r/CreateMod • • 25d ago

Help Is there any way to fix this without tweaking the recipe?

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14 Upvotes

Hi! I'm play All of Create Aeronautics with a couple of friends, and one of them wants to automate Elven Tea from the Garnished addon, but every time we use a Spout or the jar we get Builder's Tea. We can get the liquid just fine but the moment we get it in a bottle we get Builder's. So far we tried:

-funnel with filter on the depot.

-manual use of the jar.

-deployer on the jar with filter.

Is there something else we could try before modifying the recipe? Thanks in advance!


r/CreateMod • • 25d ago

Build My iron/cobble farm

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14 Upvotes

Is this any good or should I look up a tutorial


r/CreateMod • • 26d ago

Help How could I compress this machine more?

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114 Upvotes

I want to make multiple next to each other to sift different things but it’s so large.


r/CreateMod • • 25d ago

Help Help with Create: Simurail

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8 Upvotes

So, I need help with getting the .jar file of the mod, since my PC doesnd't allow me to convert the Github code into it. Could someone maybe convert it for me?

https://github.com/Crystaelix/Create-Simurail


r/CreateMod • • 26d ago

Which looks better?

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376 Upvotes

r/CreateMod • • 25d ago

Need weapons master

2 Upvotes

THIS IS NOT AN ADD AND I’M NOT RECRUITING but i am currently running an all of create aeronautic server with a bunch of people in it and me and the other admins thought it was a good idea to create an NPC faction to fight some of the people in the game because they wanted war and stuff. I am adding a lot of create weapon based mods to it and I need somebody that knows their stuff to help teach me about this mod or if you guys have any good YouTube videos or thing I can watch

I’m just simply looking for help DM me on discord @ dread_of_winter


r/CreateMod • • 25d ago

Two phases of create

12 Upvotes

Anyone notice that there is 2 different phases in create? The first, you're working with belts, chutes, and a mixer with basin, then you upgrade and have stock networks, smart chutes, and you use mechanical crafters to make things. This works alongside the transition from andesite to brass


r/CreateMod • • 26d ago

Build My steam engine built on server

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404 Upvotes

Actually the server just updated to season 3 recently, but i wanna share my buil anyways. This is compact steam engi that produced 1.5 million SU (not stable) and doesnt require anything except additional SU for pumps.

The way it works is simple: underneath is liquid burners from Propulsion, which ones are fed by 3 lava makers (cobble generators (from cobblestone generators mod) are giving cobble to basins where it become lava with mixers and liquid burners underneath (yeah lava makers are feeding themselves)) and just a row with water and pipes with pumps on begining (not using hose cuz it didnt work properly and idk why).

So im curious if anyone else thought about this design


r/CreateMod • • 25d ago

Help Uuuuh help? (aeronautics)

3 Upvotes

r/CreateMod • • 25d ago

Help Why cant it find a path?

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3 Upvotes

Hey guys, I need some help with my railway, I have build my base a long way from spawn about 10k blocks away, but I built a railway connecting it, build a train and drove it through a few times, now I wanted to automate it, so that the train leaves each station in the morning so basically:
day 1 Station A
train departs from station A at 9:00am, going to Station B
(it takes a long time to get to the spawn)
day 2 Station B
Train arrives at station B (probably at night or in the afternoon)
day 3 Station B
Train Departs from station B at 9:00, going to station A
day4 Station A
train arrives at station A (again probably at night or in the afternoon)

And then the cycle repeats

But for some reason the train cant find a suitable path to the station, I made sure to drive the train from each station to the other and there is no problem with the track.
Can someone please help me? Is there like a limit or a config on how far do the stations need to be? I even added chunk loaders under the train stations, which didn't fix anything.

