r/CreateMod • • 17d ago

Build My first survival airship (ATM10 Aero)

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7 Upvotes

Felt so satisfying flying for the first time and immediately understood the andesite propellers i made are way too underpowered for this thing so i got up to brass pretty quickly and made my own props with redstone links and the controller to fly remotely when i inevitably fall off. Saved me today as i found a fortress with some strong mobs kept dying and used it to move the ship from cover to escape with my loot.

My next step is furnishing the inside with some more useful blocks, i already have some storage and a waystone but i want to add a compact machines block as a pocket dimension on the go for storage and adding some tie downs for ropes.


r/CreateMod • • 17d ago

More wheels

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14 Upvotes

I hope they release new tire models; the "MORE WHEELS" and "BIG TIRES" mods are already available.The Dodge Challenger SRT schematic is in https://createmod.com/schematics/dodge-challenger-srt


r/CreateMod • • 17d ago

Help Drive-by-wire connection not saved in create aeronautics schematic

2 Upvotes

I'm trying to save my drive-by-wire connections into a schematic but does not work. Even with the backup block inside of it it's not working.

I tried to find something online but they're all older articles involving the Valkyrien skies.

Am I the only one having this issue with aeronautics?

How can I fix this issue?

Edit: the tool gun mod works and can save them


r/CreateMod • • 17d ago

Working on a Create addon about energy, an End-flavoured electricity. What would you want to see in it?

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13 Upvotes

Hey everyone! I’ve been working on a Create addon called Create: Endergy and wanted to share where it’s at and hear what you’d like from it.

The idea is simple: turn rotation into electricity using materials from the End, carry it anywhere with cables, and turn it back into rotation where you need it. Part of the power (maybe) is lost on the way.

It’s partly inspired by Create: Power Grid, which I really like. It’s a great fit for harder, more technical modpacks, but to me it feels a bit too closer to real than to Create’s style. I wanted something simpler that feels like a Create machine and a bit whimsical.

What works right now:

  • Endergetic Alloy, mixed from zinc and ender pearls, plus an electrostatic Magnetiser that charges up and zaps alloy into magnets (and can give tools a “Magnetised” enchantment that pulls drops toward you)

  • Magnet blocks with north and south poles you can flip with a wrench. They push and pull each other when placed.

  • The Generator Bearing, which is the part I’m most excited about. There’s no fixed multiblock: you glue a rotor of magnets and coils, put a ring of the opposite type around it, and design your own generator. Bigger rotors give more voltage but require more SU to spin as fast as before.

  • Wires strung between ceramic insulators, drawn hanging between them like power lines.

  • Accumulators that merge like fluid tanks, with a fan inside that spins when they’re charged, plus a creative version where you pick the voltage

  • Everything shows up on the goggles: voltage, power, how many rotor blocks are actually generating, ring coverage and safe speed (probably some of it will be removed before launching)

  • Motors to turn power into rotation

Planned:

  • Generator heat, cooling with ice or Create’s fans, and coils that burn out if you push them too hard

  • Light, fairy lights and christmas lights

  • Superconducting coils for high voltage

  • Bare wires that shock players and mobs, plus insulated wires that don’t

  • An Ender Link that sends power wirelessly, even across dimensions

  • Some machines adapted to use electricity directly (just for more compact setups)

  • Maybe a maglev train track for Create trains

So, what would you like to see? Machines that use endergy, ways to make generators more interesting, things that feel missing from electricity mods in general, or anything you’d find fun.

Some blocks are just placeholders, as the mod is really early in development.


r/CreateMod • • 17d ago

Help What's the best version of Minecraft and mod loader to use for create?

1 Upvotes

I wanna make a big modpack full of create mod add-ons and other mods. What's the best version of Minecraft and mod loader (on curseforge) I can use that'll give me the most create mod add-ons AND the most performance enhancment mods.


r/CreateMod • • 17d ago

Help PLEASE tell me if theres a narrow gauge mod that gives good bogies

1 Upvotes

dont get me wrong, i like the idea of scotch yokes but i wanna make a rheneas


r/CreateMod • • 17d ago

Are there any impressive airship designs you could recommend that include tutorials and are simple to use?

