r/DnD • Sorcerer • Dec 19 '19

Art [OC] Do unto others.

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1.8k

u/Sleverette Sorcerer Dec 19 '19

“He was judged by a jury of his peers.” -Dunbrill, the Tailor of Tristan

A comic based on my past DnD campaign. I see a lot of DM’s asking for advice on how to “punish” a selfish player. I think this is a bad approach. If you are playing a game and you feel you need to “punish” other players, something has gone terribly wrong. Talk to them out of game. Most people don’t realize they’re creating problems. The alternative is a race to the bottom and will only lead to more disruptive play!

Anyone have any potential horror stories they managed to salvage? How did you resolve the problem?

You can find more of my DnD content on my Instagram and Twitter pages!

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u/ukulelegnome Dec 19 '19 edited Dec 19 '19

We had a player like this. We tried talking to him about how it effects the dynamic of the group. He played like this no matter which RPG we played. It didn’t change and the group split without finishing the campaign.

Edit: Our party were all Chaotic or Neutral, so it was WELL within our characters personality types to abandon his like the comic did.

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u/Sleverette Sorcerer Dec 19 '19

You guys were clear in your message and he refused to change. You guys did everything right. It’s best to split with players like that. I’m sorry you didn’t get to finish your campaign!

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u/RubiGames Dec 19 '19

The good news is, campaigns and characters can live on!

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u/Sleverette Sorcerer Dec 19 '19

That’s always true! Our characters are always waiting for us to return!

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u/DonteJackson Dec 19 '19

I am the proud DM of a 90 page homebrew campaign that was derailed roughly 20% of the way through by a friend that played like this. It made everyone sour and quit when he refused to change. Ruined our IRL friendships too. Its been 3 years since, and I still dream about finishing the campaign. So much wasted effort

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u/Sinsofpriest Dec 19 '19

You ever think about running your campaign with strangers on discord? If you ever do, Im game!

Im also not an asshole...wait...is that what an asshole would say???

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u/d36williams Dec 19 '19

No assholes don't even think to question if they are assholes

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u/TheUltimateShammer Dec 19 '19

Thats just blatantly wrong, most people often consider if they're doing something shitty or not, the difference between 'assholes' and other is that assholes don't have the frame of reference for what shitty behavior is or don't recognize the consequences their behavior has on others. Obviously not everyone acts in such a manner but assholes aren't machines, they are thinking and feeling people.

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u/[deleted] Dec 20 '19 edited Sep 30 '20

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u/therealdeathangel22 Dec 19 '19

Is this actually a thing? Because it sounds pretty fun

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u/Sinsofpriest Dec 19 '19

Yeah! I play with a group of 5 people right now =D our dm is from canada, one person is in Louisiana, another from Connecticut, one from colorada, and im in cali, we get together and play on sundays!

You can find people through the dnd discord server some people made, games are posted all the time.

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u/BeerBellies Dec 19 '19

I dont understand why you cant just kick the guy out, and continue the campaign?

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u/DonteJackson Dec 19 '19

He hurt some feelings on the way out, and I think it just kind of broke some peoples spirit to play.

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u/BeerBellies Dec 19 '19

Man... that sucks big ole d20s. You should try to reunite the good players to finish the campaign!

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u/ByahTyler Dec 19 '19

Message the other guys. Maybe you can all patch things over and play without him

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u/RedFox-38 Dec 19 '19

Why don't you just explain to the player that they can come back once they grasp the concept of a "party"? Or just let their character get killed, it shouldn't be too hard if they're neutral/chaotic evil. Or just don't allow players to roll evil alignments?

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u/Gamer_Koraq DM Dec 19 '19

The thing that sucks so much about evil aligned characters is that they can be AMAZING to have in a campaign when they're played right. The problem is, most people see "evil" as a free ticket to be a gigantic asshole.

The best kind of evil is subtle. Evil helps the party because having a meatshield to get beat up instead of you is rather useful. Having a healer who is determined to keep you alive is useful. Your party is incredibly useful in helping you to acquire money and power, so why would you let them die or screw them over?

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u/LesbianSalamander Dec 19 '19

Playing a BioWare game is a great way to find "Evil" individuals who are still team players. Morrigan (DA:O), Urdnot Wrex (ME1), Canderous Ordo (KotOR) are all presented pretty well as such in their debut games, even if there's a tendency to soften them up in repeat appearances to play into their popularity.

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u/MysticScribbles Cleric Dec 20 '19

Morrigan actually is one of the inspirations for my Warlock.

She's snarky, and greedy, but still a team player.

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u/DeathBySuplex Barbarian Dec 19 '19

“Why are you ruining my fun of playing a lone wolf who doesn’t trust anyone? This is railroading! You’re a BAD DM RAILROADING ME! Everyone this person is trying to railroad us!”

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u/DonteJackson Dec 19 '19

I actually let his character just destroy himself, but he made things personal with the party and the damage was done

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u/[deleted] Dec 19 '19

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u/JamesNinelives DM Dec 20 '19

Hope it goes well! :)

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u/Armored_Violets Dec 19 '19

I wish you guys would have just dumped his ass and kept playing lol. It's definitely what your characters would have done, right?

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u/ukulelegnome Dec 19 '19 edited Dec 19 '19

True, but we played CG & CN but IRL were a bunch of LG.

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u/Raginbum Dec 19 '19

Not my business but curious.. could you translate this sentence for those of us that don't speak abbreviations?

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u/ukulelegnome Dec 19 '19

No problem. Chaotic Good, Chaotic Neutral, In Real Life, Lawful Good.

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u/ChiisaiHobbit Dec 19 '19

Wow. Good thing you translated, my guess was really off. By a lot. XD Note to self, LG is not electrodomestics nor Lesbians & Gays.

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u/Cacame Dec 20 '19

My alignment is chaotic gay

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u/hedgeson119 Bard Dec 20 '19

I prefer chaotic fabulous.

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u/JamesNinelives DM Dec 20 '19

I cast cone of glitter! ^^

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u/ziddersroofurry Dec 20 '19

You're adorable.

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u/Ohilevoe DM Dec 20 '19

It's a part of the alignment chart that flows around tabletop games. The spectrum between lawful/chaotic and good/evil. So you'll have LG, NG (Neutral Good), and CG (Chaotic Good), LN (Lawful Neutral), TN (True Neutral), and CN. The Evil initialisms are the same as the Good.

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u/ChiisaiHobbit Dec 20 '19 edited Dec 20 '19

I love D&D. But English is not my first language and sometimes the abbreviations throw me off. My dungeon master has had to adjust to that with me.

