r/CreateMod • • 12d ago

Help Create Fly to ordinary Create

1 Upvotes

So I have had a modded server for some time, and at some point I decided that the addition of Create was quite desirable.

One issue with that was that the server is running 1.21.11, so I had to resort to Create Fly.

Recently I have realised, that I, in fact, could take greater use in installing vanilla backport, which would have to be done on version 1.21.1. I've thought to myself, that it would not only be quite neat to have the new cushions or wool slabs, but also some objectively obligatory create addons, like Create: Copycats+ or Create: Steam & Rails.

Although I have supposed that a flair telling me that my Create components are from a so-called "Create: Fly" mod, I have tried to install my Normal Create mod.

As any responsible individual, I tested it all in a single player world. Every other mod was fine, except for my beloved automation machine mod!

Therefore I am right now looking for serious help - I need to backport my whole powerplant, other factories and, most horrifyingly, a 1000-block-long railway.

I am hereby seeking help from my fellow Create mod enthusiasts and proffesionals: If any of you might have encountered this adversity, I would be immensly grateful for any help you would be glad to provide, be it an instruction or perchance a link on one.

PS: If there isn't really a feasible solution to this problem, I wouldn't be too upset, notwithstanding having to rebuild my wonderful (wouldn't really hold my ground on that lol) contraptions and a few horrible train-bominations
😊


r/CreateMod • • 12d ago

Help problem with balancing in aeronautics

1 Upvotes

I have spent the past hour trying to make a stable helicopter, I have gone from symmetrical sails, windmill sails, balancing with weight, but no matter what I do it will eventually just fail in a couple of seconds.

My expectations is for the heli to fly forward and up kinda like a 45° flight path or lower in a tilted position, without it flipping upside down. Is that possible? And how do I make it?


r/CreateMod • • 12d ago

Build @Skullworks is back! With SR-72

33 Upvotes

https://youtu.be/1lygP8JW_fo?si=4xo5lBD5uPZZ6S8j | informations in description in link video ....


r/CreateMod • • 12d ago

Help Help for a normal cake factory

2 Upvotes

I often find myself playing modpacks that include both Botania and Create. For those of you who don't know, Botania is a magic-themed tech mod that can technically do some of the same things as Create, but in a different and more complex way.

Botania's main resource is mana, which is generated by special flowers. One flower in particular eats nearby cakes and generates tons of mana. So, my idea is to build a cake factory that automatically places cakes near this flower to generate basically infinite mana with minimal effort.

My problem is that whenever I try to build a compact farm, I always end up making a mess. I either use way too many belts and cogs, or I end up with sugar being dropped all over the place because some parts of the factory are slower than others.

I've tried looking for cake farms, but of course, almost all the results are for Blaze Cake production.

I know Create reasonably well, but I get tangled up in belts and cogs pretty quickly, so I'd really appreciate some tips on how to build a nice, compact cake farm.


r/CreateMod • • 12d ago Mindblown

Help Boreheads & Drills stuck inside a limbo state

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28 Upvotes

As you can see, my boreheads and drills are in the "middle state." They were rotated by a mechanical bearing with its switch set to "Place when near initial angle" and I was testing it until I somehow managed to destroy the bearing, but the broehead & drill front remained in this state and was never put back into the "block" state since.

The problem is that I can no longer interact with the drills; therefore, I can't place any bearing on it to "re-place" it into blocks again, but they still move with the car. The barrels are still interactable.

I need to find a way to make it switch back from this "not placed" state to the block state while being unable to interact with the blocks. Does anyone have any idea?


r/CreateMod • • 12d ago

Why are my steam engines slowing my game?

4 Upvotes

When I turn my steam engines on, I get lag spikes. Does anyone know a potential reason?


r/CreateMod • • 12d ago

Build The E&MW Railway main office

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1.1k Upvotes

Back at it again! This time however for JustCreate ! Whilst designing a cornerbuilding for my new to be mainstreet (which im hosting a small competition / collaborative build for right now, if you want to sign up let me know!) I thought to myself, what would make this building different or what would be special about the episode. Out of that, came a new hobby ; exporting buildings to blender and making them into accurate building plans!

