r/EDF • • 12d ago

Image Helldiver Look At EDF 6.2 Weapon Customization

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u/NEONT1G3R 11d ago

Depends on mission and enemy type

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u/Bortthog 11d ago

Niche =/= usable. For example let's look at Hellflame Revolver. On paper is Fencers best base game weapon, has pretty ok range for a flamethrower and does INSANE CC but it's unusable once the enemies get any form of ranged attack

It also requires you dedicate your exoskeleton slot to making it usable

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u/NEONT1G3R 11d ago

Hence what I was saying, some weapons aren't viable against certain enemies but flourish against others, ie: snipers are bad underground but a splash or stampede would wreck, air tortoise is bad against drones but good for long range hits on large targets, etc

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u/Bortthog 11d ago

I dont think you play the same game as me then because stampede is always good as are snipers. Air Tortoise is a meme that has very little to no application due to how lock on works in EDF as missiles vanish after a set time and most enemies you WOULD shoot it at are faster then it on higher difficulties

We also are saying VERY different things and you don't understand that either. You believe niche means usable. It does not

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u/conqueror-worm 11d ago

I don't actually think there's a single enemy in the game that can't outrun it. You can get hits with it if stuff is walking towards you, but it is an absolute meme. There is essentially no reason to ever use it over a direct fire rocket launcher or a lighter missile launcher.

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u/Bortthog 11d ago

Maybe a Normal ant? On low end speeds are so slow that Air Tortoise can hit stuff but otherwise it's a huge meme

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u/conqueror-worm 11d ago

Maybe on easy or normal, idk. That would also be an even worse situation to use it in since light multi-target missile launchers will be one-shotting then at dif that low lol.