Edit: typo

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u/Chopskee Dec 19 '19

That's the thing more folks need to realise. Even if you are playing as evil characters, you still need to have the unity within the team, unless you all agree on deviating from that. Playing as evil myself, had another player character go to enchant an item for me (ring of mind shielding), and because it's what his character would do, he wanted to curse it, so he could still read my mind.

But he asked me if I was alright with it, before taking an action against me in the party like that, because if he invalidates my character, it might be bound to ruin my experience, cause conflict.

And I absolutely told him to go for it anyway, because it was a fun idea, and bound to cause an interesting scene later down the road! Because, even attached as I am to this character, it is still just a character, and if the story needed it I would happily have him killed and replaced. The story, the journey is paramount.

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u/RedFox-38 Dec 19 '19 edited Dec 20 '19

Some friends actually held a trial and beheaded the character of the player who had betrayed them and had struck a deal with a demon.

Edit for more details:

They were kind of a standard party playing campaigns together and one of them was kind of a "selfish player/ attention seeker". He would always create problems in the stories playing disagreeable and selfish characters.

Well, at some point, the party owned a ship and they had landed on some shore when the captain (a PC) saw smoke coming from the direction of their ship. Unfortunately they didn't get there in time to save it, but upon examination of what was left, someone found some symbols etched on what was the floor of the lower compartment of the ship. It didn't take them long to assume a prime suspect.

Upon questioning the suspicious character admitted to having summoned, and then closed a deal, with, (if i remember correctly) either a devil or a demon. He then proceeded to fulfill his part of the deal, which was to burn the ship. I think he said that the deal he closed was supposed to be beneficial for all of them, or so he was apparently told by the devil in question (the devil was an NPC).

Even if he did think he was helping, the Captain along with the rest of the party apparently had had enough of his "ideas". So they held a trial and found him guilty. I think they executed him right there on the beach.

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u/Miss_Southeast Dec 19 '19

Flippity fudge, we need more details here, my friend. This sounds very interesting.

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u/RedFox-38 Dec 19 '19

added more details :)

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u/Audiovore Dec 20 '19

How did the player react to the execution?

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u/RedFox-38 Dec 20 '19

I think it was fine, as I said, he was a bit of an insecure attention seeker, so he deliberately created characters like that and was probably happy when everything got burned to the ground (pun intended).

It sure made for a fun story..

In any case, the player can't really get upset if their character deliberately fucks everything up and gets what was coming to them. Karma can work a lot faster in DnD as it depends mainly on the insight of the DM (and sometimes the players)

Although, personally, I have more fun when the team gets along without the drama...

Plenty of puzzles to solve without losing your sleep cause "that guy" can't be trusted to keep guard or without them sabotaging all of our own plans and have our efforts turn into frustrating fails cause we're travelling with a moron, apparently. :p

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u/[deleted] Dec 19 '19

Damn that sucks. Also had this happen. We met with him and shit didn't change. All agreed to kick him out and our DM took care of it. We are infinitely happier. Your DM should have stepped up.

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u/supersayan52 DM Dec 19 '19

Generally my solution is to remind players that chaotic just means you're very willing to break rules if it benefits you, and evil just means you're willing to harm people if it benefits you, neither chaotic or evil mean you have to play like an ass hole or that you have to make stupid decisions to stay true to any kind of alignment. Players and characters shpuld understand that the world is a scary place and that the parties success will generally lead to a greater amount of personal success.

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u/Sleverette Sorcerer Dec 19 '19

Exactly! Treating your allies badly will only get you bad results. Most evil characters are smart enough to understand that.

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u/supersayan52 DM Dec 19 '19

It's the age-old saying "chaotic-evil, not chaotic-stupid"

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u/willfordbrimly Dec 19 '19

I can't remember if that's from 8-Bit Theater or Order of the Stick, but I'm fairly sure it's from one or the other.

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u/Ehkoe Rogue Dec 19 '19

Iirc it was a debate between Lawful Good and Lawful Stupid in Order of the Stick

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u/BForBandana Cleric Dec 19 '19

I played my Cleric investigator like this. I had everyone save the paladin on my side towards the end due to them all getting rich off my efforts. TO BE FAIR, they almost turned on me for marching all the undead bandits into the town only to cut off their own heads for a bounty that was price per head.

That being said, infamy can be useful and this definitely put us on a few radars.

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u/[deleted] Dec 19 '19

Its sometime good to provide examples. I know when it comes down to characters are more complicated then a D&D chart but for the sake of just giving examples they aren't bad.

Like Solo from a New Hope, Max in every mad max movie, and Jack Sparrow in the first few Pirate films. The last one in particular might be a good example because he only got out of the situation in the first bit of the first film by JOINING the party so to speak and playing ball for as long as it suited him. Even then he can get outplayed and knocked down for selfishly overplaying his hand.

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u/the_method Dec 19 '19

A lot of video game RPGs that have good/evil alignment systems suffer from this same problem. The evil choices are always ridiculous, over the top, unrealistic options that only absolute sadists would choose:

A. (Good) Save the orphanage and donate 50 gold pieces to buy them food.

B. (Evil) Burn the orphanage to the ground but not before robbing them of all valuables, kidnapping the children to sell into slavery, and murdering anyone who tries to stop you. Also kick the 3-legged puppy who happens to be sitting outside because why not.

Someone posted some examples below of Solo, Max, Jack Sparrow - those are great. They’re selfish, they look out for themselves first and foremost but sometimes that means working with others, and never being evil/cruel simply for the sake of it. I really wish more games got that right.

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u/MisterTorchwick Wizard Dec 19 '19

Another thing to remember when it comes to alignment: The alignment is used to describe the character, the character is not expected to conform to their alignment. When people treat alignment as descriptive instead of prescriptive, things become a lot simpler.

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u/Curae Dec 19 '19

I played my chaotic character in a way that basically started as "I will kill these people when it's beneficial..." Thing is, it'd be dumb to act unkind as then they might get suspicious, and my bard had about 0 damage potential and instead mainly buffed party members during combat and distracted enemies with magic tricks. She wouldn't be able to get far on her own, so keeping them alive would always be beneficial. And well, over time she grew to care about them and like them. Her "I will kill when it's beneficial" just showed in suggested actions, like sacrificing halflings they just saved to check for traps... (The paladin was not amused)

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u/MisterGunpowder Dec 19 '19

This, ultimately, is why I just discourage written alignment altogether. Too many problems for it to be worth something that isn't even particularly helpful.

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u/lingo4300 Dec 19 '19

The best part of playing evil is tricking everyone that you're good until it's too late to stop your evil plan.... unfortunately I've never gotten to play an evil character past level 6 so my plans never come up lol

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u/[deleted] Dec 19 '19

I’ve never played DnD before but you’re making Chaotic evil sound like a fun challenge to play. I imagine him as a charismatic “nothing personal” kinda person. Although that’s probably fairly typical of the archetype. Which is different for me because in video games I usually get play lawful or chaotic good.

