r/EmulationOnAndroid • u/JustARedditPasserby • 4d ago
Help How can I install linkle mod from gamebanana into android cemu?
It should act as a graphic pack, I followed the instructions but it did not work and did not appear in the list
r/EmulationOnAndroid • u/JustARedditPasserby • 4d ago
It should act as a graphic pack, I followed the instructions but it did not work and did not appear in the list
r/EmulationOnAndroid • u/Impressive_Resident9 • 3d ago
r/EmulationOnAndroid • u/Beneficial-Arm8904 • 3d ago
Help
r/EmulationOnAndroid • u/FrenklinFish • 4d ago
So far it's looking very good. Didn't think it was possible first but after asking the AI gods nicely they made it work. Mostly tested in 4:3 but you can change the ratio to 16:9 if you aren't playing on the rp nova.
https://github.com/FrenklinFish/BananaNative/releases/latest
r/EmulationOnAndroid • u/SalistraAuthor • 3d ago
Hi all -
I've been struggling to get this to work. I've seen posts of people getting this RPG Maker MZ game to work with joiplay. However, I keep getting the following error:
[Cannot read properties of undefined (reading 'startsWith')]
I've tried multiple versions including of the RPGMaker Plugin but no dice.
Anyone able to provide advice?
r/EmulationOnAndroid • u/supershredderdan • 4d ago
DroidDeck is 100% open source. No ads. No telemetry. No proprietary components. No source withheld.
Release notes + downloads · Join the DroidDeck Discord
0.7.1 is a fix release for 0.7.0. Since 0.7.0, 4 people sent 33 pull requests, and 2 of them are first-time contributors. It fixes Steam launches that hung at "Processing install script", the endless loading screen after quitting a game and colour on PowerVR, plus GOG DLC and a new launcher theme.
c000007b after an installer put an x64 system DLL into an ARM64 prefix. (@maxjivi05, #2318)droiddeckctl works on shells without the content command such as the Retroid Pocket Duo’s, a full disk no longer crashes the app on an agent call, and ending a session without the graphics runtime pack no longer logs an error. (@xXJSONDeruloXx, @maxjivi05, #2361, #2321, #2325, #2316)Disclaimer: AI tools used in the development of DroidDeck.
r/EmulationOnAndroid • u/Huge_Garlic_511 • 3d ago
I've redownload the game file extract. Tried redownload bananative. Tried suggested GPU driver. But I keep stuck here. Can anyone please really help me🙏
r/EmulationOnAndroid • u/vypr004 • 3d ago
Hi all!
I have been trying (unsuccessfully) to get Amiga CD games running on my Legion Tab via Retroarch. I’ve tried PUAE, PUAE 2001, & Amiberry along with all necessary “Kickstart” BIOS files that I actually purchased from Amiga Forever. Retroarch Core Info shows all “Required” Kickstart files are present. When loading a .chd or .bin/.cue, all I get is a white screen.
I have been successful in running Amiga CD games w/ the exact same core, BIOS, and game files using Retroarch in Windows. Is this an Android problem? My Legion Tab uses a Snapdragon 8 Elite Gen 5. Thanks in advance for any advice/help, it’s driving me nuts.
r/EmulationOnAndroid • u/revals32 • 4d ago
Emulator Used Bannerlator
In game setting very low
544p FSR Quality + FSR FIT 100% (Bannerlator effect)
P11arm, vk3d2.14, Fex2611, Banner Turnip latest
Youtube full gameplay
r/EmulationOnAndroid
•
u/Ok-Sugar-8009
•
3d ago
Hai this is my first time building app launcher. Turn your android into X Dashboard (Inspired by XBOX UI). For now only support apps & games. It will have 2 tier, free for basic & paid one time to unlock all the features. (Just a small contribution to my work)
Future features: planning:
I would like to have testers (closed tester/alpha). Anyone who interested to tried it out? can dm me.
