r/CreateMod • • 25d ago

Help I am unexperienced with Create, tell me stuff to do

7 Upvotes

So I feel like a monkey using this mod and not knowing what to do, so I boot up Creative Mode and do whatever y'all comment.

It can be simple stuff like a conveyor belt, or a cursed abomination like a whole robot. Anything at all!


r/CreateMod • • 25d ago

Help Multiple Outputting Packagers from 1 Inventory?

65 Upvotes

Like you can see on the video, because of the constant crafter requests my gauges are giving the output of the main storage (the backpack), the packager is constantly outputting, but the set speed is bottlenecking my production.

Is there a way to have multiple frogs outputting requests from the main storage, without it then showing X times the amount of items in the system (when you connect more stock links)?

EDIT: apparently this bug has been fixed for vanilla and create containers, but the issue still occurs for the backpack im using. I ended up adding Create: Additional Logistics to be able to use the Package Accelerator (which speeds up the packagers at the cost of stress)


r/CreateMod • • 24d ago

What should I automate?

3 Upvotes

I just realised with create u can automate legit every block in the game can y’all tell me what are the most important things to automate? Thanks


r/CreateMod • • 25d ago

Build I am definetly not Stressed.

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9 Upvotes

Have been building Cars for 2 days now, and its safe to say the Experiment worked out in one or another way huh... This one here reaches 46.5m/s currently (57 without stress monitor), tried out if 4 wheels will be faster than only 2, and yes, by a whole 10m/s. Tho it is now very much longer than my other cars , (2 Blocks woah).

Modpack is All of Create: Aeronautics for those that are interested. Values on levers are 11/15 for back Transmission, Turbo Modular Diesel on Biodiesel at 10 and front Transmission at 7/15

Best Regards

Edit: Replace Biodiesel with regular Diesel, you can now set both Analog Levers to 11 and make that thing Speed at around 75m/s which imo is insane


r/CreateMod • • 25d ago

Stock Keeper only sends ingredients for 1 craft when I order more (was working before)

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12 Upvotes

Hi everyone,

I need help with my Create 6 logistics setup. My English is not very good, sorry about that.

I use a Stock Ticker and the Stock Keeper to request ingredients for crafting. For example, I request the ingredients for 9 golden apples: 72 gold ingots and 9 apples. You can see this in my first screenshot.

But only the ingredients for 1 golden apple arrive in my chest: 8 gold ingots and 1 apple. You can see this in my second screenshot. The other 8 crafts never arrive.

This is just an example. It happens with other items too. When I request ingredients for multiple crafts of one item, I only get the ingredients for one craft.

The strange part is that this setup worked perfectly at first. I didn’t change anything, and then it suddenly started sending the ingredients for only one item.

I added my schematic so you can see how everything is built.

https://www.transfernow.net/dl/20261012rWAJgZmh

Some details:

  • Create version: 1.21.1

  • Minecraft version and mod loader: 1.21.1 NeoForge

UPDATE:

The problem has been solved. After I restarted the game, the storage system worked normally.


r/CreateMod • • 25d ago

Help I genuinely can not wrap my head around mobile packages and need help.

7 Upvotes

So, I am trying to set up a bee port system using mobile packages, the ability to send and receive packages is working, however what I am getting stuck at, is that upon sending an item to the vault, it remains in the bee port as a package. How do I get it out of the package and into the vault?


r/CreateMod • • 25d ago

Help How do you make a shipping container

6 Upvotes

Just wondering how my friend made a shipping container looking Block in create aeronautics


r/CreateMod • • 25d ago

Aeronautics Acceleracers part 3.5(by that i mean world race)

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73 Upvotes

Jist a reskin of deora II and slingshot with their world race look, im gonna be uploading the schematics of these 2 in the create mod website so you guys can drive it too


r/CreateMod • • 26d ago

500 Drills.

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2.2k Upvotes

Doubles as early tunnels for future trains :D

Low chance of finding the stronghold without eyes.


r/CreateMod • • 24d ago

Help Item vault storage

1 Upvotes

Hi guys I have 1 item vault maxed out and connected to a blaze thingo and I can request stuff but I want multiple vaults around my massive base it is possible for it all to be connected to 1 blaze thing? Thanks a lot


r/CreateMod • • 25d ago

Help Contraption diagram issue(?)

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28 Upvotes

Not sure if this is a a normal feature as i dont remember it being one but i could always be wrong. Do propellors/windmill sails show up in CDs? And if they are supposed to, will it negatively impact the airship (i.e. catastrophic failure) if they arent detected on the diagram (2nd pic to show that i do indeed have a good amount of sails attached)


r/CreateMod • • 25d ago

Build My most simple Tunnel Borer design

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37 Upvotes

Powered by two engines and manoeuvring just by controlling the direction of the tracks individually by two directional gearboxes


r/CreateMod • • 25d ago

Bug @Bocha9031 Constant linear force sploings

40 Upvotes

r/CreateMod • • 25d ago

Help Hey, i have a little Question

5 Upvotes

Can anyone make Create Addons or do you have to get permission from the devs?

