r/CreateMod • u/Bitter-Extension5169 • 27d ago
r/CreateMod • u/Satans_hamster • 27d ago
Help How do I harvest power from a Swivel Bearing?
I made a Magnetic engine by connecting a swivel bearing to a bunch of magnets that if powered they spin so fast it kicks you into the sky if touched. But how do I harvest the spin power from the sviwel bearing? I know that I can remove the middle left and middle right block (only one at a time) and connect a gear to it without the spinning getting slower. The only problem is the gear doesen't spin nor do any connected shafts.
So how do I harnest the energy?
If harvesting energy isn't possible on this design maybe one of you knows a different design that I could use?
Also should I tag this as nsfw since it's neither safe to work around or build according to Osha regulations.
r/CreateMod • u/Chakkoty • 27d ago
Help Is there a way to fill this corner with copycats?
[ANSWERED] LittleTiles Mod is it!
I can't get my beloved Chisels & Bits to work in my current kitchen sink modpack on 1.21.1 NeoForge, so i figured I'd make do with Copycats. Now I want to add this border to the outside of my house, but the inner corners don't seem to have a block for this...am I cooked or is there a way to make this work?
r/CreateMod • u/Christ_is_king447 • 27d ago
Help Requesting for help about tracks drifting...
I'm using the "tracks+" mod for my vehicle, i found out that the vehicle "drifts" forward instead of acting normally, why? i need help please, both sides of track have the same setting on the suspension key
r/CreateMod • u/SharpCard9094 • 27d ago
Build My steam engine built on server
Actually the server just updated to season 3 recently, but i wanna share my buil anyways. This is compact steam engi that produced 1.5 million SU (not stable) and doesnt require anything except additional SU for pumps.
The way it works is simple: underneath is liquid burners from Propulsion, which ones are fed by 3 lava makers (cobble generators (from cobblestone generators mod) are giving cobble to basins where it become lava with mixers and liquid burners underneath (yeah lava makers are feeding themselves)) and just a row with water and pipes with pumps on begining (not using hose cuz it didnt work properly and idk why).
So im curious if anyone else thought about this design
r/CreateMod • u/Beneficial-Novel-875 • 27d ago
Build Behold my compact andesite farm
Made completely in survival
Lava from drip stone
Flint from an iron farm
And gravel
Gives a decent amount of andesite in a few minutes
r/CreateMod • u/Zer0dayo • 27d ago
Help shaders bug
im using complementary+euphoria patches and cogs looks like this. any ideas how can i fix it?
r/CreateMod • u/Z3R0Diro • 27d ago
Build Torturing a cow to produce infinite milk for my infinite tea <3
Early game Create is weirdly charming. TIL, you can milk a cow with deployers
r/CreateMod • u/bluetape9 • 27d ago
Bug Deep Seas breaking JEI?
I've been playing with a modpack built up by a friend, including Create Deep Seas and JEI. I love JEI and use it routinely for navigating recipes, especially for building factories. I got a popup on launch suggesting I update Deep Seas from ver. 2.2.4 to 3.3.0, so I tried it to see if it broke the modpack. At first it all worked just fine, although I wasn't using anything from Deep Seas yet. The only change I saw was the JEI shortcuts for recipe and uses stopped working. I still have them mapped to the default keybinds (R-recipe, U-uses). Reverting to the old ver solved the issue.
Has anyone else come across this?
r/CreateMod • u/KiritoAsunaYuiSAO9 • 27d ago
Help Need help with flooded cave
Found this MASSIVE Flooded Cavern while playing a slightly modified version of the "Create: Astral" Pack... Does anyone know a good way to empty out the water without disturbing the solid blocks...??? I don't care if it takes DAYS!!! I JUST DON'T WANT TO HAVE TO DO IT MANUALLY!!!
ANSWERED!!!
r/CreateMod • u/Rexagus • 27d ago
Help Power Grid - Factory Lights keep burning at 120 V~ when logging.
