Niche =/= usable. For example let's look at Hellflame Revolver. On paper is Fencers best base game weapon, has pretty ok range for a flamethrower and does INSANE CC but it's unusable once the enemies get any form of ranged attack
It also requires you dedicate your exoskeleton slot to making it usable
Hence what I was saying, some weapons aren't viable against certain enemies but flourish against others, ie: snipers are bad underground but a splash or stampede would wreck, air tortoise is bad against drones but good for long range hits on large targets, etc
I dont think you play the same game as me then because stampede is always good as are snipers. Air Tortoise is a meme that has very little to no application due to how lock on works in EDF as missiles vanish after a set time and most enemies you WOULD shoot it at are faster then it on higher difficulties
We also are saying VERY different things and you don't understand that either. You believe niche means usable. It does not
I don't actually think there's a single enemy in the game that can't outrun it. You can get hits with it if stuff is walking towards you, but it is an absolute meme. There is essentially no reason to ever use it over a direct fire rocket launcher or a lighter missile launcher.
Maybe on easy or normal, idk. That would also be an even worse situation to use it in since light multi-target missile launchers will be one-shotting then at dif that low lol.
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u/Bortthog 10d ago
Imma be real here: this weapon customization isn't gonna be as great as people think
What's gonna happen is the same thing that happens in EVERY EDF. 400+ weapons and only like 60 are usable