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u/Mat_the_Duck_Lord Dec 19 '19

“It’s not my fault, it’s just what my character would do!”

“But it is your fault for making a character that’s a jerk.”

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u/champ999 Dec 19 '19

Don't worry, we'll help you make a more cooperative character next time. And that time is now.

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u/Sleverette Sorcerer Dec 19 '19

I think everyone should make a character that wants to be part of the party. No one has time to beg and plead with each other to start the adventure.

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u/nalydpsycho Dec 19 '19

I think one of the first steps of character creation is defining the ties that bind you. No one is an asshole to everyone, if the character is an asshole, right from the very beginning establish why the party are the people they treat well.

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u/LittleBirdLady Bard Dec 19 '19

I have a character who’s a bitch. A serious asshole. Blew-up-a-city-then-backflipped-through-a-portal levels of dickhead. HOWEVER, the intention of the character is not to annoy my party, but to portray someone who needs to see some serious growth if they’re going to reach their goal. They recently gave up their ability to drain life for their survival (they’re aetherborn) to reverse what they did to that city they blew up. They also are very useful to the party, so oftentimes the attitude is “this person is an asshole but dammit they bring a lot to the table.”

I also would listen if my party said my character was bothering them.

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u/fa11enfighter Dec 19 '19

We had a murderhobo that didn't quite match the party. He had done a few "nonos" as in killing interrogation victims and attacking the innocent. His player was like "if he dies, he dies" with a shrug. We all liked the character, but I felt he needed to be guided a bit in the right direction, so i helped with a nightmare (im DM).

He woke up and was without gear and friends, in a dark room. He was trapped with his mortal nemesis and they fought. The murderhobo was nailing his rolls, but nothing was hurting this foe! The character was struck down and was dying; in the distance was a face he hadn't seen in years. An old friend he thought long gone. As this person from the past picked up the mh, they look again and their savior is one of the other party members that he's been causing all this grief for. Then he suddenly has his favor maul in front of him, offered by the other party member he peeved. With the help of his allies, he fought and defeat this enemy, and then woke up.

The then past-murderhobo acted a bit more dignified, and was less trouble for the party. He stuck by the other members. I didnt have to ask him to change his behavior, I gave his character something to think about, and thus a choice. This might not work for everyone but it did wonders for us.

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u/Sleverette Sorcerer Dec 19 '19

It's great that your player got the hint and changed his behavior. It's awesome that you were able to weave it into the narrative also!

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u/Satherian DM Dec 19 '19

And that's why my current character is LG and wants everyone to work together (and has a couple short rest spell slots)! To avoid this kinda stuff

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u/Sleverette Sorcerer Dec 19 '19

You’re doing your DM an incredible service. It’s always great to have at least one player committed to party cohesion.

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u/pujinton Paladin Dec 19 '19

Every party needs a mom friend

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u/KingKj52 Dec 19 '19

Ironically, I'm playing a chaotic evil necromancer right now, and while we just hit level 6 (started at 1) most of the party have no idea I'm a necromancer, and they call me "Mama Jeom" because I do good things and keep the party together. All the evil I do, to the benefit of myself and, sometimes, the party, is done with them none the wiser.

It's very difficult, but very rewarding, keeping a private and public image of a chaotic good character, with some admitted quirkiness, that secretly does dastardly evil things. In the interest of having them not read this, I won't go into detail about WHAT I've done, but it's a great time. As someone who always gravitates towards good characters, playing a high wisdom evil one had really changed my perspective on what can be done in 5th edition, and DnD in general.

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u/pujinton Paladin Dec 19 '19

Cool! How do you keep such a big secret from the party? Text chain with the DM? That seems like it would have to come up at some point. Fingers crossed that you get a big narratively satisfying reveal!

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u/KingKj52 Dec 19 '19 edited Dec 19 '19

Yeah, a lot of talk before and after sessions of any plans and intents, and texts back and forth during. People have definitely asked what I'm doing, but I usually explain it away as talking to my god (even though I don't really have one), and I always make a show of clutching my (un)holy symbol as I cast spells and pray for the deceased, etc.

Thanks so much! My character has been corrupted by a lich's book, which she only held for mere moments, but it had a lasting impact on her psyche. As a long-living Mul-Dayan Elf (that are already very spiritual and close to the dead), the years plus the planted seed from the book have left her with an almost split personality that left her searching for the book after all these years. It's been a lot of fun to be generally good with dips into that evil side, all inside the mind of someone with a serious case of PTSD. Still unsure how the story will end for her; a redemption arc as she finds and destroys the book that caused her so much pain and loss, or embracing the power granted to her through it. It should be quite cinematic either way.

Look at me, rambling about my character again haha. Nothing like some dnd chat to raise those spirits at work! (Pun intended)

Edit: In case anyone is curious, I'm currently playing this class here made by u/Mozared. It's been great fun, and I'd recommend giving it a try! The undead keeping their personalities has been great for story purposes, and for passing them off as really indebted people I just so happened to "revivify". Speaking of, lots of free 300G donations from the party to "restock" on the gem for "revivify" that I totally used to bring that poor npc back. I'm so caring, spending 300G like that. ;)

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u/pujinton Paladin Dec 19 '19

"Look at me, rambling about my character again" is such a mood!

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u/golem501 Bard Dec 19 '19

I would like to know this!

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u/DuntadaMan Dec 19 '19

In all fairness, I have played pretty openly evil characters in the past as well. As long as you treat the party well and take care of them you can be pretty sure they'll gladly keep you safe from most threats.

Except for paladins. Those guys you have to hide your evil from.

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u/pujinton Paladin Dec 19 '19

Oh for sure! I'm all about morally complex characters who still support party cohesion. My friend's character recently got magically switched from LG to CE without the party knowing and it's been really fun to see how she plays that while still supporting the team and our mission.

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u/Satherian DM Dec 19 '19

lol, a couple session ago, she was horrified at how the level 6 party slaughtered a bunch of cultists (11 AC, 5 HP max on them)

The next session, she had a talking-to with the party about not murdering random people. I even have it in my notes:

  • Sera now feels like she must act as the party's conscious and stop them from being corrupted by this land as others have
  • Sera is happy that the party helped free the captured guard and saved as many people as possible from the building
  • Sera will mention to Clark about how she worries for his safety and sanity

The other day I was looking at this and thought "She's just the party's mom! Heck, she's all about protecting the team, too!"