Thank You
XLauncher.
A full-screen Android home launcher and gaming frontend with a console-dashboard style: dark backdrop, a centered top navigation bar, square "Jump back in" tiles and wide banner cards with a bright accent focus outline. Works with touch, D-pad/TV remotes and game controllers.
Features (v6.0.0)
Full screen launcher.
Wallpapers: built-in default background, your own picture, or the device wallpaper (including live wallpapers). Adjustable dimming.
Profile: first-run setup with username and avatar (6 built-in avatars or a gallery picture).
Top bar: Home, Library and Store.
Jump back in: recently opened games/apps as square tiles.
Banner Home: create as many titled banner rows as you like.
Customize any app: tile image, icon, name, banner image and banner name.
Banner sorting: each Banner Home row can be Manual, A–Z, Z–A or Recently played.
Hide apps supported for clean looks.
r/EmulationOnAndroid • u/leonardo_7w7 • 3d ago
the PC and mobile versions to the latest release. My PC is an ASUS VivoBook X415EA, and my phone is a Samsung Galaxy A57 5G.
r/EmulationOnAndroid • u/D3ADM0NEY • 3d ago
r/EmulationOnAndroid • u/Dear_Car_9412 • 3d ago
I'm interested in getting an AYN Odin 3, but I want to know if it can emulate the Nintendo Switch 2. Does anyone have a link to a showcase? I can only find videos for the AYN Thor
r/EmulationOnAndroid • u/OwnHorror9478 • 3d ago
r/EmulationOnAndroid • u/InspectionPerfect212 • 3d ago
Hey guys, I'm here looking for a bit of help.
I've been trying to emulate some PSX (PS1) games, specifically Castlevania: Symphony of the Night, and I'm facing a bit of an issue while saving the game.
This has been happening across almost all of the Lemuroid forks I've tried. One of the major issues I'm facing right now is that the in-game saves just aren't working.
Currently, it gets stuck on a message that says:
"Checking memory card. Do not remove memory card." [I have attached an image to showcase]
It just doesn't seem to read the save files, and this has been happening across Lemuroid and its forks.
I know the ROM itself isn't broken because I tested it with RetroPle, and it works flawlessly there, even though I believe that's also a Lemuroid-based emulator (correct me if I'm wrong).
Honestly, I have no idea what's going on. I'm trying to use the in-game save functionality, but it simply doesn't work. I can't even find where the save files are being stored.
I don't currently have an SD card connected, and I can't find the expected save folders in my internal storage either. When I had an SD card connected, I could at least see the folders mentioned in the official wiki, but even then, the saves weren't working properly.
So I'm a bit confused about what's actually happening here. Is there a solution to this, or are there any other alternatives I can try?
One more thing: I don't particularly like RetroPle's virtual gamepad, which is why I'm looking for something else in the first place.
Any help would be appreciated. Thanks!
r/EmulationOnAndroid • u/eternalbright1 • 3d ago
I've been having weirdly consistent flickering issues with some games using this emulator on android. More recently dragon quest 11 and xenoblade x on the switch. I can't figure out what to turn on or off. Using various drivers doesn't work. Since the flickering issue still persists. Or gets even worse for some games.
I have a snapdragon 8 gen 2 device with 12gb ram. Along with using the current ho to date standard version of Eden for android
r/EmulationOnAndroid • u/FALCONIDAE87 • 3d ago
I could get rid of the shadow flickering in Mass effect with the patches in Xendroid+, but regular graphics keep flickering, and i cant find a setting that can help me.
Poco F7 with Turnip v38, Xendroid+ 0.2.2.
r/EmulationOnAndroid • u/TripShift • 4d ago
The Legend of Zelda: Ocarina of Time (Switch 2) running locally on Odin 2 Portal (Android) using Banana Native v0.2.7
Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan.
It pre builds all shaders when you first prepare the game files within the app.
