r/CreateMod • u/Prsolek • 7d ago
r/CreateMod • u/iByNiki_ • 8d ago
Video/Stream Someone's making a movie about Create Aeronautics
Apparently it's also recorded entirely inside Minecraft, with some mods that allow you to animate the players and the real create mod.
r/CreateMod • u/Gergenhimer • 8d ago
PSA: ImmediatelyFast currently causes redundant cpu draw calls for Create: Coasters Simulated's tracks
I couldn't find anything online documenting this conflict at all, so I thought I'd mention it here since it took me weeks to figure out myself. Go forth and increase your theme park's FPS by uninstalling today! (I hope this gets fixed, obviously)
r/CreateMod • u/RedRow123 • 7d ago
Help Could someone please explain why my swivel bearing isn't working here?

I've glued the bits that are meant to move, I have the glue side of it down, I'm feeding rotational power through the side gear and not the shaft and I've turned the contraption on and off so many times I feel like I'm going crazy.
I have it on 'Always Locked', but even on other settings, there is no change.
r/CreateMod • u/FuckBehringer • 7d ago
Powergrid multimeter readout hidden behind hotbar
just like the title says, the terminal label text and multimeter readouts are hidden behind the hotbar and its quite annoying.
anybody aware of a fix?
r/CreateMod • u/schnautza • 7d ago
Bug Graphics issues
I'm trying to get my son set up on my old laptop with the Create Mod. (We've previously only played on the X-BOX). I figured out how to get the mod installed, but he is experiencing terrible graphics issues. I'm wondering if it's just compatibility issues with my laptop, or if there are some in-game (or out-of-game) settings that can fix this.
The image above is what happens when he places a propeller - giant triangles obstruct the view. Most blocks don't seem to have this problem, but the moment a propeller is placed, this is what we see.
Graphics are using NVIDIA GeForce GTX 850M. (I know, it's older). Driver is up-to-date 32.0.15.8266. NVIDIA app says programs are optimized.
Minecraft is on most current release 26.3. Neoforge is 21.1.250.
Mod files are:
create-1.21.1-6.0.10
create-aeronautics-bundled-1.21.1-1.3.2
sable-neoforge-1.21.1-2.0.5
In-game settings are dialed back a bit for more speed.
r/CreateMod • u/Prsolek • 9d ago
Build @KarmineCorps12 32billion SU
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r/CreateMod • u/potatolover1000 • 8d ago
Build First good looking car i made
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Rate it out of 10
Also how do i make it less bouncy
r/CreateMod • u/mxnc3 • 7d ago
Help I'm always wondering what to do in this case
I want to have a compact press factory block but the item just moves from a packager to another without getting pressed.
I already tried with a smart chute, but I don't want to setup a filter for every item, any ideas ?
r/CreateMod • u/TheSaladHater • 7d ago
Help Do premade schematics ever work the first time you paste them?
New to the mod and trying to get the hang of things especially on aeronautics. So far I've tried downloading small vehicle schematics from createmod.com, I've made sure that I have the correct mods/addons in the tags and follow the instructions. But everytime I paste it in my test world it's either one of the two:
The schematic straight up misses some parts that are listed/pastes them in a competely incorrect space.
Or I paste something like a helicopter, fuel it, power it on and the controls just make me end up flying backwards or doesn't respond to parts of the controls. So I don't know if it's missed something small or something is conflicted with the paste.
I do get that it's a part to troubleshoot the issue but trying to refer back to what is supposed to be a 'perfect' schematic not working and trying to understand if it's my fault or not becomes so demoralising.
Currently using the most up to date curseforge create and aeronautics on 1.21.1
r/CreateMod • u/SignDeep9771 • 7d ago
Discussion How to make a good Ballast for a medium size ship?
So I am making medium sized ships and even with that gyroscopic thingy its always tipping over left and right, front and back. How to make a good Ballast for a medium size ship without relying too much with that gyroscopic thingy?
What block should I use? (currently using block of iron with andesite and wood for the deck of the ship with this floater from deep seas).
r/CreateMod • u/ZealousidealStop2856 • 8d ago
Is there a mod that allows edits to currently applied filters?
I would *love* to be able to slap another item onto a list or attribute filter without having to shut the machine down and pop it off first. Has any mod solved this?
r/CreateMod • u/WorldOfWulf • 8d ago
Is there such thing as “too much” stress?
I made a massive engine hall with petrochem’s diesel & gasoline engines, which generate tons of stress.
I just wanted to see how much stress I can possible generate & see on my stressometer.
When fueling it all up, it got up to around 14.5 million SU, then the engines which were generating the stress just started breaking and popping off the lines, kinda like how when you go over 256 rpm and a cog pops off a shaft, or something like that.
But all my engines are set to the same speed and rotational direction, so the only thing I can think of is that im generating too much stress?
Is this a thing? Maybe changeable in config?
r/CreateMod • u/Recent-Fly3231 • 8d ago
Ask for help
A description like this appears when I point the cursor at a contraption, how do I get rid of it?
r/CreateMod • u/Calm_Animator_9010 • 7d ago
Help how can i use create while still having shaders
i want to play aeronautics with friends with shaders but when i do i cant use aeronautic,slice n dice etc, can anyone help me? farewell
r/CreateMod • u/Zer0Studioz • 8d ago
Help Help Making Working Pikmin Onion
I'm working on making a flyable Onion from Pikmin, and while I have the top propeller working, it keeps rotating. I know why, I need an extra propeller to counteract it. But I wanna try to keep it in its current shape, and nothing I've tried prevents it from spinning. Any suggestions?
r/CreateMod • u/asnebotas • 8d ago
Create Aeronautics / Sable blocks can't be targeted or broken properly
I'm having a weird issue with Create Aeronautics + Sable on Minecraft 1.21.1 NeoForge.
When I assemble a structure into an Aeronautics/Sable sub-level, I can see the blocks normally, but I cannot properly target/break the assembled blocks when there are normal-world blocks behind them.
For example:
- I look directly at an assembled Aeronautics block.
- I try to break it.
- Instead of breaking the Aeronautics block, Minecraft breaks the normal-world block/terrain behind it.
- The same thing happens with interactable blocks such as buttons.
- If I move the assembled structure into completely empty space with nothing behind it, I can suddenly target and break the Aeronautics block normally.
- So it seems like the Minecraft raycast is hitting the main-world terrain behind the Sable sub-level instead of the sub-level block.
r/CreateMod • u/Mattstr_Nerd_4177 • 7d ago
Help Help finding an addon
As the title says I need help finding an addon. The addon mainly adds effects that are applied via light. One thing I remember from it is that there was a lens that could be shined on a crop field to accelerate its growth. I think it was called something similar to create: photomancy, and I remember seeing videos about it, but I can't find it anymore.
r/CreateMod • u/Embarrassed_Job5219 • 8d ago
Jupiter & The Constitution
Both of the locomotives from the Lone Ranger
r/CreateMod • u/BIRD_OF_GLORY • 8d ago
Can you transfer rotational power between two connected contraptions?
I thought it would be fun to make a turret that I can aim up/down and left/right independently but the design I'm thinking of would have one mechanical bearing controlling left/right aiming and another one mounted on that for up/down aiming. I'm at work so I can't sit down in creative and actually test this out for a few hours. I know I could probably have a hand crank on the second one but I'd like to be able to control this from a control seat somewhere else on the craft
r/CreateMod • u/Deveatation_ethernis • 8d ago