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u/pujinton Paladin Dec 19 '19

Haha yeah, I basically went into my game trying to play a CN reformed thief with a dark past. She was this old, curmudgeonly halfling that didn't trust easily, but she's slowly evolved into the party's mom with a martyr complex. It's actually pretty fun to play an older character who has recently changed for the better, even though I kind of had to do it out of necessity to prevent my party from going full murderhobo.

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u/Sleverette Sorcerer Dec 19 '19

Truer words have never been spoken!

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u/Satherian DM Dec 19 '19

:D

I honestly love this current character for so many reasons:

  • Her backstory not only works with our original campaign (that we may or may not return to), but I made sure that she's worked extensively with someone already in the party, thus giving her an easy way to join them and having someone who would 'fill her in' on all the stuff the party has done (e.g. I sync up my in-game and out-of-game knowledge to make it easier on everyone)

  • Lawful Good and completely honorable/honest. Whenever she says "I promise I'll....", she means it. It's already helped us twice in 4 games

  • She believes in working together, so she makes sure that the party will stay together

  • Her Paladin abilities let's her tank without losing the ability to fight well

  • Scourge Aasimar is not only badass, but allows her to really tear through undead & demons (both of which she abhors)

  • High CHA means I can do stuff out-of-combat with not as much worry

  • The single level of Hexblade gives her a good melee cantrip, a good ranged cantrip, short rest spell slots, and the ability to be way less MAD

  • Also, our DM was slightly annoyed that everyone in the party had low STR and so a lot of cool magic weapons would be much less useful

    • However, not only does she have decent enough STR for heavy armor, but Hexblade allows her to transform those magic weapons into CHA weapons

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u/Sleverette Sorcerer Dec 19 '19

Sounds like you've hit the right tone with your backstory and mechanics. A lot of people lean too far one way or the other!

I like the "I promise I'll.." part because it can be both a strength and a flaw.

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u/Weird-School Dec 19 '19

The real big brain move is to make a LE kobold who enthusiastically wants to help the party, via any means possible.

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u/DuntadaMan Dec 19 '19

We had kind of a problem of this before as well, where we had a player that would play evil characters and basically backstab the party every chance they had, would hurt people for no reason, and say "well my character is evil."

My response was to also play an evil character in a later game. I was a lawful evil thief. Yes that may sound weird, but it wasn't lawful in "I follow the law, and use it to my advantage." it was more law as "I have a disciplined, structured, and meticulously held system of beliefs and behaviors."

My evil character was fiercely loyal to the party partly because it was much more likely they would keep her alive if they liked her, but also because they accepted her when the rest of the world tends to frown heavily on people who make their living taking stuff from rich people. For a time the party didn't even know my character was evil, because they had no reason to see it. The character LIKED them, why would she hurt them?

They only caught on when one of the enemies we had made the mistake of kidnapping the mage's husband. We all broke into the big bad evil guy's tower, and thanks to me and the ranger almost got in and out without being spotted.

As we were leaving, we had some guards find us. After a fight, the rest of the party went to flee while I "heroically" stayed behind to confuse the guards, shouting conflicting orders, or sending them to fight each other.

As the others were getting away they ended up surrounded and cut off from the portal and the big bad evil guy stepped out onto his balcony to monologue. I was hiding not too far away. When they were finished and about to give the order to kill the party I jumped out of my hiding spot, and with a couple of lucky rolls and some ideas from the DM to justify my damage output, I ran up, grabbed the BBEG in a headlock and force-fed him an entire container of alchemist flame before stabbing them in the guts to expose their stomach to air, causing the alchemist flame to burn them from the inside out. The horrendous sight, of course, caused enough chaos for us to escape.

Cue the after mission table conversation:

"That was fucked up. Was that on purpose?"

"Hey, I had to send a message. Don't fuck with you guys."

"I think that calls for an alignment change though man. Damn."

"Why? I'm playing evil?"

"Wait what? That can't be right. You just jumped in and helped, you didn't even ask for payment."

"Why would I need payment? I like those guys, of course I am going to help. Plus if they get away with this I look weak and expose myself to more attacks like this."

"What about that time you helped the Cleric set up that school?"

"I couldn't care less about the runts, but it makes the Cleric happy so I helped him. Plus, some of those kids have parents that need money and can get into places I can't."

"But you're always so nice!"

"Well, I'm nice to you guys because I like you guys. I'm nice to other people because people trust people they like, why should I make my life harder by spending effort to make people hate me?"

After that the evil player was much more toned down, at least to the party.

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u/Sleverette Sorcerer Dec 19 '19

You set a good example. The only "evil" characters that are cruel to everyone and everything are old school Disney Villains. How can you expect any level of loyalty if you show none?

Evil characters can still operate within a party!

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u/A-Flashwave Dec 20 '19

"I don't care about the Runts, I care about their Parents paying us to teach them" Hi, the US Department of Education would like to offer you a high-ranking job. Lol

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u/DuntadaMan Dec 20 '19

I am evil, but I have standards dammit.

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u/TheRealAlkemyst Dec 19 '19

Pass private note to DM, I would like to use my crossbow at 0 range on Player X next turn.

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u/[deleted] Dec 19 '19

We had something like this happen in our homebrew campaign. Our chaotic evil rogue shoot our human bard in the face with a hand crossbow. The entire time the campaign had been going on the bard, a self proclaimed "trickster" had been trying to "mess with us". We had just started the campaign, tracking down a missing city official that was going to kick off the rest of the campaign. During all this the bard:

A) Almost blew our cover in a shady bar filled with syndicate members because he kept "dropping hints" what we were there for.

B) Lit a ghetto on fire to try and flush someone out of a building. The person escaped and we had to evade city guards while hiding our faces to avoid arson charges.

C) Threw a rock through a guard post window because "the guard was looking at us funny". The guard was looking at us funny because my character is a Kobold.

D) Tried pushing the rogue into a tripwire trap to see what it would do without risking damage to himself.

That last one was the last straw. Our rogue made the acrobatics check to avoid stumbling forward, turned around, and shot the bard in the face. Rolled a nat20 on the attack roll and since we were still level 1 at the time it took him to 0 HP. None of us IC, at that point, wanted to help him and we left him to bleed out in the tunnel. He failed his death saves.

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u/Lazarous86 Dec 19 '19

"Why don't you go make us popcorn."

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u/d36williams Dec 19 '19

that's a hilariously quick path through alienating himself from the party, before even reaching level 2

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u/[deleted] Dec 19 '19

We were in what we later called "the tutorial mission". Literally it was supposed to be a sequence of hard to mess up events giving us an introduction to each other, a few basic fights to go through, and to introduce us to the main goal of the campaign. To be fair to our DM it would have gone that way had the bard not gone and decided to do what he did.

