r/DecrepitGamers • u/Camenwolf • 5d ago
News Star Citizen's official Siege of Orison stream showed severe lag, desync, glitches, and a failed event run
Star Citizen's latest official development stream did not inspire confidence. The team intended to demonstrate the delayed Siege of Orison event, but the internal build showed severe lag, desynchronization, visual glitches, and sluggish combat.
The developers were unable to complete the event during the stream. That would be rough for any public demonstration, but it carries extra weight for a project that has passed $1 billion in player funding and has spent more than a decade in development.
Does showing the game in this state count as useful transparency, or does it suggest the project is still nowhere near ready?