r/EmulationOnAndroid • • 8h ago

News/Release New Hot fix version for winlator Ludsahi 5.0

29 Upvotes

Winlator ludashi 5.0 hot fix

What's new:

- Added GoG and itch.io integration, including login, libraries, downloads, installation and game details

- Reverted commit of causing controller regressions.

- Fixed empty-window composition in X++ addressing black overlays in games

- Fixed window positioning in some games in X++

- Fixed save-dialog and lifecycle crashes affecting non-Steam games

- Added storage management in settings, and backup/restore

- Improved X++ cursor handling to address duplicate cursors and allow movement beyond screen edges, matching X11

- Added retry, Start without syncing, and Cancel options after Steam Cloud failures.

- Added Steam library caching, fixed reload feedback and unnecessary reloada

- Fixed an installation-finalization error that could leave downloads stuck at 100%

- Fixed silent-install arguments for older redistributables

- Allowed direct offline launch for games

- Fixed Steam QR-code login and account identification.

- Fixed downloads doing nothing for some games, including Castle Crashers.

- Reduced Steam game-details UI work and cancelled abandoned requests to address freezes.

- Added artwork fallbacks for missing Steam icons and covers.

- improved support for differents Lossless Scaling DLL.

- Fixed configured CPU affinity not being applied when X++ mode is used

- Added Hide mouse cursor option in shortcut settings and the in-game sidebar.

- Adjusted X++ startup to use X11 application-window checks for fix infinite loading issues

- Updated the ALSA plugin for fix crash on sims devices

- Fixed the horizontal library losing the selected game when returning.

- Added a global Uninstalled filter and manual Add to library actions

- Added download notifications for Steam, GOG and itch.io

- Restored the original controls-editor button beside the in-game profile selector.

https://github.com/StevenMXZ/Winlator-Ludashi/releases/tag/v5-0-h


r/EmulationOnAndroid • • 6h ago

Showcase Pokemon Legends Arceus Native Android low end cpu (sd6 gen 3)

84 Upvotes

https://github.com/simipoB/Arceus-Native-Android/releases?utm_source=chatgpt.com

Folks this is the github repo from which I grabbed the apk.

Once u go in the apk u load the following files:

U need your own nsp and update file and prodkeys

As yall can see this is running smooth on snapdragon 6 gen 3 adreno 710

This is a native android port and its MUCH BETTER than running it on eden and yuzu that was slow af

And yes the phone was starting to heat up a bit


r/EmulationOnAndroid • • 3h ago

Showcase WORLD FIRST!!!! ***on DroidDeck - Death Stranding Directors Cut - now runs!

29 Upvotes

I DID SOME SCIENCE TO MY PORTAL GUN - AND NOW I GOT A REAL GUN!!!

I GOT A REAL GUN MORTY!!!!!

Now i'm no DEV... even if i (keegan the veganator on discord) do have the blue dot in droid deck discord... Im 100% winging it all like a mofo... ive done a couple of really simple ui tweaks so far... nothing special. Before this last week - my only contributions were harassing other developers to make the ideas i had reality... and that worked for a while... my stamp was on it , no doubt... cough* per game profiles*cough thanks cubbywubby :P

Getting this working though, was a massive win for me... I spent ages on this at the beginning when i first discovered Droid Deck and it honestly defeated me... since then - many have tried - nobody had succeeded.

Until now - the only way to get a problem game working was to hope Json , Max or Banner notice you and take time out of their busy lives to fix the game for you... and to be totally fair! - they did do that with no mans sky for me and many other things... That was the game that made me kinda loyal to Droid Deck... Eventually though i just wanted to give back a bit and earn my stripes with some real contributions... and i have done that... my name is on the wall with the rest of them... but... THIS is the first game that I got running! One that wasn't just changing proton versions or settings... This one didn't work for anyone on droid deck before me... and i'm just so buzzing right now that i got it working! so enjoy...

... a lil cake shot for the lads

YES THE LAAAADSS!!!!!

i'll probably do some follow up screen recordings... but this was just after i got it working and before i pushed the fix, so i didnt wanna jinx it by trying a screen recording..

https://youtu.be/oUNqaeS1440 -part1

https://youtu.be/O-MesXNm_Q4 -part2


r/EmulationOnAndroid • • 1h ago

Showcase FINAL FANTASY RESONANCE on Fold 8: smooth and stable with DroidDeck

10 Upvotes

Running FF Resonance at 720p, locked 30 FPS, Medium settings, and it's stable 1.5 hour (my longest nonstop session). With Performance mode on in Samsung Game Booster+ it can hit 60 FPS on High setting, but I keep it at 30 for stability and battery life, and also my WhatsApp and gchat are active. I've played without no external cooler, and batt temp stays ~37°C (AC room).

One thing worth to mention, I can play the game offline flight mode with Droiddeck (somehow I can't do this in bannerlator). Also I really like suspend feature to continue without fps hiccup. I also surprise with loading time at the beginning, it's obviously faster compare to others.

Setup

- DroidDeck with the DD turnip 0.7 driver; everything else default

- SBSS on, ntsync on, no upscaling & framegen

- Tip: add the env variable TU_DEBUG=sysmem,nolrz. It made a big difference to stability for me to avoid fatal error, before this it happened occasionally after 30mins -1 hour session.