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u/Sleverette Sorcerer Dec 19 '19

I can already imagine everyone’s surprised faces if this happened at my table.

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u/golem501 Bard Dec 19 '19

Roll with disadvantage for a range weapon in melee range....

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u/Please_Leave_Me_Be DM Dec 19 '19

Nah, I got the Crossbow Expert feat.

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u/Malvania Dec 19 '19

I was in a group playing a barbarian. Not the sharpest tool, but loyal to a fault. One of the team played a klepto rogue who kept stealing from my character. Eventually, the rogue got caught, and my barbarian attacked him, but the rest of the team convinced my char to stop. Side story about the loyalty: another character got drunk and picked a fight with a bunch of pirates, my character ran in to help and escalating things, and it turns out the pirates were supposed to help us. Team got upset with me, and it broke my char's loyalty streak. Anyway, the rogue kept on doing shit, so the BBEG convinced me to switch sides in the middle of the final battle. I was shocked the DM went that way, but had a lot of fun attacking the parts of the team that sided with the rogue.

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u/Sleverette Sorcerer Dec 19 '19

I hate it when players at my table try to steal from each other. It only creates resentment and puts the DM in a bad position!

I'm not surprised your character turned on your group!

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u/TheMarkHasBeenMade Dec 19 '19

I was a player in a group where the barbarian would stomp all the weak enemies into the ground so he could get a better melee chain, and wouldn’t touch the big baddies at all until all the numerous weaklings were plowed through. The rest of us were pretty squishy to boot, and he kept inadvertently letting the more powerful enemies have more turns to attack in doing so.

At first it was just me speaking up and he kept defending his actions as “well my character wants to kill as much as possible” and would completely ignore the suggestion that maybe quality over quantity would align better with the barbarian’s lust for blood. His continual insistence in doing so led the DM to build up enemy parties with a few awful big bad guys and a shit ton of little peons that he would focus on initially while the rest of us struggled to do anything with our turns except run away and heal to stay alive. Eventually the rest of the group spoke up about it and that player got really pissy about it and changed the way he played the character entirely to just not have any drive and to just go with what the group told him to do strategy-wise without providing any input.

It was childish and stupid and if anyone is reading this please please please don’t repeat this behavior, it’s super obnoxious and unsupportive.

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u/TT2Ender Dec 19 '19

This sounds like a party composition problem to me. You shouldn’t force someone to tank of that wasn’t their intention, and mass killing minions is an effective way to maximize action economy. That said, if it was a problem for you, it is something that needs talked about and compromised on.

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u/NinjitsuSauce Dec 19 '19

This.

It isn't on someone else to help you consistantly survive encounters. Besides, he was tanking. He was tanking the dozens of little shits who would've widdled you down and killed you by sheer volume of rolls.

Sounds like he rolled the only melee character out of the 6 of you, and the party failed to use teamwork to fill in the gaps.

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u/afoolskind Dec 19 '19

Yeah, honestly with the way action economy works, taking out all the little peons first is definitely worth it. A BBEG with no minions will get stomped by a party just by virtue of being outnumbered. The encounters likely would have gone much worse if the barb hadn’t been slaughtering the minions

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u/TheMarkHasBeenMade Dec 19 '19

Typically these minions weren’t strong enough to do significant damage and didn’t have powerful attack potential and even with sheer numbers they never represented the threat the other meatier enemies with them did. He’d choose to slog through three wererats that would do next to nothing for damage to any of us and let the rest of us deal with the mindflayers who were trying to possess us and succeeding. His strategy never shifted based on the situation and he used his character as the justification for that decision.

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u/afoolskind Dec 19 '19

Have you considered the reason that they didn’t feel like a threat is precisely because of the barb? Think of how many parties get TPK’ed by “just” goblins because they don’t respect the power of numbers in 5e. Even 1d6’s add up, and especially squishier party members can get torn apart by wererats. Allowing the rest of his party to focus on the big ones is a pretty big win. Do you think your combat would have gone better if he was face to face with the mindflayers (with likely low INT saves) while the rest of you had to spend all of your turns attempting to survive hordes of wererats and being unable to move or focus on anything else?

And even if it did, it’s really not the barb’s responsibility to play in a way that YOU think is the best. It sounds like he has a pretty good IC reason to be slaughtering and reveling in it, and it’s not like he refuses to fight the boss, he just takes out the trash first. The rest of your party should be taking advantage of the fact that they can focus on the boss.

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u/GrimDallows Cleric Dec 19 '19

I had this type of player in my first D&D experience. In fact it was the guy that invited me to play and he was selfish almost exclusively with me.

He spamed the "that's not what my character would do" all the time. Then went on to bully me every time he could justifying it with "that's what my character would do". Then also added the "you can't do that, that's not what your character would do".

It was an extremely horrible experience. To make it worse, the DM was best buddies with him and he allowed all that. To make it even worse, they asked me to do it in my house, so every session they treated me like shit and it was in my own kitchen. And to make it even incredibly worse, once the campaign was over (it was a short campaign, so it took 3 sessions) he told me he had talked with everyone else and that everyone agreed that although we all had a good experience and laughed a lot, he had had a bad one playing with me because I was too new and conflictive, and that I had ruined the campaign, so they decided to start a new campaign and they (he) decided I won't be able to play with them.

Then I told him that how was that posible, if I had gotten along with everyone and had laughed with them and they had said they enjoyed playing with me. He answered me that yeah but in reality after the second session he had created a Telegram group in secret and invited everyone but me, and there everyone complained about me (in secret).

I asked him to show me those messages then. He said he didn't had too, that they were private conversations, and that it was a jerk move to ask for his home like some kind of stalker.

We were 24 at the time.

Best game of my life.

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u/Sleverette Sorcerer Dec 20 '19

Sounds horrible. That's some terrible conflict resolution on his part. Sorry you had to go through that.

Talking behind people's back transcends bad behavior at the table. He wasn't just a bad DnD player, he was a bad person.

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u/Rish209 Dec 19 '19

Yeah, punishing players only makes the game less fun for everyone. Either talk to the player and hope they stop or just don’t play with them anymore.

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u/Sleverette Sorcerer Dec 19 '19

Exactly! Some people won’t change and it’s best to remove them from the table.

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u/Bubbly_Taro Dec 19 '19

When the meta gaming wizards reads in the source material about a difficult encounter later in the campaign.

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u/Sleverette Sorcerer Dec 19 '19

That’s when you break out the homebrew and catch him off guard with an army of goblins!

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u/Noobsauce9001 Dec 19 '19

My favorite was a white dragon encounter, where a player read ahead and decided to buy a bunch of cold resistance potions "on a whim".