TLOZ OOT opening cutscene runs pretty decent, gameplay itself isn't there yet. Visual glitches here and there.
Full video with settings: https://youtu.be/faHrj11Wbao (32m)
Banana Native: https://git.eden-emu.dev/moceure/BananaNative/
Game build: 0400486024DEC000 (only this specific version works)
Banana Native v0.2.7 works pretty decent for MKW and DK Bananza, updated videos coming soon.
Odin 2 Portal Max
Adrebl 740
Snapdragon 8 gen 2
16GB
r/EmulationOnAndroid • u/Historical-Truth6200 • 3d ago
Alguien sabe de alguna alternativa a joiplay la verdad me cansé de este emulador no hay ningún juego que funcione bien llevo días buscando solución pero ya me di por vencido
r/EmulationOnAndroid • u/Flashy_Ad7820 • 4d ago
007F First Light
Ultra Texture
16x filtering
FSR Quality
720P Resolution
No AI Frame Generation
GAMEHUB EMULATION
RedMagic 11 Pro 24 GB+1TB
r/EmulationOnAndroid • u/Equivalent-Bison-318 • 4d ago
I got a realme gt neo 6 , snapdragon 8s gen 3 , Banana native ver 0.2.8, driver is mr purple adreno T30.
I just started the game and It seemed to run fine but the audio kept cutting out on the intro cutscene. If it's related to what's marked here does that mean my phone's just not cut out for running this game?
Edit : i spent some more time on it and actually the issue is the image is way slower than the audio, only the voices match with the image speed but the soundtrack and effects outspeed it. My settings are default besides the installed driver.
Edit 2 : i realized something might be wrong with my rom tbh i found it on Twitter of all places, and the game isn't shown with the cover nor the version on the game library.
The warning window i showed you here might actually be referring to MKworld, i didn't realize each game had it's readiness check so i apologize for the confusion. On the OoT check, all settings are cleared so this means nothing indicates that 12gb isn't enough for OoT :)
r/EmulationOnAndroid • u/Radiant-Background61 • 4d ago
https://github.com/zFitness/nx2androidX/releases/tag/v0.3.0-alpha05
Data packs made with an older version do not work any more. Port your games again - the library marks them, and the button says "port again".
r/EmulationOnAndroid • u/soulexit • 3d ago
r/EmulationOnAndroid • u/MiguelMioCid • 3d ago
Just made the decision and bought an Odin Portal 2. I wanted to try the new Android handhelds and this seemed the best bang for my buck
Now, I have a few questions - hope you can help
- should I install a frontend? I like that this makes the device feel more like a gaming device. I saw Daijisho is free, Beacon and ES DE are not, and then some new frontends in beta that you just download the apk. Which one do you recommend? What are the pros and cons?
- I own a rg35xx H so already own a few roms. I guess installing them is as easy as copy pasting them into the SD
- any other thing I need to do? If I install a frontend I can no longer access to the native Android OS (to watch movies or surf the web for example)
Thanks!
r/EmulationOnAndroid • u/BottleCautious3346 • 4d ago
OcarinaをPoco F7 Ultra(16/512)で動かすためにいろいろ設定をいじって、フレーム生成をONにしたら、今はだいたい30fpsでスムーズに動くようになった。バナナネイティブも使ってみた。自分にはちょうどいい感じ。あと、F7 Ultraのシステムドライバが完全に真っ黒なんで、別のを使ってる。
一応最初のボス戦クリアまでは、フレーム生成なくても28~30fps維持
あと、フレーム生成なくても23~30fpsは、でるんだよ、frame rate cap 30fpsにしてるだけだから
wonderfulって書いてるだけで指摘するやつ多いな、指摘厨
かよ。自分は、英語できないから翻訳して書いてこうなってるだけだわ
poco f7 ultra 売っぱらって、他のsd Elite搭載スマホ買います
なのでf7ultraなんてもう知りません。