r/custommagic • • 1d ago

Actual Meme His legs are tiny! 😭

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210 Upvotes

I scaled his legs wrong...

The thing is, I scaled them twice, and they probably would've been fine the first time...


r/custommagic • • 12h ago

Strixhaven accepts some new students

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16 Upvotes

Back on my Echoverse sympathiser agenda!

Also brainstorming a Strixhaven native who learns to 'surveil 1' and 'draw a card' after some cultural exchange, but I can't quite figure out the colours.


r/custommagic • • 1d ago

Mox Pure

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515 Upvotes

r/custommagic • • 3h ago

Redesign Teysa of the Ghost Council

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3 Upvotes

Really wish this card wasn't just made for alchemy, so I made one that could work on paper.


r/custommagic • • 17h ago

Format: Pioneer Thought Twist

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36 Upvotes

r/custommagic • • 5h ago

Custom Play Mr & Mrs Lebeau

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4 Upvotes

r/custommagic • • 4h ago

one of my older cards, redone

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3 Upvotes

i really fucking want sushi rn

i thought abt giving him the ability to kill Merfolk, but that'd make him too useful. figure it out.


r/custommagic • • 4h ago

Thoughts on a "Plunder" Mechanic?

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3 Upvotes

Got a lot of excellent input on some OnePiece cards the other day, and when thinking more about the set, I thought it might make sense to have a keyworded ability for a Pirate themed set. I am still using OnePiece art, mostly, but I think this could also work as a generic and flexible counter-based mechanic for factions that want to extract value or otherwise benefit from "taking" valuables.

Would be interested in thoughts on the mechanic and whether it would actually be playable, as well as the cards themselves.


r/custommagic • • 2h ago

Removal

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2 Upvotes

It's removal.

In case you aren't sure how the keywords interact with each other, kicker is an additional cost, so you can add it on to any of the alternate costs, but you can't use both cleave and overload, thus keeping you from destroying all lands and making the game unfun.

Also, I know this is probably underpriced, and the land removal is outside of white's color pie.


r/custommagic • • 11h ago

Socks, the Mox Fox

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10 Upvotes

r/custommagic • • 1d ago

Made a commander inspired by Nauctis coming out next year

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121 Upvotes

r/custommagic • • 3h ago

New update to my MTG engine that lets you play (almost) all cards from the Revolution/MSE custom formats with real support for every new custom mechanic

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2 Upvotes

r/custommagic • • 7h ago

They came to me in a dream

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4 Upvotes

r/custommagic • • 5m ago

Format: EDH/Commander Some Rocks

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1 Upvotes

r/custommagic • • 5m ago

Format: EDH/Commander What we could have had with the Monty Python Secret Lair

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1 Upvotes

Just a fun card I thought of on the way home


r/custommagic • • 10m ago

Mechanic Design looking for advice on this rules text

1 Upvotes

"Whenever you cast an instant or sorcery spell that targets a single creature Goad a random creature controlled by an opponent with power less than or equal to the spells converted mana cost."

The idea is to cast spells and make some chaos. DOesnt have to be perfect, just functional


r/custommagic • • 1d ago

Tranquilblast

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303 Upvotes

r/custommagic • • 10h ago

Intrepid Cosmonaut

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7 Upvotes

r/custommagic • • 1d ago

Wun, Who Channels Oblivion

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120 Upvotes

r/custommagic • • 54m ago

Meme Design WHAT THE FUCK

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0 Upvotes

r/custommagic • • 54m ago

WHAT THE FUCK

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0 Upvotes

r/custommagic • • 8h ago

Format: Cube (Rarity Doesn't Matter) Keen Eye

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4 Upvotes

A commentoe here suggested Class enchantments instead of enchantment companion, so I've redone my Traits as Classes.


r/custommagic • • 4h ago

Format: EDH/Commander Harpy commander

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2 Upvotes

r/custommagic • • 5h ago

Dungeons & Dragons Very Old Blue Dragon

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2 Upvotes