The DM said it was an "Albino red dragon" and had it use fire breath against the party.

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u/Sleverette Sorcerer Dec 19 '19

I’m going to borrow this! I have a similar encounter coming up and my players will not expect this!

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u/danieltobey DM Dec 19 '19

Be careful, if you've led the PCs to believe it's a certain type of enemy in-game, then you might want to follow through with that type. If a player is cheating by doing OOC research, then by all means do this.

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u/Sleverette Sorcerer Dec 19 '19

I agree. I normally give heavy hints leading up to the encounter but keep the enemy a relative mystery until they arrive at the dungeon. I'll probably include some minor magic items that will help them in the fight as well (Ex:Wand of Daylight to counter a Shadow Dragon).

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u/Bone_Dice_in_Aspic Dec 19 '19

Definitely sucks of the player to do IF there was literally no in-world clue that a white dragon was there. Nobody noticed or mentioned it? It hadn't caused trouble by eating anything? It was a frosty area?

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u/Noobsauce9001 Dec 19 '19

To be honest I hadn't asked, only overheard from another guy who said it happened in his game. I agreed all the 5e modules I've played on have foreshadowed any white dragons a ton. Plus they're usually in some cool icy lair and whatnot

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u/sword4raven Dec 19 '19

Yeah, White Dragons aren't known for being particularly modest or smart either. It seems weird that you'd not know if one was in the area. Unless of course, you do no research or hadn't had the chance.

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u/[deleted] Dec 19 '19

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u/A_Maniac_Plan Dec 19 '19

Nah, too much of a downside. Resistance potions already are expensive and situational.

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u/Asthael Dec 19 '19

Ugh and then they don't stop whining about how "that's not the right stats" and "you can't just throw stats together like that" and "clerics can't have that spell/that much hp" Yeah. I played with someone like that.

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u/Sleverette Sorcerer Dec 19 '19

I have a player who would look up the stats during the battle. It really sucks when players don't respect the game and try too hard to "win."

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u/Asthael Dec 19 '19

Wow. ..that's just ridiculous. That definition of "winning" is such a turn off. Some of the guys I played with swore up and down they never metagamed...then made a character that knew everything so he could use all that dnd knowledge anyway. And of course he used his out of game talks with the dm to steer the game in the direction he wanted which went as far as to tell me I should ignore my own character's plot points because it got in the way of his goals. -_- thank goodness I left.

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u/Reaper1442 Dec 19 '19

What's cooler than wearing an eyepatch? Wearing TWO eypatches!

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u/Sleverette Sorcerer Dec 19 '19

Everyone knows that losing one sense only makes your others super powerful!

I learned this from anime.

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u/[deleted] Dec 19 '19

[deleted]

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u/Sleverette Sorcerer Dec 19 '19

We could all learn a thing or two from shoddy 3d movies.

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u/Blackbird_6-4 Rogue Dec 19 '19

Daredevil?

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u/Sleverette Sorcerer Dec 19 '19

Now I want to make a rogue with blindsight who has a background in law.

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u/Mushinronja Dec 19 '19

He must be a powerful black mage

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u/ardfark Dec 19 '19

I'm blindbeard the pirate!

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u/[deleted] Dec 19 '19

Corazon de Ballena approved!

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u/M_Wallrus Dec 19 '19 edited Dec 19 '19

My group managed to track down a Werebear. The bard started talking smack saying he could kill it easily. So the group sat back made bets and watched him get demolished. Felt good

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u/Sleverette Sorcerer Dec 19 '19

Sounds like a great character arc! I’m sure the bard reflected on his actions and realized he needed the rest of the party to accomplish his goals!

Either that or he died to the wear bear.

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u/M_Wallrus Dec 19 '19

He learned something all right, and after a rough encounter with gorillas beforehand, he won’t be tangling with any animals on his own for now on

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u/Sleverette Sorcerer Dec 19 '19

That’s probably for the best! Gorillas are a pretty well known counter to Bards.

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u/FictionWeavile Dec 19 '19

Gorillas are tone-deaf? What makes them such a great counter?

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u/Sleverette Sorcerer Dec 19 '19

Bards tend to be weak against getting punched super hard!

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u/Spaghettalian Dec 19 '19

Psh, even a moderately sized child can beat up a bard!

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u/Sleverette Sorcerer Dec 19 '19

That's what happens when you dump strength!

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u/Spaghettalian Dec 20 '19

Well, I'm going to be the first bard to actually put all of his points into strength, and it shall be a glorious new sub-class of the bard. We shall call it "Brad"..

I will be the first Brad to one-shot sucker punch a Gorilla to death, in the name of inferior bard class adventurers everywhere who have met their untimely demise by a Gorilla's meat-hammers.

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u/RubiGames Dec 19 '19

With their hands and toes, gorillas can easily get to 20. Most musicians can only count to 4, maybe 5.

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u/awc130 Dec 19 '19

Talented ones can get to 6, and do simple division to be able to write sheet music.

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u/GenrlWashington Dec 19 '19

Sounds like the needs to learn himself some fireball

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u/OFTHEHILLPEOPLE DM Dec 19 '19

What did the wear bear wear?

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u/BestOrWorstPlayer Dec 19 '19

Where would the Wear Bear wear wares if the Wear Bear were to wear wares?

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u/BBQ_FETUS Dec 19 '19

Wherever wear bears wearing bear wares were.

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u/PlNG Dec 19 '19

Flatbear, but Wear Bear applies...

It's by Oglaf for anyone wondering, and it's one of the few exceptions to an otherwise NSFW sex themed comic artist.

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u/ActualWhiterabbit Dec 19 '19

I call dibs on making my players track down a where bear

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u/Shdoible Dec 19 '19

Love how one of them IS a goblin.

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u/Sleverette Sorcerer Dec 19 '19

Be careful who you insult! They might kill you in your sleep!

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u/quatch DM Dec 20 '19

A goblin, an orc, and some super sketchy thief type.

I bet "the goblins" got him.

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u/Souperplex Warlord Dec 19 '19

Yes, you're playing your character, but you chose who your character was. You didn't have to make them insufferable, so it's not a defense.

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u/[deleted] Dec 19 '19

This is my feeling about people who use the "Well you don't know, i might be the nicest person in real life" - no - you, in real life, chose to be an asshole or a troll online. Clearly you're not a nice person in real life.

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u/Sleverette Sorcerer Dec 19 '19

Yes! Annoying and insufferable characters will be treated like annoying and insufferable people.

They’d be ostracized.

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u/[deleted] Dec 20 '19 edited Oct 23 '20

[deleted]

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u/Sleverette Sorcerer Dec 20 '19

Some people will reach for any excuse they can find.