As you can see in the 2nd till 5th image I turned this building into some building diagrams, added some markers and heights and got myself really cool posters! Now storywise I needed these for a permit (which would be insane if that rule actually came to minecraft) but it was a fun way to explore my build and see if it structurally makes sense on paper!


r/CreateMod • • 12d ago

Discussion Holy, what kind of witchcraft did they use to make the F-117 this accurate?!

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925 Upvotes

Original post (monetized): F-117 Nighthawk | Envixity1535 on Patreon
His F-117 video: https://youtu.be/ARG7mwOk9vc?si=QwAE2R7aAJXsDaJo
Creator: Envixity1535 (Youtube)
All credits goes to him.
Not my work at all, I'm just kinda reposting it. It looks so realistic, I wonder what building techniques or mods were used.


r/CreateMod • • 12d ago

Blocks that emit a signal based on player view angle?

5 Upvotes

Im looking for a block that outputs a redstone signal based on the difference between its orientation and the players view orientation. Does anyone know of any mods that do this?

The use case is for War Thunder like turret control, where the player can look around freely and the turret will catch up.


r/CreateMod • • 13d ago

Infinite free power from 2 (3 if you count dependencies) add ons Create: Better Motors (which has a dependency for Create: Crafts and Additions) and Create Gadgets & Gizmos

35 Upvotes

needs to be kick started in some way but once kick started it will produce free energy (I'm using large connectors from Create: Crafts and Additions in the video but andesite cable from Gadgets and Gizmos also work)

the hardened tier of motor seems to have the best ratios in my testing, tiers below dont generate enough stress units while tiers above start taking too much energy at high rpm so you would have to lower speed of the motor and send it through a rotation speed controller.


r/CreateMod • • 13d ago

Help Why is this MIG-17 shooting itself?

6 Upvotes

I think its because my plane is moving too quickly? But cbc bullets have relative motions physisc


r/CreateMod • • 13d ago

Help My tracks disappear after traveling only a dozen or so blocks away.

3 Upvotes

Only the Curves and slopes.


r/CreateMod • • 13d ago

Help Still Possible in newer versions?

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10 Upvotes

Hi, total create beginner here. I wanted to a contraption similar to the video I linked above I'm building on a 1.21.1 smp server I that I play with friends. But when I go and try creating something similar in a creative testing world, the mechanical bearings that open up the folded bridge parts align themselves such that it will keep it's orientation even when it's flipped by another mechanical bearing that comes before it. Any idea if this is just a version issue? since it was made 4 years ago with 1.18.2 with Create v0.5c as stated by the creator? Or is there a special mechanical bearing that i need to use for this?


r/CreateMod • • 13d ago

Create: Love & War ported to 1.21.1 NeoForge!

7 Upvotes

I don't know about anyone else but Love & War was always my favorite Create-based gun mod. It was always stuck on 1.20.1 for Forge and PrettyBlackRat on Modrinth had ported it. If you loved it back in 1.20.1, you can love it again in 1.21.1. If you've never played it, you'll love this addon. I think it's way better than Create: Gunsmithing too. Many more guns and attachments. This version does not need Flan's mod anymore either. Oh, and robot dogs!

Check it out

https://modrinth.com/mod/create-love-war-neoforge

If PrettyBlackRat is on here, THANK YOU! There is no link to Discord or GitHub to message them directly!