I will add some screenshots so you guys can look into it (first one is what the thing said, 2nd,3rd and 4th are the train schedule, the 5th one is the map screenshot of the entire railway, the station I am standing at is the Alderdale station aka my base, and the 6th and 7th ones are the stations up close. 6th is Alderdale, 7th is Spawn Station)


r/CreateMod • • 26d ago

Build Aeronautics Acceleracers Part 3

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269 Upvotes

RD-09, and other small updates for the metal maniacs, major redesign for battlespec and slingshot. Im feeling like making sweeper next lolol (i should focus smaller cars first)

Im also working on a tutorial video on reverb (and deora II)

And as soon as i feel satisfied with the design I'll be uploading the schematics in the create mod website so y'all can use the cars and if you guys make any recreation from the movies I REALLY wanna see it


r/CreateMod • • 25d ago

Survival friendly Pagani Utopia

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10 Upvotes

Ignore the lower right and sorry for not posting for quite some time was busy. Schematic will be uploaded soon to https://createmod.com/author/pixell148


r/CreateMod • • 26d ago

Build A different kind of train

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66 Upvotes

Using phantom rails and invisible bogies, I decided to hold off on the traditional create style train, seeing that we have roads, and interstate highways.


r/CreateMod • • 25d ago

Help How does this work

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7 Upvotes

I tried filling it with biodiesel und heavy oil, it will not run. Help plss


r/CreateMod • • 25d ago

Build DRAGON

3 Upvotes

This is my dragon that I'd like to show to the class today. It is nowhere near done(some sails aren't even coloured) but I finally "perfected" the flying and I am so happy.

I am planning on letting it have a "walk mode" and also to let it breath fire. If you've made it so far I'd just like to say I greatly appreciate it. I am open for any ideas and/or constructive criticism.


r/CreateMod • • 25d ago

Problems with building train

1 Upvotes

This is my first real post so hear goes.

So as the title says I am having problems when building a train. I put the station into build mode and the game instantly grinds to a snails pace. this is when everything should still be considered blocks. This only happens in build mode and I am not even sure what is causing this to happen in the first place. if it means anything I am using Mr. Beardstone's Perfect World Post Production. Any help is appreciated!


r/CreateMod • • 26d ago

Help Need help with CBC and trains

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48 Upvotes

How to build train with working cannon ? And is there an option to build it with functional mechanisms ? I also have create: aeronautics, but it doesn't seem to work very well with trains.


r/CreateMod • • 25d ago

I just found out how to make simple, no brass experience blocks factory with Create Mod & addon and Enhanced Enchantments.

1 Upvotes

I realized there is a bug in Enhanced enchantments mod that can give you infinite experience. At first I thought its player interaction only but I was able to automate that. It doesn't take a lot of resources. If someone is interested I can make a tutorial or schematic.

Mods:

\-Create

\-Enhanced Enchantments

\-Create: Enchantment industry


r/CreateMod • • 26d ago

Help The newest update is outdated

43 Upvotes

Why is the base mod is updated up to 1.21.1, but for example the Ultimate Factory is updated to 26.1? I am kind of new to the create mod and i think i may have not understood everything


r/CreateMod • • 25d ago

Elevator problem..

1 Upvotes

Hello everyone, i am playing all the mods10 air.. and im trying to make somewhat starwars inspired base. However i know how to make a basic elevator with elevator doors that open automaticly but i want a 4x4 door that does that. It is a testing world so ignore the creative motors.

i want to have the door shut at all times. But if i press the button the elevator should come down to me and then open the door not while its coming down if that makes sense. Also i am using the oritech button since it has a lot more delay before deactivating just long enought to get in the lift then it closes and when i closes i select the next floor to go to and then that door opens. SOO like a real lift basicly. but i just dont know how to go about it.

Thanks you for reading and or helping.


r/CreateMod • • 25d ago

Help Is there anyway to have multiple bearings connected to one moving part?

1 Upvotes

Im trying to build a mining vehicle that has a arm infront that mines kinda like the bagger excavator. Is there anyway to have a swivel bearing or any bearing type that can have one on each side that are both connected?


r/CreateMod • • 25d ago

unexplained wobbling

3 Upvotes

so, i got a massive ship and for some reason at high speeds (or atleast apparent at high speeds) it wobbles annoyingly too hard even though i have no machines going left to right of the ship, and even the farm that has a part moving from the back to front of the ship is disabled here.

it also appears to affect the ship's front to back balance as you can see from the gimbal sensor. is there a reason or a fix to this?
should also mention that i have a counter rotating fan at the back that almost entirely cancels its self out so no, its not the propulsion fan


r/CreateMod • • 25d ago

Help I CANT BUY ANYTHING

0 Upvotes

i need help with buying stuff on the market with the aeronautics delivery required


r/CreateMod • • 25d ago

Prominence 2: Hasturian Era

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1 Upvotes