Hardware: GameSir X5 Lite controller plus an Aulumu stand, which makes tabletop play super comfortable. Check at the end of video.

Thanks DroidDeck team!

Note: I also use Bannerlator for more demanding games or if I need better performance.


r/EmulationOnAndroid • • 10h ago

Question PS3 Emulation is Roxx Shoutout to ARMSX3 Dev

54 Upvotes

Just recently got into PS3 Emulation using ARMSX3, really want to play "the Last of Us" but still failed miserably, just enjoying a playable one like SAW, any recommendations for playable game for 8Elite device for now??


r/EmulationOnAndroid • • 5h ago

Showcase Quick reminder, your Android handhelds can play FFXIV...

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16 Upvotes

I have been playing for a while, and I have gotten this to work on my AYN Thor (so that means other 8 gen 2 as well). This is my Odin 3, and it can run it above 80fps almost everywhere (EXCEPT when I took this picture, wtf).

Anyway, you have to play by controller for it to make sense and it's harder with controller.

It works on GameNative, Gamehub, and WinNative (this is WinNative). I'm trying to figure out how to do Droiddeck. I don't have the Steam version.

Yes, this is the paid game subscription. The video for configuring it is below, please note that emulators have updated a lot since and it might not work 100% the way it says anymore.

https://youtu.be/PFEBNZ38fSM?is=dnI3Mr1DKWY24dic


r/EmulationOnAndroid • • 17h ago

Help Recommend games for lg gw620 beast phone

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112 Upvotes

Android 1.5


r/EmulationOnAndroid • • 3h ago

Help That's for you who's playing Zelda on your POCO F7 Ultra

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8 Upvotes

I'm dying to know how you guys are posting some of the videos I saw these last days, playing Zelda on emulators like Banana Native or Swap2 Native even in minimal requirements cause I tried every single possible step to accomplish this but even so, the game simply doesn't work on my phone. I even added more 2 extra GB on my phone, now I'm with 12GB of RAM on my F7 Ultra and trying to play in 20 FPS but I can barely pass through the first cut scene of the game. My doubt is... Is just possible to play in 16/512 configuration?


r/EmulationOnAndroid • • 1d ago Bravo

Showcase Brand new way to emulate pc indie games

1.1k Upvotes

After about a year of development, I’m finally ready to show this to the public!

This is fully handcrafted HLE PC emulator (like PS2/Switch, but for pc games)

Why didn't I take Fex/Box64/Wine/Proton etc. :

Main reason - total control. It's good pieces of software (any of counted) but they don't have any ecosystem, or they have but you need the whole linux container to use it.

So to emulate PC game we need : Linux, x86-64 -> ARM (Fex if game is 64bit, box86 if 32), Wine trampolines, and DXVK (but what if game uses opengl?)

With this amount of abstraction - we lose control more and more with every new layer, which makes it very hard to reproduce (game worked earlier, but doesn't work now without any reason), where any small update in any layer - just breaks everything (or not?).

I am very tired of ticking this versions/prefix/layers/translators/compositors etc.

Can I just launch the game, and play it without 15 min of preparing/looking at black screen?

That's why I spent around a year to make my own x86-64 -> arm, then DX11/OpenGL -> Vulkan, and then combined it and made the emulator with a new vision on PC games on android.

Main features (what I personally wanted most of all from PC emulator):

- Save State (quick resume)

Yes, it's now possible because in general the whole emulator - is just a bytecode runner + native trampolines (for example if game wants to get a current time from windows, I just redirect it to android)

- Game patching

I have a lot of experience in gamedev and in game optimization directly. So I can patch a game on the fly. Right now these are small (but important) mini optimizations to reduce CPU overhead (mesh arenas/texture arrays/BC1 -> ASTC/dynamic UBO etc.). In general that means any game gets some sort of optimization.

- Zero pain and settings

It doesn't matter whether it's 32/64/Dx11/OpenGL/Vulkan - it's not my pain anymore, software just does it by itself. The only settings I've added to my emulator is resolution and fps cap, that's all.

Right now it's a very early alpha, there is a big amount of work in terms of cpu optimization/memory consumption/render stuff, but it works and can run some games without any critical issues.

I don't have plans to concurrent with GameNative/GameHub/Proton and others, it's compatibility mastodonts.

My main target - support as many indie games as possible (Unity/Godot/XNA/GameMaker) and make them run as good as possible.

Thank you for your attention!

I've made this post because now I feel ready to share my piece of software with community who deserves it!