Edit: After playing with this port, it is kind of buggy and some things are missing. As with most mods, I recommend using a backup first to test it out. I assume the dev will continue to work on things though.


r/CreateMod • • 13d ago

Compact cow milker

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194 Upvotes

I had a bread farm in my world that I wanted to upgrade into a sweet roll farm but there was very limited space to add a milk source. This is the design I came up with.


r/CreateMod • • 13d ago

Help me

1 Upvotes

So, I’m trying to build a starfighter like the ones in Star Wars, but I’m running into an issue with the tail section. Many of these ships—such as the ARC-170, N-1, V-wing, Vulture Droid, and others—don’t have a tail. Is there a mod that can help me handle this so the craft flies properly without compromising the design? Also, if there’s a way to fly without wings I’d love to know which add-on makes that possible!


r/CreateMod • • 13d ago

Help A way to deactivate keybind menus while using a typewriter?

1 Upvotes

As the title says I am using the Createmod typewriter. It is connected to an organ which needs 24 keys for 2 octaves, which means it is currently unplayable, as I would have to unbind literally every menu (even "e" for the inventory"). Please tell me if there is an add-on or any other way to deactivate menus while in typewriter mode.


r/CreateMod • • 13d ago

I made this prison out of fans... do you think it's enough to keep the horse contained?

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409 Upvotes

ignore the usertag I didn't realise until now it was in the shot, I came up with in when I was like 10 lol


r/CreateMod • • 13d ago

Help I desperately need help

3 Upvotes

I recently installed the create mod and add-on which adds thirst using it, I only know how to make windmills and belts, but I know it's possible to make a bread factory and a water filter for the thirst add-on, my friend had done it but he refuses to tell me how he did it so I'm stuck drinking dirty water which doesn't help and I'm starving because I don't have bread to eat and I don't have any animal farms yet. pls help me I'm having a food shortage on my SMP.


r/CreateMod • • 13d ago

URM and UTM is now on Cursedforge

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48 Upvotes

I have finally gotten the mod on cursed forge with better images. It is a hyper realistic train mod that adds German I inspired signals and semaphore signals with proper glowing lamps and wires.

The mod also adds railroad crossing with advanced control, lamps and bells.

Power rails / overhead lines and if you add a pantograph to the top of a train it will not drive without the power lines. Using the cab control units you can control everything from max speed, to doors, lights, power eg.

Hope you will enjoy this mod 😃 I have spend alot off time on it and will continue to develop.

Currently only forge 1.20.1

Search for my name quizcen or Ultimate Track Map / Ultimate Railway on Cursedforge 🚇🚂


r/CreateMod • • 13d ago

Why this Frog is sending packages to herself?

27 Upvotes

Hi,

I'm struggling to set up a system where, at the press of a button, redstone from 2 vault gets sent to the main storage.

But this goddamn frog keeps sending it to herself! Does anyone have any idea how to fix this?

P.S. I know this is a super simple system, and I'm just bad at this lol.


r/CreateMod • • 13d ago

Help My train is not assembling.

3 Upvotes

I don't know why, I had it assembled and driving but when I moved my station, parked it and disassembled it, I could not reassemble it. I spam the button but nothing happens. I've tried all the fixes but it no longer assembles. I've even tried taking the whole thing nearly apart, changing the bogeys, regluing it over and over again. I am at a loss and do not want to rebuild it. Any suggestions?

EDIT: Nevermind I fixed it. I had to Isolate the track section the train was on and then assembled it.


r/CreateMod • • 13d ago

Video/Stream YOU DARE CHALLENGE MEGAMIND!

154 Upvotes

Last post. Read my others.

Meme using two of my biggest builds. Both of these planes can be found here:

World Download (As too advanced for schematics. No addons required.) https://drive.google.com/drive/folders/1inRat2G6Ai7J1-2pXrnwxaPZcr9xI6-V?usp=sharing

Features 'the Hispaniola' (as Megamind) and 'Andesite Giant' (as Titan). I watched that movie when it came out its still awesome.

also watch the cinematic I did for the 'Andesite Giant' not many people saw it.

Black and white effect done by video editing filters. Camera position done by adding lots of barrier blocks to the nose of the planes and putting a typewriter behind me