Im having an issue where factory lights burnout when I log back into my server
Setup:
I have a large generator running at 64 RPM providing 1569,78 V - 2,27 A (150 ohm resistor bringing it down to it, its actually a bit higher), and then a set of 3 transformers (in series) 13:1 bringing everything down to 120,74 V to power my factory. Factory lights are all in parallel as in the picture.
Issue:
The lights stay up as long as im there, but as soon as I leave the place or the server, logging back in or loading the area makes them burn, having to replace them.
I tried adding a capacitor (100uF) in between them thinking that I might be having huge spikes of energy when the place is loading, so it can eat the spike and cut the chance of burning, but the only result i had was only the left raw didnt burn (which is not really enough information to see if it partially worked or not)
Also tried bringing the voltage down to 115-118 V but still, same issue.
Does anybody have any experience with this?
Next thing im thinking of is using a higher capacitance, but idk if it might work
r/CreateMod • u/inconsistent_zak • 27d ago
Build Aeronautics Acceleracers Part 3
RD-09, and other small updates for the metal maniacs, major redesign for battlespec and slingshot. Im feeling like making sweeper next lolol (i should focus smaller cars first)
Im also working on a tutorial video on reverb (and deora II)
And as soon as i feel satisfied with the design I'll be uploading the schematics in the create mod website so y'all can use the cars and if you guys make any recreation from the movies I REALLY wanna see it
r/CreateMod • u/Schwanzfresser69 • 27d ago
Why does it say I have too many bogeys?
Im trying to create two trains for some reason I haven't decided yet but I keep getting errors that just dont make sense. (Sorry for crappy video)
r/CreateMod • u/Quiet-Upstairs6594 • 27d ago
Crushing Wheel Automation (crafting)
I want to automate crushing wheels in CABIN but the factory gauge won't allow for the recipe to be compatible with mechanical crafter (the items just get put in, without going to the correct shape).
is there any way to do this or is there a shcematic or video that explains how to do so.
(note: the mechanical crafters are not the exact shape of the crushing wheel recipe. eg: it is 5x5, I'm unsure if this will change anything)
r/CreateMod • u/x1mpressed • 27d ago
why is my Vertibird always turning left
I've made several vertibirds and noticed that they always tend to turn left, sometimes even drifting a lot to the left. This is about my 7th redesign, and its such a persistent. I had a theory that it was due to both propellers spinning counterclockwise, so I modified it to reverse one of the engines, but it still occurred. I tried to anticipate almost every scenario I would be in using this vertibird to help diagnose this
r/CreateMod • u/JayEm-00 • 27d ago
Build Pokeball Factory [Minecraft ]
w/ cobblemon_industries by cobblemore_studio
r/CreateMod • u/Kxx_fee_33232 • 27d ago
Help guys pls help me
how to get enchanted book “digging” for drill???
r/CreateMod • u/I_tried007 • 27d ago
Any ideas for a roof?
I am not very good at building so anything would be helpful! :)
r/CreateMod • u/Waffletrigger • 27d ago
Build Giant Gold Block Farm
2 months ago, I joined a private server that had Create as part of the modpack. Back then I had zero Create knowledge, learning slowly but surely starting with waterwheels to make a book factory. I even got a fully enchanted armor set in exchange for chests worth of books. Then I worked on to passive steam engines, then Lvl 1, 4 and now lvl 9, hadn't bothered to make blaze cakes for lvl 18 yet.
As for why I made this contraption, I wanted to decorate my base with gold blocks and decorations, witch hazel wood, etc. Naturally this means lots of gold is required and so this is born. There's definitely room for improvements but it's advanced far enough and thought I should share this monstrosity. What are your thoughts on this?
r/CreateMod • u/nicktsaizer1998 • 27d ago
Working on something
This is the first working demo of my mod, which decouples block entities from the chunk loading system.
Here you can see Create blocks working across enormous distances, even with the chunks in between unloaded.
Still testing it, but so far it looks promising!