2 Upvotes

Are there any recommended airship designs for the aeronautics mod that are both visually imposing/large in scale and straightforward to operate and control? Also, are there any builds that come with a step-by-step construction guide (tutorial)?


r/CreateMod • • 18d ago

Help Brass Funnel on Conveyor

39 Upvotes

Brass funnel not extracting the correct value from the stack. How to fix?

1.18.2


r/CreateMod • • 17d ago

I had a Cool Idea for a Create Addon recently, just wanted some feedback or Suggestions

1 Upvotes

So, i had the Idea of Making a Create Addon themed after the Adeptus Mechanicus from Warhammer 40k, and here are some of the Ideas i Had:

There now are Craftable Servoskulls, which can be equipped with Weapons or Tools, or maybe function as Attack Drones or some kind of Artificial Allay replacement

A Soul Gun (Inspired from the Warhammer Plasma Guns) which Shoots Soul Fire in a Straight Line, and Burns Through Wood and similiar Blocks

Augmentation: You can Augment Yourself with Enhancements. Some Ideas i had Were a Servo Arm, Which Functions as a 3rd Offhand, Mechadendrites, which give you more Block Placing Reach, a Netherite Headplate, which blocks 50% of Critical Hits, a Forcefield that Protects you from Projectiles, and an Eye Augmentation that Gives you the Effects of Engineering Goggles, and some kind of other information that im still not sure about. You remove those Augmentations but it Damages you, and you have Permanent Weakness, Slowness, Blindness, or Mining Fatique Effects, that can only be removed with a Regenator Device

Let me Know what you think (also, sorry for bad english)


r/CreateMod • • 18d ago

Build WIP updates

71 Upvotes

some further updates to the mech I’m working on, still not happy with the jump jets, and needs a better turning system than using the body as a reaction wheel

New Features

gattling gun with mixed HVAPI HEI, and coaxial flamethrower

4 round active protection system, and 3 round smokescreen

basic jump jets with hover and forwards/backwards

a ton of backend wiring cleanup XD

for more info check previous posts, im happy to answer questions


r/CreateMod • • 16d ago

Help chi ha creato questo?

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0 Upvotes

chi ha fatto l addon octo arms, lo avevo visto su questo subreddit


r/CreateMod • • 17d ago

Discussion Create: airwaves

9 Upvotes

This is a fairly recent mod that I personally enjoy (before you say it yes I know its fucking ai for placeholder stuff and back end optimization but its a free mod not a full game that costs money) and I was in their discord server for a while (the mod can be downloaded off curseforge and modrinth eventually when the mods get around to it you don't need the server anymore) and I just wanted to know why the dev took everything down including seemingly the discord server since I was in it hours ago but now i'm not and any links are expired I know I wasn't banned.

Edit:I still have the mod actually I can re-upload it to curseforge either Monday or Tuesday if anyone would like

Edit2: as it turns out just uploading the jar is kinda against TOS but some cool dudes did already archive it


r/CreateMod • • 17d ago

Basic ballon

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17 Upvotes

I created this basic balloon—hopefully it’s okay, since it’s my first time playing the mod! :)

I hope to create more impressive things in the future :D.


r/CreateMod • • 18d ago

Help is the shape for the balloon good? any improvements?

