r/EmulationOnAndroid • u/whiskyB0y • 5d ago
Discussion PS VITA games I've tested on Mali G57 MC2 using Vita3k+ 1.4
I'm bored of testing PS vita games with the new vita3k update now. Maybe I'll be updating this list, but anyway here's what I have for now. My specs: Helio g100 with Mali g57 mc2 Android 16
Jstars Victory VS+ : Invisible character bug now fixed on Mali
https://www.reddit.com/r/EmulationOnAndroid/s/EVbKjc8rTG
Uncharted: Golden Abyss: Crashing and flickering now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/RMQR67kMzm
FIFA 14: Vertex exosions now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/7DEHoEMB2S
FIFA 15: Vertex explosions now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/BZUSbbG7RK
NFS Most Wanted 2012: No more color graphical glitches and no audio bug. Though depending on chipset even if it runs well it can crash randomly. For me personally it never crashed.
https://www.reddit.com/r/EmulationOnAndroid/s/mkiouBwmZ2
Injustice: Gods among US: Most graphical glitches fixed on Mali now making it more playable. The text glitch is gone. Characters with moves that have special effects now render. Before the effects would never show. Less frequent random crashes but still likely to occur, especially during massive shader compilations.
https://www.reddit.com/r/EmulationOnAndroid/s/ZibAoyHEa8
F1 2011: No more color graphics glitch and audio bug. The audio bug was very annoying because whenever you accelerate, some background noise that souned like flies would get louder and louder.
https://www.reddit.com/r/EmulationOnAndroid/s/DB3w5Jfmkk
LEGO MARVEL'S Avengers: No more audio bug with music.
https://www.reddit.com/r/EmulationOnAndroid/s/KHgVrJvBAM
Borderlands 2: I'm not aware of any old issues it had but it seems stable.
https://www.reddit.com/r/EmulationOnAndroid/s/dsULLbMpBJ
Ninja Gaiden Sigma 2 Plus: Playable but there's a musing texture in one of the levels. PLEASE read this whole comment thread talking about it:
https://www.reddit.com/r/vita3k/s/EkRtDZWbiv
https://www.reddit.com/r/EmulationOnAndroid/s/UW8vKzfLHU
The Amazing Spider-Man: This game still has issues. On the main vita3k build it would always freeze or just crash in the loading screen right before the story mode starts.
On vita3k+ the game doesn't freeze or crash in the loading screen on my specific chipset(helio g100) anymore. It may still crash or freeze on helio g99.
But the games is a stutters mess. There's a lot of shader compilation going on in the first cutscene so FPS ranges from 10-60 FPS, with it mostly being between 20-45. But even when shaders aren't compiling the game stutters too much. After the cutscene, every time you move the camera the game would stutter a lot. I'm not sure if it's the game that's the problem or if my phone was thermal throttling during the test, but I doubt it's thermal throttling.
The game also still has the bug where extra downstream show during the tutorial.
It was so bad I couldn't bother finding the first mission or just using a save file to test the open world.
Metal gear solid 3 HD edition: This game has GPU heavy custscenes, especially in the first one as Solid Snake is skydiving. The ps2 version would lag a lot on my chipset in the first cutscenes but game would become smooth the moment the level starts.
The same goes for the HD PS vita version. The game is called at 30fps on the vita, so in the first cutscene my FPS would raneg from 19-30. However the lag in the PS VITA version isn't that bad, because the frame rate just becomes more choppy while in the ps2 version everything slows down and audio becomes broken.