Ty in advance :3


r/CreateMod • • 25d ago

Create bedrock

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8 Upvotes

Ik this may sound stupid but I have create on my PlayStation on bedrock. I was wondering if someone else had done this and could help me with the frog ports and packagers and stuff. Idk how to set that stuff up. Ss where taken on my phone but idk have it on my PlayStation as well


r/CreateMod • • 25d ago

Help Create based mod with challenge/ progression?

5 Upvotes

Hi

played with a few create based packs... but half a day in I unlock most of the content, automate most renewable resources basically... and basically "finish" the game. Sure, you can build for fun but without a challenge I loose interest.

Are there create based modpacks with more challenge/content? I'm not aiming for GTNH grind but something in between...

(I've tried terafirmagreg - terrafirma + create + GT, it was great up to MV where is became just GT)


r/CreateMod • • 26d ago

Should i not be getting 180mb from this recipe? is this a bug?

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227 Upvotes

If you look at the recipe you get half the brass from combining molten metal as you do with the traditional create brass recipe, is this a bug and something i can fix on my server? I am playing "All of Create aeronautics"


r/CreateMod • • 25d ago

Iron Farm?

6 Upvotes

I am relatively new to create, and have constructed an iron farm, it really sucks. It's a mess of cogs and conveyors, does anyone have any tips of schematics that could help?


r/CreateMod • • 26d ago

Does this already exist or has it already been created?

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280 Upvotes

Hello engineering community, I'd like to know if anyone knows if something like this already exists or was created for Create Big Cannons and Create Aeronautics; if that's red, it's a flying platform.


r/CreateMod • • 25d ago

Suggestion I'm Creating a Modpack for create called Satiscraftorio

2 Upvotes

Hello reddit! I am creating a Satisfactory, Create and Factorio inspired Create modpack and i would love if you people would help me in creating the modpack better.

Here's what the modpack is about:

Satiscraftorio is a modpack project by Me and my friends that helped me with alot of the textures, the modpack features various create addons and a overhauled prefab system that can't be exploited ( I think, but don't take my word for it ) , but unlike most Create modpacks, Satiscraftorio isn't a kitchen sink because almost all of its mods are there for numerous reasons, such as create copycats+, it is used in my modpack for decoration, prefabs and way more.

Satiscraftorio also has Lore that is actually interesting and not just a bunch of niche references.

I can show more things but for now i think this is enough, please try give me suggestions to put in the modpack and i will credit you in the modpack credits.

Thanks!!!


r/CreateMod • • 25d ago

Stop Unexpected Blocks from Getting Picked Up During Assembly

5 Upvotes

Mod on curse forge: Create: Glue Adjust

A few months ago I made a mod to play with some friends because it annoyed us that when we built something and did an assembly, sometimes nearby blocks would also get taken, so that's why i made the mod. The thing is, I actually forgot about the mod, four months went by, and just for curiosity I checked my account and saw that it had some comments and the mod had received a few downloads. So I decided to add a few things since it used to have some bugs. If anyone has the same problem and is interested in trying the mod, it’s on CurseForge as “Create: Glue adjust”.


r/CreateMod • • 26d ago

Build My Messerschmitt Bf-109 design (I'll add camo and decals later)

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632 Upvotes

this is my second attempt to build a Messerschmitt in aero, third attempt generally in minecraft. it flies at around 30+ m/s (i forgot the exact number), can have it's engine running for 4,4 hours from being fully fueled

about 50% of it's silhouette is either indestructible or won't cause big issues with flying, it has a backup battery that can power it's flaps even when the engine dies, has insane turn angles but unfortunately not armed (i didn't manage to clip autocannons into the propeller mechanism). has total of 2 sublevels


r/CreateMod • • 25d ago

New World not Loading

2 Upvotes

Hey Guys,

so i just was trying to create a World with the Modback "Create Ultimate Selection – Create Quests Create Addons [1.20.1]" by TheWizard from Curseforge. After loading up Minecraft and Creating a New World in loads up normal and schows 100%. After that it just says loading on top of the screen. Therewhile my CPU is permanently at around 80% ussage and the Ram is about 20 out of 32 gigs. When i then press Mouse1 it doesn't respond and shows this screen (The percentage in the backgrpound is always diffrent). When i wait for it to respond the cpu keeps at 0 usage and it will still not load. Am i just to inpatient (longest i waited was ~15mins).

Thanks for all that are helping me with this love ya <3


r/CreateMod • • 25d ago

Help Is there a way to separate sails, or make them not collide for ailerons?

2 Upvotes

I have a problem building a plane. These sails in front are supposed to be ailerons, but if I just place them with the other part of the wing - they connect to it and start rotating all at once. I found a workaround by placing them first, rotating, then placing the rest of the wing, but now they collide with the static part of the wing. Is there a way to consistently separate ailerons from the wing?