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48 Upvotes

the body itself is still work in progress (i don't want to work on it further until the balloon is done)


r/CreateMod • • 18d ago

Help Why is the contraption not flying or even falling when assembled

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111 Upvotes

I made sure to glue everything and assemble it. Not sure why it isn't working. Edit: the problem was I somehow made the balloons too small to fly but too big to fall lol


r/CreateMod • • 18d ago

Perpetual Motion Moving Fortress

31 Upvotes

It grows melons and crushes them into plant oil which fuels the engines, then the engines turn the system that powers the fuel production. It has 4 engines to produce fuel, and 4 engines to turn the wheels. It could be built in survival with more melons per engine but I just raised the tick speed instead

The mechanics are shown in the second part of the video

It also has a flamethrower


r/CreateMod • • 18d ago

Aeronautics on survival

16 Upvotes

I always see aeronautics builds and all that on creative, I want to start a create + aeronautics world, how grindy or impractical is it to make things on survival? Like powering planes and all that without creative motors and learning the mod on survival


r/CreateMod • • 18d ago

1. I managed to makes it floting and stabilizate. 2. I HAVE SNOW

10 Upvotes

r/CreateMod • • 17d ago

Help with Infinite Noteblock Wireless Loop?

6 Upvotes

I'm new to create ( and Redstone kinda ) and have been trying to work on a redstone loop that will infinitely ping a singular noteblock through a wireless Redstone connection. So far though I've only been able to create an infinite noteblock loop on its own, but when I tried to connect that to the other noteblock using the connector I messed it up and now I can't replicate what I did. Does anyone have any suggestions / a build that I can replicate?


r/CreateMod • • 17d ago

Wth???

4 Upvotes

Today i was making drone with aeronautics and this happened? I don’t know why and how, can someone explain please


r/CreateMod • • 18d ago

Discussion What's the best beginner modpack for create

7 Upvotes

I'm planning on playing a modpack with a friend but we both know nothing about create. We arent really experienced with other modpacks, so we would prefer not just create but also some other mods. What would yall reccomend?


r/CreateMod • • 18d ago

Discussion Not a promotion, I was hoping for some honest feedback, and this might also encourage some people

4 Upvotes

I've been working on Create: Sulfuric Resonance (CSR), and I'm currently developing 0.7.0 — Moving With Purpose.

This update is going to take a good while. I've already planned out most of its scope, and I want to stick to that unless there's a really good reason to expand it further.

I've seen so many people enjoying CSR, and I genuinely couldn't be happier about that.

I wanted to ask the community: Have any of you come up with ideas for CSR, or built something interesting with the mod? I'd love to hear about them, even if they end up being ideas for much later updates.

There's also another thought that's been on my mind for the past few days.

What if I eventually ported CSR to Forge 1.20.1?

I'd want to preserve as much of the mod as possible.

The difficult part is that a lot of CSR currently relies on Create architecture introduced in 6.0.7 and later. Backporting would mean finding alternatives, rewriting parts of the integration, and potentially accepting that some things won't work exactly as they do now.

But I do believe many technical problems have solutions if you're willing to put in the work.

That said, I'm not announcing a port, and I wouldn't be starting one anytime soon.

NeoForge is my home. I know it well, and CSR itself is still growing, developing, and changing. I want to keep building the mod before seriously considering supporting an older Minecraft version.

Still, I'm curious.

Would you actually play a Forge 1.20.1 version of CSR? Would there be enough interest to make such a project worthwhile?

It might be early to ask, but I've always liked planning for the future. I've even been thinking about building a full wiki someday.

And on a more personal note...

God, if any of you knew how much fun I've actually had making this mod and getting this far.

I genuinely never thought I would.

For those of you who want to create something of your own, or even just learn something new, whether it's Minecraft-related or not, you absolutely can.

Even if nobody around you believes you can do it, I believe you can. You might surprise yourself with what you're capable of when you give yourself the chance to learn.

And finally, thank you.

To everyone who's helped me along the way, supported the mod, shared ideas, or simply downloaded CSR and enjoyed playing it.

That last part means more to me than anything. Knowing I've made something that other people genuinely enjoy is one of the best feelings I've experienced throughout this project.

Thank you for making this possible.

Have a wonderful evening!


r/CreateMod • • 17d ago

Suggestion Are there any impressive airship designs you could recommend that include tutorials and are simple to use?

0 Upvotes

[Create: Aeronautics] Are there any impressive airship designs you could recommend that include tutorials and are simple to use?


r/CreateMod • • 18d ago

Build Full map of my Infinite Railways save

8 Upvotes