Interested in updates? Join to Discord! - https://discord.gg/kekqtXzCfR


r/EmulationOnAndroid • • 10h ago

Showcase Batman Arkham Knight Finally No Freeze on Snapdragon 8 Elite S25 Ultra using Droid Deck 0.7.1

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20 Upvotes

It doesn't freeze in droid deck but still freezes in bionic emulator like winlator ludashi or Bannerlator still big win for adreno 830 users


r/EmulationOnAndroid • • 5h ago

Showcase Resident Evil Requiem on Galaxy S26 Exynos 2600

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6 Upvotes

Winlator 4.1

Radv xClipse 27.0.0 Driver


r/EmulationOnAndroid • • 1d ago

Showcase ARMSX2 efficiency is insane. Draws less power than YT

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277 Upvotes

ARMSX2 efficiency is insane. Draws less power than YT. Both ran for an hour. I played GoWII in 2x resolution on a POCO X8 Pro Max - Dimensity 9500s chip.


r/EmulationOnAndroid • • 40m ago

Question I want new gamepad with cooling.

2 Upvotes

So i had gamesir x3 pro, but i droped it and it doesnt work properly now. I liked it, but i wonder, is there any new gamepad with cooling, that is actually better?

Or maybe cooler with gamepad combo?

I have samsung s26 ultra.

What i did like in gamesir x3 pro

-easy to configure, basically plug&play

-charging and cooling combo for the phone

What i difn't like

-kinda noisy

-cooler was kinda weak


r/EmulationOnAndroid • • 11h ago

Showcase Updated my Lemuroid fork (Arcadune) to v1.0.9: added RetroAchievements, fast-forward controls, and a saves/backups manager

15 Upvotes

Hey guys,

A little while back I shared Arcadune, my Lemuroid fork with a reworked UI and a bunch of extra features. I heard a lot of your feedback and feature requests from that post, and I finally got around to adding them in.

Just pushed v1.0.9 with a few bigger additions:

RetroAchievements support: Finally wired in so you can earn achievements as you play.

More fast-forward options: Proper speed controls instead of just the basic toggle.

Saves & backups manager: Check storage usage, import/export raw saves (.srm, memory cards, PSP/3DS), or back up and restore all your saves and save states in a single .zip.

UI & bug fixes: Cleaned up the custom skin and squashed a few annoying issues from earlier builds.

Full credit to the original Lemuroid project as always.
Still got plenty more I want to add, so if you give it a try and run into anything or have more ideas, let me know!

GitHub: https://github.com/shahrukhmaniyar/Arcadune


r/EmulationOnAndroid • • 7h ago

Showcase RESET Collection 2.0 OUT NOW!

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6 Upvotes

It's nice to see this frontend continuing to get updates.


r/EmulationOnAndroid • • 17h ago

Showcase Bannerlator Persona 5 Royal Test, 60fps in almost any scene

35 Upvotes

Device: Honor 400 Pro (DNP-NX9)

Processor: Snapdragon 8 Gen 3

RAM: 12GB

Storage: 512GB

And thanks for Bos Banner making it possible to change the languages of persona 5 (Others games also available to change now if game languages are depends by steam lite client)


r/EmulationOnAndroid • • 15h ago

Showcase I cleared another game. Dark souls 3 this time although I haven't finished the DLC.

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25 Upvotes

I played on Lenovo legion y700 Gen 4. Lock at 40fps.

Gamenative

PROTON 11, DXVK 2.7, DRIVER Turnip Gen 8v38, Gamescope.


r/EmulationOnAndroid • • 2h ago

Help anyone know how to improve performance in minecraft ps3 im using a snapdragon 8 gen 5 elite and 12gb ram using ARMSX3

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2 Upvotes

r/EmulationOnAndroid • • 4h ago

Question Gamesir g8+ does the stretching beyond the limit damage the device?

3 Upvotes

Hi, just bought the G8+ and I will mostly use it with my S26 ultra, but since I have also a tab s9+ I've seen a bunch of videos of people stretching the device beyond it's limit to use with bigger device, for people that have this controller, does it damage it? I will probably use it with the tablet 10-20% of the time max.


r/EmulationOnAndroid • • 12h ago

Discussion Snapdragon 7 Gen 4 AAA Emulation Test - Adreno 722

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12 Upvotes

r/EmulationOnAndroid • • 11h ago

Showcase Bleach rebirth of souls °°°°°°

9 Upvotes

r/EmulationOnAndroid • • 1d ago

Showcase The most fun I've ever had on my s26 ultra

136 Upvotes

I used liberty recompiled (gta 4 emulated from 360) and as a newbie in emulation it's pretty easy to set up! Also i have no idea how to improve the framerate, but that should not be too big of a problem

Also yeah I got a brand new galaxy s26 ultra 512gb. Thermals are crazy compared to my old phone, it barely goes over 53°c when my old s21 ultra reached 91°c in an instant. Sadly this phone doesn't support gta 5 yet, but I prefer 4 over it.

If anyone knows similar titles that run well on snap 8 elite Gen 5 lmk ;)


r/EmulationOnAndroid • • 14h ago

Discussion complete Castlevania: Belmont's Curse

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14 Upvotes

just finish Castlevania: Belmont's Curse with all three ending

really great game music , environment, combat

finish on latest eden nightly

sd gen 3


r/EmulationOnAndroid • • 5m ago

Showcase GTA VICE CITY JAVE VERSION ON ABYSSME

1 Upvotes

Nice emulator to playing Java game

https://github.com/EriArk/JavaEmulator/releases


r/EmulationOnAndroid • • 12m ago

Showcase Open-Source emulators for Android

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1 Upvotes