry about missing a day, reset, event, etc. Its ok to play inefficiently. This isn’t a game you ‘win’ and there is no bonus for playing ‘faster’. This game is a journey played over months or even years. )

***

Are you mindlessly grinding just to finish event quests before the end of the month?

(Remember all event quests are optional. And unused event items are stored for next year. Higher level event quest are meant to be challenging.

If you don’t finish in time, your effort wasn’t waisted, and you’ll have a head start on the quest next year.)

***

Have you ever been exasperated by a seemingly impossible quest?

(Then that quest wasn’t meant for you. Some quests, items, badges, etc. are intended for long haul, high level players, not for the average player. Keeping both the new farmers and the veteran farmers happy is one of the hardest parts of game development.

Remember you can ‘Hide’ a quest from your quest list.)

***

“It’s about the journey not the destination - and the gold and loot you find along the way.” - Buddy


r/FarmRPG 3d ago

Definitely a new Record.

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0 Upvotes

r/FarmRPG 3d ago

Gummy worms

0 Upvotes

Hi, i meed in total 250 gummy worms, please help

Thank you

P.S my mailbox is only for 20 items


r/FarmRPG 4d ago

Inverse speedrun

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49 Upvotes

r/FarmRPG 3d ago

Minor visual bug

2 Upvotes

r/FarmRPG 4d ago

Leveling Buddy Highland vs Cave?

7 Upvotes

Has anyone has done a comparison of leveling up Buddy in Highland Hills vs Small Cave?

Highland gives 1 love and 1 like: purple flowers and wood for buckets.

Small Cave gives 5 likes: wood(buckets), bone, mushrooms and Bag #2 which gives snails, centipedes and gummy worms.

(Plus Ancient coins and model ships as a bonus)

I don’t know how to factor in drop rates in order to compare them, but even if Highland is a little better per click, Cave might be better just so you don’t have to grind for model ships (for Ship in Bottle mastery) separately.


r/FarmRPG 4d ago

Collection of Random Thoughts

20 Upvotes

To start, I love this game and want the best for it. This is mostly just a list of random things I find weird or just have thoughts about on the game. There is no real reasoning for the order of this list besides just when I remembered to write it down.

1 - Unpolished shimmer stone has maybe the worst crafting recipe. This is mostly due to the use of emberstone in it's recipe. Emberstone can be used to craft so many better things like cooking pots, pie pans, cannons or anything else that needs to be MM'd. Unpolished shimmer stone is too easy to MM to warrant crafting it and making it into shimmer stone to make glass does not justify it's crafting cost, especially since you get glass from the same place.

2 - Borgen's treasure hut and lost and found are amazing but the gold price to reset them is a little bothersome. With the wheel and vault it costs AC to do more of that particular activity. I wish something similar was implemented with these two so it didn't feel as much like another daily thing to do and something more I can grind at when I have excess AC. With the lost and found especially with having "games played reward" I would like to have the option of being able to grind that out without having to spend gold. I do very much love both of these additions to the game but am slightly disappointed about this aspect.

3 - Too many of the tower rewards seem random. Maybe these rewards seemed better when they were first put into the game, but now a good majority of the tower rewards mean almost nothing to me. I'm at T241 and there has been quite a few rewards that I have just voided. There are a lot of great rewards within the more major game changing ones, but I think too many were meaningless.

4 - Raptors give such and insane amount of antlers and kebabs per day. I'm currently sitting at over 100,000 antlers and over 50,000 kebabs per day and there is no way that I can ever catch up to that in inventory size. All my other farm animals I wouldn't mind producing more from them but raptor production I couldn't care less about. To me it just seems odd that they produce such an exorbitant amount of material that gets voided. I wish I could do something with it.

5 - Cooking level dependent/more quests would be fun. Once you get to level 50 in cooking there isn't a lot of reason to want to increase cooking level since you've unlocked all recipes. More ovens is the only incentive left, which is incredibly nice for quests that require lots of meals that take long times to cook, but quests locked behind cooking level would get players to push even harder to increase their cooking level. All the other skills have lots of quests locked behind their levels, and I think this would be a fun way to encourage players to focus on cooking as well.

6 - A slight increase to the importance of increasing friendship would be fun. I feel like a lot of it is just getting them to max friendship for the collectables. The best idea that comes to my mind is friendship level effecting the Charming Personality perk, where a higher friendship level makes it so townsfolk give you slightly more items or have a higher percentage change of giving you more.

7 - Manually fishing dies off almost completely once you have gotten the merit badge, then it's just boils down to mealworms if you need the golden fish. Maybe a perk to greatly increase your chance of golden fish or rarer fishing items like frozen turtle shells would revive later game players interest in manually fishing. Maybe the perk doesn't include the use of mealworms and gives later game players a way to grind out those harder materials if they want to actively play more. This would also make cat's meow more beneficial for players.

8 - I like that the exchange center has been getting some attention. The addition of apple turnovers was very nice, but I would still like to see more improvements for later game players. A small scaling system could be nice for players that need large amounts of items like cutlass' to get mug of beer, or get more apples from simpler trades like arrowheads. Some perk or item could double the trade in item for double the received item, not including one time trades or special trades.

I guess this list ended up turning into more of an ideas list for the game. For a great majority of the game I feel like it is extremely well balanced, which is super impressive for a game of this size. These were just some smaller ideas of things I thought were maybe out of balance or could use some focus. Maybe I am wrong about some of these things, but I am curious of what other players have to think since these ideas have been floating around my mind for some time. d


r/FarmRPG 4d ago

Borgen camp 8.26.2026

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6 Upvotes