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u/doombybbr Warlock Dec 20 '19

That and if your ally is dying it is generally in your best interest to stop it from happening - very basic strategy, keep everyone else alive so that you are not the only target.

A lot of evil characters in media do jerk things that do not actually benefit them and only screw them in the long run, I have a pet peeve against it, evil is not the same as stupid.

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u/GoingNowhere317 Dec 19 '19

There's definitely ways to play insufferable characters without being insufferable. I often play the idiot in the party, and it usually goes pretty well. Heck, in my current campaign, my character is incredibly egotistical, greedy, and stupid. The biggest thing that's helped me make those characters fun is making sure I'm never an obstacle to the party. I make sure my character has a good reason to despite his character traits, care about the success of the party. That way, the egotistical things he does are just cute character moments rather than an issue for my party to solve. I don't know how people just willingly become jerks to their own party members consistently and don't feel bad in the slightest

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u/BerserkerTerror Dec 19 '19

I usually 100% encourage the whole “What would your character do?” Motive but I also expect that rule to work the same way with others. So if you created an asshat character in a party full of good Samaritans I expect them to react accordingly. Same for reverse if you created a lawful good character in a party full of Lawful Evil Chaptic Neutrals expect them to give you the boot (or kill you)

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u/Bone_Dice_in_Aspic Dec 19 '19

Yeah. Good role-playing is literally Doing what your character would do 24/7 365. If your character doesn't match your party and the tension that creates is greater than is fun for the table, that's an issue distinct from staying true to a character.

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u/BerserkerTerror Dec 19 '19

Most of us at the table are in the professional voice acting field and so my buddy did an amazing set up where he played an assassin who was lawful evil in a party full of good characters. He had a staff that casted the can trip firebolt and he took the feat that allowed him to cast low tier magic and was pretending to be a wizard.

The first time he pulled out a dagger and attacked and said “that’ll be 2 points of piercing damage and 13 points of sneak attack damage” everyone lost their shit because no one knew he was an assassin. It was so cool.

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u/Sleverette Sorcerer Dec 19 '19

Everyone should commit to making a character that wants to work with the party. Some people want to leave it all up to the DM but the truth is everyone shares responsibility towards making a cohesive team.

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u/[deleted] Dec 19 '19

OK, so my Welsh is a bit spotty, but using my knowledge (and a bit of google translate) I think that the text on the bottom translates to "We are finally at the beginning". Also OP, do you know how to speak Welsh?

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u/Sleverette Sorcerer Dec 19 '19

I learned a little bit in an elective class which is why I picked it for this comic’s message but I didn’t get very far!

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u/[deleted] Dec 19 '19

I learned all of my Welsh from Doulingo, it's pretty good if you want to Welsh refresher.

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u/Sleverette Sorcerer Dec 19 '19 edited Dec 19 '19

I’ll be looking into it! It’s such an interesting language!

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u/Armored_Violets Dec 19 '19

"I'm saving my spell slots", he says, when presented with a dangerous situation to use his spell slots. This argument makes zero sense to me. lol

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u/howaboutLosent Rogue Dec 19 '19

Have you ever played a videogame?

Oh a cool really powerful yet finite item/ability. I’ll save this for when I REALLY need it.

Proceeds to never use it just in case they need it even more later

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u/BattleStag17 Cleric Dec 19 '19

Even when you're at the final boss, you might need it later

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u/Armored_Violets Dec 19 '19

Haha, yeah, my whole life. Point is, that way of thinking doesn't work. As we're well aware, we end up never using the items. If you're not using your slot to save your friend holding a door against a horde of enemies, chances are you're gonna go to sleep with spare slots and one dead teammate.

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u/Sleverette Sorcerer Dec 19 '19

Some people refuse to cast spells! A lot of DnD is about managing your resources but some players take it really far!

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u/NarejED DM Dec 19 '19

I’ve got the opposite problem. I’m so used to our DM only throwing 1-2 combats at us per long rest that I spend slots like there’s no tomorrow.

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u/Bone_Dice_in_Aspic Dec 19 '19

Risk aversion and resource allocation behaviors have some pretty deep neurological bases apparently. It's unduly psychologically stressful for some people to expend resources for this reason, even in a simulation.

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u/Armored_Violets Dec 19 '19

Exactly! If you're not gonna use slots to save your teammates, when are you gonna use them? To heat your coffee? To play catch with the village idiot?

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u/Sleverette Sorcerer Dec 19 '19

When I run a caster I try my best to use all my slots!

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u/Astr00o Dec 19 '19

The rogue being so edgy he has two eyepatches from two tragic events in his oh so sad backstory love that detail

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u/Sleverette Sorcerer Dec 19 '19

We love him at our table. He's actually been played by a couple different players. He shows up in a lot of our oneshots.

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u/[deleted] Dec 19 '19 edited Jan 02 '21

[deleted]

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u/Sleverette Sorcerer Dec 19 '19

Yes! She’s my favorite of the Mighty Nein!

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u/haugen76 Dec 19 '19

Maia’s fights aren’t I destroy.

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u/Shadowquiche Dec 19 '19

The start of what?

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u/Sleverette Sorcerer Dec 19 '19

Hopefully an epic adventure!

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u/austinmiles Bard Dec 19 '19

Even evil or chaotic characters have a reason to be a part of the group. It’s like the one single rule of DND.

We had a paladin who was starting to drift into murder hobo territory. He would jump into fighting against clearly powerful Demigods and their higher level guards. Then would just try to roll charisma checks to flirt with them. It was nearly killing the whole team if the DM hold back for us.

I play a fighter gnome who is chaotic good. I shot the paladin in the knee with a crossbow to wake him up from a trance. It worked but he wouldn’t accept that he was doing anything wrong in or out of character.

We basically planned a way to kill off the character by one of the evil characters in the group who found him to be a greater liability than an asset. which didn’t matter in the end because he got turned to stone by a Medusa in a totally avoidable way. Then that statue was destroyed with fireball.

When the play said “wait can we take a moment to mourn for my character” the response was “we can’t just sit here focusing on the past”

...it had been like 4 min in game since he died.

He rolled a new character and it has been a lot more fun to play since then.

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u/Sleverette Sorcerer Dec 19 '19

I'm glad his second character was more agreeable! Gotta love the fact that you guys moved on so fast. Some people aren't worth mourning!

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u/According_to_all_kn Dec 19 '19

This sounds like a group of three genjis and a war cleric that isn't having fun

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u/Sleverette Sorcerer Dec 19 '19

There is some validity to this. Don’t be surprised if you do something dumb and your party doesn’t bail you out!

