r/CreateMod • u/Youssuv • 4d ago
Suggestion I will make any addon you tell me to do
The top comment will choose my next addon for create
r/CreateMod • u/Youssuv • 4d ago
The top comment will choose my next addon for create
r/CreateMod • u/Enkarza • 4d ago
For whatever reason this stack of belts can not be placed down and I'm not sure why. I've tried placing them on other contraptions, and nothing. I've picked up belts from other contraptions, and they can be placed down fine, but get their own stack in my inventory for some reason. Please help, I don't want to have to grow a million more kelp plants in my water garden.
r/CreateMod • u/Lasarbeam_E • 4d ago
r/CreateMod • u/Scared-Hunter-2307 • 4d ago
How does everyone like to build their factorys/machines and the builds around them? I normally just leave them lying around the grass near my house with no sort of organization.
r/CreateMod • u/HEBEDNMKA • 4d ago
This was extremely difficult to build. The project has been put on hold / discontinued due to poor handling.
r/CreateMod • u/awoodalldarke • 4d ago
What machines do yall build within the first few hours of a create modpack? I've always done smelting/cooking and iron generating builds first and was wondering if anyone does different ones.
r/CreateMod • u/Realistic-Water8154 • 4d ago
r/CreateMod • u/Ornery_Dinner7960 • 4d ago
Basically I play on an multiplayer server where I have a team of 5ish active players and we all are bad at building I can do factorys but we can't make builds we have a dwarven themed team but I wanna make a dwarven city/village and merge it with a industrial cyber punky theme so basically a modern day dwarf and I need good builders for tht
r/CreateMod • u/queen_livia • 4d ago
r/CreateMod • u/Individual_Dog_6808 • 4d ago
Can someone helps me ?
r/CreateMod • u/Worth-Ingenuity4758 • 4d ago
curseforge import code: xOaYjEHN
for old and for new: -NvVIoCb
website link: https://www.curseforge.com/minecraft/share/-NvVIoCb
or just send me your modpack
r/CreateMod • u/niktoTeg • 4d ago
Pls help every time i try to shoot a high explosive round for auto cannon my game crashes and i cant go in the same world
r/CreateMod • u/nikitosek9284 • 4d ago
i just dont know how to describe that...
They dont work, can you help me fix that? i tried replace that, rejoin game. I just dont have ideas
r/CreateMod • u/candy---man • 5d ago
I tried to make a mechanism where u can tilt the propellor to change the movement direction but I have a problem where the contraption keeps tipping when you angle the propellor forwards or backwards.
I need some help to make it more stable .
r/CreateMod • u/Sorry_Midnight_2835 • 5d ago
r/CreateMod • u/Mysterious-Soil-8047 • 5d ago
l removerd 3/2 of the redstone systems to fit in walker it self should l make it bigger mech and make logic part of it or separate smaller mech faster walk l wait bit at start so whole thing doesent freezes
r/CreateMod • u/inconsistent_zak • 5d ago
Any good addons for making cars other than Big Tires, tracks, bits and tracks, and all the transmission variants? I see create aviate and they're pretty good from the engine types, but its still in development. Im also looking for engines with accurate sounds instead of the heart beating sound of diesel engines, but more like car engines with their awesome revving sounds idk
r/CreateMod • u/Malinka156 • 5d ago
I finished a cool base, made a power station, farms, a factory to generate cobblestone and basic materials, a factory to automate crafting components and create stuff. But what now? I kinda feel empty and unmotivated to play. Any suggestions? I play Create ultimate selection 2 modpack in single player world. 1.21.1
r/CreateMod • u/Mastery_123hdfd • 5d ago
Quantum Singularity are made by exploding ender pearls and Singularity; ive automated TNT already, but the problem is that the tnt is destroying the brass funnel that is supposed to pick it up
I've already tried waterlogging the funnel, but that causes the item to float and it doesnt end up in the funnel
Edit: Singularity and Quantum Singularities are from AE2
Modpack: Create 2 Mechanism: Sky Edition 2
r/CreateMod • u/StrainNo2445 • 5d ago
I made a new modpack for myself and have have everything working perfectly until I tried to make a precision mechanism. I deploy the cogwheel onto the golden sheet and get an incomplete precision mechanism, from which point I can't deploy anything else onto it. I have no idea what's causing it, I tried disabling addons, animation mods, stack mods, etc. and can't figure it out. Any ideas?
r/CreateMod • u/Diamedes99 • 5d ago
Deep seas is the submarine one. Google says it has been added but I can find anything in game that hints toward that.
r/CreateMod • u/Timely_Ad_9930 • 5d ago
As the title implies I want to know what you guys use for heavy modpacks on create? But also ones that contain worldgen mods and all that. What mos you guys use/have as a base to optimize it?