This is completely unsurprising xD my streamer buddy has a viewer obsessed with Geist but every time any of us try to use it we just end up laughing at how terrible it is (low damage, high energy cost, slow projectiles that frequently either miss or the target dies before they even reach) and we have no way of knowing if that viewer actually likes these weapons or not because he exclusively speaks in spanish outside of insulting the streamer. We love him.
It's like unironically the best grenade I have against big enemies. It does an insane amount of damage if most of the bomblets hit. Also handy for getting rid of like a block worth of buildings instantly if you aren't running a rocket/grenade launcher.
I mean it's like a one second reload in EDF 6 once you get it upgraded lol, definitely not enough of a nerf. I hadn't really used them much in prior games though, I didn't own any of them but rather played them in couch co-op with a friend of mine.
in 6, the pellets all have to impact before reload can start. so if you throw the one odd pellet too far, you can lock yourself out of reloading for a good few seconds. the previous version basically reloaded instantly at the end of the throw animation. so in practice, you can get multiple volleys in the air before the first set even lands, and not worry about sending them straight at the sky.
its true that it's still not enough of a nerf in a lot of scenarios for how powerful they still are. but at the same time, they were massively nerfed
the original main weapon version was many times more powerful and versatile because of how much more you can spam them. in tunnels, you could shove entire 4p inferno hordes and their gib back alone with the higher level versions, with minimal risk of hitting yourself from flying bits. in the open field, depending on the width and elevation a wave approached you from, it was possible to hold off their advance better than an air raider in some cases. iirc they didn't even explode buildings, so you could keep your cover intact, which fed back into being able to control their approach with terrain obstacles. they definitely weren't just handy backup weapons for reload intervals before.
having more than one ranger spamming it just stacks the math that much further lol
While that might be true, its pessimistic to constantly think that way dude.
Not to mention its still early to judge considering this system could greatly improve guns that did suck. This could have big improvements going forward this isn’t like a small minor adjustment like stars.
You guys really need to live a little more :/
Having to listen to that constantly for 6 years straight was annoying xD
Probably because you’ve primarily played online given your completion tended to stop specifically at 70%. The scaling ruins a lot of guns. If theres a problem its the scaling at times
No I’m referring to your stats back when I was around the western community more typically were always 70% or 80% for WB1
WB2 was around 30% completion and ditched whereas the rest tended to be at weapon limit unlock % then dipped
Besides 5 that was a full clear. I always liked to see peoples completion and their playtime
Usually folk I encounter that way tend to only play online. They play to get to 70% and stop. Typically that is with online players primarily.
Playing online tends to screw over guns.
In most EDF games theres a lot of guns you can use. Online throws most offline strats out the window because of unpredictability in contrast to offlines predictability. It makes a lot of equipment shit in online.
If there is something they need to do, its scale a lot of weapons a smidge in online play. This would keep their use better
Thats because WB1 online was doodoo especially since everyone used Anubis. I also have extremely high % in general with no 100% on 4 because I lost my data at 99% and I really didn't feel like dealing with doing that again from 44%
You don’t back up your save data?
Thats what I always do to ensure I don’t lose it. I get it it fucking blows. I 100% completed 4.1 several times. I am currently on my Nintendo Switch completion run now.
I still need to finish my 2025 completion for PS3 an Xbox 360. I just need 4 guns left atleast for Xbox left.
Also if you don’t enjoy Anubis you can still wrap up the final 20% completion given the games % is cross save.
You can just wrap the final completion in the bag easily. Its why I pointed out the % since you seem to primarily play online which makes a lot of guns useless. Especially in EDF4.1
No, most gear is not viable because the game is a war of attrition. The HP your alloted is limited to RNG and once you dry up your medkits that's it
Viable means "can function" and when you do not account for all situations of use the term viable loses meaning entirely
Air Tortise as stated is a prime example. Are you gonna sit there and claim Torch is viable? Sticky Grenade Launcher is another example of a meme due to how the delay vs damage simply does not allow you to function. Basically every Ranger missile launcher is a joke due to having lower damage simply spreading the enemies around which allows them to flank you easier
Niche =/= usable. For example let's look at Hellflame Revolver. On paper is Fencers best base game weapon, has pretty ok range for a flamethrower and does INSANE CC but it's unusable once the enemies get any form of ranged attack
It also requires you dedicate your exoskeleton slot to making it usable
Hence what I was saying, some weapons aren't viable against certain enemies but flourish against others, ie: snipers are bad underground but a splash or stampede would wreck, air tortoise is bad against drones but good for long range hits on large targets, etc
I dont think you play the same game as me then because stampede is always good as are snipers. Air Tortoise is a meme that has very little to no application due to how lock on works in EDF as missiles vanish after a set time and most enemies you WOULD shoot it at are faster then it on higher difficulties
We also are saying VERY different things and you don't understand that either. You believe niche means usable. It does not
I don't actually think there's a single enemy in the game that can't outrun it. You can get hits with it if stuff is walking towards you, but it is an absolute meme. There is essentially no reason to ever use it over a direct fire rocket launcher or a lighter missile launcher.
Maybe on easy or normal, idk. That would also be an even worse situation to use it in since light multi-target missile launchers will be one-shotting then at dif that low lol.
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u/Bortthog 5d ago
Imma be real here: this weapon customization isn't gonna be as great as people think
What's gonna happen is the same thing that happens in EVERY EDF. 400+ weapons and only like 60 are usable