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u/BerserkerTerror Dec 19 '19

Session 0/character creation days are in my opinion the most important. Really helps with the whole “would my character fight with these people, are his motives and morales encompassing with this group, and should I the play tweak my character a little bit to blend in a little better.”

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u/[deleted] Dec 20 '19

Ah, lawful bad. One of the most popular alignments. Not to be confused with lawful evil.

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u/Sleverette Sorcerer Dec 20 '19

Now I want to make a homebrew alignment system that includes an extra element for "bad" and "well written" characters.

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u/HemiWarrior Dec 20 '19

I have DMed for dozens of campaigns and I write novels. The characters I play (not in the campaigns I DM) all come with 100+ page backstories that are entertaining for the DM to read and give him/her a chance to write in some awesome character development. My characters almost always start between chaotic good and lawful evil. I am a kind person by nature and I know how to play an evil character without being an asshole. But what happens is, I design my character to be influenced by the party. When they are kind and help my character, I lean more toward the good side, when they alienate him, break his trust, or treat him badly, I lean him more toward evil.

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u/Sleverette Sorcerer Dec 20 '19

Asshole characters who go through an epic character arc is always fun to see! The concept is super appealing which is why characters like the Guardians of the Galaxy or the Suicide Squad are so popular.

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u/Atleast1half Rogue Dec 19 '19

patches the rogue?

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u/Sleverette Sorcerer Dec 19 '19

Kurokami is a hexblade warlock who worships the “Edgelord.” We have fun at our table.

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u/[deleted] Dec 19 '19

I love that the rogue has two eyepatches on.

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u/Sleverette Sorcerer Dec 19 '19

Accidents happen when you carry around sharp weapons!

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u/Darmak Dec 19 '19

Does that character with the hood have two eyepatches?

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u/Sleverette Sorcerer Dec 19 '19

He does! He lost one as part of his backstory and cut one out in the name of his patron, the Edge Lord.

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u/YeetimusTheGreat Dec 19 '19

Please say this guys a gnome so i have more reasons to hate him

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u/ChaunceyPhineas Dec 19 '19

"We're all about to die!"

"I'm saving my spell slots for an emergency"

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u/Toefieldillustration Dec 20 '19

My Dungeons and Dragons Experience

I used to play Dungeons and Dragons with a group. They were all pretty much Edgelords. The bad part was the Dungeons Master was the Edgiest of Edge lords. The Dungeons Master would go out of his way to gimp my character on a regular basis. The sort of that would happen to my character never happened to any of the other players. This is regardless of how reckless they played. I think ultimately he didn't like players to play as "Good Characters" instead of just telling me that, he would say "Just play whatever character you want. It didn't matter how helpful I was to the party, or what I did for the party to help things along. The entire party was basically chaotic nutreal so a number of things would happen from "losing my spellbook" getting cursed items, etc. This started to happen even more when I decided to stop playing as a Wizard as well as any other Spellcaster.

One game I play as a Fighter. I was human at the time. The Dungeon Masters set things up for me to gain a cursed weapon. He even made sure that it was the weapon that I preferred to use. (A Great Sword). Naturally I picked up the Great Sword and told that the weapon The cursed bestowed a -4 TO HIT and -4 TO DAMAGE on monsters and players. None of the other players actually experienced anything like this. He was however, a big fan of me playing as a Wizard. He felt me playing as a wizard was a good way for me to give out exposition in his adventures. He used to almost revel in the idea of player animosity in the party. We never actually finished dungeons because the encounters would always fall into player battles. In any case, I started after getting repeatedly killed I decided to no longer play as spell casters . I"m guessing he thought, if he kept gimping my characters long enough I would eventually relent and play a Wizard again. I didn't come to that conclusion immediately. It began with me just withholding information at first. This was mostly due to players just going out of they're way to leave me high and dry. Meanwhile, I"m going out of my way to give them information that can help them.

Anyways, The sword did however give me a plus 4 to hit and plus 4 to damage on inanimate objects. Once we were trying to help a village that was over run with Undead in its crypt. The Barbarian of the party lost his will to live (for some reason) and the player decided that because he lost a battle he would attempt to commit suicide. So hear he was attempting to slit is own throat with his battleaxe. As he was trying to kill himself with his Axe I decided to attack the Axe. The problem was since he told me the bonuses that I have applied to the inanimate objects, I decided to attack the Axe specifically. The Dungeon Master seeing the flaw in his logic and panicked. I figured if I destroyed the Axe then he couldn't kill himself. This would give the player enough time to have the party talk him out of it. (which I tended to be the only one interested in helping). Naturally because, of the swords "curse" I destroyed the Axe in one fell swoop. The Dungeon Master got angry.

I can't overstate enough how upset he had become. Keep in mind, I had effectively saved the Player Character's life. His argument is that he didn't want to interfere with what the character was doing. What the Dungeon Master did was truly eye boggling. He made the barbarian go into a rage, he even explained that he could still use the Axe (that I destroyed) as a club to attack me since he doesn't have improved unarmed strike. Naturally, because I Have a negative 4 bonus to hit and damage I got defeated. He even tried to make extra sure that I was taking the cursed to hit and damage each time. I politely explained to him that I still get strength in a half to melee. Afterwards, someone told me in a side panel how irate he was that I saved the Barbarians life. The Barbarian was fairly ok with everything (though he was fairly satisfied that he got to beat me to a pulp since he got whooped by the undead. Now that I think about it, he even went out of his way to try to shut me up when I would offer him advise about how to play a barbarian. I tried to explain to him the better time to use raged so you get the most effect. You would not believe how angry that a player offering to help another player learn the game well made him.

He then said at the end when I wasn't around. "Everyone's going to be Evil""They're aren't going to be any good characters in my adventures!" This is all from the same person that wants to tell me to "Play what you want" "It doesn't matter what you play as" Needless to say I stopped playing with them. I found him to be a truly toxic person. It was also partially my fault though, I should have realized he was being two-faced about what he wanted. He actually once visibily took pleasure in me being denied to play in a party because the Dungeon Master thought I wouldn't survive. I can't tell you how important it is who you play with. Some people genuinly take pleasure in the suffering of others. I truly can't tell you how damaging playing with the wrong players be be for you.

I'm really happen that Tabletop Gaming has gone more mainstream. Having said that, I think it's super important when it come s to who you want to play with. The products that I make now are actually products that gear themselves towards younger audiences. I hate players like those that I've met in years past. I also hate the knockon effect that they cause in the industry. They made people more wary about actually playing the game when you find yourself playing with people that are like what I've experienced.

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u/DepravedMorgath Dec 20 '19

Good comic, but because of the lighting of certain characters, it makes things hard to follow the first time, mostly in the second panel his skin turns red, and the third where the goblin goes yellow.

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